mirror of
https://github.com/lucaspalomodevelop/meshlab.git
synced 2026-03-20 11:26:11 +00:00
renamed ***Dialog to ***Widget
using MeshlabEditDockWidget as parent class
This commit is contained in:
parent
def9db7ece
commit
5d4844fbf0
@ -24,21 +24,24 @@
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#include <QList>
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#include <QListWidgetItem>
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#include <QListWidget>
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#include <PhotoTexturingDialog.h>
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#include <PhotoTexturingWidget.h>
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#include <meshlab/mainwindow.h>
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#include <wrap/gl/trimesh.h>
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#include <meshlab/stdpardialog.h>
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PhotoTexturingDialog::PhotoTexturingDialog(MeshEditInterface* plugin, PhotoTexturer* texturer,MeshModel &m,GLArea *gla): QDialog() {
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PhotoTexturingWidget::PhotoTexturingWidget(MeshEditInterface* plugin, PhotoTexturer* texturer,MeshModel &m,GLArea *gla): MeshlabEditDockWidget(gla) {
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connect(this,SIGNAL(updateGLAreaTextures()),gla,SLOT(updateTexture()));
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connect(this,SIGNAL(setGLAreaTextureMode(vcg::GLW::TextureMode)),gla,SLOT(setTextureMode(vcg::GLW::TextureMode)));
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connect(this,SIGNAL(updateMainWindowMenus()),gla,SIGNAL(updateMainWindowMenus()));
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ptPlugin = plugin;
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photoTexturer = texturer;
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PhotoTexturingDialog::ui.setupUi(this);
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PhotoTexturingWidget::ui.setupUi(this);
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this->setWidget(ui.main_frame);
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this->setFeatures(QDockWidget::AllDockWidgetFeatures);
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this->setAllowedAreas(Qt::LeftDockWidgetArea);
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this->setFloating(true);
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mesh = &m;
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glarea = gla;
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@ -58,6 +61,8 @@ PhotoTexturingDialog::PhotoTexturingDialog(MeshEditInterface* plugin, PhotoTextu
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connect(ui.assignImagePushButton, SIGNAL(clicked()),this,SLOT(assignImage()));
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connect(ui.calculateTexturesPushButton, SIGNAL(clicked()),this,SLOT(calculateTextures()));
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connect(ui.combineTexturesPushButton, SIGNAL(clicked()),this,SLOT(combineTextures()));
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connect(ui.unprojectTexturePushButton, SIGNAL(clicked()),this,SLOT(unprojectTextures()));
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connect(ui.textureListWidget, SIGNAL(itemClicked(QListWidgetItem* )),this,SLOT(selectCurrentTexture()));
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connect(ui.applyPushButton, SIGNAL(clicked()),this,SLOT(apply()));
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@ -71,31 +76,30 @@ PhotoTexturingDialog::PhotoTexturingDialog(MeshEditInterface* plugin, PhotoTextu
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}
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PhotoTexturingDialog::~PhotoTexturingDialog(){
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PhotoTexturingWidget::~PhotoTexturingWidget(){
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}
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void PhotoTexturingDialog::loadConfigurationFile(){
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void PhotoTexturingWidget::loadConfigurationFile(){
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QString filename = QFileDialog::getOpenFileName(this,tr("Select Configuration File"),".", "*.ptcfg");
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ui.calibrationFileLineEdit->setText(filename);
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photoTexturer->loadConfigurationFile(filename);
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update();
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}
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void PhotoTexturingDialog::saveConfigurationFile(){
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void PhotoTexturingWidget::saveConfigurationFile(){
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QString filename = QFileDialog::getSaveFileName(this,tr("Select Configuration File"),".", "*.ptcfg");
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ui.calibrationFileLineEdit->setText(filename);
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photoTexturer->saveConfigurationFile(filename);
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}
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void PhotoTexturingDialog::addCamera(){
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//QString filename = QFileDialog::getOpenFileName(this,tr("Select Calibration File"),".", "Cameras (*.tsai *.kai)");
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QString filename = QFileDialog::getOpenFileName(this,tr("Select Calibration File"),".", "Cameras (*.tsai)");
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void PhotoTexturingWidget::addCamera(){
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QString filename = QFileDialog::getOpenFileName(this,tr("Select Calibration File"),".", "Cameras (*.cam)");
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photoTexturer->addCamera(filename);
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update();
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ui.cameraTableWidget->selectRow(ui.cameraTableWidget->rowCount()-1);
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}
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void PhotoTexturingDialog::removeCamera(){
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void PhotoTexturingWidget::removeCamera(){
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//int selectedRow = ui.cameraTableWidget->sel
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QList <QTableWidgetItem*>list = ui.cameraTableWidget->selectedItems();
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if (list.size()>0){
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@ -108,7 +112,7 @@ void PhotoTexturingDialog::removeCamera(){
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}
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void PhotoTexturingDialog::update(){
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void PhotoTexturingWidget::update(){
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int rowcount = photoTexturer->cameras.size();
