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Update meshselect.cpp
default for filter quality selection were a bit weird.
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@ -374,22 +374,22 @@ SelectionFilterPlugin::initParameterList(const QAction* action, const MeshModel&
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parlst.addParam(RichDynamicFloat(
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"minQ",
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minq * 0.75 + maxq * .25,
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minq,
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minq,
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maxq,
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tr("Min Quality"),
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tr("Minimum acceptable quality value")));
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parlst.addParam(RichDynamicFloat(
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"maxQ",
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minq * 0.25 + maxq * .75,
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maxq,
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minq,
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maxq,
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tr("Max Quality"),
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tr("Maximum acceptable quality value")));
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parlst.addParam(RichBool(
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"Inclusive",
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"faceSelInclusive",
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true,
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"Inclusive Sel.",
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"Inclusive Face Sel.",
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"If true only the faces with <b>all</b> the vertices within the specified range are "
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"selected. Otherwise any face with at least one vertex within the range is selected."));
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} break;
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@ -401,14 +401,14 @@ SelectionFilterPlugin::initParameterList(const QAction* action, const MeshModel&
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parlst.addParam(RichDynamicFloat(
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"minQ",
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minq * 0.75 + maxq * .25,
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minq,
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minq,
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maxq,
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tr("Min Quality"),
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tr("Minimum acceptable quality value")));
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parlst.addParam(RichDynamicFloat(
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"maxQ",
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minq * 0.25 + maxq * .75,
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maxq,
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minq,
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maxq,
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tr("Max Quality"),
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