remove libigl source and download it using cmake

This commit is contained in:
alemuntoni 2022-10-30 14:43:51 +01:00
parent 2d555e7744
commit 0a1b5c25eb
1206 changed files with 18 additions and 139180 deletions

12
.gitignore vendored
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@ -17,14 +17,20 @@
*.db-wal
*.AppImage
.DS_Store
# build and install directories
build/*
install/*
src/external/boost_1_75_0
src/external/CGAL-5.2.1
# external libraries automatically downloaded by cmake
src/external/boost*
src/external/CGAL*
src/external/libigl*
# files created/modified during deploy stage
install/macos/resources/meshlab_dmg_final.json
install/windows/resources/meshlab_final.nsi
install/windows/resources/MeshLab*.exe
src/common/generated_version_header.h
##Standard cmake gitignore##
CMakeLists.txt.user

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@ -1,18 +0,0 @@
---
name: 🐛 Bug Report
about: If something isn't working as expected
title: ''
labels: bug, pending verification
assignees: ''
---
#### Describe the bug
<!-- A clear and concise description of what the bug is. -->
#### Platform
<!-- Check all that apply (change to `[x]`) -->
- [ ] Windows
- [ ] macOS
- [ ] Linux

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@ -1,25 +0,0 @@
---
name: 😱 Compilation issue
about: Report a problem when compiling the code
title: ''
labels: 'compilation'
assignees: ''
---
#### Describe your issue
<!-- Be sure to include any log file that may help use diagnose the issue -->
#### Checklist
<!-- Check all that apply (change to `[x]`) -->
- [ ] I have read the [bug report](https://libigl.github.io/bug-report/)
- [ ] CMake issue: I have tried with a fresh clone/empty build directory
#### Platform
<!-- Check all that apply (change to `[x]`) -->
- [ ] Windows
- [ ] macOS
- [ ] Linux

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@ -1,8 +0,0 @@
blank_issues_enabled: false
contact_links:
- name: 🚀 Feature Request
url: https://github.com/libigl/libigl/discussions/new?category_id=32617689
about: Share ideas for new features
- name: ❓ Ask a Question
url: https://github.com/libigl/libigl/discussions/new?category_id=32617688
about: Ask the community for help

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@ -1,12 +0,0 @@
Fixes # .
<!-- Describe your changes and what you've already done to test it. -->
#### Checklist
<!-- Check all that apply (change to `[x]`) -->
- [ ] All changes meet [libigl style-guidelines](https://libigl.github.io/style-guidelines/).
- [ ] Adds new .cpp file.
- [ ] Adds corresponding unit test.
- [ ] This is a minor change.

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name: Build
on:
push:
branches:
- master
- stable
pull_request:
branches:
- master
- stable
env:
CTEST_OUTPUT_ON_FAILURE: ON
CTEST_PARALLEL_LEVEL: 2
jobs:
####################
# Linux / macOS
####################
Unix:
name: ${{ matrix.name }} (${{ matrix.config }}, ${{ fromJSON('["Static", "HeaderOnly"]')[matrix.static == 'ON'] }})
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
os: [ubuntu-20.04, macos-latest]
config: [Release]
static: [ON, OFF]
include:
- os: macos-latest
name: macOS
- os: ubuntu-20.04
name: Linux
env:
LIBIGL_NUM_THREADS: 1 # See https://github.com/libigl/libigl/pull/996
steps:
- name: Checkout repository
uses: actions/checkout@v1
with:
fetch-depth: 10
- name: Dependencies (Linux)
if: runner.os == 'Linux'
run: |
sudo apt-get update
sudo apt-get install \
libblas-dev \
libboost-filesystem-dev \
libboost-system-dev \
libboost-thread-dev \
libglu1-mesa-dev \
liblapack-dev \
libmpfr-dev \
xorg-dev \
ccache
- name: Dependencies (macOS)
if: runner.os == 'macOS'
run: brew install boost gmp mpfr ccache
- name: Cache Build
id: cache-build
uses: actions/cache@v1
with:
path: ~/.ccache
key: ${{ runner.os }}-${{ matrix.config }}-${{ matrix.static }}-cache
- name: Prepare ccache
run: |
ccache --max-size=1.0G
ccache -V && ccache --show-stats && ccache --zero-stats
- name: Configure
run: |
mkdir -p build
cd build
cmake .. \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_BUILD_TYPE=${{ matrix.config }} \
-DLIBIGL_USE_STATIC_LIBRARY=${{ matrix.static }} \
-DLIBIGL_WITH_CGAL=ON \
-DLIBIGL_WITH_COMISO=ON
- name: Build
run: cd build; make -j2; ccache --show-stats
- name: Tests
run: cd build; ctest --verbose
####################
# Windows
####################
Windows:
name: Windows (${{ matrix.config }}, ${{ fromJSON('["Static", "HeaderOnly"]')[matrix.static == 'ON'] }})
runs-on: windows-2019
env:
CC: cl.exe
CXX: cl.exe
strategy:
fail-fast: false
matrix:
config: [Release]
static: [ON, OFF]
steps:
- name: Checkout repository
uses: actions/checkout@v1
with:
fetch-depth: 10
- uses: seanmiddleditch/gha-setup-ninja@master
- name: Set env
run: |
echo "BOOST_ROOT=$env:BOOST_ROOT_1_72_0" >> ${env:GITHUB_ENV}
echo "appdata=$env:LOCALAPPDATA" >> ${env:GITHUB_ENV}
- name: Cache build
id: cache-build
uses: actions/cache@v1
with:
path: ${{ env.appdata }}\Mozilla\sccache
key: ${{ runner.os }}-${{ matrix.config }}-${{ matrix.static }}-cache
- name: Prepare sccache
run: |
Invoke-Expression (New-Object System.Net.WebClient).DownloadString('https://get.scoop.sh')
scoop install sccache --global
# Scoop modifies the PATH so we make it available for the next steps of the job
echo "${env:PATH}" >> ${env:GITHUB_PATH}
# We run configure + build in the same step, since they both need to call VsDevCmd
# Also, cmd uses ^ to break commands into multiple lines (in powershell this is `)
- name: Configure and build
shell: cmd
run: |
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=x64
cmake -G Ninja ^
-DCMAKE_CXX_COMPILER_LAUNCHER=sccache ^
-DCMAKE_BUILD_TYPE=${{ matrix.config }} ^
-DLIBIGL_USE_STATIC_LIBRARY=${{ matrix.static }} ^
-DLIBIGL_WITH_CGAL=ON ^
-DLIBIGL_WITH_COMISO=OFF ^
-DCMAKE_JOB_POOLS=pool-linking=1;pool-compilation=2 ^
-DCMAKE_JOB_POOL_COMPILE:STRING=pool-compilation ^
-DCMAKE_JOB_POOL_LINK:STRING=pool-linking ^
-B build ^
-S .
cmake --build build
- name: Tests
run: cd build; ctest --verbose

