From a0dbde12a5bbabb11685f290f0129c16408b72ba Mon Sep 17 00:00:00 2001 From: Paolo Cignoni cignoni Date: Thu, 8 Dec 2005 22:53:11 +0000 Subject: [PATCH] added missing glclearcolor --- src/meshlab/glarea.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/meshlab/glarea.cpp b/src/meshlab/glarea.cpp index e0f1dd66b..83b689792 100644 --- a/src/meshlab/glarea.cpp +++ b/src/meshlab/glarea.cpp @@ -24,6 +24,9 @@ History $Log$ +Revision 1.54 2005/12/08 22:53:11 cignoni +added missing glclearcolor + Revision 1.53 2005/12/08 18:21:56 vannini Rewritten tiled rendering functions. Now we use grabFrameBuffer() instead of glReadPixels. @@ -449,6 +452,7 @@ void GLArea::paintGL() lastTime=time.elapsed(); initTexture(); glDisable(GL_TEXTURE_2D); // FIX FIX FIX to move in trimesh.h ? + glClearColor(1.0,1.0,1.0,1.0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity();