mirror of
https://github.com/lucaspalomodevelop/meshlab.git
synced 2026-03-13 00:07:24 +00:00
Ver 0.8
This commit is contained in:
parent
3351c7c24a
commit
1d910b0584
@ -1,7 +1,85 @@
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18/6/06
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8/11/06
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o Mismatch iomask (dati caricati da file) e currentDataMask (dati correntemente abilitati)
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o Remove duplicate faces
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o Global check of logging printing (many filters hasn't any)
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o date dei plugins da cvs?
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o nomi degli autori da risorsa
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30/10/06
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o filter script loading hangs!!!
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22/10/06
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o da finire topologically coherent colorize
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20/10/06
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x filter smoothnes aware.
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o bug patchato laplacian con qualita' da sistemare
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o dialogo disegno deve mantenere i settaggi
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x BUG ctrl+L senza nulla di aperto pianta // DONE 6/11
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19/10/06
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x BUG perface color a volte pianta // DONE 22/10
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17/10/06
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x Info dim img e dim resampled nel dialogo // DONE 17/10
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o tasto destro menu contestuale render ?
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o export diretto di mappe da dentro il plugin epoch
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16/10/06
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o visible face selection
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x erode/dilate selection // DONE 16/10
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o New di primitive.
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x progress in quadric simplification // DONE 16/10
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o bug shaders su pc scop
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15/10/06
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X histogram con in count color nel loading dialog // DONE 15/10
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o erode/dilate nel maskediting
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x filtro pivot // DONE 17/10
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x filtro hole // DONE 20/10
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o setting scala/up nel dialogo epoch
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x laplaciano su selection // DONE 16/10
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x new pasodoble // DONE 17/10
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x filtro reconstruction // DONE 15/10
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5/10/06
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x invert faces non setta le normali Done
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6/7/06
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o Colore nel clustering
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x Semplificazione quadric based
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o selezione + efficiente per mesh grosse
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5/7/06
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x if color have been added it is not possible to save it (from the forums) // DONE 10/7
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x epoch hints // DONE 6/7
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x epoch Averaging/median filtering // DONE 4/7
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o Architettura a Comandi.
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i filtri alla fine restituiscono una lista di comandi.
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x correct default button in quality colorization // DONE 4/7
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4/7/06
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x Trackball Bug drag// DONE 13/7
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x Drag with middlemouse button // DONE 13/7
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x compiled date in about // DONE 6/7
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x epoch masks // DONE 6/7
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x esc non toglie piu' dal fullscreen mode // DONE 4/7
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o 99 Percentile box.
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x esc crash su glarea closed // DONE 4/7
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x arrow movement in the epoch pluging do not upadate the preview // DONE 4/7
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2/7/06
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x Crash su uscita qualche volta (se partito in dir sbagliata?) // DONE 5/7/06
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x bug epoch directory open masks // DONE 5/7/06
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x bug dialog import epoch mantiene troppe cose
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tra un open e il successivo. // Done 5/7/06
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o delete wrt quality default sbagliati.
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o bug bounding box update.
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x progress bar load obj do not work // DONE 6/7
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16/6/06
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o bug normali subdiv. non vengono ricalcolate // DONE 18/6
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x bug normali subdiv. non vengono ricalcolate // DONE 18/6
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o bug border. non viene MAI ricalcolato
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x open/save recorded nella history // DONE 18/6
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o cursor icon selection
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@ -28,7 +28,34 @@
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==============================================================================
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------------------------------------------------------------------------------
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- Meshlab v0.7
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- Meshlab v0.8
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------------------------------------------------------------------------------
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** New features **
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First command line version
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Filter history recording
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New Smoothing filters
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- HC smoothing and two step normal fitting
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New High Quality Quadric Based Simplification filter
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Support of Collada file format (read and write)
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Support for 3d models reconstructed by the Epoch 3d Web Service
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Support for point based models
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- Computation of implicit surface normals
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- Surface reconstruction (a ball pivoting variant)
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** Corrected Bugs **
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No more sticky trackball
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Better Obj and off loading
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Better control of lighting in Shaders and debugged most of them.