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@ -1,190 +0,0 @@
name: Nightly
on:
schedule:
- cron: '0 4 * * *'
env:
CTEST_OUTPUT_ON_FAILURE: ON
CTEST_PARALLEL_LEVEL: 2
jobs:
####################
# Linux / macOS
####################
# Part of this file is inspired from
# https://github.com/onqtam/doctest/blob/dev/.github/workflows/main.yml
Unix:
name: ${{ matrix.name }} (${{ matrix.config }}, ${{ fromJSON('["Static", "HeaderOnly"]')[matrix.static == 'ON'] }})
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
name: [
ubuntu-20.04-gcc-8,
ubuntu-20.04-gcc-9,
ubuntu-20.04-gcc-10,
ubuntu-20.04-clang-8,
ubuntu-20.04-clang-9,
ubuntu-20.04-clang-10,
macOS-latest,
]
config: [Debug, Release]
static: [ON, OFF]
include:
- name: ubuntu-20.04-gcc-8
os: ubuntu-20.04
compiler: gcc
version: "8"
- name: ubuntu-20.04-gcc-9
os: ubuntu-20.04
compiler: gcc
version: "9"
- name: ubuntu-20.04-gcc-10
os: ubuntu-20.04
compiler: gcc
version: "10"
- name: ubuntu-20.04-clang-8
os: ubuntu-20.04
compiler: clang
version: "8"
- name: ubuntu-20.04-clang-9
os: ubuntu-20.04
compiler: clang
version: "9"
- name: ubuntu-20.04-clang-10
os: ubuntu-20.04
compiler: clang
version: "10"
- name: macOS-latest
os: macOS-latest
# Build tutorials for most configurations
- tutorials: ON
# Except with Debug mode
- config: Debug
tutorials: OFF
env:
LIBIGL_NUM_THREADS: 1 # See https://github.com/libigl/libigl/pull/996
steps:
- name: Checkout repository
uses: actions/checkout@v1
with:
fetch-depth: 10
- name: Dependencies (Linux)
if: runner.os == 'Linux'
run: |
sudo apt-get update
if [ "${{ matrix.compiler }}" = "gcc" ]; then
sudo apt-get install -y g++-${{ matrix.version }}
echo "CC=gcc-${{ matrix.version }}" >> $GITHUB_ENV
echo "CXX=g++-${{ matrix.version }}" >> $GITHUB_ENV
else
sudo apt-get install -y clang-${{ matrix.version }}
echo "CC=clang-${{ matrix.version }}" >> $GITHUB_ENV
echo "CXX=clang++-${{ matrix.version }}" >> $GITHUB_ENV
fi
sudo apt-get install \
libblas-dev \
libboost-filesystem-dev \
libboost-system-dev \
libboost-thread-dev \
libglu1-mesa-dev \
liblapack-dev \
libmpfr-dev \
xorg-dev
- name: Dependencies (macOS)
if: runner.os == 'macOS'
run: brew install boost gmp mpfr
- name: Configure
run: |
mkdir -p build
cd build
cmake .. \
-DCMAKE_BUILD_TYPE=${{ matrix.config }} \
-DLIBIGL_USE_STATIC_LIBRARY=${{ matrix.static }} \
-DLIBIGL_BUILD_TUTORIALS=${{ matrix.tutorials }} \
-DLIBIGL_WITH_CGAL=ON \
-DLIBIGL_WITH_COMISO=ON
- name: Free Disk Space
if: runner.os == 'Linux'
run: |
sudo swapoff -a
sudo apt clean
sudo rm -rf /swapfile /usr/share/dotnet /usr/local/lib/android /opt/ghc
df -h
- name: Build
run: cd build; make -j1
- name: Tests
run: cd build; ctest --verbose
####################
# Windows
####################
Windows:
name: Windows (${{ matrix.config }}, ${{ fromJSON('["Static", "HeaderOnly"]')[matrix.static == 'ON'] }})
runs-on: windows-2019
env:
CC: cl.exe
CXX: cl.exe
strategy:
fail-fast: false
matrix:
config: [Debug, Release]
static: [ON, OFF]
include:
- config: Debug
tutorials: OFF
- config: Release
tutorials: ON
steps:
- name: Checkout repository
uses: actions/checkout@v1
with:
fetch-depth: 10
- uses: seanmiddleditch/gha-setup-ninja@master
- name: Set env
run: |
echo "BOOST_ROOT=$env:BOOST_ROOT_1_72_0" >> ${env:GITHUB_ENV}
# We run configure + build in the same step, since they both need to call VsDevCmd
# Also, cmd uses ^ to break commands into multiple lines (in powershell this is `)
- name: Configure and build
shell: cmd
run: |
call "C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\Common7\Tools\VsDevCmd.bat" -arch=x64
cmake -G Ninja ^
-DCMAKE_BUILD_TYPE=${{ matrix.config }} ^
-DLIBIGL_USE_STATIC_LIBRARY=${{ matrix.static }} ^
-DLIBIGL_BUILD_TUTORIALS=${{ matrix.tutorials }} ^
-DLIBIGL_WITH_CGAL=ON ^
-DLIBIGL_WITH_COMISO=OFF ^
-DCMAKE_JOB_POOLS=job-pool=1 ^
-DCMAKE_JOB_POOL_COMPILE:STRING=job-pool ^
-DCMAKE_JOB_POOL_LINK:STRING=job-pool ^
-B build ^
-S .
cd build
ninja -j 1 -k 10
- name: Tests
run: cd build; ctest --verbose

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@ -1,100 +0,0 @@
# use glob syntax.
*.a
*.dylib
*.egg-info/
*.exe
*.ilk
*.log
*.o
*.opensdf
*.orig
*.pdb
*.psess
*.pyc
*.sdf
*.so
*.so.[0123456789]
*.so.[0123456789].[0123456789]
*.suo
*.swo
*.swp
*.tlog
*.user
*.vsp
*CMakeFiles*
*buildXcode*
*tags
*~
.DS_Store
.idea/
.vs/
.vscode/
/external
Debug/
README.html
Release/
Untitled.ipynb
build
doc.html
documentation/*.aux
documentation/*.log
documentation/*.out
example
example1
example_header_only
example_static
examples/*/*.mexmaci64
examples/*/*.rbr
examples/bbw/bbw_demo
examples/bbw/bbw_demo_selfcontained.zip
examples/bbw/bbw_demo_selfcontained/*
examples/bbw/examples/*-volume.dmat
examples/bbw/examples/*-volume.mesh
examples/principal_curvature/curvature
examples/quicklook-mesh/Mesh.qlgenerator/*
examples/upright/upright
external/MeshFix/meshfix
external/embree/build/*
external/glew/build
external/glfw/build
external/libpng/build
external/medit/rebar.rbr
external/tetgen/tetgen
external/tinyxml2/build
external/tinyxml2/test
external/tinyxml2/tinyxml2.pc
external/yimg/showpng
iglhelpers.pyc
lib
libigl.zip
optional/build
python/.idea
python/.ipynb_checkpoints
python/__pycache__
python/build
python/build2
python/build3
python/build4
python/builddebug
python/buildstatic
python/py_igl/todo
python/py_igl/todo
python/scripts/generated
scripts/change_name.sh
site/
syntax: glob
tests/bin
tests/build
tests/data
tutorial/*/*.mexmaci64
tutorial/*/Makefile
tutorial/*/build/*
tutorial/.idea
tutorial/XXX_test/CMakeLists.txt
tutorial/XXX_test/main.cpp
tutorial/build
tutorial/cmake-build-debug
tutorial/data
tutorial/readme.html
untitled
scripts

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#
# This list is used by git-shortlog to fix a few botched name translations
# in the libigl archive, either because the author's full name was messed up
# and/or not always written the same way, making contributions from the
# same person appearing not to be so.
#
Alec Jacobson <alecjacobson@gmail.com> Alec Jacobson (jalec <Alec Jacobson (jalec@inf.ethz.ch)>
Alec Jacobson <alecjacobson@gmail.com> jalec <devnull@localhost>
Alec Jacobson <alecjacobson@gmail.com> Alec Jacobson <ajx@Luftmatratze.local>
Alec Jacobson <alecjacobson@gmail.com> ajx <devnull@localhost>
Alec Jacobson <alecjacobson@gmail.com> mangledorf <alecjacobson@gmail.com>
Daniele Panozzo <panozzo@inf.ethz.ch> Daniele Panozzo <daniele.panozzo@gmail.com>
Daniele Panozzo <panozzo@inf.ethz.ch> dpanozzo <devnull@localhost>
Wenzel Jakob <wenzel@inf.ethz.ch> Wenzel Jakob <wenzel@cs.cornell.edu>
Olga Diamanti <olga.diamanti@inf.ethz.ch> dolga <devnull@localhost>
schuellc <schuellchr@gmail.com> schuellc <devnull@localhost>
Kenshi Takayama <kenshi84@gmail.com> Kenshi Takayama (kenshi <Kenshi Takayama (kenshi@gmail.com)>
Kenshi Takayama <kenshi84@gmail.com> kenshi <kenshi@jackal.ethz.ch>
Kenshi Takayama <kenshi84@gmail.com> kenshi84 <kenshi84@gmail.com>

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cmake_minimum_required(VERSION 3.1)
# Toggles the use of the hunter package manager
option(HUNTER_ENABLED "Enable Hunter package manager support" OFF)
include("cmake/HunterGate.cmake")
HunterGate(
URL "https://github.com/ruslo/hunter/archive/v0.23.171.tar.gz"
SHA1 "5d68bcca78eee347239ca5f4d34f4b6c12683154"
)
project(libigl)
# Detects whether this is a top-level project
get_directory_property(LIBIGL_PARENT_DIR PARENT_DIRECTORY)
if(NOT LIBIGL_PARENT_DIR)
set(LIBIGL_TOPLEVEL_PROJECT ON)
else()
set(LIBIGL_TOPLEVEL_PROJECT OFF)
endif()
# Build tests and tutorials
option(LIBIGL_BUILD_TESTS "Build libigl unit test" ${LIBIGL_TOPLEVEL_PROJECT})
option(LIBIGL_BUILD_TUTORIALS "Build libigl tutorial" ${LIBIGL_TOPLEVEL_PROJECT})
option(LIBIGL_EXPORT_TARGETS "Export libigl CMake targets" ${LIBIGL_TOPLEVEL_PROJECT})
# USE_STATIC_LIBRARY speeds up the generation of multiple binaries,
# at the cost of a longer initial compilation time
# (by default, static build is off since libigl is a header-only library)
option(LIBIGL_USE_STATIC_LIBRARY "Use libigl as static library" ON)
# All dependencies that are downloaded as cmake projects and tested on the auto-builds are ON
# (by default, all build options are off)
option(LIBIGL_WITH_COMISO "Use CoMiso" ON)
option(LIBIGL_WITH_EMBREE "Use Embree" ON)
option(LIBIGL_WITH_OPENGL "Use OpenGL" ON)
option(LIBIGL_WITH_OPENGL_GLFW "Use GLFW" ON)
option(LIBIGL_WITH_OPENGL_GLFW_IMGUI "Use ImGui" ON)
option(LIBIGL_WITH_PNG "Use PNG" ON)
option(LIBIGL_WITH_TETGEN "Use Tetgen" ON)
option(LIBIGL_WITH_TRIANGLE "Use Triangle" ON)
option(LIBIGL_WITH_PREDICATES "Use exact predicates" ON)
option(LIBIGL_WITH_XML "Use XML" ON)
option(LIBIGL_WITH_PYTHON "Use Python" OFF)
### End
if(${LIBIGL_WITH_PYTHON})
message(FATAL_ERROR "Python binding are in the process of being redone. Please use the master branch or refer to https://github.com/geometryprocessing/libigl-python-bindings for the developement version or https://anaconda.org/conda-forge/igl for the stable version.")
endif()
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
### conditionally compile certain modules depending on libraries found on the system
list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_LIST_DIR}/cmake)
### Adding libIGL: choose the path to your local copy libIGL
include(libigl)
if(LIBIGL_BUILD_TUTORIALS)
add_subdirectory(tutorial)
endif()
if(LIBIGL_BUILD_TESTS)
include(CTest)
enable_testing()
add_subdirectory(tests)
endif()
if(LIBIGL_TOPLEVEL_PROJECT)
# Set folders for Visual Studio/Xcode
igl_set_folders()
endif()

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@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
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of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under
the conditions stated below. Sublicensing is not allowed; section 10
makes it unnecessary.
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source. The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
e) Declining to grant rights under trademark law for use of some
trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<http://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<http://www.gnu.org/philosophy/why-not-lgpl.html>.

