From 43e7afc3ef833603a3f16d53f1c8b765366e26fa Mon Sep 17 00:00:00 2001 From: Matteo Dellepiane matteodelle Date: Tue, 12 Jul 2016 10:27:06 +0000 Subject: [PATCH] dellepiane: removed a filter (colorize non manifold edges) that was defined but not implemented --- src/meshlabplugins/filter_colorize/meshcolorize.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/meshlabplugins/filter_colorize/meshcolorize.cpp b/src/meshlabplugins/filter_colorize/meshcolorize.cpp index d650ec508..8d3de08aa 100644 --- a/src/meshlabplugins/filter_colorize/meshcolorize.cpp +++ b/src/meshlabplugins/filter_colorize/meshcolorize.cpp @@ -65,7 +65,6 @@ QString ExtraMeshColorizePlugin::filterName(FilterIDType c) const{ case CP_MAP_FQUALITY_INTO_COLOR: return QString("Colorize by face Quality"); case CP_DISCRETE_CURVATURE: return QString("Discrete Curvatures"); case CP_TRIANGLE_QUALITY: return QString("Per Face Quality according to Triangle shape and aspect ratio"); - case CP_COLOR_NON_TOPO_COHERENT: return QString("Color edges topologically non coherent"); case CP_VERTEX_SMOOTH: return QString("Smooth: Laplacian Vertex Color"); case CP_FACE_SMOOTH: return QString("Smooth: Laplacian Face Color"); case CP_VERTEX_TO_FACE: return QString("Transfer Color: Vertex to Face"); @@ -98,7 +97,6 @@ QString ExtraMeshColorizePlugin::filterInfo(FilterIDType filterId) const { case CP_MESH_TO_FACE: return QString("Mesh to Face color transfer"); case CP_FACE_TO_VERTEX: return QString("Face to Vertex color transfer"); case CP_TEXTURE_TO_VERTEX: return QString("Texture to Vertex color transfer"); - case CP_COLOR_NON_TOPO_COHERENT : return QString("Color edges topologically non coherent."); case CP_RANDOM_FACE: return QString("Colorize Faces randomly. If internal edges are present they are used. Useful for quads."); case CP_RANDOM_CONNECTED_COMPONENT: return QString("Colorize each connected component randomly."); default: assert(0); return QString(""); @@ -485,7 +483,6 @@ MeshFilterInterface::FilterClass ExtraMeshColorizePlugin::getClass(QAction *a){ return FilterClass(Normal + VertexColoring); case CP_MAP_VQUALITY_INTO_COLOR: - case CP_COLOR_NON_TOPO_COHERENT: case CP_VERTEX_SMOOTH: case CP_FACE_TO_VERTEX: case CP_TEXTURE_TO_VERTEX: @@ -515,7 +512,6 @@ int ExtraMeshColorizePlugin::getPreConditions(QAction *a) const case CP_RANDOM_FACE: case CP_RANDOM_CONNECTED_COMPONENT: case CP_DISCRETE_CURVATURE: - case CP_COLOR_NON_TOPO_COHERENT: return MeshModel::MM_FACENUMBER; case CP_SATURATE_QUALITY: case CP_CLAMP_QUALITY: @@ -543,7 +539,6 @@ int ExtraMeshColorizePlugin::postCondition( QAction* a ) const{ return MeshModel::MM_FACECOLOR | MeshModel::MM_FACEQUALITY; case CP_RANDOM_FACE: case CP_RANDOM_CONNECTED_COMPONENT: - case CP_COLOR_NON_TOPO_COHERENT: case CP_FACE_SMOOTH: case CP_VERTEX_TO_FACE: case CP_MESH_TO_FACE: