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first version of factored out clustering algorithm for sampling
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src/meshlabplugins/filter_sampling/voronoi_clustering.h
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src/meshlabplugins/filter_sampling/voronoi_clustering.h
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/****************************************************************************
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* MeshLab o o *
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* A versatile mesh processing toolbox o o *
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* _ O _ *
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* Copyright(C) 2005 \/)\/ *
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* Visual Computing Lab /\/| *
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* ISTI - Italian National Research Council | *
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* \ *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
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* for more details. *
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* *
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****************************************************************************/
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#ifndef VORONOI_PROCESSING_H
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#define VORONOI_PROCESSING_H
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namespace vcg
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{
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template <class MeshType>
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class ClusteringSampler
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{
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public:
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typedef typename MeshType::VertexType VertexType;
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ClusteringSampler()
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{
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sampleVec=0;
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};
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ClusteringSampler(std::vector<VertexType *> *_vec)
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{
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sampleVec = _vec;
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}
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std::vector<VertexType *> *sampleVec;
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void AddVert(const VertexType &p)
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{
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sampleVec->push_back((VertexType *)(&p));
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}
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}; // end class ClusteringSampler
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template <class MeshType >
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class VoronoiProcessing
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{
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typedef typename MeshType::CoordType CoordType;
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typedef typename MeshType::ScalarType ScalarType;
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typedef typename MeshType::VertexType VertexType;
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typedef typename MeshType::VertexPointer VertexPointer;
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typedef typename MeshType::VertexIterator VertexIterator;
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typedef typename MeshType::FacePointer FacePointer;
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typedef typename MeshType::FaceIterator FaceIterator;
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typedef typename MeshType::FaceType FaceType;
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typedef typename MeshType::FaceContainer FaceContainer;
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public:
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// Base vertex voronoi coloring algorithm.
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// it assumes VF adjacency.
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static void VertexColoring(MeshType &m, int seedNum, std::vector<VertexType *> &seedVec)
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{
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ClusteringSampler<MeshType> vc(&seedVec);
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tri::SurfaceSampling<MeshType, ClusteringSampler<MeshType> >::VertexUniform(m,vc,seedNum);
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std::queue<VertexPointer> VQ;
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tri::UpdateQuality<MeshType>::VertexConstant(m,0);
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for(int i=0;i<seedNum;++i)
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{
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VQ.push(seedVec[i]);
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seedVec[i]->Q()=i+1;
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}
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while(!VQ.empty())
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{
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VertexPointer vp = VQ.front();
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VQ.pop();
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std::vector<VertexPointer> vertStar;
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face::VFIterator<FaceType> vfi(vp);
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while(!vfi.End())
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{
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vertStar.push_back(vfi.F()->V1(vfi.I()));
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vertStar.push_back(vfi.F()->V2(vfi.I()));
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++vfi;
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}
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std::sort(vertStar.begin(),vertStar.end());
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typename std::vector<VertexPointer>::iterator new_end = std::unique(vertStar.begin(),vertStar.end());
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for(typename std::vector<VertexPointer>::iterator vv = vertStar.begin();vv!=new_end;++vv)
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{
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if((*vv)->Q()==0)
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{
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(*vv)->Q()=vp->Q();
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VQ.push(*vv);
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}
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}
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}
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}
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// This function assumes that in the mOld mesh, for each vertex you have a quality that denotes the index of the cluster
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// mNew is created by collasping onto a single vertex all the vertices that lies in the same cluster.
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// Non degenerate triangles are preserved.
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static void VoronoiClustering(MeshType &mOld, MeshType &mNew, std::vector<VertexType *> &seedVec)
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{
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std::set<Point3i> clusteredFace;
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FaceIterator fi;
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for(fi=mOld.face.begin();fi!=mOld.face.end();++fi)
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{
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if( (fi->V(0)->Q() != fi->V(1)->Q() ) &&
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(fi->V(0)->Q() != fi->V(2)->Q() ) &&
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(fi->V(1)->Q() != fi->V(2)->Q() ) )
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clusteredFace.insert( Point3i(int(fi->V(0)->Q()), int(fi->V(1)->Q()), int(fi->V(2)->Q())));
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}
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tri::Allocator<MeshType>::AddVertices(mNew,seedVec.size());
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for(uint i=0;i< seedVec.size();++i)
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mNew.vert[i].ImportLocal(*(seedVec[i]));
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tri::Allocator<MeshType>::AddFaces(mNew,clusteredFace.size());
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std::set<Point3i>::iterator fsi; ;
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for(fi=mNew.face.begin(),fsi=clusteredFace.begin(); fsi!=clusteredFace.end();++fsi,++fi)
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{
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(*fi).V(0) = & mNew.vert[(int)(fsi->V(0)-1)];
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(*fi).V(1) = & mNew.vert[(int)(fsi->V(1)-1)];
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(*fi).V(2) = & mNew.vert[(int)(fsi->V(2)-1)];
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}
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}
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};
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} // end namespace vcg
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#endif
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