View File

@ -1,373 +0,0 @@
Mozilla Public License Version 2.0
==================================
1. Definitions
--------------
1.1. "Contributor"
means each individual or legal entity that creates, contributes to
the creation of, or owns Covered Software.
1.2. "Contributor Version"
means the combination of the Contributions of others (if any) used
by a Contributor and that particular Contributor's Contribution.
1.3. "Contribution"
means Covered Software of a particular Contributor.
1.4. "Covered Software"
means Source Code Form to which the initial Contributor has attached
the notice in Exhibit A, the Executable Form of such Source Code
Form, and Modifications of such Source Code Form, in each case
including portions thereof.
1.5. "Incompatible With Secondary Licenses"
means
(a) that the initial Contributor has attached the notice described
in Exhibit B to the Covered Software; or
(b) that the Covered Software was made available under the terms of
version 1.1 or earlier of the License, but not also under the
terms of a Secondary License.
1.6. "Executable Form"
means any form of the work other than Source Code Form.
1.7. "Larger Work"
means a work that combines Covered Software with other material, in
a separate file or files, that is not Covered Software.
1.8. "License"
means this document.
1.9. "Licensable"
means having the right to grant, to the maximum extent possible,
whether at the time of the initial grant or subsequently, any and
all of the rights conveyed by this License.
1.10. "Modifications"
means any of the following:
(a) any file in Source Code Form that results from an addition to,
deletion from, or modification of the contents of Covered
Software; or
(b) any new file in Source Code Form that contains any Covered
Software.
1.11. "Patent Claims" of a Contributor
means any patent claim(s), including without limitation, method,
process, and apparatus claims, in any patent Licensable by such
Contributor that would be infringed, but for the grant of the
License, by the making, using, selling, offering for sale, having
made, import, or transfer of either its Contributions or its
Contributor Version.
1.12. "Secondary License"
means either the GNU General Public License, Version 2.0, the GNU
Lesser General Public License, Version 2.1, the GNU Affero General
Public License, Version 3.0, or any later versions of those
licenses.
1.13. "Source Code Form"
means the form of the work preferred for making modifications.
1.14. "You" (or "Your")
means an individual or a legal entity exercising rights under this
License. For legal entities, "You" includes any entity that
controls, is controlled by, or is under common control with You. For
purposes of this definition, "control" means (a) the power, direct
or indirect, to cause the direction or management of such entity,
whether by contract or otherwise, or (b) ownership of more than
fifty percent (50%) of the outstanding shares or beneficial
ownership of such entity.
2. License Grants and Conditions
--------------------------------
2.1. Grants
Each Contributor hereby grants You a world-wide, royalty-free,
non-exclusive license:
(a) under intellectual property rights (other than patent or trademark)
Licensable by such Contributor to use, reproduce, make available,
modify, display, perform, distribute, and otherwise exploit its
Contributions, either on an unmodified basis, with Modifications, or
as part of a Larger Work; and
(b) under Patent Claims of such Contributor to make, use, sell, offer
for sale, have made, import, and otherwise transfer either its
Contributions or its Contributor Version.
2.2. Effective Date
The licenses granted in Section 2.1 with respect to any Contribution
become effective for each Contribution on the date the Contributor first
distributes such Contribution.
2.3. Limitations on Grant Scope
The licenses granted in this Section 2 are the only rights granted under
this License. No additional rights or licenses will be implied from the
distribution or licensing of Covered Software under this License.
Notwithstanding Section 2.1(b) above, no patent license is granted by a
Contributor:
(a) for any code that a Contributor has removed from Covered Software;
or
(b) for infringements caused by: (i) Your and any other third party's
modifications of Covered Software, or (ii) the combination of its
Contributions with other software (except as part of its Contributor
Version); or
(c) under Patent Claims infringed by Covered Software in the absence of
its Contributions.
This License does not grant any rights in the trademarks, service marks,
or logos of any Contributor (except as may be necessary to comply with
the notice requirements in Section 3.4).
2.4. Subsequent Licenses
No Contributor makes additional grants as a result of Your choice to
distribute the Covered Software under a subsequent version of this
License (see Section 10.2) or under the terms of a Secondary License (if
permitted under the terms of Section 3.3).
2.5. Representation
Each Contributor represents that the Contributor believes its
Contributions are its original creation(s) or it has sufficient rights
to grant the rights to its Contributions conveyed by this License.
2.6. Fair Use
This License is not intended to limit any rights You have under
applicable copyright doctrines of fair use, fair dealing, or other
equivalents.
2.7. Conditions
Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
in Section 2.1.
3. Responsibilities
-------------------
3.1. Distribution of Source Form
All distribution of Covered Software in Source Code Form, including any
Modifications that You create or to which You contribute, must be under
the terms of this License. You must inform recipients that the Source
Code Form of the Covered Software is governed by the terms of this
License, and how they can obtain a copy of this License. You may not
attempt to alter or restrict the recipients' rights in the Source Code
Form.
3.2. Distribution of Executable Form
If You distribute Covered Software in Executable Form then:
(a) such Covered Software must also be made available in Source Code
Form, as described in Section 3.1, and You must inform recipients of
the Executable Form how they can obtain a copy of such Source Code
Form by reasonable means in a timely manner, at a charge no more
than the cost of distribution to the recipient; and
(b) You may distribute such Executable Form under the terms of this
License, or sublicense it under different terms, provided that the
license for the Executable Form does not attempt to limit or alter
the recipients' rights in the Source Code Form under this License.
3.3. Distribution of a Larger Work
You may create and distribute a Larger Work under terms of Your choice,
provided that You also comply with the requirements of this License for
the Covered Software. If the Larger Work is a combination of Covered
Software with a work governed by one or more Secondary Licenses, and the
Covered Software is not Incompatible With Secondary Licenses, this
License permits You to additionally distribute such Covered Software
under the terms of such Secondary License(s), so that the recipient of
the Larger Work may, at their option, further distribute the Covered
Software under the terms of either this License or such Secondary
License(s).
3.4. Notices
You may not remove or alter the substance of any license notices
(including copyright notices, patent notices, disclaimers of warranty,
or limitations of liability) contained within the Source Code Form of
the Covered Software, except that You may alter any license notices to
the extent required to remedy known factual inaccuracies.
3.5. Application of Additional Terms
You may choose to offer, and to charge a fee for, warranty, support,
indemnity or liability obligations to one or more recipients of Covered
Software. However, You may do so only on Your own behalf, and not on
behalf of any Contributor. You must make it absolutely clear that any
such warranty, support, indemnity, or liability obligation is offered by
You alone, and You hereby agree to indemnify every Contributor for any
liability incurred by such Contributor as a result of warranty, support,
indemnity or liability terms You offer. You may include additional
disclaimers of warranty and limitations of liability specific to any
jurisdiction.
4. Inability to Comply Due to Statute or Regulation
---------------------------------------------------
If it is impossible for You to comply with any of the terms of this
License with respect to some or all of the Covered Software due to
statute, judicial order, or regulation then You must: (a) comply with
the terms of this License to the maximum extent possible; and (b)
describe the limitations and the code they affect. Such description must
be placed in a text file included with all distributions of the Covered
Software under this License. Except to the extent prohibited by statute
or regulation, such description must be sufficiently detailed for a
recipient of ordinary skill to be able to understand it.
5. Termination
--------------
5.1. The rights granted under this License will terminate automatically
if You fail to comply with any of its terms. However, if You become
compliant, then the rights granted under this License from a particular
Contributor are reinstated (a) provisionally, unless and until such
Contributor explicitly and finally terminates Your grants, and (b) on an
ongoing basis, if such Contributor fails to notify You of the
non-compliance by some reasonable means prior to 60 days after You have
come back into compliance. Moreover, Your grants from a particular
Contributor are reinstated on an ongoing basis if such Contributor
notifies You of the non-compliance by some reasonable means, this is the
first time You have received notice of non-compliance with this License
from such Contributor, and You become compliant prior to 30 days after
Your receipt of the notice.
5.2. If You initiate litigation against any entity by asserting a patent
infringement claim (excluding declaratory judgment actions,
counter-claims, and cross-claims) alleging that a Contributor Version
directly or indirectly infringes any patent, then the rights granted to
You by any and all Contributors for the Covered Software under Section
2.1 of this License shall terminate.
5.3. In the event of termination under Sections 5.1 or 5.2 above, all
end user license agreements (excluding distributors and resellers) which
have been validly granted by You or Your distributors under this License
prior to termination shall survive termination.
************************************************************************
* *
* 6. Disclaimer of Warranty *
* ------------------------- *
* *
* Covered Software is provided under this License on an "as is" *
* basis, without warranty of any kind, either expressed, implied, or *
* statutory, including, without limitation, warranties that the *
* Covered Software is free of defects, merchantable, fit for a *
* particular purpose or non-infringing. The entire risk as to the *
* quality and performance of the Covered Software is with You. *
* Should any Covered Software prove defective in any respect, You *
* (not any Contributor) assume the cost of any necessary servicing, *
* repair, or correction. This disclaimer of warranty constitutes an *
* essential part of this License. No use of any Covered Software is *
* authorized under this License except under this disclaimer. *
* *
************************************************************************
************************************************************************
* *
* 7. Limitation of Liability *
* -------------------------- *
* *
* Under no circumstances and under no legal theory, whether tort *
* (including negligence), contract, or otherwise, shall any *
* Contributor, or anyone who distributes Covered Software as *
* permitted above, be liable to You for any direct, indirect, *
* special, incidental, or consequential damages of any character *
* including, without limitation, damages for lost profits, loss of *
* goodwill, work stoppage, computer failure or malfunction, or any *
* and all other commercial damages or losses, even if such party *
* shall have been informed of the possibility of such damages. This *
* limitation of liability shall not apply to liability for death or *
* personal injury resulting from such party's negligence to the *
* extent applicable law prohibits such limitation. Some *
* jurisdictions do not allow the exclusion or limitation of *
* incidental or consequential damages, so this exclusion and *
* limitation may not apply to You. *
* *
************************************************************************
8. Litigation
-------------
Any litigation relating to this License may be brought only in the
courts of a jurisdiction where the defendant maintains its principal
place of business and such litigation shall be governed by laws of that
jurisdiction, without reference to its conflict-of-law provisions.
Nothing in this Section shall prevent a party's ability to bring
cross-claims or counter-claims.
9. Miscellaneous
----------------
This License represents the complete agreement concerning the subject
matter hereof. If any provision of this License is held to be
unenforceable, such provision shall be reformed only to the extent
necessary to make it enforceable. Any law or regulation which provides
that the language of a contract shall be construed against the drafter
shall not be used to construe this License against a Contributor.
10. Versions of the License
---------------------------
10.1. New Versions
Mozilla Foundation is the license steward. Except as provided in Section
10.3, no one other than the license steward has the right to modify or
publish new versions of this License. Each version will be given a
distinguishing version number.
10.2. Effect of New Versions
You may distribute the Covered Software under the terms of the version
of the License under which You originally received the Covered Software,
or under the terms of any subsequent version published by the license
steward.
10.3. Modified Versions
If you create software not governed by this License, and you want to
create a new license for such software, you may create and use a
modified version of this License if you rename the license and remove
any references to the name of the license steward (except to note that
such modified license differs from this License).
10.4. Distributing Source Code Form that is Incompatible With Secondary
Licenses
If You choose to distribute Source Code Form that is Incompatible With
Secondary Licenses under the terms of this version of the License, the
notice described in Exhibit B of this License must be attached.
Exhibit A - Source Code Form License Notice
-------------------------------------------
This Source Code Form is subject to the terms of the Mozilla Public
License, v. 2.0. If a copy of the MPL was not distributed with this
file, You can obtain one at http://mozilla.org/MPL/2.0/.
If it is not possible or desirable to put the notice in a particular
file, then You may include the notice in a location (such as a LICENSE
file in a relevant directory) where a recipient would be likely to look
for such a notice.
You may add additional accurate notices of copyright ownership.
Exhibit B - "Incompatible With Secondary Licenses" Notice
---------------------------------------------------------
This Source Code Form is "Incompatible With Secondary Licenses", as
defined by the Mozilla Public License, v. 2.0.

