changes to includes to comply promotion of SIMPLEXplu type in vcglib

see comment below (from vcg commit):

[SIMPLEXplus promotion]
This modification removes the old way to define simplexes (already deprecated and unsupported).
In the following SIMPLEX = [vertex|edge|face|tetrahedron]

All the stuff that was in vcg/simplex/SIMPLEXplus/ has now been promoted to vcg/simplex/

Details:
- the folder vcg/simplex/SIMPLEX/with has been removed
- the file vcg/simplex/SIMPLEX/base.h has been renamed into  vcg/simplex/SIMPLEX/base_old.h 
- the content of vcg/simplex/SIMPLEXplus/ has been moved into vcg/simplex/SIMPLEX/
- the folder vcg/simplex/SIMPLEXplus/ has been removed

Actions the update the  code using vcglib:
replace <vcg/simplex/SIMPLEXplus/*> with  <vcg/simplex/SIMPLEX/*> in every include
for MESHLAB users: already done along with this commit
This commit is contained in:
Fabio Ganovelli ganovelli 2008-12-19 10:46:19 +00:00
parent 2327af3fa1
commit 59c4e013c0
10 changed files with 24 additions and 24 deletions

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@ -28,11 +28,11 @@
#include <stdio.h>
#include <time.h>
#include <vcg/simplex/vertexplus/base.h>
#include <vcg/simplex/vertexplus/component_ocf.h>
#include <vcg/simplex/edgeplus/base.h>
#include <vcg/simplex/faceplus/base.h>
#include <vcg/simplex/faceplus/component_ocf.h>
#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/vertex/component_ocf.h>
#include <vcg/simplex/edge/base.h>
#include <vcg/simplex/face/base.h>
#include <vcg/simplex/face/component_ocf.h>
#include <vcg/simplex/face/topology.h>
#include <vcg/complex/trimesh/base.h>

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@ -42,11 +42,11 @@ Revision 1.2 2005/06/10 16:07:29 cignoni
#include <vcg/math/histogram.h>
#include <vcg/math/matrix44.h>
#include <vcg/simplex/vertexplus/base.h>
#include <vcg/simplex/vertexplus/component.h>
#include <vcg/simplex/faceplus/base.h>
#include <vcg/simplex/faceplus/component.h>
#include <vcg/simplex/faceplus/component_rt.h>
#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/vertex/component.h>
#include <vcg/simplex/face/base.h>
#include <vcg/simplex/face/component.h>
#include <vcg/simplex/face/component_rt.h>
#include <vcg/space/index/grid_static_ptr.h>
#include<vcg/complex/trimesh/base.h>
#include<vcg/complex/trimesh/update/normal.h>

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@ -23,7 +23,7 @@
#include <meshlab/filterparameter.h>
#include <meshlabplugins/editalign/align/AlignPair.h>
#include <vcg/simplex/faceplus/base.h>
#include <vcg/simplex/face/base.h>
class AlignParameter {

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@ -1,5 +1,5 @@
#include "controlPoint.h"
#include "vcg/simplex/faceplus/component.h"
#include "vcg/simplex/face/component.h"
/****************************************************************************
* Rgb Triangulations Plugin *

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@ -1,5 +1,5 @@
#include "modButterfly.h"
#include "vcg/simplex/faceplus/component.h"
#include "vcg/simplex/face/component.h"
#include <math.h>
/****************************************************************************

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@ -29,7 +29,7 @@
#include <vcg/space/color4.h>
#include <vcg/space/point3.h>
#include <iostream>
#include "vcg/simplex/faceplus/component.h"
#include "vcg/simplex/face/component.h"
#include <meshlab/meshmodel.h>
namespace rgbt

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@ -6,8 +6,8 @@
#include <vcg/simplex/face/jumping_pos.h>
#include <vcg/complex/trimesh/base.h>
#include <vcg/simplex/vertexplus/base.h>
#include <vcg/simplex/faceplus/base.h>
#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/face/base.h>
#include <vcg/space/point3.h>
#include <vcg/complex/trimesh/update/normal.h>
#include <vcg/math/matrix.h>

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@ -11,8 +11,8 @@
#include <vcg/container/simple_temporary_data.h>
#include <vcg/simplex/face/pos.h>
#include <vcg/complex/trimesh/base.h>
#include <vcg/simplex/vertexplus/base.h>
#include <vcg/simplex/faceplus/base.h>
#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/face/base.h>
#include <vcg/space/point3.h>
#include <vcg/complex/trimesh/update/normal.h>
#include <curvaturetensor.h>

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@ -7,8 +7,8 @@
#include <wrap/gl/pick.h>
#include <vcg/complex/trimesh/create/platonic.h>
#include <vcg/simplex/vertexplus/base.h>
#include <vcg/simplex/vertexplus/component_ocf.h>
#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/vertex/component_ocf.h>
#include <vcg/space/point3.h>
#include <vcg/space/box3.h>
#include <vcg/space/index/grid_closest.h>

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@ -13,11 +13,11 @@
#include <vcg/space/index/grid_static_ptr.h>
#include <vcg/simplex/vertexplus/base.h>
#include <vcg/simplex/vertexplus/component.h>
#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/vertex/component.h>
#include <vcg/complex/edgemesh/base.h>
#include <vcg/simplex/edgeplus/base.h>
#include <vcg/simplex/edgeplus/component.h>
#include <vcg/simplex/edge/base.h>
#include <vcg/simplex/edge/component.h>
#include <wrap/io_edgemesh/export_svg.h>
typedef CMeshO n_Mesh;