filter_sample and edit_sample target and headers/sources renamed

This commit is contained in:
alemuntoni 2020-04-22 11:28:33 +02:00
parent c37cd6c594
commit 8104928d55
10 changed files with 33 additions and 34 deletions

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@ -3,26 +3,26 @@
### Generated file! Edit the templates in src/templates then re-run ./make-cmake.py
set(SOURCES edit_sample_factory.cpp sampleedit.cpp)
set(SOURCES edit_sample_factory.cpp edit_sample.cpp)
set(HEADERS edit_sample_factory.h sampleedit.h)
set(HEADERS edit_sample_factory.h edit_sample.h)
set(RESOURCES sampleedit.qrc)
set(RESOURCES edit_sample.qrc)
add_library(sampleedit MODULE ${SOURCES} ${HEADERS} ${RESOURCES})
add_library(edit_sample MODULE ${SOURCES} ${HEADERS} ${RESOURCES})
target_include_directories(sampleedit PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(sampleedit PUBLIC common)
target_include_directories(edit_sample PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(edit_sample PUBLIC common)
target_link_libraries(sampleedit PRIVATE OpenGL::GLU)
target_link_libraries(edit_sample PRIVATE OpenGL::GLU)
set_property(TARGET sampleedit PROPERTY FOLDER Plugins)
set_property(TARGET edit_sample PROPERTY FOLDER Plugins)
set_property(TARGET sampleedit PROPERTY RUNTIME_OUTPUT_DIRECTORY
set_property(TARGET edit_sample PROPERTY RUNTIME_OUTPUT_DIRECTORY
${MESHLAB_PLUGIN_OUTPUT_DIR})
set_property(TARGET sampleedit PROPERTY LIBRARY_OUTPUT_DIRECTORY
set_property(TARGET edit_sample PROPERTY LIBRARY_OUTPUT_DIRECTORY
${MESHLAB_PLUGIN_OUTPUT_DIR})
install(TARGETS sampleedit DESTINATION ${MESHLAB_PLUGIN_INSTALL_DIR} COMPONENT
install(TARGETS edit_sample DESTINATION ${MESHLAB_PLUGIN_INSTALL_DIR} COMPONENT
Plugins)

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@ -28,7 +28,7 @@ $Log: meshedit.cpp,v $
#include <math.h>
#include <stdlib.h>
#include <meshlab/glarea.h>
#include "sampleedit.h"
#include "edit_sample.h"
#include <wrap/gl/pick.h>
#include <wrap/qt/gl_label.h>
#include <wrap/qt/device_to_logical.h>

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@ -1,17 +1,16 @@
include (../../shared.pri)
HEADERS += \
edit_sample_factory.h \
sampleedit.h
edit_sample.h \
edit_sample_factory.h
SOURCES += \
edit_sample_factory.cpp \
sampleedit.cpp
edit_sample.cpp \
edit_sample_factory.cpp
RESOURCES += \
sampleedit.qrc
edit_sample.qrc
TARGET = sampleedit
TARGET = edit_sample

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@ -22,7 +22,7 @@
****************************************************************************/
#include "edit_sample_factory.h"
#include "sampleedit.h"
#include "edit_sample.h"
SampleEditFactory::SampleEditFactory()
{

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@ -3,22 +3,22 @@
### Generated file! Edit the templates in src/templates then re-run ./make-cmake.py
set(SOURCES samplefilter.cpp)
set(SOURCES filter_sample.cpp)
set(HEADERS samplefilter.h)
set(HEADERS filter_sample.h)
add_library(samplefilter MODULE ${SOURCES} ${HEADERS})
add_library(filter_sample MODULE ${SOURCES} ${HEADERS})
target_include_directories(samplefilter PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(samplefilter PUBLIC common)
target_include_directories(filter_sample PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
target_link_libraries(filter_sample PUBLIC common)
set_property(TARGET samplefilter PROPERTY FOLDER Plugins)
set_property(TARGET filter_sample PROPERTY FOLDER Plugins)
set_property(TARGET samplefilter PROPERTY RUNTIME_OUTPUT_DIRECTORY
set_property(TARGET filter_sample PROPERTY RUNTIME_OUTPUT_DIRECTORY
${MESHLAB_PLUGIN_OUTPUT_DIR})
set_property(TARGET samplefilter PROPERTY LIBRARY_OUTPUT_DIRECTORY
set_property(TARGET filter_sample PROPERTY LIBRARY_OUTPUT_DIRECTORY
${MESHLAB_PLUGIN_OUTPUT_DIR})
install(TARGETS samplefilter DESTINATION ${MESHLAB_PLUGIN_INSTALL_DIR}
install(TARGETS filter_sample DESTINATION ${MESHLAB_PLUGIN_INSTALL_DIR}
COMPONENT Plugins)

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@ -21,7 +21,7 @@
* *
****************************************************************************/
#include "samplefilter.h"
#include "filter_sample.h"
#include <QtScript>
// Constructor usually performs only two simple tasks of filling the two lists
@ -41,7 +41,7 @@ ExtraSamplePlugin::ExtraSamplePlugin()
QString ExtraSamplePlugin::filterName(FilterIDType filterId) const
{
switch(filterId) {
case FP_MOVE_VERTEX : return QString("Random vertex displacement");
case FP_MOVE_VERTEX : return QString("Random Vertex Displacement");
default : assert(0);
}
return QString();

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@ -1,9 +1,9 @@
include (../../shared.pri)
HEADERS += \
samplefilter.h
filter_sample.h
SOURCES += \
samplefilter.cpp
filter_sample.cpp
TARGET = samplefilter
TARGET = filter_sample