fix compilation

This commit is contained in:
Gael Guennebaud guennebaud 2008-10-29 09:46:29 +00:00
parent fdc9f353bc
commit bbab02bfad

View File

@ -142,7 +142,6 @@ template <class MESH>
class FgtBridge: public FgtBridgeBase<MESH>
{
typedef BridgeAbutment<MESH> AbutmentType;
typedef typename MESH::FaceType FaceType;
typedef typename MESH::FaceType FaceType;
typedef typename MESH::ScalarType ScalarType;
typedef typename vcg::face::Pos<FaceType> PosType;
@ -409,7 +408,7 @@ public:
endP.NextB();
// two edge used as bridge abutment are adjacent to the same face... bridge can't be build
// i due edge di bordo sono già collegati da 2 triangoli adiacenti,
// i due edge di bordo sono gi<EFBFBD> collegati da 2 triangoli adiacenti,
// il bridge si sovrapporrebbe a questi 2 triangoli
if( endP.f->FFp(0) == initP.f ||
endP.f->FFp(1) == initP.f ||
@ -454,7 +453,7 @@ public:
if( oldRef != &*holesManager->holes.begin() )
{
// si può
// si pu<EFBFBD>
tmpFaceRef.clear();
if(app!=0)
tmpFaceRef.insert(tmpFaceRef.end(), app->begin(), app->end());