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new meshlab directories' structure. changed values DESTDIR/DESTDIRDLL options.
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@ -8,6 +8,7 @@ SOURCES = mainserver.cpp
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RC_FILE = ../meshlab/meshlab.rc
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QT += xml opengl
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DESTDIR = ../meshlabdistrib
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# the following line is needed to avoid mismatch between
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# the awful min/max macros of windows and the limits max
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@ -15,17 +16,17 @@ win32:DEFINES += NOMINMAX
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mac:LIBS += ../meshlab/meshlab.app/Contents/MacOS/libcommon.dylib
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CONFIG (debug,debug | release) {
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win32-msvc2005:debug: LIBS += -L../common/debug -lcommon
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win32-msvc2008:debug: LIBS += -L../common/debug -lcommon
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win32-g++:debug: LIBS += -L../common/debug -lcommon
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}
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#CONFIG (debug,debug | release) {
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win32-msvc2005: LIBS += -L../meshlabdistrib -lcommon
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win32-msvc2008: LIBS += -L../meshlabdistrib -lcommon
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win32-g++: LIBS += -L../meshlabdistrib -lcommon
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#}
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CONFIG (release,debug | release) {
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win32-msvc2005:release: LIBS += -L../common/release -lcommon
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win32-msvc2008:release: LIBS += -L../common/release -lcommon
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win32-g++:release:LIBS += -L../common/release -lcommon
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}
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#CONFIG (release,debug | release) {
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# win32-msvc2005:release: LIBS += -L../common/release -lcommon
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# win32-msvc2008:release: LIBS += -L../common/release -lcommon
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# win32-g++:release:LIBS += -L../common/release -lcommon
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#}
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win32-msvc2005:DEFINES += GLEW_STATIC
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win32-msvc2008:DEFINES += GLEW_STATIC
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