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Fix some typo
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src/external/lib3ds-1.3.0/lib3ds/io.c
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2
src/external/lib3ds-1.3.0/lib3ds/io.c
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@ -25,7 +25,7 @@
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/*!
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* \defgroup io Binary Input/Ouput Abstraction Layer
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* \defgroup io Binary Input/Output Abstraction Layer
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*/
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typedef union {
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@ -190,9 +190,9 @@ void ShowUsage(char* ex)
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printf( "Usage: %s\n" , ex );
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printf( "\t --%s <input points>\n" , In.name );
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printf( "\t[--%s <ouput triangle mesh>]\n" , Out.name );
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printf( "\t[--%s <output triangle mesh>]\n" , Out.name );
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printf( "\t[--%s <ouput voxel grid>]\n" , VoxelGrid.name );
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printf( "\t[--%s <output voxel grid>]\n" , VoxelGrid.name );
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#ifndef FAST_COMPILE
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printf( "\t[--%s <b-spline degree>=%d]\n" , Degree.name , Degree.value );
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@ -191,9 +191,9 @@ void ShowUsage( char* ex )
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printf( "Usage: %s\n" , ex );
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printf( "\t --%s <input points>\n" , In.name );
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printf( "\t[--%s <ouput triangle mesh>]\n" , Out.name );
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printf( "\t[--%s <output triangle mesh>]\n" , Out.name );
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printf( "\t[--%s <ouput voxel grid>]\n" , VoxelGrid.name );
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printf( "\t[--%s <output voxel grid>]\n" , VoxelGrid.name );
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#ifndef FAST_COMPILE
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printf( "\t[--%s <b-spline degree>=%d]\n" , Degree.name , Degree.value );
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@ -56,7 +56,7 @@ void ShowUsage( char* ex )
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printf( "Usage: %s\n" , ex );
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printf( "\t --%s <input polygon mesh>\n" , In.name );
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printf( "\t[--%s <trimming value>]\n" , Trim.name );
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printf( "\t[--%s <ouput polygon mesh>]\n" , Out.name );
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printf( "\t[--%s <output polygon mesh>]\n" , Out.name );
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printf( "\t[--%s <smoothing iterations>=%d]\n" , Smooth.name , Smooth.value );
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printf( "\t[--%s <relative area of islands>=%f]\n" , IslandAreaRatio.name , IslandAreaRatio.value );
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printf( "\t[--%s]\n" , PolygonMesh.name );
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@ -2,7 +2,7 @@ meshlabserver [logargs] [args]
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where logargs can be:
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-d filename dump on a text file a list of all the
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filtering functions
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-l filename log of the filters is ouput on a file
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-l filename log of the filters is output on a file
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where args can be:
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-p filename meshlab project (.mlp) to be loaded
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-w filename [-x] output meshlab project (.mlp) to be saved.
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@ -50,7 +50,7 @@ void ShowUsage(char* ex)
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printf("Usage: %s\n",ex);
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printf("\t--in <input points>\n");
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printf("\t--out <ouput triangle mesh>\n");
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printf("\t--out <output triangle mesh>\n");
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printf("\t[--depth <maximum reconstruction depth>]\n");
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printf("\t\t Running at depth d corresponds to solving on a 2^d x 2^d x 2^d\n");
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