mirror of
https://github.com/lucaspalomodevelop/meshlab.git
synced 2026-03-19 02:54:36 +00:00
added capability mask on export file format
This commit is contained in:
parent
8ae5507abd
commit
d77a017708
@ -25,6 +25,9 @@
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History
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$Log$
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Revision 1.13 2006/01/17 13:48:54 fmazzant
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added capability mask on export file format
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Revision 1.12 2006/01/17 09:08:36 fmazzant
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update Check Button -> Radio Button and
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connect slot for AllButton and NoneButton
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@ -119,6 +122,17 @@ SaveMaskExporterDialog::SaveMaskExporterDialog(QWidget *parent,MeshModel *m,int
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ui.renametextureButton->setDisabled(true);
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}
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SaveMaskExporterDialog::SaveMaskExporterDialog(QWidget *parent,MeshModel *m,int type,int capability): QDialog(parent),m(m),type(type),capability(capability)
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{
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SaveMaskExporterDialog::ui.setupUi(this);
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connect(ui.okButton, SIGNAL(clicked()), this, SLOT(SlotOkButton()));
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connect(ui.cancelButton, SIGNAL(clicked()), this, SLOT(SlotCancelButton()));
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connect(ui.renametextureButton,SIGNAL(clicked()),this,SLOT(SlotRenameTexture()));
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connect(ui.listTextureName,SIGNAL(itemSelectionChanged()),this,SLOT(SlotSelectionTextureName()));
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connect(ui.AllButton,SIGNAL(clicked()),this,SLOT(SlotSelectionAllButton()));
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connect(ui.NoneButton,SIGNAL(clicked()),this,SLOT(SlotSelectionNoneButton()));
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ui.renametextureButton->setDisabled(true);
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}
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void SaveMaskExporterDialog::Initialize()
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{
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//disabled
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@ -132,17 +146,16 @@ void SaveMaskExporterDialog::Initialize()
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ui.check_iom_camera->setDisabled(true);
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//vert
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ui.check_iom_vertflags->setDisabled(true);
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//ui.check_iom_vertflags->setDisabled(true);
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ui.check_iom_vertcolor->setDisabled(!m->cm.HasPerVertexColor());
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ui.check_iom_verttexcoord->setDisabled(!m->cm.HasPerVertexTexture());
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ui.check_iom_vertnormal->setDisabled(!m->cm.HasPerVertexNormal());
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//face
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ui.check_iom_faceflags->setDisabled(true);
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//ui.check_iom_faceflags->setDisabled(true);
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ui.check_iom_facenormal->setDisabled(!m->cm.HasPerFaceNormal());
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ui.check_iom_facecolor->setDisabled(!m->cm.HasPerFaceColor());
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//wedg
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ui.check_iom_wedgcolor->setDisabled(!m->cm.HasPerWedgeColor());
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ui.check_iom_wedgtexcoord->setDisabled(!m->cm.HasPerWedgeTexture());
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@ -173,25 +186,26 @@ void SaveMaskExporterDialog::Initialize()
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//m.cm.HasPerWedgeMark();
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//m.cm.HasPerWedgeQuality();
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SetDisableChecks(type);
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SetWindowTitle();
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SetTextureName();
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SetMaskCapability();
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}
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/*
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Questo metodo serve per specificare le varie personalizzazioni dei vari salvataggi.
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*/
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void SaveMaskExporterDialog::SetDisableChecks(int type)
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void SaveMaskExporterDialog::SetWindowTitle()
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{
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switch(type)
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{
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case vcg::tri::io::SaveMaskToExporter::_OBJ:
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{
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this->setWindowTitle("Edit Options OBJ");
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this->setWindowTitle("Edit Options OBJ");
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break;
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}
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case vcg::tri::io::SaveMaskToExporter::_PLY:
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{
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this->setWindowTitle("Edit Options PLY");
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this->setWindowTitle("Edit Options PLY");
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break;
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}
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case vcg::tri::io::SaveMaskToExporter::_OFF:
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@ -207,7 +221,6 @@ void SaveMaskExporterDialog::SetDisableChecks(int type)
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case vcg::tri::io::SaveMaskToExporter::_3DS:
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{
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this->setWindowTitle("Edit Options 3DS");
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ui.check_iom_faceflags->setDisabled(false);
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break;
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}
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default:
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@ -232,6 +245,91 @@ int SaveMaskExporterDialog::GetNewMask()
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return this->mask;
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}
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void SaveMaskExporterDialog::SetMaskCapability()
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{
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//vert
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if((capability & vcg::tri::io::Mask::IOM_VERTFLAGS)==0)
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{
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ui.check_iom_vertflags->setDisabled(true);
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ui.check_iom_vertflags->setChecked(false);
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}
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if((capability & vcg::tri::io::Mask::IOM_VERTCOLOR)==0)
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{
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ui.check_iom_vertcolor->setDisabled(true);
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ui.check_iom_vertcolor->setChecked(false);
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}
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if((capability & vcg::tri::io::Mask::IOM_VERTQUALITY)==0)
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{
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//none...force!!
