- fixed FilterClass enum bug

This commit is contained in:
Guido Ranzuglia granzuglia 2016-07-14 10:49:47 +00:00
parent 4c48fece7a
commit 9ff5000df2

View File

@ -236,16 +236,16 @@ public:
MeshCreation =0x00040,
Smoothing =0x00080, /*!< Stuff that does not change the topology, but just the vertex positions*/
Quality =0x00100,
Layer =0x20000, /*!< Layers, attributes */
RasterLayer =0x00200, /*!< Raster Layers, attributes */
Normal =0x00400, /*!< Normal, Curvature, orientation (rotations and transformations fall here)*/
Sampling =0x00800,
Texture =0x01000,
RangeMap =0x02000, /*!< filters specific for range map processing*/
PointSet =0x04000,
Measure =0x08000, /*!< Filters that compute measures and information on meshes.*/
Polygonal =0x10000, /*!< Filters that works on polygonal and quad meshes.*/
Camera =0x20000 /*!< Filters that works on shot of mesh and raster.*/
Layer =0x00200, /*!< Layers, attributes */
RasterLayer =0x00400, /*!< Raster Layers, attributes */
Normal =0x00800, /*!< Normal, Curvature, orientation (rotations and transformations fall here)*/
Sampling =0x01000,
Texture =0x02000,
RangeMap =0x04000, /*!< filters specific for range map processing*/
PointSet =0x08000,
Measure =0x10000, /*!< Filters that compute measures and information on meshes.*/
Polygonal =0x20000, /*!< Filters that works on polygonal and quad meshes.*/
Camera =0x40000 /*!< Filters that works on shot of mesh and raster.*/
};