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Inserted Tags Management
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@ -64,6 +64,19 @@ MeshModel *MeshDocument::getMesh(const char *name)
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return 0;
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}
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QList<TagBase *> MeshDocument::getMeshTags(int meshId)
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{
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QList<TagBase *> meshTags;
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foreach(TagBase *tag, tagList)
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foreach(int id, tag->referringMeshes)
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{
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if(id==meshId)
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meshTags.append(tag);
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}
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return meshTags;
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}
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void MeshDocument::setCurrentMesh(unsigned int i)
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{
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foreach(MeshModel *mmp, meshList)
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@ -142,6 +155,16 @@ bool MeshDocument::delMesh(MeshModel *mmToDel)
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return true;
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}
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void MeshDocument::addNewTag(TagBase *newTag)
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{
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tagList.append(newTag);
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}
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void MeshDocument::removeTag(int id){
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foreach(TagBase *tag, tagList)
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if(tag->id() ==id)
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delete tag;
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}
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MeshModel::MeshModel(MeshDocument *parent, const char *meshName) {
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glw.m=&cm;
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@ -359,16 +359,20 @@ public:
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int size() const {return meshList.size();}
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bool busy; // used in processing. To disable access to the mesh by the rendering thread
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///add a new mesh with the given name
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///Returns for mesh whose id is 'meshId' the list of the associated tags
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QList<TagBase *> getMeshTags(int meshId);
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///add a new mesh with the given name
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MeshModel *addNewMesh(const char *meshName,MeshModel *newMesh=0, bool setAsCurrent=true);
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///remove the mesh from the list and delete it from memory
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bool delMesh(MeshModel *mmToDel);
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///add a new mesh with the given name
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MeshModel *addNewTag(TagBase *newTag);
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///add a new tag in the tagList
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void addNewTag(TagBase *newTag);
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///remove the tag with the given id
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void removeTag(int id);
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int vn() /// Sum of all the vertices of all the meshes
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{
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