Corrections of include paths to comply the new folder arrangement of the VCG library (sample plugins and meshlabserver)

This commit is contained in:
Paolo Cignoni cignoni 2011-04-03 23:29:16 +00:00
parent c5472b2c5a
commit 70bfe7cb63
8 changed files with 5 additions and 21 deletions

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@ -26,11 +26,6 @@
#include <common/pluginmanager.h>
#include <common/filterscript.h>
#include <wrap/io_trimesh/io_mask.h>
#include <vcg/complex/trimesh/update/normal.h>
#include <vcg/complex/trimesh/update/bounding.h>
#include <vcg/complex/trimesh/clean.h>
class FilterData
{
public:

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@ -34,10 +34,8 @@ Added the new sample filter plugin that removes border faces
#include "filtercreateiso.h"
#include <vcg/math/perlin_noise.h>
#include <vcg/complex/trimesh/create/marching_cubes.h>
#include <vcg/complex/trimesh/create/mc_trivial_walker.h>
#include <vcg/complex/trimesh/update/normal.h>
#include <vcg/complex/trimesh/update/bounding.h>
#include <vcg/complex/algorithms/create/marching_cubes.h>
#include <vcg/complex/algorithms/create/mc_trivial_walker.h>
using namespace std;
using namespace vcg;

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@ -37,10 +37,6 @@
#include "filtergeodesic.h"
#include <vcg/complex/trimesh/update/quality.h>
#include <vcg/complex/trimesh/update/color.h>
#include <vcg/complex/trimesh/clean.h>
using namespace std;
using namespace vcg;

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@ -25,7 +25,7 @@
#include <QObject>
#include <common/interfaces.h>
#include <vcg/complex/trimesh/geodesic.h>
#include <vcg/complex/algorithms/geodesic.h>
class FilterGeodesic : public QObject, public MeshFilterInterface

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@ -29,10 +29,7 @@
#include "io_m.h"
#include <wrap/io_trimesh/export_smf.h>
#include <wrap/io_trimesh/import_smf.h>
#include <vcg/complex/trimesh/allocate.h>
#include <vcg/complex/trimesh/polygon_support.h>
#include <vcg/complex/algorithms/polygon_support.h>
#include "export_m.h"
#include <QMessageBox>

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@ -6,4 +6,4 @@ SOURCES += sample_xmlfilter.cpp \
TARGET = sample_xmlfilter
INSTALLS += sample_xmlfilter.xml
#INSTALLS += sample_xmlfilter.xml

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@ -31,7 +31,6 @@ $Log: meshedit.cpp,v $
#include <meshlab/glarea.h>
#include "sampleedit.h"
#include <wrap/gl/pick.h>
#include<vcg/complex/trimesh/append.h>
#include<wrap/qt/gl_label.h>
using namespace std;

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@ -24,7 +24,6 @@
#include <QtGui>
#include <common/interfaces.h>
#include <vcg/math/perlin_noise.h>
#include <vcg/complex/trimesh/clean.h>
#include <wrap/qt/col_qt_convert.h>