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- added #include <windows.h> for windows compiling
- fixed an incoherence between string names of the filter tested for compilation & run at 64bit, still to be tested at 32bit
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@ -21,6 +21,10 @@
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* *
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****************************************************************************/
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#ifdef WIN32
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#include <windows.h>
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#endif
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#include "Src/MarchingCubes.h"
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#include "Src/Octree.h"
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#include "Src/SparseMatrix.h"
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@ -37,6 +41,8 @@ void DumpOutput2( char* str , const char* format , ... );
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#include "filter_screened_poisson.h"
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#include <QtScript>
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void DumpOutput( const char* format , ... )
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{
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char buf[4096];
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@ -344,7 +350,7 @@ void PoissonClean(MeshType &m, bool scaleNormal)
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bool FilterScreenedPoissonPlugin::applyFilter( const QString& filterName,MeshDocument& md,EnvWrap& env, vcg::CallBackPos* cb)
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{
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if (filterName == "Screened Poisson Surf. Reconstruction")
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if (filterName == "Screened Poisson Surface Reconstruction")
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{
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MeshModel *mm =md.mm();
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MeshModel *pm =md.addNewMesh("","Poisson mesh",false);
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