View File

@ -1,8 +0,0 @@
# libigl - A simple C++ geometry processing library
[![](https://github.com/libigl/libigl/workflows/Build/badge.svg?event=push)](https://github.com/libigl/libigl/actions?query=workflow%3ABuild+branch%3Amaster+event%3Apush)
[![](https://github.com/libigl/libigl/workflows/Nightly/badge.svg)](https://github.com/libigl/libigl/actions?query=workflow%3ANightly+branch%3Amaster+event%3Aschedule)
[![](https://anaconda.org/conda-forge/igl/badges/installer/conda.svg)](https://anaconda.org/conda-forge/igl)
![](https://libigl.github.io/libigl-teaser.png)
Documentation, tutorial, and instructions at <https://libigl.github.io>.

View File

@ -1,85 +0,0 @@
################################################################################
if(NOT (${CMAKE_VERSION} VERSION_LESS "3.8.0"))
# For CMake 3.8 and above, we can use meta features directly provided by CMake itself
set(CXX11_FEATURES cxx_std_11)
set(CXX14_FEATURES cxx_std_14)
set(CXX17_FEATURES cxx_std_17)
return()
endif()
################################################################################
set(CXX11_FEATURES
cxx_auto_type
cxx_constexpr
)
set(CXX14_FEATURES
cxx_generic_lambdas
)
set(CXX17_FEATURES
)
################################################################################
# https://cmake.org/cmake/help/v3.1/prop_gbl/CMAKE_CXX_KNOWN_FEATURES.html
# cxx_aggregate_default_initializers Aggregate default initializers, as defined in N3605.
# cxx_alias_templates Template aliases, as defined in N2258.
# cxx_alignas Alignment control alignas, as defined in N2341.
# cxx_alignof Alignment control alignof, as defined in N2341.
# cxx_attributes Generic attributes, as defined in N2761.
# cxx_attribute_deprecated deprecated]] attribute, as defined in N3760.
# cxx_auto_type Automatic type deduction, as defined in N1984.
# cxx_binary_literals Binary literals, as defined in N3472.
# cxx_constexpr Constant expressions, as defined in N2235.
# cxx_contextual_conversions Contextual conversions, as defined in N3323.
# cxx_decltype_incomplete_return_types Decltype on incomplete return types, as defined in N3276.
# cxx_decltype Decltype, as defined in N2343.
# cxx_decltype_auto decltype(auto) semantics, as defined in N3638.
# cxx_default_function_template_args Default template arguments for function templates, as defined in DR226
# cxx_defaulted_functions Defaulted functions, as defined in N2346.
# cxx_defaulted_move_initializers Defaulted move initializers, as defined in N3053.
# cxx_delegating_constructors Delegating constructors, as defined in N1986.
# cxx_deleted_functions Deleted functions, as defined in N2346.
# cxx_digit_separators Digit separators, as defined in N3781.
# cxx_enum_forward_declarations Enum forward declarations, as defined in N2764.
# cxx_explicit_conversions Explicit conversion operators, as defined in N2437.
# cxx_extended_friend_declarations Extended friend declarations, as defined in N1791.
# cxx_extern_templates Extern templates, as defined in N1987.
# cxx_final Override control final keyword, as defined in N2928, N3206 and N3272.
# cxx_func_identifier Predefined __func__ identifier, as defined in N2340.
# cxx_generalized_initializers Initializer lists, as defined in N2672.
# cxx_generic_lambdas Generic lambdas, as defined in N3649.
# cxx_inheriting_constructors Inheriting constructors, as defined in N2540.
# cxx_inline_namespaces Inline namespaces, as defined in N2535.
# cxx_lambdas Lambda functions, as defined in N2927.
# cxx_lambda_init_captures Initialized lambda captures, as defined in N3648.
# cxx_local_type_template_args Local and unnamed types as template arguments, as defined in N2657.
# cxx_long_long_type long long type, as defined in N1811.
# cxx_noexcept Exception specifications, as defined in N3050.
# cxx_nonstatic_member_init Non-static data member initialization, as defined in N2756.
# cxx_nullptr Null pointer, as defined in N2431.
# cxx_override Override control override keyword, as defined in N2928, N3206 and N3272.
# cxx_range_for Range-based for, as defined in N2930.
# cxx_raw_string_literals Raw string literals, as defined in N2442.
# cxx_reference_qualified_functions Reference qualified functions, as defined in N2439.
# cxx_relaxed_constexpr Relaxed constexpr, as defined in N3652.
# cxx_return_type_deduction Return type deduction on normal functions, as defined in N3386.
# cxx_right_angle_brackets Right angle bracket parsing, as defined in N1757.
# cxx_rvalue_references R-value references, as defined in N2118.
# cxx_sizeof_member Size of non-static data members, as defined in N2253.
# cxx_static_assert Static assert, as defined in N1720.
# cxx_strong_enums Strongly typed enums, as defined in N2347.
# cxx_thread_local Thread-local variables, as defined in N2659.
# cxx_trailing_return_types Automatic function return type, as defined in N2541.
# cxx_unicode_literals Unicode string literals, as defined in N2442.
# cxx_uniform_initialization Uniform initialization, as defined in N2640.
# cxx_unrestricted_unions Unrestricted unions, as defined in N2544.
# cxx_user_literals User-defined literals, as defined in N2765.
# cxx_variable_templates Variable templates, as defined in N3651.
# cxx_variadic_macros Variadic macros, as defined in N1653.
# cxx_variadic_templates Variadic templates, as defined in N2242.
# cxx_template_template_parameters Template template parameters, as defined in ISO/IEC 14882:1998.