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ui.cameraTableWidget->setRowCount((rowcount));
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int i;
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@ -138,13 +142,20 @@ void PhotoTexturingDialog::update(){
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if (vcg::tri::HasPerFaceAttribute(mesh->cm,PhotoTexturer::ORIGINALUVTEXTURECOORDS) && vcg::tri::HasPerFaceAttribute(mesh->cm,PhotoTexturer::CAMERAUVTEXTURECOORDS)){
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ui.unprojectTexturePushButton->setDisabled(false);
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}else{
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ui.unprojectTexturePushButton->setDisabled(true);
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}
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if (vcg::tri::HasPerFaceAttribute(mesh->cm,PhotoTexturer::CAMERAUVTEXTURECOORDS)){
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ui.combineTexturesPushButton->setDisabled(false);
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}else{
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ui.combineTexturesPushButton->setDisabled(true);
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}
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}
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void PhotoTexturingDialog::assignImage(){
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void PhotoTexturingWidget::assignImage(){
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QString filename = QFileDialog::getOpenFileName(this,tr("Select Image File"),".", "Images (*.png *.jpg *.bmp)");
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QList <QTableWidgetItem*>list = ui.cameraTableWidget->selectedItems();
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if (list.size()>0){
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@ -156,7 +167,7 @@ void PhotoTexturingDialog::assignImage(){
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}
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}
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void PhotoTexturingDialog::calculateTextures(){
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void PhotoTexturingWidget::calculateTextures(){
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photoTexturer->calculateMeshTextureForAllCameras(mesh);
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glarea->update();
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update();
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@ -166,15 +177,25 @@ void PhotoTexturingDialog::calculateTextures(){
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updateMainWindowMenus();
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}
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void PhotoTexturingDialog::selectCurrentTexture(){
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void PhotoTexturingWidget::selectCurrentTexture(){
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int icam = ui.textureListWidget->currentRow();
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photoTexturer->applyTextureToMesh(mesh,icam);
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setGLAreaTextureMode(vcg::GLW::TMPerWedgeMulti);
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updateMainWindowMenus();
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glarea->update();
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}
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void PhotoTexturingDialog::combineTextures(){
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void PhotoTexturingWidget::combineTextures(){
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photoTexturer->combineTextures(mesh);
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setGLAreaTextureMode(vcg::GLW::TMPerWedgeMulti);
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updateMainWindowMenus();
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glarea->update();
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}
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void PhotoTexturingWidget::unprojectTextures(){
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FilterParameterSet combineParamSet;
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combineParamSet.addInt("width",1024,"Image width:","");
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combineParamSet.addInt("height",1024,"Image height:","");
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@ -194,30 +215,30 @@ void PhotoTexturingDialog::combineTextures(){
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GenericParamDialog ad(this,&combineParamSet,"Texture Baking Parameters");
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int result=ad.exec();
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if (result == 1){
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photoTexturer->combineTextures(mesh,combineParamSet.getInt("width"),combineParamSet.getInt("height"),combineParamSet.getInt("edgeStretchingPasses"),combineParamSet.getBool("enable_angle_map"),combineParamSet.getInt("angle_map_weight"),combineParamSet.getInt("angle_map_sharpness"),combineParamSet.getFloat("min_angle"),combineParamSet.getBool("enable_distance_map"),combineParamSet.getInt("distance_map_weight"));
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photoTexturer->unprojectTextures(mesh,combineParamSet.getInt("width"),combineParamSet.getInt("height"),combineParamSet.getInt("edgeStretchingPasses"),combineParamSet.getBool("enable_angle_map"),combineParamSet.getInt("angle_map_weight"),combineParamSet.getInt("angle_map_sharpness"),combineParamSet.getFloat("min_angle"),combineParamSet.getBool("enable_distance_map"),combineParamSet.getInt("distance_map_weight"));
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}
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update();
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}
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void PhotoTexturingDialog::apply(){
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void PhotoTexturingWidget::apply(){
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}
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void PhotoTexturingDialog::close(){
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void PhotoTexturingWidget::close(){
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//glarea->endEdit();
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//ptPlugin->EndEdit(NULL,NULL,NULL);
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}
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void PhotoTexturingDialog::cancel(){
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void PhotoTexturingWidget::cancel(){
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photoTexturer->restoreOriginalTextureCoordinates(mesh);
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glarea->update();
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}
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void PhotoTexturingDialog::exportCamerasToMaxScript(){
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void PhotoTexturingWidget::exportCamerasToMaxScript(){
