diff --git a/src/external/structuresynth/structuresynth.pro b/src/external/structuresynth/structuresynth.pro index d44ad6b81..a596f51e8 100644 --- a/src/external/structuresynth/structuresynth.pro +++ b/src/external/structuresynth/structuresynth.pro @@ -9,101 +9,101 @@ linux-g++-32:DESTDIR = ../lib/linux-g++-32 linux-g++-64:DESTDIR = ../lib/linux-g++-64 linux-g++:DESTDIR = ../lib/linux-g++ DEPENDPATH += .\ssynth \ - ssynth\StructureSynth\Model \ - ssynth\StructureSynth\Parser \ - ssynth\SyntopiaCore\Exceptions \ - ssynth\SyntopiaCore\GLEngine \ - ssynth\SyntopiaCore\Logging \ - ssynth\SyntopiaCore\Math \ - ssynth\SyntopiaCore\Misc \ - ssynth\ThirdPartyCode\MersenneTwister \ - ssynth\StructureSynth\Model\Rendering \ -INCLUDEPATH += .\synth + ssynth\SyntopiaCore\Exceptions \ + ssynth\SyntopiaCore\GLEngine \ + ssynth\SyntopiaCore\Logging \ + ssynth\SyntopiaCore\Math \ + ssynth\SyntopiaCore\Misc \ + ssynth\ThirdPartyCode\MersenneTwister \ + ssynth\structures\StructureSynth\Model \ + ssynth\structures\StructureSynth\Parser \ + ssynth\structures\StructureSynth\Model\Rendering +INCLUDEPATH += .\ssynth # Input -HEADERS += ssynth/StructureSynth/Model/Action.h \ - ssynth/StructureSynth/Model/AmbiguousRule.h \ - ssynth/StructureSynth/Model/Builder.h \ - ssynth/StructureSynth/Model/ColorPool.h \ - ssynth/StructureSynth/Model/CustomRule.h \ - ssynth/StructureSynth/Model/ExecutionStack.h \ - ssynth/StructureSynth/Model/PrimitiveClass.h \ - ssynth/StructureSynth/Model/PrimitiveRule.h \ - ssynth/StructureSynth/Model/RandomStreams.h \ - ssynth/StructureSynth/Model/Rule.h \ - ssynth/ StructureSynth/Model/RuleRef.h \ - ssynth/StructureSynth/Model/RuleSet.h \ - ssynth/StructureSynth/Model/State.h \ - ssynth/StructureSynth/Model/Transformation.h \ - ssynth/StructureSynth/Model/TransformationLoop.h \ - ssynth/StructureSynth/Parser/EisenParser.h \ - ssynth/StructureSynth/Parser/Preprocessor.h \ - ssynth/StructureSynth/Parser/Tokenizer.h \ - ssynth/SyntopiaCore/Exceptions/Exception.h \ - ssynth/SyntopiaCore/GLEngine/Box.h \ - ssynth/SyntopiaCore/GLEngine/Dot.h \ - ssynth/SyntopiaCore/GLEngine/EngineWidget.h \ - ssynth/SyntopiaCore/GLEngine/Grid.h \ - ssynth/SyntopiaCore/GLEngine/Line.h \ - ssynth/SyntopiaCore/GLEngine/Mesh.h \ - ssynth/SyntopiaCore/GLEngine/Object3D.h \ - ssynth/SyntopiaCore/GLEngine/RayTracer.h \ - ssynth/SyntopiaCore/GLEngine/RaytraceTriangle.h \ - ssynth/SyntopiaCore/GLEngine/Sphere.h \ - ssynth/SyntopiaCore/GLEngine/Triangle.h \ - ssynth/SyntopiaCore/Logging/ListWidgetLogger.h \ - ssynth/SyntopiaCore/Logging/Logging.h \ - ssynth/SyntopiaCore/Math/Matrix4.h \ - ssynth/SyntopiaCore/Math/Random.h \ - ssynth/SyntopiaCore/Math/Vector3.h \ - ssynth/SyntopiaCore/Misc/ColorUtils.h \ - ssynth/SyntopiaCore/Misc/MiniParser.h \ - ssynth/SyntopiaCore/Misc/Persistence.h \ - ssynth/SyntopiaCore/Misc/Version.h \ - ssynth/ThirdPartyCode/MersenneTwister/MersenneTwister.h \ - ssynth/StructureSynth/Model/Rendering/OpenGLRenderer.h \ - ssynth/StructureSynth/Model/Rendering/Renderer.h \ - ssynth/StructureSynth/Model/Rendering/TemplateRenderer.h -SOURCES += ssynth/StructureSynth/Model/Action.cpp \ - ssynth/StructureSynth/Model/AmbiguousRule.cpp \ - ssynth/StructureSynth/Model/Builder.cpp \ - ssynth/StructureSynth/Model/ColorPool.cpp \ - ssynth/StructureSynth/Model/CustomRule.cpp \ - ssynth/StructureSynth/Model/ExecutionStack.cpp \ - ssynth/StructureSynth/Model/PrimitiveClass.cpp \ - ssynth/StructureSynth/Model/PrimitiveRule.cpp \ - ssynth/StructureSynth/Model/RandomStreams.cpp \ - ssynth/StructureSynth/Model/Rule.cpp \ - ssynth/StructureSynth/Model/RuleRef.cpp \ - ssynth/StructureSynth/Model/RuleSet.cpp \ - ssynth/StructureSynth/Model/State.cpp \ - ssynth/StructureSynth/Model/Transformation.cpp \ - ssynth/StructureSynth/Model/TransformationLoop.cpp \ - ssynth/StructureSynth/Parser/EisenParser.cpp \ - ssynth/StructureSynth/Parser/Preprocessor.cpp \ - ssynth/StructureSynth/Parser/Tokenizer.cpp \ - ssynth/SyntopiaCore/GLEngine/Box.cpp \ - ssynth/SyntopiaCore/GLEngine/Dot.cpp \ - ssynth/SyntopiaCore/GLEngine/EngineWidget.cpp \ - ssynth/SyntopiaCore/GLEngine/Grid.cpp \ - ssynth/SyntopiaCore/GLEngine/Line.cpp \ - ssynth/SyntopiaCore/GLEngine/Mesh.cpp \ - ssynth/SyntopiaCore/GLEngine/Object3D.cpp \ - ssynth/SyntopiaCore/GLEngine/RayTracer.cpp \ - ssynth/SyntopiaCore/GLEngine/RaytraceTriangle.cpp \ - ssynth/SyntopiaCore/GLEngine/Sphere.cpp \ - ssynth/SyntopiaCore/GLEngine/Triangle.cpp \ - ssynth/SyntopiaCore/Logging/ListWidgetLogger.cpp \ - ssynth/SyntopiaCore/Logging/Logging.cpp \ - ssynth/SyntopiaCore/Math/Matrix4.cpp \ - ssynth/SyntopiaCore/Math/Random.cpp \ - ssynth/SyntopiaCore/Math/Vector3.cpp \ - ssynth/SyntopiaCore/Misc/ColorUtils.cpp \ - ssynth/SyntopiaCore/Misc/MiniParser.cpp \ - ssynth/SyntopiaCore/Misc/Persistence.cpp \ - ssynth/SyntopiaCore/Misc/Version.cpp \ - ssynth/StructureSynth/Model/Rendering/OpenGLRenderer.cpp \ - ssynth/StructureSynth/Model/Rendering/Renderer.cpp \ - ssynth/StructureSynth/Model/Rendering/TemplateRenderer.cpp +HEADERS += ssynth/SyntopiaCore/Exceptions/Exception.h \ + ssynth/SyntopiaCore/GLEngine/Box.h \ + ssynth/SyntopiaCore/GLEngine/Dot.h \ + ssynth/SyntopiaCore/GLEngine/EngineWidget.h \ + ssynth/SyntopiaCore/GLEngine/Grid.h \ + ssynth/SyntopiaCore/GLEngine/Line.h \ + ssynth/SyntopiaCore/GLEngine/Mesh.h \ + ssynth/SyntopiaCore/GLEngine/Object3D.h \ + ssynth/SyntopiaCore/GLEngine/RayTracer.h \ + ssynth/SyntopiaCore/GLEngine/RaytraceTriangle.h \ + ssynth/SyntopiaCore/GLEngine/Sphere.h \ + ssynth/SyntopiaCore/GLEngine/Triangle.h \ + ssynth/SyntopiaCore/Logging/ListWidgetLogger.h \ + ssynth/SyntopiaCore/Logging/Logging.h \ + ssynth/SyntopiaCore/Math/Matrix4.h \ + ssynth/SyntopiaCore/Math/Random.h \ + ssynth/SyntopiaCore/Math/Vector3.h \ + ssynth/SyntopiaCore/Misc/ColorUtils.h \ + ssynth/SyntopiaCore/Misc/MiniParser.h \ + ssynth/SyntopiaCore/Misc/Persistence.h \ + ssynth/SyntopiaCore/Misc/Version.h \ + ssynth/ThirdPartyCode/MersenneTwister/MersenneTwister.h \ + ssynth/structures/StructureSynth/Model/Action.h \ + ssynth/structures/StructureSynth/Model/AmbiguousRule.h \ + ssynth/structures/StructureSynth/Model/Builder.h \ + ssynth/structures/StructureSynth/Model/ColorPool.h \ + ssynth/structures/StructureSynth/Model/CustomRule.h \ + ssynth/structures/StructureSynth/Model/ExecutionStack.h \ + ssynth/structures/StructureSynth/Model/PrimitiveClass.h \ + ssynth/structures/StructureSynth/Model/PrimitiveRule.h \ + ssynth/structures/StructureSynth/Model/RandomStreams.h \ + ssynth/structures/StructureSynth/Model/Rule.h \ + ssynth/structures/StructureSynth/Model/RuleRef.h \ + ssynth/structures/StructureSynth/Model/RuleSet.h \ + ssynth/structures/StructureSynth/Model/State.h \ + ssynth/structures/StructureSynth/Model/Transformation.h \ + ssynth/structures/StructureSynth/Model/TransformationLoop.h \ + ssynth/structures/StructureSynth/Parser/EisenParser.h \ + ssynth/structures/StructureSynth/Parser/Preprocessor.h \ + ssynth/structures/StructureSynth/Parser/Tokenizer.h \ + ssynth/structures/StructureSynth/Model/Rendering/OpenGLRenderer.h \ + ssynth/structures/StructureSynth/Model/Rendering/Renderer.h \ + ssynth/structures/StructureSynth/Model/Rendering/TemplateRenderer.h +SOURCES += ssynth/SyntopiaCore/GLEngine/Box.cpp \ + ssynth/SyntopiaCore/GLEngine/Dot.cpp \ + ssynth/SyntopiaCore/GLEngine/EngineWidget.cpp \ + ssynth/SyntopiaCore/GLEngine/Grid.cpp \ + ssynth/SyntopiaCore/GLEngine/Line.cpp \ + ssynth/SyntopiaCore/GLEngine/Mesh.cpp \ + ssynth/SyntopiaCore/GLEngine/Object3D.cpp \ + ssynth/SyntopiaCore/GLEngine/RayTracer.cpp \ + ssynth/SyntopiaCore/GLEngine/RaytraceTriangle.cpp \ + ssynth/SyntopiaCore/GLEngine/Sphere.cpp \ + ssynth/SyntopiaCore/GLEngine/Triangle.cpp \ + ssynth/SyntopiaCore/Logging/ListWidgetLogger.cpp \ + ssynth/SyntopiaCore/Logging/Logging.cpp \ + ssynth/SyntopiaCore/Math/Matrix4.cpp \ + ssynth/SyntopiaCore/Math/Random.cpp \ + ssynth/SyntopiaCore/Math/Vector3.cpp \ + ssynth/SyntopiaCore/Misc/ColorUtils.cpp \ + ssynth/SyntopiaCore/Misc/MiniParser.cpp \ + ssynth/SyntopiaCore/Misc/Persistence.cpp \ + ssynth/SyntopiaCore/Misc/Version.cpp \ + ssynth/structures/StructureSynth/Model/Action.cpp \ + ssynth/structures/StructureSynth/Model/AmbiguousRule.cpp \ + ssynth/structures/StructureSynth/Model/Builder.cpp \ + ssynth/structures/StructureSynth/Model/ColorPool.cpp \ + ssynth/structures/StructureSynth/Model/CustomRule.cpp \ + ssynth/structures/StructureSynth/Model/ExecutionStack.cpp \ + ssynth/structures/StructureSynth/Model/PrimitiveClass.cpp \ + ssynth/structures/StructureSynth/Model/PrimitiveRule.cpp \ + ssynth/structures/StructureSynth/Model/RandomStreams.cpp \ + ssynth/structures/StructureSynth/Model/Rule.cpp \ + ssynth/structures/StructureSynth/Model/RuleRef.cpp \ + ssynth/structures/StructureSynth/Model/RuleSet.cpp \ + ssynth/structures/StructureSynth/Model/State.cpp \ + ssynth/structures/StructureSynth/Model/Transformation.cpp \ + ssynth/structures/StructureSynth/Model/TransformationLoop.cpp \ + ssynth/structures/StructureSynth/Parser/EisenParser.cpp \ + ssynth/structures/StructureSynth/Parser/Preprocessor.cpp \ + ssynth/structures/StructureSynth/Parser/Tokenizer.cpp \ + ssynth/structures/StructureSynth/Model/Rendering/OpenGLRenderer.cpp \ + ssynth/structures/StructureSynth/Model/Rendering/Renderer.cpp \ + ssynth/structures/StructureSynth/Model/Rendering/TemplateRenderer.cpp CONFIG += opengl release QT+=xml opengl script