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Added consistency of toolbar and menu with openGL
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@ -24,11 +24,8 @@
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History
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$Log$
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Revision 1.32 2005/11/25 14:49:41 alemochi
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Changed action name
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Revision 1.31 2005/11/25 14:46:44 alemochi
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Added rendering of bounding box and new icon
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Revision 1.33 2005/11/25 16:02:28 davide_portelli
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Added consistency of toolbar and menu with openGL
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Revision 1.30 2005/11/25 12:58:58 alemochi
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Added new icon that represent the changing of lighting state and modified function.
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@ -290,15 +287,11 @@ void MainWindow::createActions()
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renderModeSmoothAct->setChecked(true);
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connect(renderModeSmoothAct, SIGNAL(triggered()), this, SLOT(RenderSmooth()));
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setLightAct = new QAction(QIcon(":/images/lighton.png"),tr("&Light on/off"), renderModeGroup);
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//setLightOnAct->setCheckable(true);
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setLightAct = new QAction(QIcon(":/images/lighton.png"),tr("&Light on/off"),this);
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setLightAct->setCheckable(true);
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setLightAct->setChecked(true);
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connect(setLightAct, SIGNAL(triggered()), this, SLOT(SetLight()));
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//////////////Action Menu View /////////////////////////////////////////////////////////////
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viewToolbarStandardAct = new QAction (tr("&Standard"), this);
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viewToolbarStandardAct->setCheckable(true);
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@ -346,7 +339,8 @@ void MainWindow::createToolBars()
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renderToolBar = addToolBar(tr("Render"));
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renderToolBar->setIconSize(QSize(32,32));
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renderToolBar->addActions(renderModeGroup->actions() );
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renderToolBar->addActions(renderModeGroup->actions());
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renderToolBar->addAction(setLightAct);
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}
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void MainWindow::createMenus()
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@ -367,6 +361,7 @@ void MainWindow::createMenus()
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//////////////////// Menu Render //////////////////////////////////////////////////////////////
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renderMenu = menuBar()->addMenu(tr("&Render"));
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renderMenu->addActions(renderModeGroup->actions());
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renderMenu->addAction(setLightAct);
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//////////////////// Menu View ////////////////////////////////////////////////////////////////
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viewMenu = menuBar()->addMenu(tr("&View"));
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@ -503,14 +498,15 @@ void MainWindow::SetLight()
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const RenderMode &rm=GLA()->getRenderState();
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if (rm.Lighting)
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{
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GLA()->setLight(false);
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setLightAct->setIcon(QIcon(":/images/lightoff.png"));
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setLightAct->setChecked(false);
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}
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else
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{
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setLightAct->setIcon(QIcon(":/images/lighton.png"));
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GLA()->setLight(true);
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setLightAct->setIcon(QIcon(":/images/lighton.png"));
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setLightAct->setChecked(true);
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}
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}
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};
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@ -578,15 +574,44 @@ void MainWindow::setCurrentFile(const QString &fileName)
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void MainWindow::updateMenus()
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{
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bool active = (bool)workspace->activeWindow();
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//////////////////////////////////////////
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saveAsAct->setEnabled(active);
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//////////////////////////////////////////
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filterMenu->setEnabled(active && !filterMenu->actions().isEmpty());
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//////////////////////////////////////////
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renderMenu->setEnabled(active);
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//////////////////////////////////////////
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windowsMenu->setEnabled(active);
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/////////////////////////////////////////
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renderToolBar->setEnabled(active);
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//////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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if(active){
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const RenderMode &rm=GLA()->getRenderState();
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switch (rm.drawMode) {
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case GLW::DMBox:
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renderBboxAct->setChecked(true);
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break;
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case GLW::DMPoints:
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renderModePointsAct->setChecked(true);
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break;
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case GLW::DMWire:
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renderModeWireAct->setChecked(true);
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break;
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case GLW::DMFlat:
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renderModeFlatAct->setChecked(true);
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break;
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case GLW::DMSmooth:
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renderModeSmoothAct->setChecked(true);
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break;
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case GLW::DMFlatWire:
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renderModeFlatLinesAct->setChecked(true);
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break;
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case GLW::DMHidden:
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renderModeHiddenLinesAct->setChecked(true);
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break;
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}
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if (rm.Lighting){
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setLightAct->setIcon(QIcon(":/images/lighton.png"));
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setLightAct->setChecked(true);
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}else{
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setLightAct->setIcon(QIcon(":/images/lightoff.png"));
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setLightAct->setChecked(false);
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}
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}
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}
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