mirror of
https://github.com/lucaspalomodevelop/meshlab.git
synced 2026-03-19 11:04:39 +00:00
filter_colorproc python rename
This commit is contained in:
parent
e91c3319c2
commit
499e0f2b07
@ -90,6 +90,44 @@ QString FilterColorProc::pluginName() const
|
||||
return "FilterColorProc";
|
||||
}
|
||||
|
||||
QString FilterColorProc::pythonFilterName(ActionIDType f) const
|
||||
{
|
||||
switch(f)
|
||||
{
|
||||
case CP_FILLING: return QString("set_color_per_vertex");
|
||||
case CP_THRESHOLDING: return QString("apply_color_thresholding_per_vertex");
|
||||
case CP_CONTR_BRIGHT: return QString("apply_color_brightness_contrast_gamma_per_vertex");
|
||||
case CP_INVERT: return QString("apply_color_inverse_per_vertex");
|
||||
case CP_LEVELS: return QString("apply_color_level_adjustment_per_vertex");
|
||||
case CP_COLOURISATION: return QString("apply_color_intensity_colourisation_per_vertex");
|
||||
case CP_DESATURATION: return QString("apply_color_desaturation_per_vertex");
|
||||
case CP_EQUALIZE: return QString("apply_color_equalization_per_vertex");
|
||||
case CP_WHITE_BAL: return QString("apply_color_white_balance_per_vertex");
|
||||
case CP_PERLIN_COLOR: return QString("compute_color_perlin_noise_per_vertex");
|
||||
case CP_COLOR_NOISE: return QString("apply_color_noising_per_vertex");
|
||||
case CP_SCATTER_PER_MESH: return QString("compute_color_scattering_per_mesh");
|
||||
case CP_CLAMP_QUALITY: return QString("apply_scalar_clamping_per_vertex");
|
||||
case CP_SATURATE_QUALITY: return QString("apply_scalar_saturation_per_vertex");
|
||||
case CP_MAP_VQUALITY_INTO_COLOR: return QString("compute_color_from_scalar_per_vertex");
|
||||
case CP_MAP_FQUALITY_INTO_COLOR: return QString("compute_color_from_scalar_per_face");
|
||||
case CP_DISCRETE_CURVATURE: return QString("compute_scalar_by_discrete_curvature_per_vertex");
|
||||
case CP_TRIANGLE_QUALITY: return QString("compute_scalar_by_aspect_ratio_per_face");
|
||||
case CP_VERTEX_SMOOTH: return QString("apply_color_laplacian_smoothing_per_vertex");
|
||||
case CP_FACE_SMOOTH: return QString("apply_color_laplacian_smoothing_per_face");
|
||||
case CP_VERTEX_TO_FACE: return QString("compute_color_transfer_vertex_to_face");
|
||||
case CP_MESH_TO_FACE: return QString("compute_color_transfer_mesh_to_face");
|
||||
case CP_FACE_TO_VERTEX: return QString("compute_color_transfer_face_to_vertex");
|
||||
case CP_TEXTURE_TO_VERTEX: return QString("compute_color_from_texture_per_vertex");
|
||||
case CP_RANDOM_FACE: return QString("compute_color_random_per_face");
|
||||
case CP_RANDOM_CONNECTED_COMPONENT:return QString("compute_color_by_conntected_component_per_face");
|
||||
case CP_VERTEX_TO_FACE_QUALITY: return QString("compute_scalar_transfer_vertex_to_face");
|
||||
case CP_FACE_TO_VERTEX_QUALITY: return QString("compute_scalar_transfer_face_to_vertex");
|
||||
|
||||
default: assert(0);
|
||||
}
|
||||
return QString();
|
||||
}
|
||||
|
||||
QString FilterColorProc::filterName(ActionIDType filter) const
|
||||
{
|
||||
switch(filter)
|
||||
|
||||
@ -72,6 +72,7 @@ public:
|
||||
|
||||
QString pluginName() const;
|
||||
virtual FilterClass getClass(const QAction*) const;
|
||||
QString pythonFilterName(ActionIDType f) const;
|
||||
virtual QString filterName(ActionIDType filter) const;
|
||||
virtual QString filterInfo(ActionIDType filter) const;
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user