vertex and face quality flags added to mask

This commit is contained in:
Paolo Cignoni cignoni 2006-01-26 16:56:00 +00:00
parent be22392fa1
commit 226e07f290

View File

@ -25,6 +25,9 @@
History
$Log$
Revision 1.22 2006/01/26 16:56:00 buzzelli
vertex and face quality flags added to mask
Revision 1.21 2006/01/23 01:37:51 buzzelli
added handling of some of the non critical errors which may occurr during obj file importing
@ -974,6 +977,10 @@ static int Open( OpenMeshType &m, const char * filename, ObjInfo &oi)
mask=0;
if (numVertices > 0)
mask |= vcg::tri::io::Mask::IOM_VERTQUALITY;
if (numTriangles > 0)
mask |= vcg::tri::io::Mask::IOM_FACEQUALITY;
if (bHasPerWedgeTexCoord)
mask |= vcg::tri::io::Mask::IOM_WEDGTEXCOORD;
if (bHasPerWedgeNormal)
@ -986,17 +993,13 @@ static int Open( OpenMeshType &m, const char * filename, ObjInfo &oi)
/*
mask |= vcg::tri::io::Mask::IOM_VERTCOORD;
mask |= vcg::tri::io::Mask::IOM_VERTFLAGS;
mask |= vcg::tri::io::Mask::IOM_VERTQUALITY;
mask |= vcg::tri::io::Mask::IOM_VERTQUALITY;
mask |= vcg::tri::io::Mask::IOM_VERTCOLOR;
mask |= vcg::tri::io::Mask::IOM_FACEINDEX;
mask |= vcg::tri::io::Mask::IOM_FACEFLAGS;
mask |= vcg::tri::io::Mask::IOM_FACEQUALITY;
mask |= vcg::tri::io::Mask::IOM_WEDGTEXMULTI;
mask |= vcg::tri::io::Mask::IOM_WEDGCOLOR;
mask |= vcg::tri::io::Mask::IOM_FACECOLOR;
*/
oi.mask = mask;