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updated shadersrm directory
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@ -71,7 +71,7 @@ void RenderRFX::initActionList()
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}
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#endif
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if (!shadersDir.cd("shadersrm")) {
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if (!shadersDir.cd("shaders\\shadersrm")) {
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QMessageBox::information(0, "MeshLab",
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"Unable to find the render monkey "
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"shaders directory.\n"
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