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}
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if((capability & vcg::tri::io::Mask::IOM_VERTTEXCOORD)==0)
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{
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ui.check_iom_verttexcoord->setDisabled(true);
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ui.check_iom_verttexcoord->setChecked(false);
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}
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if((capability & vcg::tri::io::Mask::IOM_VERTNORMAL)==0)
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{
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ui.check_iom_vertnormal->setDisabled(true);
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ui.check_iom_vertnormal->setChecked(false);
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}
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//face
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if((capability & vcg::tri::io::Mask::IOM_FACEFLAGS)==0)
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{
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ui.check_iom_faceflags->setDisabled(true);
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ui.check_iom_faceflags->setChecked(false);
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}
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if((capability & vcg::tri::io::Mask::IOM_FACECOLOR)==0)
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{
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ui.check_iom_facecolor->setDisabled(true);
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ui.check_iom_facecolor->setChecked(false);
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}
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if((capability & vcg::tri::io::Mask::IOM_FACEQUALITY)==0)
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{
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//none ....force!!
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}
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if((capability & vcg::tri::io::Mask::IOM_FACENORMAL)==0)
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{
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ui.check_iom_facenormal->setDisabled(true);
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ui.check_iom_facenormal->setChecked(false);
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}
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//wedg
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if((capability & vcg::tri::io::Mask::IOM_WEDGCOLOR)==0)
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{
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ui.check_iom_wedgcolor->setDisabled(true);
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ui.check_iom_wedgcolor->setChecked(false);
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}
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if((capability & vcg::tri::io::Mask::IOM_WEDGTEXCOORD)==0)
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{
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ui.check_iom_wedgtexcoord->setDisabled(true);
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ui.check_iom_wedgtexcoord->setChecked(false);
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}
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if((capability & vcg::tri::io::Mask::IOM_WEDGNORMAL)==0)
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{
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ui.check_iom_wedgnormal->setDisabled(true);
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ui.check_iom_wedgnormal->setChecked(false);
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}
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if((capability & vcg::tri::io::Mask::IOM_CAMERA)==0)
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{
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ui.check_iom_camera->setDisabled(true);
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ui.check_iom_camera->setChecked(false);
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}
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if(capability == 0)
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ui.NoneButton->setChecked(true);
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}
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//slot
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void SaveMaskExporterDialog::SlotOkButton()
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{
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@ -307,18 +405,18 @@ void SaveMaskExporterDialog::SlotSelectionAllButton()
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void SaveMaskExporterDialog::SlotSelectionNoneButton()
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{
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//vert
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ui.check_iom_vertflags->setChecked(ui.check_iom_vertflags->isEnabled() && !ui.check_iom_vertflags->isChecked());
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ui.check_iom_vertcolor->setChecked(ui.check_iom_vertcolor->isEnabled() && !ui.check_iom_vertcolor->isChecked());
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ui.check_iom_verttexcoord->setChecked(ui.check_iom_verttexcoord->isEnabled() && !ui.check_iom_verttexcoord->isChecked());
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ui.check_iom_vertnormal->setChecked(ui.check_iom_vertnormal->isEnabled() && !ui.check_iom_vertnormal->isChecked());
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ui.check_iom_vertflags->setChecked((ui.check_iom_vertflags->isEnabled()& ui.check_iom_vertflags->isChecked()) && !ui.check_iom_vertflags->isChecked());
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ui.check_iom_vertcolor->setChecked((ui.check_iom_vertcolor->isEnabled() & ui.check_iom_vertcolor->isChecked())&& !ui.check_iom_vertcolor->isChecked());
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ui.check_iom_verttexcoord->setChecked((ui.check_iom_verttexcoord->isEnabled() & ui.check_iom_verttexcoord->isChecked())&& !ui.check_iom_verttexcoord->isChecked());
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ui.check_iom_vertnormal->setChecked((ui.check_iom_vertnormal->isEnabled() & ui.check_iom_vertnormal->isChecked())&& !ui.check_iom_vertnormal->isChecked());
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//face
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ui.check_iom_faceflags->setChecked(ui.check_iom_faceflags->isEnabled() && !ui.check_iom_faceflags->isChecked());
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ui.check_iom_facenormal->setChecked(ui.check_iom_facenormal->isEnabled()&& !ui.check_iom_facenormal->isChecked());
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ui.check_iom_facecolor->setChecked(ui.check_iom_facecolor->isEnabled()&& !ui.check_iom_facecolor->isChecked());
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ui.check_iom_faceflags->setChecked((ui.check_iom_faceflags->isEnabled() & ui.check_iom_faceflags->isChecked())&& !ui.check_iom_faceflags->isChecked());
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ui.check_iom_facenormal->setChecked((ui.check_iom_facenormal->isEnabled()& ui.check_iom_facenormal->isChecked())&& !ui.check_iom_facenormal->isChecked());
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ui.check_iom_facecolor->setChecked((ui.check_iom_facecolor->isEnabled()& ui.check_iom_facecolor->isChecked())&& !ui.check_iom_facecolor->isChecked());
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//wedg
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ui.check_iom_wedgcolor->setChecked(ui.check_iom_wedgcolor->isEnabled() && !ui.check_iom_wedgcolor->isChecked());
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ui.check_iom_wedgtexcoord->setChecked(ui.check_iom_wedgtexcoord->isEnabled() && !ui.check_iom_wedgtexcoord->isChecked());
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ui.check_iom_wedgnormal->setChecked(ui.check_iom_wedgnormal->isEnabled() && !ui.check_iom_wedgnormal->isChecked());
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ui.check_iom_wedgcolor->setChecked((ui.check_iom_wedgcolor->isEnabled() & ui.check_iom_wedgcolor->isChecked())&& !ui.check_iom_wedgcolor->isChecked());
