Added consistency of toolbar and menu with openGL

This commit is contained in:
Paolo Cignoni cignoni 2005-11-25 16:02:28 +00:00
parent 212c78dc85
commit 45a4a77571

View File

@ -24,11 +24,8 @@
History
$Log$
Revision 1.32 2005/11/25 14:49:41 alemochi
Changed action name
Revision 1.31 2005/11/25 14:46:44 alemochi
Added rendering of bounding box and new icon
Revision 1.33 2005/11/25 16:02:28 davide_portelli
Added consistency of toolbar and menu with openGL
Revision 1.30 2005/11/25 12:58:58 alemochi
Added new icon that represent the changing of lighting state and modified function.
@ -290,15 +287,11 @@ void MainWindow::createActions()
renderModeSmoothAct->setChecked(true);
connect(renderModeSmoothAct, SIGNAL(triggered()), this, SLOT(RenderSmooth()));
setLightAct = new QAction(QIcon(":/images/lighton.png"),tr("&Light on/off"), renderModeGroup);
//setLightOnAct->setCheckable(true);
setLightAct = new QAction(QIcon(":/images/lighton.png"),tr("&Light on/off"),this);
setLightAct->setCheckable(true);
setLightAct->setChecked(true);
connect(setLightAct, SIGNAL(triggered()), this, SLOT(SetLight()));
//////////////Action Menu View /////////////////////////////////////////////////////////////
viewToolbarStandardAct = new QAction (tr("&Standard"), this);
viewToolbarStandardAct->setCheckable(true);
@ -346,7 +339,8 @@ void MainWindow::createToolBars()
renderToolBar = addToolBar(tr("Render"));
renderToolBar->setIconSize(QSize(32,32));
renderToolBar->addActions(renderModeGroup->actions() );
renderToolBar->addActions(renderModeGroup->actions());
renderToolBar->addAction(setLightAct);
}
void MainWindow::createMenus()
@ -367,6 +361,7 @@ void MainWindow::createMenus()
//////////////////// Menu Render //////////////////////////////////////////////////////////////
renderMenu = menuBar()->addMenu(tr("&Render"));
renderMenu->addActions(renderModeGroup->actions());
renderMenu->addAction(setLightAct);
//////////////////// Menu View ////////////////////////////////////////////////////////////////
viewMenu = menuBar()->addMenu(tr("&View"));
@ -503,14 +498,15 @@ void MainWindow::SetLight()
const RenderMode &rm=GLA()->getRenderState();
if (rm.Lighting)
{
GLA()->setLight(false);
setLightAct->setIcon(QIcon(":/images/lightoff.png"));
setLightAct->setChecked(false);
}
else
{
setLightAct->setIcon(QIcon(":/images/lighton.png"));
GLA()->setLight(true);
setLightAct->setIcon(QIcon(":/images/lighton.png"));
setLightAct->setChecked(true);
}
}
};
@ -578,15 +574,44 @@ void MainWindow::setCurrentFile(const QString &fileName)
void MainWindow::updateMenus()
{
bool active = (bool)workspace->activeWindow();
//////////////////////////////////////////
saveAsAct->setEnabled(active);
//////////////////////////////////////////
filterMenu->setEnabled(active && !filterMenu->actions().isEmpty());
//////////////////////////////////////////
renderMenu->setEnabled(active);
//////////////////////////////////////////
windowsMenu->setEnabled(active);
/////////////////////////////////////////
renderToolBar->setEnabled(active);
//////////////////////////////////////////
////////////////////////////////////////////////////////////////////
if(active){
const RenderMode &rm=GLA()->getRenderState();
switch (rm.drawMode) {
case GLW::DMBox:
renderBboxAct->setChecked(true);
break;
case GLW::DMPoints:
renderModePointsAct->setChecked(true);
break;
case GLW::DMWire:
renderModeWireAct->setChecked(true);
break;
case GLW::DMFlat:
renderModeFlatAct->setChecked(true);
break;
case GLW::DMSmooth:
renderModeSmoothAct->setChecked(true);
break;
case GLW::DMFlatWire:
renderModeFlatLinesAct->setChecked(true);
break;
case GLW::DMHidden:
renderModeHiddenLinesAct->setChecked(true);
break;
}
if (rm.Lighting){
setLightAct->setIcon(QIcon(":/images/lighton.png"));
setLightAct->setChecked(true);
}else{
setLightAct->setIcon(QIcon(":/images/lightoff.png"));
setLightAct->setChecked(false);
}
}
}