View File

@ -1,17 +0,0 @@
# Distributed under the OSI-approved MIT License. See accompanying
# file LICENSE or https://github.com/Crascit/DownloadProject for details.
cmake_minimum_required(VERSION 3.1)
project(${DL_ARGS_PROJ}-download NONE)
include(ExternalProject)
ExternalProject_Add(${DL_ARGS_PROJ}-download
${DL_ARGS_UNPARSED_ARGUMENTS}
SOURCE_DIR "${DL_ARGS_SOURCE_DIR}"
BINARY_DIR "${DL_ARGS_BINARY_DIR}"
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
TEST_COMMAND ""
)

View File

@ -1,182 +0,0 @@
# Distributed under the OSI-approved MIT License. See accompanying
# file LICENSE or https://github.com/Crascit/DownloadProject for details.
#
# MODULE: DownloadProject
#
# PROVIDES:
# download_project( PROJ projectName
# [PREFIX prefixDir]
# [DOWNLOAD_DIR downloadDir]
# [SOURCE_DIR srcDir]
# [BINARY_DIR binDir]
# [QUIET]
# ...
# )
#
# Provides the ability to download and unpack a tarball, zip file, git repository,
# etc. at configure time (i.e. when the cmake command is run). How the downloaded
# and unpacked contents are used is up to the caller, but the motivating case is
# to download source code which can then be included directly in the build with
# add_subdirectory() after the call to download_project(). Source and build
# directories are set up with this in mind.
#
# The PROJ argument is required. The projectName value will be used to construct
# the following variables upon exit (obviously replace projectName with its actual
# value):
#
# projectName_SOURCE_DIR
# projectName_BINARY_DIR
#
# The SOURCE_DIR and BINARY_DIR arguments are optional and would not typically
# need to be provided. They can be specified if you want the downloaded source
# and build directories to be located in a specific place. The contents of
# projectName_SOURCE_DIR and projectName_BINARY_DIR will be populated with the
# locations used whether you provide SOURCE_DIR/BINARY_DIR or not.
#
# The DOWNLOAD_DIR argument does not normally need to be set. It controls the
# location of the temporary CMake build used to perform the download.
#
# The PREFIX argument can be provided to change the base location of the default
# values of DOWNLOAD_DIR, SOURCE_DIR and BINARY_DIR. If all of those three arguments
# are provided, then PREFIX will have no effect. The default value for PREFIX is
# CMAKE_BINARY_DIR.
#
# The QUIET option can be given if you do not want to show the output associated
# with downloading the specified project.
#
# In addition to the above, any other options are passed through unmodified to
# ExternalProject_Add() to perform the actual download, patch and update steps.
# The following ExternalProject_Add() options are explicitly prohibited (they
# are reserved for use by the download_project() command):
#
# CONFIGURE_COMMAND
# BUILD_COMMAND
# INSTALL_COMMAND
# TEST_COMMAND
#
# Only those ExternalProject_Add() arguments which relate to downloading, patching
# and updating of the project sources are intended to be used. Also note that at
# least one set of download-related arguments are required.
#
# If using CMake 3.2 or later, the UPDATE_DISCONNECTED option can be used to
# prevent a check at the remote end for changes every time CMake is run
# after the first successful download. See the documentation of the ExternalProject
# module for more information. It is likely you will want to use this option if it
# is available to you. Note, however, that the ExternalProject implementation contains
# bugs which result in incorrect handling of the UPDATE_DISCONNECTED option when
# using the URL download method or when specifying a SOURCE_DIR with no download
# method. Fixes for these have been created, the last of which is scheduled for
# inclusion in CMake 3.8.0. Details can be found here:
#
# https://gitlab.kitware.com/cmake/cmake/commit/bdca68388bd57f8302d3c1d83d691034b7ffa70c
# https://gitlab.kitware.com/cmake/cmake/issues/16428
#
# If you experience build errors related to the update step, consider avoiding
# the use of UPDATE_DISCONNECTED.
#
# EXAMPLE USAGE:
#
# include(DownloadProject)
# download_project(PROJ googletest
# GIT_REPOSITORY https://github.com/google/googletest.git
# GIT_TAG master
# UPDATE_DISCONNECTED 1
# QUIET
# )
#
# add_subdirectory(${googletest_SOURCE_DIR} ${googletest_BINARY_DIR})
#
#========================================================================================
set(_DownloadProjectDir "${CMAKE_CURRENT_LIST_DIR}")
include(CMakeParseArguments)
function(download_project)
set(options QUIET)
set(oneValueArgs
PROJ
PREFIX
DOWNLOAD_DIR
SOURCE_DIR
BINARY_DIR
# Prevent the following from being passed through
CONFIGURE_COMMAND
BUILD_COMMAND
INSTALL_COMMAND
TEST_COMMAND
)
set(multiValueArgs "")
cmake_parse_arguments(DL_ARGS "${options}" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
# Hide output if requested
if (DL_ARGS_QUIET)
set(OUTPUT_QUIET "OUTPUT_QUIET")
else()
unset(OUTPUT_QUIET)
message(STATUS "Downloading/updating ${DL_ARGS_PROJ}")
endif()
# Set up where we will put our temporary CMakeLists.txt file and also
# the base point below which the default source and binary dirs will be.
# The prefix must always be an absolute path.
if (NOT DL_ARGS_PREFIX)
set(DL_ARGS_PREFIX "${CMAKE_BINARY_DIR}")
else()
get_filename_component(DL_ARGS_PREFIX "${DL_ARGS_PREFIX}" ABSOLUTE
BASE_DIR "${CMAKE_CURRENT_BINARY_DIR}")
endif()
if (NOT DL_ARGS_DOWNLOAD_DIR)
set(DL_ARGS_DOWNLOAD_DIR "${DL_ARGS_PREFIX}/${DL_ARGS_PROJ}-download")
endif()
# Ensure the caller can know where to find the source and build directories
if (NOT DL_ARGS_SOURCE_DIR)
set(DL_ARGS_SOURCE_DIR "${DL_ARGS_PREFIX}/${DL_ARGS_PROJ}-src")
endif()
if (NOT DL_ARGS_BINARY_DIR)
set(DL_ARGS_BINARY_DIR "${DL_ARGS_PREFIX}/${DL_ARGS_PROJ}-build")
endif()
set(${DL_ARGS_PROJ}_SOURCE_DIR "${DL_ARGS_SOURCE_DIR}" PARENT_SCOPE)
set(${DL_ARGS_PROJ}_BINARY_DIR "${DL_ARGS_BINARY_DIR}" PARENT_SCOPE)
# The way that CLion manages multiple configurations, it causes a copy of
# the CMakeCache.txt to be copied across due to it not expecting there to
# be a project within a project. This causes the hard-coded paths in the
# cache to be copied and builds to fail. To mitigate this, we simply
# remove the cache if it exists before we configure the new project. It
# is safe to do so because it will be re-generated. Since this is only
# executed at the configure step, it should not cause additional builds or
# downloads.
file(REMOVE "${DL_ARGS_DOWNLOAD_DIR}/CMakeCache.txt")
# Create and build a separate CMake project to carry out the download.
# If we've already previously done these steps, they will not cause
# anything to be updated, so extra rebuilds of the project won't occur.
# Make sure to pass through CMAKE_MAKE_PROGRAM in case the main project
# has this set to something not findable on the PATH.
configure_file("${_DownloadProjectDir}/DownloadProject.CMakeLists.cmake.in"
"${DL_ARGS_DOWNLOAD_DIR}/CMakeLists.txt")
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}"
-D "CMAKE_MAKE_PROGRAM:FILE=${CMAKE_MAKE_PROGRAM}"
.
RESULT_VARIABLE result
${OUTPUT_QUIET}
WORKING_DIRECTORY "${DL_ARGS_DOWNLOAD_DIR}"
)
if(result)
message(FATAL_ERROR "CMake step for ${DL_ARGS_PROJ} failed: ${result}")
endif()
execute_process(COMMAND ${CMAKE_COMMAND} --build .
RESULT_VARIABLE result
${OUTPUT_QUIET}
WORKING_DIRECTORY "${DL_ARGS_DOWNLOAD_DIR}"
)
if(result)
message(FATAL_ERROR "Build step for ${DL_ARGS_PROJ} failed: ${result}")
endif()
endfunction()

View File

@ -1,52 +0,0 @@
#
# Try to find CORK library and include path.
# Once done this will define
#
# CORK_FOUND
# CORK_INCLUDE_DIR
# CORK_LIBRARIES
#
if(NOT CORK_FOUND)
FIND_PATH(CORK_INCLUDE_DIR cork.h
PATHS
${PROJECT_SOURCE_DIR}/../../external/cork/include
${PROJECT_SOURCE_DIR}/../external/cork/include
${PROJECT_SOURCE_DIR}/external/cork/include
/usr/local/include
/usr/X11/include
/usr/include
/opt/local/include
NO_DEFAULT_PATH
)
FIND_LIBRARY( CORK_LIBRARIES NAMES cork
PATHS
${PROJECT_SOURCE_DIR}/../../external/cork/lib/
${PROJECT_SOURCE_DIR}/../external/cork/lib/
${PROJECT_SOURCE_DIR}/external/cork/lib/
/usr/local
/usr/X11
/usr
PATH_SUFFIXES
a
lib64
lib
NO_DEFAULT_PATH
)
SET(CORK_FOUND "NO")
IF (CORK_INCLUDE_DIR AND CORK_LIBRARIES)
SET(CORK_FOUND "YES")
ENDIF (CORK_INCLUDE_DIR AND CORK_LIBRARIES)
if(CORK_FOUND)
message(STATUS "Found CORK: ${CORK_INCLUDE_DIR}")
else(CORK_FOUND)
if (NOT CORK_FIND_QUIETLY)
message(FATAL_ERROR "could NOT find CORK")
endif (NOT CORK_FIND_QUIETLY)
endif(CORK_FOUND)
endif(NOT CORK_FOUND)

