- terrible workaround to avoid problem with #warning in visual studio

This commit is contained in:
Guido Ranzuglia granzuglia 2012-07-09 15:04:19 +00:00
parent e979a6e52b
commit 6f7cb37b23

View File

@ -4,13 +4,15 @@
#include <meshlabplugins/io_x3d/import_x3d.h>
#include <common/meshmodel.h>
#include <common/interfaces.h>
#include "mytrenderer.h"
#include <StructureSynth/Model/RandomStreams.h>
#include <StructureSynth/Parser/Preprocessor.h>
#undef __GLEW_H__ //terrible workaround to avoid problem with #warning in visual studio
#include "mytrenderer.h"
#include <StructureSynth/Parser/Tokenizer.h>
#include <StructureSynth/Parser/EisenParser.h>
#include <StructureSynth/Model/Builder.h>
#include <QMessageBox>
using namespace std;
using namespace vcg;
using namespace vcg::tri::io;