diff --git a/src/meshlabplugins/filter_colorproc/filter_colorproc.cpp b/src/meshlabplugins/filter_colorproc/filter_colorproc.cpp
index 3219ece3e..49cd62ea1 100644
--- a/src/meshlabplugins/filter_colorproc/filter_colorproc.cpp
+++ b/src/meshlabplugins/filter_colorproc/filter_colorproc.cpp
@@ -142,10 +142,15 @@ FilterColorProc::~FilterColorProc()
case CP_DISCRETE_CURVATURE: return QString("Colorize according to various discrete curvature computed as described in:
"
"'Discrete Differential-Geometry Operators for Triangulated 2-Manifolds'
"
"M. Meyer, M. Desbrun, P. Schroder, A. H. Barr");
- case CP_TRIANGLE_QUALITY: return QString("Compute a quality and colorize faces depending on triangle quality:
"
- "1: minimum ratio height/edge among the edges
"
- "2: ratio between radii of incenter and circumcenter
"
- "3: 2*sqrt(a, b)/(a+b), a, b the eigenvalues of M^tM, M transform triangle into equilateral");
+ case CP_TRIANGLE_QUALITY: return QString("Compute a quality and colorize faces depending on triangle shape:
"
+ "- area/max side of triangle"
+ "
- ratio inradius/circumradius (radii of incircle and circumcircle)"
+ "
- Mean ratio of triangle = area/(a*a + b*b + c*c)"
+ "
- Area"
+ "
- Texture Angle Distortion. Difference between angle in 3D space and texture space"
+ "
- Texture Area Distortion. Difference between area in 3D space and texture space"
+ "
- Polygonal Planarity (max distance to support plane)"
+ "
- Polygonal Planarity (relative distance to support plane)");
case CP_VERTEX_SMOOTH: return QString("Laplacian Smooth Vertex Color");
case CP_FACE_SMOOTH: return QString("Laplacian Smooth Face Color");
case CP_VERTEX_TO_FACE: return QString("Vertex to Face color transfer");
@@ -287,12 +292,12 @@ void FilterColorProc::initParameterSet(QAction *a, MeshDocument& md, RichParamet
QStringList metrics;
metrics.push_back("area/max side");
metrics.push_back("inradius/circumradius");
- metrics.push_back("mean ratio");
+ metrics.push_back("Mean ratio");
metrics.push_back("Area");
metrics.push_back("Texture Angle Distortion");
metrics.push_back("Texture Area Distortion");
- metrics.push_back("Planarity (abs plane dist)");
- metrics.push_back("Planarity (relative)");
+ metrics.push_back("Polygonal planarity (max)");
+ metrics.push_back("Polygonal planarity (relative)");
par.addParam(new RichEnum("Metric", 0, metrics, tr("Metric:"), tr("Choose a metric to compute triangle quality.")));
break;
@@ -712,12 +717,12 @@ switch(ID(filter))
(*fi).Q() = vcg::QualityRadii((*fi).P(0), (*fi).P(1), (*fi).P(2));
} break;
- case 2: { //mean ratio
+ case 2: { //Mean Ratio = area/(a*a + b*b + c*c). See vcg::QualityMeanRatio.
for (fi = m->cm.face.begin(); fi != m->cm.face.end(); ++fi) if (!(*fi).IsD())
(*fi).Q() = vcg::QualityMeanRatio((*fi).P(0), (*fi).P(1), (*fi).P(2));
} break;
- case 3: { // AREA
+ case 3: { // Area of triangle
for (fi = m->cm.face.begin(); fi != m->cm.face.end(); ++fi) if (!(*fi).IsD())
(*fi).Q() = vcg::DoubleArea((*fi))*0.5f;
tri::Stat::ComputePerFaceQualityMinMax(m->cm, minV, maxV);