File diff suppressed because it is too large Load Diff

View File

@ -1,43 +0,0 @@
#
# Try to find MOSEK
# Once done this will define
#
# MOSEK_FOUND - system has MOSEK
# MOSEK_INCLUDE_DIRS - the MOSEK include directories
# MOSEK_LIBRARIES - Link these to use MOSEK
#
# Hardcoded search paths
set(SEARCH_PATHS
${CMAKE_SOURCE_DIR}/mosek/9.2/tools/platform/osx64x86/
/usr/local/mosek/7/tools/platform/osx64x86/
/usr/local/mosek/8/tools/platform/osx64x86/
/usr/local/mosek/9.2/tools/platform/osx64x86/
/opt/mosek/7/tools/platform/linux64x86/
)
find_path(MOSEK_INCLUDE_DIR mosek.h
PATHS ${SEARCH_PATHS}
PATH_SUFFIXES h
)
set(MOSEK_LIBRARIES)
find_library(MOSEK_LIBRARIES NAMES mosek64
HINT
"${MOSEK_INCLUDE_DIR}"
"${MOSEK_INCLUDE_DIR}/../bin"
"${MOSEK_INCLUDE_DIR}/lib"
PATHS
${SEARCH_PATHS}
NO_DEFAULT_PATH
PATH_SUFFIXES a bin lib dylib)
# Check that Mosek was successfully found
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(
MOSEK DEFAULT_MSG MOSEK_LIBRARIES MOSEK_INCLUDE_DIR
)
set(MOSEK_INCLUDE_DIRS ${MOSEK_INCLUDE_DIR})
# Hide variables from CMake-Gui options
mark_as_advanced(MOSEK_LIBRARIES MOSEK_INCLUDE_DIRS MOSEK_INCLUDE_DIR)

