fix indentation

This commit is contained in:
alemuntoni 2020-10-08 10:38:02 +02:00
parent 04759deca9
commit e1b4e9bcd6
2 changed files with 86 additions and 87 deletions

View File

@ -15,8 +15,7 @@ TEMPLATE = subdirs
!CONFIG(system_muparser) SUBDIRS += muparser_v225/muParser.pro
!CONFIG(system_openctm) SUBDIRS += OpenCTM-1.0.3/openctm.pro
!CONFIG(system_lib3ds) SUBDIRS += lib3ds-1.3.0/lib3ds.pro
macx:BUILT_LIBS_DIR = $$PWD/../../distrib/lib/macx64/
macx:BUILT_LIBS_DIR = $$PWD/../../distrib/lib/macx64/
win32-msvc:BUILT_LIBS_DIR = $$PWD/../../distrib/lib/win32-msvc
win32-g++:BUILT_LIBS_DIR = $$PWD/../../distrib/lib/win32-gcc

View File

@ -22,14 +22,14 @@ message("DISTRIB_DIRECTORY: "$$MESHLAB_DISTRIB_DIRECTORY)
#the following sub projects are compiled ALSO with MeshLab Mini
SUBDIRS = \ #sub projects names
external \
common \
meshlab \
meshlabserver \
io_base \ # a few basic file formats (ply, obj, off), without this you cannot open anything
decorate_base \
filter_measure \
filter_meshing
external \
common \
meshlab \
meshlabserver \
io_base \ # a few basic file formats (ply, obj, off), without this you cannot open anything
decorate_base \
filter_measure \
filter_meshing
!meshlab_mini {
# Other sub project, compiled only when config is not MeshLab Mini
@ -38,81 +38,81 @@ SUBDIRS = \ #sub projects names
# meshlab_mini SUBDIRS
SUBDIRS += \ #sub projects names
# IO plugins
io_3ds \
io_bre \
io_collada \
io_ctm \
io_expe \
io_json \
io_tri \
io_x3d \
io_pdb \
io_txt \
io_u3d \
io_3ds \
io_bre \
io_collada \
io_ctm \
io_expe \
io_json \
io_tri \
io_x3d \
io_pdb \
io_txt \
io_u3d \
# Filter samples
edit_sample \
filter_sample \
filter_sample_dyn \
filter_createiso \
filter_geodesic \
filter_sample_gpu \
edit_sample \
filter_sample \
filter_sample_dyn \
filter_createiso \
filter_geodesic \
filter_sample_gpu \
# Filter plugins
filter_ao \
filter_camera \
filter_clean \
filter_color_projection \
filter_colorproc \
filter_create \
filter_csg \
filter_dirt \
filter_fractal \
filter_func \
filter_globalregistration \
filter_img_patch_param \
filter_isoparametrization \
filter_layer \
filter_mls \
filter_mutualglobal \
filter_mutualinfo \
filter_plymc \
filter_qhull \
filter_quality \
filter_sampling \
filter_screened_poisson \
filter_sdfgpu \
filter_select \
filter_sketchfab \
filter_ssynth \
filter_texture \
filter_trioptimize \
filter_unsharp \
filter_voronoi \
filter_ao \
filter_camera \
filter_clean \
filter_color_projection \
filter_colorproc \
filter_create \
filter_csg \
filter_dirt \
filter_fractal \
filter_func \
filter_globalregistration \
filter_img_patch_param \
filter_isoparametrization \
filter_layer \
filter_mls \
filter_mutualglobal \
filter_mutualinfo \
filter_plymc \
filter_qhull \
filter_quality \
filter_sampling \
filter_screened_poisson \
filter_sdfgpu \
filter_select \
filter_sketchfab \
filter_ssynth \
filter_texture \
filter_trioptimize \
filter_unsharp \
filter_voronoi \
# Rendering and Decoration Plugins
decorate_background \
decorate_raster_proj \
decorate_shadow \
render_gdp \
render_radiance_scaling \
decorate_background \
decorate_raster_proj \
decorate_shadow \
render_gdp \
render_radiance_scaling \
# Edit Plugins
edit_align \
edit_manipulators \
edit_measure \
edit_mutualcorrs \
edit_paint \
edit_point \
edit_referencing \
edit_quality \
edit_select \
edit_pickpoints
edit_align \
edit_manipulators \
edit_measure \
edit_mutualcorrs \
edit_paint \
edit_point \
edit_referencing \
edit_quality \
edit_select \
edit_pickpoints
}
meshlab_mini {
message(Compiling only MeshLab Mini!)
message(Compiling only MeshLab Mini!)
}
win32 {
SUBDIRS+= \
use_cpu_opengl
SUBDIRS+= \
use_cpu_opengl
}
## where to find the sub projects - give the folders ##
@ -275,13 +275,13 @@ edit_pickpoints.depends = common
# we need to copy all the files inside $$PWD/../distrib in the actual
# distrib folder ($$OUT_PWD/distrib or $$MESHLAB_DISTRIB_DIRECTORY)
!equals(PWD, $$OUT_PWD) : !equals(PWD, $$OUT_PWD/src) {
#copying the "lib" folder inside the $$OUT_PWD/distrib
copydir.commands = $(COPY_DIR) \"$$shell_path($$PWD/../distrib/shaders)\" \"$$shell_path($$OUT_PWD/distrib/shaders)\"
first.depends += $(first) copydir
export(first.depends)
export(copydir.commands)
#copying the "lib" folder inside the $$OUT_PWD/distrib
copydir.commands = $(COPY_DIR) \"$$shell_path($$PWD/../distrib/shaders)\" \"$$shell_path($$OUT_PWD/distrib/shaders)\"
first.depends += $(first) copydir
export(first.depends)
export(copydir.commands)
QMAKE_EXTRA_TARGETS += first copydir
QMAKE_EXTRA_TARGETS += first copydir
}
#
@ -293,20 +293,20 @@ edit_pickpoints.depends = common
#
include(find_system_libs.pri)
system_eigen3 {
message("Using system eigen3")
message("Using system eigen3")
}
system_glew {
message("Using system glew")
message("Using system glew")
}
system_openctm {
message("Using system openctm")
message("Using system openctm")
}
system_lib3ds {
message("Using system lib3ds")
message("Using system lib3ds")
}
system_muparser {
message("Using system muparser")
message("Using system muparser")
}
system_qhull {
message("Using system qhull")
message("Using system qhull")
}