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This folder contains a series of scripts to build and deploy MeshLab under a Windows environment.
## Note about the compiler
On Windows, we use MSVC compiler to build MeshLab. Before trying to build MeshLab, you should download and install VisualStudio with the C++ developer package, which contains the MSVC compiler.
Other compilers are not tested.
## Note about Qt
MeshLab requires Qt 5.15. You can both install Qt5 using `choco` or manually in your system.

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The source code of MeshLab is structured in the following directories:
* cmake: it contains a series of cmake scripts used to find external libraries;
* [external](https://github.com/cnr-isti-vclab/meshlab/tree/master/src/external): it contains a series of external libraries needed by several plugins. Some of these libraries are compiled before the compilation of meshlab, if a corresponding system library is not found and then linked; other are header-only libraries that are just included;
* [external](https://github.com/cnr-isti-vclab/meshlab/tree/master/src/external): it contains a series of cmake configuration files that will download external libraries needed by MeshLab and several plugins;
* [common](https://github.com/cnr-isti-vclab/meshlab/tree/master/src/common): a series of utility classes and functions used by MeshLab and its plugins;
* [meshlab](https://github.com/cnr-isti-vclab/meshlab/tree/master/src/meshlab): GUI and core of MeshLab;
* [meshlabplugins](https://github.com/cnr-isti-vclab/meshlab/tree/master/src/meshlabplugins): all the plugins that can be added to MeshLab;
* [use_cpu_opengl](https://github.com/cnr-isti-vclab/meshlab/tree/master/src/use_cpu_opengl): a tool compiled only under windows that allows to use non-GPU accelerated OpenGL calls;
* [use_cpu_opengl](https://github.com/cnr-isti-vclab/meshlab/tree/master/src/use_cpu_opengl): a tool compiled only under windows that allows to use non-GPU accelerated OpenGL functions;
* [vcglib](https://github.com/cnr-isti-vclab/meshlab/tree/master/src/vcglib): submodule containing the vcglib.
## Build MeshLab
MeshLab builds with the three major compilers: `gcc`, `clang`, and `msvc`. It requires [Qt](https://www.qt.io/) 5.15.
MeshLab builds with the three major compilers: `gcc`, `clang`, and `msvc`. It requires [Qt](https://www.qt.io/) 5.15, cmake and optionally ninja (required on windows). Only 64 bit is supported.
After setting up the Qt environment:
```
git clone --recursive https://github.com/cnr-isti-vclab/meshlab
mkdir meshlab/src/build
cd meshlab/src/build
mkdir meshlab/build
cd meshlab/build
cmake ..
make
```
You can also use [QtCreator](https://www.qt.io/product) to build meshlab:
or, using ninja (supported also on Windows):
```
cmake -GNinja ..
ninja
```
You can also use [QtCreator](https://www.qt.io/product) to build MeshLab:
1. Install QtCreator and Qt 5.15;
2. Open `CMakeLists.txt` inside `src`;
3. Select your favourite shadow build directory;
4. Build meshlab.
2. Open `CMakeLists.txt`;
4. Configure and build MeshLab.
### External libraries
External libraries required by plugins, if not found, are automatically downloaded by `cmake` during the configuration, and placed into `src/external/downloads`.
### Platform specific notes
On __osx__ some plugins exploit openmp parallelism (screened poisson, isoparametrization) so you need a compiler supporting it and the clang provided by xcode does not support openmp. You can install all the required libraries by running the following command in a terminal:
```
brew install llvm libomp
brew install libomp
```
On __Windows__, we suggest to build meshlab using QtCreator. Before trying to build, you should:
On __Windows__, we suggest to build MeshLab using QtCreator. Before trying to build, you should:
* install VisualStudio >= 2017 with the C++ development package;
* install Qt 5.15 and QtCreator.

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# External libraries for MeshLab
Notes about external libraries:
This folder contains a set of `cmake` configuration files to download and build external libraries required by MeshLab and its plugins.
Most of the times, `cmake` will first try to find the required external libraries, and only if they are not found, it will download them.
## Required libraries
The libraries that are required to build MeshLab are:
- GLEW
- easyexif
Without these two libraries (or their relative system provided libraries), MeshLab cannot be compiled.
Without these two libraries (or their relative system provided libraries), MeshLab cannot be built.
## Optional libraries
Boost and CGAL directories contain only a portion of the libraries, that is the code necessary to build the `mesh_booleans` plugin.
All the other libraries are optional. Cmake adopts the following strategy:
- Try to find the library in the system (if a package of the library exists). If it is found, nothing else need to be done;
- If the library is not found, try to download the source code of the library and place it into the `downloads` folder. If the download succeeds, the library is built along with MeshLab;
- If the download does not succeed, all the plugins that require that library are ignored and won't be built.