View File

@ -1,540 +0,0 @@
# Copyright (c) 2013-2018, Ruslan Baratov
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice,
# this list of conditions and the following disclaimer in the documentation
# and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
# OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# This is a gate file to Hunter package manager.
# Include this file using `include` command and add package you need, example:
#
# cmake_minimum_required(VERSION 3.2)
#
# include("cmake/HunterGate.cmake")
# HunterGate(
# URL "https://github.com/path/to/hunter/archive.tar.gz"
# SHA1 "798501e983f14b28b10cda16afa4de69eee1da1d"
# )
#
# project(MyProject)
#
# hunter_add_package(Foo)
# hunter_add_package(Boo COMPONENTS Bar Baz)
#
# Projects:
# * https://github.com/hunter-packages/gate/
# * https://github.com/ruslo/hunter
option(HUNTER_ENABLED "Enable Hunter package manager support" ON)
if(HUNTER_ENABLED)
if(CMAKE_VERSION VERSION_LESS "3.2")
message(
FATAL_ERROR
"At least CMake version 3.2 required for Hunter dependency management."
" Update CMake or set HUNTER_ENABLED to OFF."
)
endif()
endif()
include(CMakeParseArguments) # cmake_parse_arguments
option(HUNTER_STATUS_PRINT "Print working status" ON)
option(HUNTER_STATUS_DEBUG "Print a lot info" OFF)
option(HUNTER_TLS_VERIFY "Enable/disable TLS certificate checking on downloads" ON)
set(HUNTER_WIKI "https://github.com/ruslo/hunter/wiki")
function(hunter_gate_status_print)
if(HUNTER_STATUS_PRINT OR HUNTER_STATUS_DEBUG)
foreach(print_message ${ARGV})
message(STATUS "[hunter] ${print_message}")
endforeach()
endif()
endfunction()
function(hunter_gate_status_debug)
if(HUNTER_STATUS_DEBUG)
foreach(print_message ${ARGV})
string(TIMESTAMP timestamp)
message(STATUS "[hunter *** DEBUG *** ${timestamp}] ${print_message}")
endforeach()
endif()
endfunction()
function(hunter_gate_wiki wiki_page)
message("------------------------------ WIKI -------------------------------")
message(" ${HUNTER_WIKI}/${wiki_page}")
message("-------------------------------------------------------------------")
message("")
message(FATAL_ERROR "")
endfunction()
function(hunter_gate_internal_error)
message("")
foreach(print_message ${ARGV})
message("[hunter ** INTERNAL **] ${print_message}")
endforeach()
message("[hunter ** INTERNAL **] [Directory:${CMAKE_CURRENT_LIST_DIR}]")
message("")
hunter_gate_wiki("error.internal")
endfunction()
function(hunter_gate_fatal_error)
cmake_parse_arguments(hunter "" "WIKI" "" "${ARGV}")
string(COMPARE EQUAL "${hunter_WIKI}" "" have_no_wiki)
if(have_no_wiki)
hunter_gate_internal_error("Expected wiki")
endif()
message("")
foreach(x ${hunter_UNPARSED_ARGUMENTS})
message("[hunter ** FATAL ERROR **] ${x}")
endforeach()
message("[hunter ** FATAL ERROR **] [Directory:${CMAKE_CURRENT_LIST_DIR}]")
message("")
hunter_gate_wiki("${hunter_WIKI}")
endfunction()
function(hunter_gate_user_error)
hunter_gate_fatal_error(${ARGV} WIKI "error.incorrect.input.data")
endfunction()
function(hunter_gate_self root version sha1 result)
string(COMPARE EQUAL "${root}" "" is_bad)
if(is_bad)
hunter_gate_internal_error("root is empty")
endif()
string(COMPARE EQUAL "${version}" "" is_bad)
if(is_bad)
hunter_gate_internal_error("version is empty")
endif()
string(COMPARE EQUAL "${sha1}" "" is_bad)
if(is_bad)
hunter_gate_internal_error("sha1 is empty")
endif()
string(SUBSTRING "${sha1}" 0 7 archive_id)
if(EXISTS "${root}/cmake/Hunter")
set(hunter_self "${root}")
else()
set(
hunter_self
"${root}/_Base/Download/Hunter/${version}/${archive_id}/Unpacked"
)
endif()
set("${result}" "${hunter_self}" PARENT_SCOPE)
endfunction()
# Set HUNTER_GATE_ROOT cmake variable to suitable value.
function(hunter_gate_detect_root)
# Check CMake variable
string(COMPARE NOTEQUAL "${HUNTER_ROOT}" "" not_empty)
if(not_empty)
set(HUNTER_GATE_ROOT "${HUNTER_ROOT}" PARENT_SCOPE)
hunter_gate_status_debug("HUNTER_ROOT detected by cmake variable")
return()
endif()
# Check environment variable
string(COMPARE NOTEQUAL "$ENV{HUNTER_ROOT}" "" not_empty)
if(not_empty)
set(HUNTER_GATE_ROOT "$ENV{HUNTER_ROOT}" PARENT_SCOPE)
hunter_gate_status_debug("HUNTER_ROOT detected by environment variable")
return()
endif()
# Check HOME environment variable
string(COMPARE NOTEQUAL "$ENV{HOME}" "" result)
if(result)
set(HUNTER_GATE_ROOT "$ENV{HOME}/.hunter" PARENT_SCOPE)
hunter_gate_status_debug("HUNTER_ROOT set using HOME environment variable")
return()
endif()
# Check SYSTEMDRIVE and USERPROFILE environment variable (windows only)
if(WIN32)
string(COMPARE NOTEQUAL "$ENV{SYSTEMDRIVE}" "" result)
if(result)
set(HUNTER_GATE_ROOT "$ENV{SYSTEMDRIVE}/.hunter" PARENT_SCOPE)
hunter_gate_status_debug(
"HUNTER_ROOT set using SYSTEMDRIVE environment variable"
)
return()
endif()
string(COMPARE NOTEQUAL "$ENV{USERPROFILE}" "" result)
if(result)
set(HUNTER_GATE_ROOT "$ENV{USERPROFILE}/.hunter" PARENT_SCOPE)
hunter_gate_status_debug(
"HUNTER_ROOT set using USERPROFILE environment variable"
)
return()
endif()
endif()
hunter_gate_fatal_error(
"Can't detect HUNTER_ROOT"
WIKI "error.detect.hunter.root"
)
endfunction()
function(hunter_gate_download dir)
string(
COMPARE
NOTEQUAL
"$ENV{HUNTER_DISABLE_AUTOINSTALL}"
""
disable_autoinstall
)
if(disable_autoinstall AND NOT HUNTER_RUN_INSTALL)
hunter_gate_fatal_error(
"Hunter not found in '${dir}'"
"Set HUNTER_RUN_INSTALL=ON to auto-install it from '${HUNTER_GATE_URL}'"
"Settings:"
" HUNTER_ROOT: ${HUNTER_GATE_ROOT}"
" HUNTER_SHA1: ${HUNTER_GATE_SHA1}"
WIKI "error.run.install"
)
endif()
string(COMPARE EQUAL "${dir}" "" is_bad)
if(is_bad)
hunter_gate_internal_error("Empty 'dir' argument")
endif()
string(COMPARE EQUAL "${HUNTER_GATE_SHA1}" "" is_bad)
if(is_bad)
hunter_gate_internal_error("HUNTER_GATE_SHA1 empty")
endif()
string(COMPARE EQUAL "${HUNTER_GATE_URL}" "" is_bad)
if(is_bad)
hunter_gate_internal_error("HUNTER_GATE_URL empty")
endif()
set(done_location "${dir}/DONE")
set(sha1_location "${dir}/SHA1")
set(build_dir "${dir}/Build")
set(cmakelists "${dir}/CMakeLists.txt")
hunter_gate_status_debug("Locking directory: ${dir}")
file(LOCK "${dir}" DIRECTORY GUARD FUNCTION)
hunter_gate_status_debug("Lock done")
if(EXISTS "${done_location}")
# while waiting for lock other instance can do all the job
hunter_gate_status_debug("File '${done_location}' found, skip install")
return()
endif()
file(REMOVE_RECURSE "${build_dir}")
file(REMOVE_RECURSE "${cmakelists}")
file(MAKE_DIRECTORY "${build_dir}") # check directory permissions
# Disabling languages speeds up a little bit, reduces noise in the output
# and avoids path too long windows error
file(
WRITE
"${cmakelists}"
"cmake_minimum_required(VERSION 3.2)\n"
"project(HunterDownload LANGUAGES NONE)\n"
"include(ExternalProject)\n"
"ExternalProject_Add(\n"
" Hunter\n"
" URL\n"
" \"${HUNTER_GATE_URL}\"\n"
" URL_HASH\n"
" SHA1=${HUNTER_GATE_SHA1}\n"
" DOWNLOAD_DIR\n"
" \"${dir}\"\n"
" TLS_VERIFY\n"
" ${HUNTER_TLS_VERIFY}\n"
" SOURCE_DIR\n"
" \"${dir}/Unpacked\"\n"
" CONFIGURE_COMMAND\n"
" \"\"\n"
" BUILD_COMMAND\n"
" \"\"\n"
" INSTALL_COMMAND\n"
" \"\"\n"
")\n"
)
if(HUNTER_STATUS_DEBUG)
set(logging_params "")
else()
set(logging_params OUTPUT_QUIET)
endif()
hunter_gate_status_debug("Run generate")
# Need to add toolchain file too.
# Otherwise on Visual Studio + MDD this will fail with error:
# "Could not find an appropriate version of the Windows 10 SDK installed on this machine"
if(EXISTS "${CMAKE_TOOLCHAIN_FILE}")
get_filename_component(absolute_CMAKE_TOOLCHAIN_FILE "${CMAKE_TOOLCHAIN_FILE}" ABSOLUTE)
set(toolchain_arg "-DCMAKE_TOOLCHAIN_FILE=${absolute_CMAKE_TOOLCHAIN_FILE}")
else()
# 'toolchain_arg' can't be empty
set(toolchain_arg "-DCMAKE_TOOLCHAIN_FILE=")
endif()
string(COMPARE EQUAL "${CMAKE_MAKE_PROGRAM}" "" no_make)
if(no_make)
set(make_arg "")
else()
# Test case: remove Ninja from PATH but set it via CMAKE_MAKE_PROGRAM
set(make_arg "-DCMAKE_MAKE_PROGRAM=${CMAKE_MAKE_PROGRAM}")
endif()
execute_process(
COMMAND
"${CMAKE_COMMAND}"
"-H${dir}"
"-B${build_dir}"
"-G${CMAKE_GENERATOR}"
"${toolchain_arg}"
${make_arg}
WORKING_DIRECTORY "${dir}"
RESULT_VARIABLE download_result
${logging_params}
)
if(NOT download_result EQUAL 0)
hunter_gate_internal_error(
"Configure project failed."
"To reproduce the error run: ${CMAKE_COMMAND} -H${dir} -B${build_dir} -G${CMAKE_GENERATOR} ${toolchain_arg} ${make_arg}"
"In directory ${dir}"
)
endif()
hunter_gate_status_print(
"Initializing Hunter workspace (${HUNTER_GATE_SHA1})"
" ${HUNTER_GATE_URL}"
" -> ${dir}"
)
execute_process(
COMMAND "${CMAKE_COMMAND}" --build "${build_dir}"
WORKING_DIRECTORY "${dir}"
RESULT_VARIABLE download_result
${logging_params}
)
if(NOT download_result EQUAL 0)
hunter_gate_internal_error("Build project failed")
endif()
file(REMOVE_RECURSE "${build_dir}")
file(REMOVE_RECURSE "${cmakelists}")
file(WRITE "${sha1_location}" "${HUNTER_GATE_SHA1}")
file(WRITE "${done_location}" "DONE")
hunter_gate_status_debug("Finished")
endfunction()
# Must be a macro so master file 'cmake/Hunter' can
# apply all variables easily just by 'include' command
# (otherwise PARENT_SCOPE magic needed)
macro(HunterGate)
if(HUNTER_GATE_DONE)
# variable HUNTER_GATE_DONE set explicitly for external project
# (see `hunter_download`)
set_property(GLOBAL PROPERTY HUNTER_GATE_DONE YES)
endif()
# First HunterGate command will init Hunter, others will be ignored
get_property(_hunter_gate_done GLOBAL PROPERTY HUNTER_GATE_DONE SET)
if(NOT HUNTER_ENABLED)
# Empty function to avoid error "unknown function"
function(hunter_add_package)
endfunction()
set(
_hunter_gate_disabled_mode_dir
"${CMAKE_CURRENT_LIST_DIR}/cmake/Hunter/disabled-mode"
)
if(EXISTS "${_hunter_gate_disabled_mode_dir}")
hunter_gate_status_debug(
"Adding \"disabled-mode\" modules: ${_hunter_gate_disabled_mode_dir}"
)
list(APPEND CMAKE_PREFIX_PATH "${_hunter_gate_disabled_mode_dir}")
endif()
elseif(_hunter_gate_done)
hunter_gate_status_debug("Secondary HunterGate (use old settings)")
hunter_gate_self(
"${HUNTER_CACHED_ROOT}"
"${HUNTER_VERSION}"
"${HUNTER_SHA1}"
_hunter_self
)
include("${_hunter_self}/cmake/Hunter")
else()
set(HUNTER_GATE_LOCATION "${CMAKE_CURRENT_SOURCE_DIR}")
string(COMPARE NOTEQUAL "${PROJECT_NAME}" "" _have_project_name)
if(_have_project_name)
hunter_gate_fatal_error(
"Please set HunterGate *before* 'project' command. "
"Detected project: ${PROJECT_NAME}"
WIKI "error.huntergate.before.project"
)
endif()
cmake_parse_arguments(
HUNTER_GATE "LOCAL" "URL;SHA1;GLOBAL;FILEPATH" "" ${ARGV}
)
string(COMPARE EQUAL "${HUNTER_GATE_SHA1}" "" _empty_sha1)
string(COMPARE EQUAL "${HUNTER_GATE_URL}" "" _empty_url)
string(
COMPARE
NOTEQUAL
"${HUNTER_GATE_UNPARSED_ARGUMENTS}"
""
_have_unparsed
)
string(COMPARE NOTEQUAL "${HUNTER_GATE_GLOBAL}" "" _have_global)
string(COMPARE NOTEQUAL "${HUNTER_GATE_FILEPATH}" "" _have_filepath)
if(_have_unparsed)
hunter_gate_user_error(
"HunterGate unparsed arguments: ${HUNTER_GATE_UNPARSED_ARGUMENTS}"
)
endif()
if(_empty_sha1)
hunter_gate_user_error("SHA1 suboption of HunterGate is mandatory")
endif()
if(_empty_url)
hunter_gate_user_error("URL suboption of HunterGate is mandatory")
endif()
if(_have_global)
if(HUNTER_GATE_LOCAL)
hunter_gate_user_error("Unexpected LOCAL (already has GLOBAL)")
endif()
if(_have_filepath)
hunter_gate_user_error("Unexpected FILEPATH (already has GLOBAL)")
endif()
endif()
if(HUNTER_GATE_LOCAL)
if(_have_global)
hunter_gate_user_error("Unexpected GLOBAL (already has LOCAL)")
endif()
if(_have_filepath)
hunter_gate_user_error("Unexpected FILEPATH (already has LOCAL)")
endif()
endif()
if(_have_filepath)
if(_have_global)
hunter_gate_user_error("Unexpected GLOBAL (already has FILEPATH)")
endif()
if(HUNTER_GATE_LOCAL)
hunter_gate_user_error("Unexpected LOCAL (already has FILEPATH)")
endif()
endif()
hunter_gate_detect_root() # set HUNTER_GATE_ROOT
# Beautify path, fix probable problems with windows path slashes
get_filename_component(
HUNTER_GATE_ROOT "${HUNTER_GATE_ROOT}" ABSOLUTE
)
hunter_gate_status_debug("HUNTER_ROOT: ${HUNTER_GATE_ROOT}")
if(NOT HUNTER_ALLOW_SPACES_IN_PATH)
string(FIND "${HUNTER_GATE_ROOT}" " " _contain_spaces)
if(NOT _contain_spaces EQUAL -1)
hunter_gate_fatal_error(
"HUNTER_ROOT (${HUNTER_GATE_ROOT}) contains spaces."
"Set HUNTER_ALLOW_SPACES_IN_PATH=ON to skip this error"
"(Use at your own risk!)"
WIKI "error.spaces.in.hunter.root"
)
endif()
endif()
string(
REGEX
MATCH
"[0-9]+\\.[0-9]+\\.[0-9]+[-_a-z0-9]*"
HUNTER_GATE_VERSION
"${HUNTER_GATE_URL}"
)
string(COMPARE EQUAL "${HUNTER_GATE_VERSION}" "" _is_empty)
if(_is_empty)
set(HUNTER_GATE_VERSION "unknown")
endif()
hunter_gate_self(
"${HUNTER_GATE_ROOT}"
"${HUNTER_GATE_VERSION}"
"${HUNTER_GATE_SHA1}"
_hunter_self
)
set(_master_location "${_hunter_self}/cmake/Hunter")
if(EXISTS "${HUNTER_GATE_ROOT}/cmake/Hunter")
# Hunter downloaded manually (e.g. by 'git clone')
set(_unused "xxxxxxxxxx")
set(HUNTER_GATE_SHA1 "${_unused}")
set(HUNTER_GATE_VERSION "${_unused}")
else()
get_filename_component(_archive_id_location "${_hunter_self}/.." ABSOLUTE)
set(_done_location "${_archive_id_location}/DONE")
set(_sha1_location "${_archive_id_location}/SHA1")
# Check Hunter already downloaded by HunterGate
if(NOT EXISTS "${_done_location}")
hunter_gate_download("${_archive_id_location}")
endif()
if(NOT EXISTS "${_done_location}")
hunter_gate_internal_error("hunter_gate_download failed")
endif()
if(NOT EXISTS "${_sha1_location}")
hunter_gate_internal_error("${_sha1_location} not found")
endif()
file(READ "${_sha1_location}" _sha1_value)
string(COMPARE EQUAL "${_sha1_value}" "${HUNTER_GATE_SHA1}" _is_equal)
if(NOT _is_equal)
hunter_gate_internal_error(
"Short SHA1 collision:"
" ${_sha1_value} (from ${_sha1_location})"
" ${HUNTER_GATE_SHA1} (HunterGate)"
)
endif()
if(NOT EXISTS "${_master_location}")
hunter_gate_user_error(
"Master file not found:"
" ${_master_location}"
"try to update Hunter/HunterGate"
)
endif()
endif()
include("${_master_location}")
set_property(GLOBAL PROPERTY HUNTER_GATE_DONE YES)
endif()
endmacro()

