updated calls to append::mesh

This commit is contained in:
Fabio Ganovelli ganovelli 2010-06-18 11:46:51 +00:00
parent ab99c05b2d
commit ef5ace5aa7

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@ -227,7 +227,7 @@ inline void ExtractVertex(const CMeshO & srcMesh, const CMeshO::FaceType & f, in
(void)dstMesh;
// This is done to preserve every single perVertex property
// perVextex Texture Coordinate is instead obtained from perWedge one.
v.ImportLocal(*f.cV(whichWedge));
v.ImportData(*f.cV(whichWedge));
v.T() = f.cWT(whichWedge);
}