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** Known Bugs **
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- Collada support for non triangulated meshes
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- Surface reconstruction from points lack of robustness...
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- Quadric simplification does not optimize texture coords during simplification
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- Filter recording and re-playing still buggy.
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------------------------------------------------------------------------------
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- Meshlab v0.7 22/06/06
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------------------------------------------------------------------------------
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@ -43,10 +70,8 @@ Better choice of initial modes
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Automatic Installer for windows
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No more intrusive progress bars
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------------------------------------------------------------------------------
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- Meshlab v0.6
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- Meshlab v0.6 12/3/06
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------------------------------------------------------------------------------
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** NEW FEATURES/PATCHES **
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@ -102,7 +127,7 @@ No more intrusive progress bars
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------------------------------------------------------------------------------
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- Meshlab v0.5
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- Meshlab v0.5 13/1/06
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------------------------------------------------------------------------------
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** NEW FEATURES **
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17
docs/privacy.txt
Normal file
17
docs/privacy.txt
Normal file
@ -0,0 +1,17 @@
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Privacy Disclaimer
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Please read it carefully.
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When using the MeshLab system certain information about its use, such as
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IP addresses and some statistical data, are
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collected. This information will not specifically identify users and the
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information will be used internally for statistical analysis only and will not be
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published or made available for general access without an explicit consensus.
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If you prefer that MeshLab does not send back any kind of information simply
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use a plain firewall to prevent MeshLab access to the network.
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We should like to remark that the kind of information collected by MeshLab
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is probably less than the information that is silently collected by most
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web sites when you surf them, ip address, visited pages, frequency of
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return...
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@ -41,7 +41,7 @@ first versions was written by a handful of students.
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--- Main Features ---
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# Interactive selection and deletion of portion of the mesh. Even for
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large models.
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# Input/output in many formats (PLY, STL, OFF, OBJ, 3DS)
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# Input/output in many formats (PLY, STL, OFF, OBJ, 3DS, COLLADA)
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# Extendible plugins based architecture, writing new mesh processing
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functions, colorization filters and support for different file formats is
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quite easy (look at this code sample)
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@ -49,6 +49,9 @@ first versions was written by a handful of students.
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* removal of duplicated, unreferenced vertices, null faces
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* subdivision filters (midpoint, loop and butterfly)
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* coherent normal unification and flipping
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* Small isolate pieces removal
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* Automatic Quadric based High quality simplification
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* Smoothing and Fairing filters
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# OpenGL Shader based rendering (write your own shader!) compatible with
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Typhoon Labs Shader Designer
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# Large rendering (up to 16k x 16k) for high quality printing
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@ -73,8 +76,11 @@ http://meshlab.sourceforge.net/
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note = {http://meshlab.sourceforge.net/}
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}
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For any general question about the use of this software please contact:
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Paolo Cignoni ( p.cignoni@isti.cnr.it )
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For any general question about the use of this software use the sourceforge public forums
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http://sourceforge.net/forum/forum.php?forum_id=499532
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or contact:
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Paolo Cignoni ( p.cignoni (at) isti.cnr.it )
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For bugs, feature requests and such, please use the sourceforge service
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http://sourceforge.net/tracker/?group_id=149444
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@ -84,5 +90,5 @@ http://sourceforge.net/tracker/?group_id=149444
