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disabling wedgetextures of the mesh when poisson is applied
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@ -154,6 +154,13 @@ bool PoissonPlugin::applyFilter(QAction *filter, MeshDocument &md, FilterParamet
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vector<Point3D<float> > Nor(m.cm.vn);
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CoredVectorMeshData mesh;
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if (m.hasDataMask(MeshModel::MM_WEDGTEXCOORD)){
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m.clearDataMask(MeshModel::MM_WEDGTEXCOORD);
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}
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if (m.hasDataMask(MeshModel::MM_VERTTEXCOORD)){
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m.clearDataMask(MeshModel::MM_VERTTEXCOORD);
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}
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int cnt=0;
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CMeshO::VertexIterator vi;
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for(vi=m.cm.vert.begin(); vi!=m.cm.vert.end(); ++vi)
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