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QString filename = QFileDialog::getSaveFileName(this,tr("Select MaxScript File"),".", "*.ms");
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photoTexturer->exportMaxScript(filename,mesh);
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}
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void PhotoTexturingDialog::convertToTsaiCamera(){
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QString filename = QFileDialog::getSaveFileName(this,tr("Select Tsai Calibration File"),".", "*.tsai");
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void PhotoTexturingWidget::convertToTsaiCamera(){
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QString filename = QFileDialog::getSaveFileName(this,tr("Select Tsai Calibration File"),".", "*.cam");
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QList <QTableWidgetItem*>list = ui.cameraTableWidget->selectedItems();
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bool optimize;
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@ -21,25 +21,26 @@
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* *
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****************************************************************************/
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#ifndef PHOTOTEXTURINGDIALOG_H_
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#define PHOTOTEXTURINGDIALOG_H_
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#ifndef PHOTOTEXTURINGWIDGET_H_
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#define PHOTOTEXTURINGWIDGET_H_
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#include <QDialog>
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#include <QDockWidget>
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#include <meshlab/meshmodel.h>
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#include <meshlab/interfaces.h>
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#include <wrap/gl/trimesh.h>
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#include <meshlab/meshlabeditdockwidget.h>
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//#include <photoTexturing.h>
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#include <src/PhotoTexturer.h>
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#include "ui_photoTexturingDialog.h"
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#include "ui_photoTexturingWidget.h"
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class PhotoTexturingDialog: public QDialog, Ui::photoTexturingDialog{
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class PhotoTexturingWidget: public MeshlabEditDockWidget, Ui::photoTexturingWidget{
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Q_OBJECT
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private:
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MeshModel *mesh;
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GLArea *glarea;
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Ui::photoTexturingDialog ui;
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Ui::photoTexturingWidget ui;
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MeshEditInterface *ptPlugin;
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PhotoTexturer *photoTexturer;
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@ -67,14 +68,15 @@ private slots:
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void calculateTextures();
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void selectCurrentTexture();
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void combineTextures();
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void unprojectTextures();
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void apply();
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void close();
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void cancel();
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public:
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PhotoTexturingDialog(MeshEditInterface*, PhotoTexturer*,MeshModel &m, GLArea *gla);
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~PhotoTexturingDialog();
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PhotoTexturingWidget(MeshEditInterface*, PhotoTexturer*,MeshModel &m, GLArea *gla);
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~PhotoTexturingWidget();
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};
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#endif /*PHOTOTEXTURINGDIALOG_H_*/
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#endif /*PHOTOTEXTURINGWIDGET_H_*/
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@ -1,246 +0,0 @@
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<ui version="4.0" >
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<class>photoTexturingDialog</class>
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<widget class="QDialog" name="photoTexturingDialog" >
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<property name="geometry" >
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<rect>
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<x>0</x>
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<y>0</y>
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<width>580</width>
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<height>360</height>
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</rect>
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</property>
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<property name="sizePolicy" >
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<sizepolicy vsizetype="Expanding" hsizetype="Expanding" >
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize" >
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<size>
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<width>580</width>
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<height>360</height>
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</size>
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</property>
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<property name="maximumSize" >
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<size>
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<width>580</width>
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<height>360</height>
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</size>
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</property>
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<property name="windowTitle" >
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<string>Photo texturing</string>
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</property>
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<widget class="QWidget" name="layoutWidget" >
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<property name="geometry" >
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<rect>
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<x>10</x>
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<y>0</y>
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<width>561</width>
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<height>351</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" >