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P. Cignoni and
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(in strict alphabetic order)
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A. Buzzelli, L. Colombini, G. Gangemi, M. Latronico, F. Mazzanti,
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A. Mochi, D. Portelli, D. Vacca, F. Vannini, A. Venturi
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A. Buzzelli, L. Colombini, G. Gangemi, M. Latronico, F. Mazzanti, A. Mochi,
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D. Portelli, G. Ranzuglia, D. Vacca, F. Vannini, A. Venturi, M. Vergauwen
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@ -2,7 +2,7 @@
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; HM NIS Edit Wizard helper defines
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!define PRODUCT_NAME "MeshLab"
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!define PRODUCT_VERSION "0.7"
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!define PRODUCT_VERSION "0.8"
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!define PRODUCT_PUBLISHER "Paolo Cignoni VCG - ISTI - CNR"
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!define PRODUCT_WEB_SITE "http://meshlab.sourceforge.net"
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!define PRODUCT_DIR_REGKEY "Software\Microsoft\Windows\CurrentVersion\App Paths\meshlab.exe"
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@ -22,6 +22,8 @@
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!insertmacro MUI_PAGE_WELCOME
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; License page
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!insertmacro MUI_PAGE_LICENSE "..\..\docs\gpl.txt"
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; License page
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!insertmacro MUI_PAGE_LICENSE "..\..\docs\privacy.txt"
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; Directory page
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!insertmacro MUI_PAGE_DIRECTORY
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; Instfiles page
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@ -52,48 +54,9 @@ Section "MainSection" SEC01
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CreateShortCut "$SMPROGRAMS\MeshLab\MeshLab.lnk" "$INSTDIR\meshlab.exe"
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CreateShortCut "$DESKTOP\MeshLab.lnk" "$INSTDIR\meshlab.exe"
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SetOutPath "$INSTDIR\shaders"
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File "..\meshlab\shaders\Cook-Torrance.frag"
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File "..\meshlab\shaders\Cook-Torrance.gdp"
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File "..\meshlab\shaders\Cook-Torrance.vert"
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File "..\meshlab\shaders\dimple.frag"
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File "..\meshlab\shaders\dimple.gdp"
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File "..\meshlab\shaders\dimple.vert"
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File "..\meshlab\shaders\electronic microscope.gdp"
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File "..\meshlab\shaders\envmap.frag"
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File "..\meshlab\shaders\envmap.gdp"
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File "..\meshlab\shaders\envmap.vert"
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File "..\meshlab\shaders\glass.frag"
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File "..\meshlab\shaders\glass.gdp"
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File "..\meshlab\shaders\glass.vert"
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File "..\meshlab\shaders\gooch.frag"
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File "..\meshlab\shaders\gooch.gdp"
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File "..\meshlab\shaders\gooch.vert"
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File "..\meshlab\shaders\Hatch.frag"
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File "..\meshlab\shaders\Hatch.gdp"
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File "..\meshlab\shaders\Hatch.vert"
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File "..\meshlab\shaders\lattice.frag"
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File "..\meshlab\shaders\lattice.gdp"
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File "..\meshlab\shaders\lattice.vert"
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File "..\meshlab\shaders\Oren-Nayar.frag"
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File "..\meshlab\shaders\Oren-Nayar.gdp"
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File "..\meshlab\shaders\Oren-Nayar.vert"
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File "..\meshlab\shaders\phong.frag"
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File "..\meshlab\shaders\phong.gdp"
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File "..\meshlab\shaders\phong.vert"
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File "..\meshlab\shaders\polkadot3d.frag"
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File "..\meshlab\shaders\polkadot3d.gdp"
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File "..\meshlab\shaders\polkadot3d.vert"
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File "..\meshlab\shaders\SEM.frag"
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File "..\meshlab\shaders\SEM.vert"
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File "..\meshlab\shaders\stripes2.frag"
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File "..\meshlab\shaders\stripes2.gdp"
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File "..\meshlab\shaders\stripes2.vert"
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File "..\meshlab\shaders\toon.frag"
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File "..\meshlab\shaders\toon.gdp"
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File "..\meshlab\shaders\toon.vert"
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File "..\meshlab\shaders\xray.frag"
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File "..\meshlab\shaders\xray.gdp"
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File "..\meshlab\shaders\xray.vert"
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File "..\meshlab\shaders\*.frag"
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File "..\meshlab\shaders\*.gdp"
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File "..\meshlab\shaders\*.vert"
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SetOutPath "$INSTDIR\plugins"
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File "..\meshlab\plugins\meshio.dll"
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File "..\meshlab\plugins\meshselect.dll"
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