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Improved initial readme and added compiling instructions
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#  MeshLab
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This is the official repository for the sources and the binaries of MeshLab.
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MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured large 3D triangular meshes.
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MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured large 3D triangular meshes. The source is released under the GPL license.
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The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes.
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MeshLab is mostly based on the open source c++ mesh processing library [VCGlib](http://www.vcglib.net) developed at the [Visual Computing Lab](http://vcg.isti.cnr.it) of [ISTI - CNR](http://www.isti.cnr.it), for all the core mesh processing tasks and it is available for Windows, MacOSX, and Linux.
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Compiling instruction can be found in the [src](https://github.com/cnr-isti-vclab/meshlab/tree/master/src) folder.
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src/README.md
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##Compiling MeshLab
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__tl;dr__
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1. install Qt5.7,
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2. clone vcglib at the same level of meshlab
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3. compile `src/external/external.pro`,
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4. compile `src/meshlab_full.pro`
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####Dependencies
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You need Qt5.7 and we assume that we have qtcreator installed and you know how to build something from a `*.pro` qt file (either from qtcreator, or from the command line). As external dependencies MeshLab uses the _vcglib_ c++ library for most of the mesh processing tasks; so you need to clone it from github ( http://github.com/cnr-isti-vclab/vcglib/ ) in a folder named `vcglib` at the same level of the folder `meshlab`. To be clear your folder structure should be something quite similar to:
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yourdevelfolder/
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├──meshlab
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│ ├──docs
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│ ├──README.md
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│ ├──src
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│ ├──...
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│ └──...
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└──vcglib
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├──apps
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├──doc
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├──eigenlib
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├──...
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└──...
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All the include paths inside the `.pro` assume this relative positioning of the `meshlab` and `vcglib` folders.
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##### Compiling
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MeshLab has a plugin architecture and therefore all the plugins are compiled separately; some of them are harder to be compiled. Dont worry, if a plugin fails to compile just remove it and you lose just that functionality. As a first step you should try to use the `src/meshlab_mini.pro` that contains the info for building meshlab with a minimal set of plugins with no external dependencies and usually compile with no problem.
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Some plugins of MeshLab need external libraries. All the required libraries are included in the `meshlab/src/external` folder. You have to compile these libraries before attempting to compile the whole MeshLab. Just use the `meshlab/src/external.pro` file. For OsX 10.12 we kindly provide the already compiled binaries.
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Once you have the required lib (check for lib files in the folder `meshlab/src/external/lib/<your_architecture>`) you can try to compile the whole meshlab using `src/meshlab_full.pro`.
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##### Platform specific notes
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On __osx__ some plugins exploit openmp parallelism (screened poisson, isoparametrization) so you need a compiler supporting it and the clang provided by xcode does not support openmp. Install 'clang++-mp-3.9' using macport or modify the .pro accordingly.
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Compiling MeshLab
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Note:
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Some plugins of MeshLab invokes functions exported by external libraries. You have to compile these libraries before attempting to compile the whole MeshLab's code.
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To compile MeshLab and all MeshLab plugins:
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First compile the needed external libraries
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cd MESHLAB_DIRECTORY/src/external
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qmake -recursive external.pro
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make
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then compile MeshLab and its plugins
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cd MESHLAB_DIRECTORY/src/
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qmake -recursive meshlab_full.pro
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make
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Alternatively you can directly compile only a subset of the whole meshlab by using the meshlab_mini.pro. This minimal subset does not require any external library (give a look at the .pro itself for more info).
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cd MESHLAB_DIRECTORY/src/
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qmake -recursive meshlab_mini.pro
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make
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For more complete info, please, refer to the meshlab wiki:
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http://meshlab.sourceforge.net/wiki/index.php/Compiling#Compiling
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