diff --git a/src/meshlabplugins/filter_meshing/meshfilter.cpp b/src/meshlabplugins/filter_meshing/meshfilter.cpp
index c849d59b6..5dc8d292b 100644
--- a/src/meshlabplugins/filter_meshing/meshfilter.cpp
+++ b/src/meshlabplugins/filter_meshing/meshfilter.cpp
@@ -296,8 +296,7 @@ QString ExtraMeshFilterPlugin::filterInfo(ActionIDType filterID) const
"
Luiz Velho, Denis Zorin "
"
CAGD, volume 18, Issue 5, Pages 397-427. ");
case FP_CLUSTERING : return tr("Collapse vertices by creating a three dimensional grid enveloping the mesh and discretizes them based on the cells of this grid");
- case FP_QUADRIC_SIMPLIFICATION : return tr("Simplify a mesh using a Quadric based Edge Collapse strategy. Inspired in the QSLIM surface simplification algorithm "
- "by Michael Garland, which turned into the industry standar method for mesh simplification."
+ case FP_QUADRIC_SIMPLIFICATION : return tr("Simplify a mesh using a quadric based edge-collapse strategy. A variant of the well known Garland and Heckbert simplification algorithm with different weighting schemes to better cope with aspect ration andd planar/degenerate quadrics areas."
"
See:
"
"M. Garland and P. Heckbert.
"
"Surface Simplification Using Quadric Error Metrics (pdf)
"
@@ -309,12 +308,10 @@ QString ExtraMeshFilterPlugin::filterInfo(ActionIDType filterID) const
"M. Garland and P. Heckbert.
"
"Simplifying Surfaces with Color and Texture using Quadric Error Metrics (pdf)
"
" In Proceedings of IEEE Visualization 98.
");
- case FP_EXPLICIT_ISOTROPIC_REMESHING : return tr("Perform a explicit remeshing of a triangular mesh, by repeatedly applying edge flip, collapse, relax and refine "
- "to improve aspect ratio (triangle quality) and topological regularity."
- "
See:
"
- "Mario Botsch & Leif Kobbelt
"
- "A Remeshing Approach to Multiresolution Modeling (doi)
"
- " Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing.
");
+ case FP_EXPLICIT_ISOTROPIC_REMESHING : return tr("Perform a explicit remeshing of a triangular mesh, by repeatedly applying edge flip, collapse, relax and refine operations to regularize size and aspect ration of the triangular meshing. Loosely inspired to:
"
+ "Hugues Hoppe, Tony DeRose, Tom Duchamp, John McDonald, and Werner Stuetzle.
"
+ "Mesh optimization
"
+ "(SIGGRAPH '93). ACM, New York, NY, USA, 19–26. DOI");
case FP_REORIENT : return tr("Re-orient in a consistent way all the faces of the mesh.
"
"The filter visits a mesh face to face, reorienting any unvisited face so that it is coherent "
"to the already visited faces. If the surface is orientable it will end with a consistent orientation of "