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<item>
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<widget class="QGroupBox" name="groupBox" >
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<property name="sizePolicy" >
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<sizepolicy vsizetype="Expanding" hsizetype="Expanding" >
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="title" >
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<string>Cameras:</string>
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</property>
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<property name="flat" >
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<bool>false</bool>
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</property>
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<property name="checkable" >
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<bool>false</bool>
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</property>
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<widget class="QWidget" name="layoutWidget" >
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<property name="geometry" >
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<rect>
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<x>390</x>
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<y>20</y>
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<width>161</width>
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<height>221</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" >
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<property name="spacing" >
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<number>6</number>
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</property>
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<property name="topMargin" >
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="label_2" >
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<property name="text" >
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<string>Textures:</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QListWidget" name="textureListWidget" />
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</item>
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<item>
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<widget class="QPushButton" name="calculateTexturesPushButton" >
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<property name="text" >
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<string>Calculate UV Coords.</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="combineTexturesPushButton" >
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<property name="text" >
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<string>Combine Textures</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<widget class="QWidget" name="layoutWidget" >
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<property name="geometry" >
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<rect>
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<x>10</x>
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<y>20</y>
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<width>377</width>
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<height>221</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" >
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<item>
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<widget class="QTableWidget" name="cameraTableWidget" >
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<property name="sizePolicy" >
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<sizepolicy vsizetype="Expanding" hsizetype="Expanding" >
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="selectionBehavior" >
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<enum>QAbstractItemView::SelectRows</enum>
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</property>
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<property name="columnCount" >
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<number>2</number>
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</property>
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<column>
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<property name="text" >
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<string>Camera</string>
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</property>
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</column>
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<column>
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<property name="text" >
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<string>Texture</string>
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</property>
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</column>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" >
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<property name="spacing" >
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<number>6</number>
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</property>
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<item>
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<widget class="QPushButton" name="addCameraPushButton" >
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<property name="text" >
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<string>Add Camera</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="removeCameraPushButton" >
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<property name="text" >
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<string>Remove Camera</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="assignImagePushButton" >
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<property name="text" >
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<string>Assign Image</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="convertToTsaiCameraPushButton" >
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<property name="text" >
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<string>Convert to Tsai</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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</widget>
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</item>
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<item>
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<layout class="QVBoxLayout" >
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<item>
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<widget class="QLabel" name="label" >
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<property name="text" >
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<string>Photo texturing Configuration File:</string>
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</property>
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</widget>
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</item>
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<item>
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<layout class="QHBoxLayout" >
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<item>