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ui.check_iom_wedgtexcoord->setChecked((ui.check_iom_wedgtexcoord->isEnabled() & ui.check_iom_wedgtexcoord->isChecked())&& !ui.check_iom_wedgtexcoord->isChecked());
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ui.check_iom_wedgnormal->setChecked((ui.check_iom_wedgnormal->isEnabled() & ui.check_iom_wedgnormal->isChecked())&& !ui.check_iom_wedgnormal->isChecked());
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}
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@ -25,6 +25,9 @@
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History
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$Log$
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Revision 1.8 2006/01/17 13:48:54 fmazzant
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added capability mask on export file format
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Revision 1.7 2006/01/17 09:08:36 fmazzant
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update Check Button -> Radio Button and
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connect slot for AllButton and NoneButton
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@ -67,11 +70,13 @@ public:
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SaveMaskExporterDialog(QWidget *parent,int &mask);
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SaveMaskExporterDialog(QWidget *parent,int &mask,int type);
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SaveMaskExporterDialog(QWidget *parent,MeshModel *m,int type);
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SaveMaskExporterDialog(QWidget *parent,MeshModel *m,int type,int capability);
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void Initialize();
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void SetDisableChecks(int type);
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void SetWindowTitle();
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void SetTextureName();
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int GetNewMask();
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void SetMaskCapability();
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private slots:
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void SlotOkButton();
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@ -86,6 +91,7 @@ private:
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MeshModel *m;
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int mask;
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int type;
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int capability;
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};//end class
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namespace vcg {
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@ -105,9 +111,9 @@ namespace io {
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_3DS //4
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};
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inline static int GetMaskToExporter(MeshModel *m,int type)
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inline static int GetMaskToExporter(MeshModel *m,int type,int capability)
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{
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SaveMaskExporterDialog dialog(new QWidget(),m,type);
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SaveMaskExporterDialog dialog(new QWidget(),m,type,capability);
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dialog.Initialize();
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dialog.exec();
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int newmask = dialog.GetNewMask();
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@ -25,6 +25,9 @@
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History
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$Log$
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Revision 1.15 2006/01/17 13:48:54 fmazzant
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added capability mask on export file format
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Revision 1.14 2006/01/15 08:51:30 fmazzant
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added mask specificy in 3ds code
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@ -134,6 +137,28 @@ namespace io {
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else return obj_error_msg[error];
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};
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/*
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restituisce quali informazioni sono possibili salvare in base alla maschera
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*/
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static int GetExportMaskCapability()
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{
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int capability = 0;
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//vert
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capability |= vcg::tri::io::Mask::IOM_VERTQUALITY;
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//face
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capability |= vcg::tri::io::Mask::IOM_FACEFLAGS;
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capability |= vcg::tri::io::Mask::IOM_FACECOLOR;
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capability |= vcg::tri::io::Mask::IOM_FACEQUALITY;
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capability |= vcg::tri::io::Mask::IOM_FACECOLOR;
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//wedg
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capability |= vcg::tri::io::Mask::IOM_WEDGTEXCOORD;
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return capability;
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}
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static int SaveASCII(SaveMeshType &m, const char * filename)
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{
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return E_NOTDEFINITION;
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@ -25,6 +25,9 @@
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History
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$Log$
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Revision 1.31 2006/01/17 13:48:54 fmazzant
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added capability mask on export file format
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Revision 1.30 2006/01/15 00:45:40 fmazzant
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extend mask exporter for all type file format +
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@ -191,6 +194,28 @@ namespace io {
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else return obj_error_msg[error];
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};
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/*
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restituisce quali informazioni sono possibili salvare in base alla maschera
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*/
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static int GetExportMaskCapability()
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{
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int capability = 0;
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//vert
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capability |= vcg::tri::io::Mask::IOM_VERTQUALITY;
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capability |= vcg::tri::io::Mask::IOM_VERTNORMAL;
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//face
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capability |= vcg::tri::io::Mask::IOM_FACECOLOR;
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capability |= vcg::tri::io::Mask::IOM_FACEQUALITY;
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capability |= vcg::tri::io::Mask::IOM_FACECOLOR;
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//wedg
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capability |= vcg::tri::io::Mask::IOM_WEDGTEXCOORD;
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return capability;
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}
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/*
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salva la Mesh in formato Obj File.
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*/
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