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Vertex Color Bug removed
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@ -744,6 +744,7 @@ bool EpochIO::open(const QString &formatName, const QString &fileName, MeshModel
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if (cb != NULL) (*cb)(100, "Done");
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// vcg::tri::UpdateNormals<CMeshO>::PerVertex(m.cm); // updates normals
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m.updateDataMask(MeshModel::MM_VERTCOLOR);
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int t3=clock();
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if(logFP) fprintf(logFP,"---------- Total Processing Time%i\n\n\n",t3-t0);
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