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<widget class="QLineEdit" name="calibrationFileLineEdit" />
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</item>
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<item>
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<widget class="QPushButton" name="configurationLoadPushButton" >
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<property name="text" >
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<string>Load</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="configurationSavePushButton" >
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<property name="text" >
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<string>Save</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="exportToMaxScriptPushButton" >
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<property name="text" >
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<string>export to MaxScript</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</item>
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<item>
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<layout class="QHBoxLayout" >
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<item>
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<widget class="QPushButton" name="applyPushButton" >
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<property name="text" >
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<string>Apply Texture to Mesh</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="cancelPushButton" >
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<property name="text" >
|
||||
<string>Restore Original Texture</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="closePushButton" >
|
||||
<property name="text" >
|
||||
<string>Close</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@ -0,0 +1,251 @@
|
||||
<ui version="4.0" >
|
||||
<class>photoTexturingWidget</class>
|
||||
<widget class="QWidget" name="photoTexturingWidget" >
|
||||
<property name="geometry" >
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>627</width>
|
||||
<height>422</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle" >
|
||||
<string>Photo Texturing</string>
|
||||
</property>
|
||||
<widget class="QFrame" name="main_frame" >
|
||||
<property name="geometry" >
|
||||
<rect>
|
||||
<x>10</x>
|
||||
<y>10</y>
|
||||
<width>611</width>
|
||||
<height>371</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="frameShape" >
|
||||
<enum>QFrame::StyledPanel</enum>
|
||||
</property>
|
||||
<property name="frameShadow" >
|
||||
<enum>QFrame::Raised</enum>
|
||||
</property>
|
||||
<widget class="QWidget" name="layoutWidget" >
|
||||
<property name="geometry" >
|
||||
<rect>
|
||||
<x>10</x>
|
||||
<y>10</y>
|
||||
<width>591</width>
|
||||
<height>351</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" >
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox" >
|
||||
<property name="sizePolicy" >
|
||||
<sizepolicy vsizetype="Expanding" hsizetype="Expanding" >
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="title" >
|
||||
<string>Cameras:</string>
|
||||
</property>
|
||||
<property name="flat" >
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<property name="checkable" >
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<widget class="QWidget" name="layoutWidget_2" >
|
||||
<property name="geometry" >
|
||||
<rect>
|
||||
<x>420</x>
|
||||
<y>20</y>
|
||||
<width>161</width>
|
||||
<height>221</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" >
|
||||
<property name="spacing" >
|
||||
<number>6</number>
|
||||
</property>
|
||||
<property name="topMargin" >
|
||||
<number>0</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QLabel" name="label_2" >
|
||||
<property name="text" >
|
||||
<string>Textures:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QListWidget" name="textureListWidget" />
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="calculateTexturesPushButton" >
|
||||
<property name="text" >
|
||||
<string>Calculate UV Coords.</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="combineTexturesPushButton" >
|
||||
<property name="text" >
|
||||
<string>Combine Textures</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="unprojectTexturePushButton" >
|
||||
<property name="text" >
|
||||
<string>Unproject Texture</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QWidget" name="layoutWidget_3" >
|
||||
<property name="geometry" >
|
||||
<rect>
|
||||
<x>40</x>
|
||||
<y>20</y>
|
||||
<width>377</width>
|
||||
<height>221</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" >
|
||||
<item>
|
||||
<widget class="QTableWidget" name="cameraTableWidget" >
|
||||
<property name="sizePolicy" >
|
||||
<sizepolicy vsizetype="Expanding" hsizetype="Expanding" >
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="selectionBehavior" >
|
||||
<enum>QAbstractItemView::SelectRows</enum>
|
||||
</property>
|
||||
<property name="columnCount" >
|
||||
<number>2</number>
|
||||
</property>
|
||||
<column>
|
||||
<property name="text" >
|
||||
<string>Camera</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text" >
|
||||
<string>Texture</string>
|
||||
</property>
|
||||
</column>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" >
|
||||
<property name="spacing" >
|
||||
<number>6</number>
|
||||
</property>
|
||||
<item>
|
||||
<widget class="QPushButton" name="addCameraPushButton" >
|
||||
<property name="text" >
|
||||
<string>Add Camera</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="removeCameraPushButton" >
|
||||
<property name="text" >
|
||||
<string>Remove Camera</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="assignImagePushButton" >
|
||||
<property name="text" >
|
||||
<string>Assign Image</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="convertToTsaiCameraPushButton" >
|
||||
<property name="text" >
|
||||
<string>Convert to Tsai</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QVBoxLayout" >
|
||||
<item>
|
||||
<widget class="QLabel" name="label" >
|
||||
<property name="text" >
|
||||
<string>Photo texturing Configuration File:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" >
|
||||
<item>
|
||||
<widget class="QLineEdit" name="calibrationFileLineEdit" />
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="configurationLoadPushButton" >
|
||||
<property name="text" >
|
||||
<string>Load</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="configurationSavePushButton" >
|
||||
<property name="text" >
|
||||
<string>Save</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="exportToMaxScriptPushButton" >
|
||||
<property name="text" >
|
||||
<string>export to MaxScript</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" >
|
||||
<item>
|
||||
<widget class="QPushButton" name="applyPushButton" >
|
||||
<property name="text" >
|
||||
<string>Apply Texture to Mesh</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="cancelPushButton" >
|
||||
<property name="text" >
|
||||
<string>Restore Original Texture</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="closePushButton" >
|
||||
<property name="text" >
|
||||
<string>Close</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
Loading…
x
Reference in New Issue
Block a user