Added a bunch of 'c' to component members to clarify constant access (see recent commit in vcglib...)

This commit is contained in:
Paolo Cignoni cignoni 2012-11-27 22:50:03 +00:00
parent 520e5d473d
commit 64669dd69a
2 changed files with 2 additions and 2 deletions

View File

@ -765,7 +765,7 @@ namespace vcg {
set.push_back(ISet2Type(xy));
return;
}
Point3x v0(i->V(0)->P()), v1(i->V(1)->P()), v2(i->V(2)->P());
Point3x v0(i->cV(0)->P()), v1(i->cV(1)->P()), v2(i->cV(2)->P());
v0.Scale(invDelta);
v1.Scale(invDelta);
v2.Scale(invDelta);

View File

@ -68,7 +68,7 @@ public:
inline bool isVertVisible( const CMeshO::VertexIterator &v ) const { return isVertVisible( &*v ); }
inline bool isFaceVisible( const unsigned int n ) const { return isFaceVisible( &m_Mesh->face[n] ); }
inline bool isFaceVisible( const CFaceO *f ) const { return isVertVisible(f->V(0)) || isVertVisible(f->V(1)) || isVertVisible(f->V(2)); }
inline bool isFaceVisible( const CFaceO *f ) const { return isVertVisible(f->cV(0)) || isVertVisible(f->cV(1)) || isVertVisible(f->cV(2)); }
inline bool isFaceVisible( const CMeshO::FaceIterator &f ) const { return isFaceVisible( &*f ); }
};