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@ -1,198 +0,0 @@
################################################################################
include(DownloadProject)
# With CMake 3.8 and above, we can hide warnings about git being in a
# detached head by passing an extra GIT_CONFIG option.
set(LIBIGL_EXTRA_OPTIONS TLS_VERIFY OFF)
if(NOT (${CMAKE_VERSION} VERSION_LESS "3.8.0"))
list(APPEND LIBIGL_EXTRA_OPTIONS GIT_CONFIG advice.detachedHead=false)
endif()
# On CMake 3.6.3 and above, there is an option to use shallow clones of git repositories.
# The shallow clone option only works with real tags, not SHA1, so we use a separate option.
set(LIBIGL_BRANCH_OPTIONS)
if(NOT (${CMAKE_VERSION} VERSION_LESS "3.6.3"))
# Disabled for now until we can make sure that it has no adverse effects
# (Downside is that the eigen mirror is huge again)
# list(APPEND LIBIGL_BRANCH_OPTIONS GIT_SHALLOW 1)
endif()
option(LIBIGL_SKIP_DOWNLOAD "Skip downloading external libraries" OFF)
# Shortcut functions
function(igl_download_project_aux name source)
if(NOT LIBIGL_SKIP_DOWNLOAD)
download_project(
PROJ ${name}
SOURCE_DIR "${source}"
DOWNLOAD_DIR "${LIBIGL_EXTERNAL}/.cache/${name}"
QUIET
${LIBIGL_EXTRA_OPTIONS}
${ARGN}
)
endif()
endfunction()
function(igl_download_project name)
igl_download_project_aux(${name} "${LIBIGL_EXTERNAL}/${name}" ${ARGN})
endfunction()
################################################################################
## CGAL
function(igl_download_cgal)
igl_download_project(cgal
GIT_REPOSITORY https://github.com/CGAL/cgal.git
GIT_TAG f7c3c8212b56c0d6dae63787efc99093f4383415
)
endfunction()
## CoMISo
function(igl_download_comiso)
igl_download_project(CoMISo
GIT_REPOSITORY https://github.com/libigl/CoMISo.git
GIT_TAG d60aa4759fba76b0b793b1efb090b7a771dd7c56
)
endfunction()
## Cork
function(igl_download_cork)
igl_download_project(cork
GIT_REPOSITORY https://github.com/libigl/cork.git
GIT_TAG 27ad8a285838f5a480d856429e39d3d56d4338f9
)
endfunction()
## Eigen
set(LIBIGL_EIGEN_VERSION 3.3.7 CACHE STRING "Default version of Eigen used by libigl.")
function(igl_download_eigen)
igl_download_project(eigen
GIT_REPOSITORY https://gitlab.com/libeigen/eigen.git
GIT_TAG ${LIBIGL_EIGEN_VERSION}
${LIBIGL_BRANCH_OPTIONS}
)
endfunction()
## Embree
function(igl_download_embree)
igl_download_project(embree
GIT_REPOSITORY https://github.com/embree/embree.git
GIT_TAG v3.12.1
${LIBIGL_BRANCH_OPTIONS}
)
endfunction()
## glad
function(igl_download_glad)
igl_download_project(glad
GIT_REPOSITORY https://github.com/libigl/libigl-glad.git
GIT_TAG 09b4969c56779f7ddf8e6176ec1873184aec890f
)
endfunction()
## GLFW
function(igl_download_glfw)
igl_download_project(glfw
GIT_REPOSITORY https://github.com/glfw/glfw.git
GIT_TAG 3327050ca66ad34426a82c217c2d60ced61526b7
${LIBIGL_BRANCH_OPTIONS}
)
endfunction()
## ImGui
function(igl_download_imgui)
igl_download_project(imgui
GIT_REPOSITORY https://github.com/ocornut/imgui.git
GIT_TAG 61b19489f1ba35934d9114c034b24eb5bff149e7 # 1.81 + patch for #1669
${LIBIGL_BRANCH_OPTIONS}
)
igl_download_project(libigl-imgui
GIT_REPOSITORY https://github.com/libigl/libigl-imgui.git
GIT_TAG 7e1053e750b0f4c129b046f4e455243cb7f804f3
)
endfunction()
## ImGuizmo
function(igl_download_imguizmo)
igl_download_project(imguizmo
GIT_REPOSITORY https://github.com/CedricGuillemet/ImGuizmo.git
GIT_TAG a23567269f6617342bcc112394bdad937b54b2d7
${LIBIGL_BRANCH_OPTIONS}
)
endfunction()
## pybind11
function(igl_download_pybind11)
igl_download_project(pybind11
GIT_REPOSITORY https://github.com/pybind/pybind11.git
GIT_TAG 2d0507db43cd5a117f7843e053b17dffca114107
)
endfunction()
## stb_image
function(igl_download_stb)
igl_download_project(stb
GIT_REPOSITORY https://github.com/libigl/libigl-stb.git
GIT_TAG cd0fa3fcd90325c83be4d697b00214e029f94ca3
)
endfunction()
## TetGen
function(igl_download_tetgen)
igl_download_project(tetgen
GIT_REPOSITORY https://github.com/jdumas/tetgen.git
GIT_TAG c63e7a6434652b8a2065c835bd9d6d298db1a0bc
)
endfunction()
## TinyXML
function(igl_download_tinyxml2)
igl_download_project(tinyxml2
GIT_REPOSITORY https://github.com/leethomason/tinyxml2.git
GIT_TAG d175e9de0be0d4db75d0a8cf065599a435a87eb6
)
endfunction()
## Triangle
function(igl_download_triangle)
igl_download_project(triangle
GIT_REPOSITORY https://github.com/libigl/triangle.git
GIT_TAG 5a70326574b34d6a51d9eaf6a9f78813657ee108
)
endfunction()
## Catch2
function(igl_download_catch2)
igl_download_project(catch2
GIT_REPOSITORY https://github.com/catchorg/Catch2.git
GIT_TAG v2.11.0
)
endfunction()
## Predicates
function(igl_download_predicates)
igl_download_project(predicates
GIT_REPOSITORY https://github.com/libigl/libigl-predicates.git
GIT_TAG 488242fa2b1f98a9c5bd1441297fb4a99a6a9ae4
)
endfunction()
################################################################################
## Test data
function(igl_download_test_data)
igl_download_project_aux(test_data
"${LIBIGL_EXTERNAL}/../tests/data"
GIT_REPOSITORY https://github.com/libigl/libigl-tests-data
GIT_TAG 19cedf96d70702d8b3a83eb27934780c542356fe
)
endfunction()
## Tutorial data
function(igl_download_tutorial_data)
igl_download_project_aux(tutorial_data
"${LIBIGL_EXTERNAL}/../tutorial/data"
GIT_REPOSITORY https://github.com/libigl/libigl-tutorial-data
GIT_TAG c1f9ede366d02e3531ecbaec5e3769312f31cccd
)
endfunction()

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@ -1,118 +0,0 @@
# Sort projects inside the solution
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
function(igl_folder_targets FOLDER_NAME)
foreach(target IN ITEMS ${ARGN})
if(TARGET ${target})
get_target_property(TYPE ${target} TYPE)
if(NOT (TYPE STREQUAL "INTERFACE_LIBRARY"))
set_target_properties(${target} PROPERTIES FOLDER "${FOLDER_NAME}")
endif()
endif()
endforeach()
endfunction()
function(igl_set_folders)
igl_folder_targets("ThirdParty/Embree"
algorithms
embree
lexers
math
simd
sys
tasking
)
igl_folder_targets("ThirdParty"
CoMISo
glad
glfw
imgui
predicates
tetgen
tinyxml2
triangle
)
igl_folder_targets("Libigl"
igl
igl_comiso
igl_embree
igl_opengl
igl_opengl_glfw
igl_opengl_glfw_imgui
igl_png
igl_predicates
igl_stb_image
igl_tetgen
igl_triangle
igl_xml
)
igl_folder_targets("Unit Tests"
libigl_tests
)
igl_folder_targets("Tutorials"
101_FileIO_bin
102_DrawMesh_bin
103_Events_bin
104_Colors_bin
105_Overlays_bin
106_ViewerMenu_bin
107_MultipleMeshes_bin
108_MultipleViews_bin
201_Normals_bin
202_GaussianCurvature_bin
203_CurvatureDirections_bin
204_Gradient_bin
205_Laplacian_bin
206_GeodesicDistance_bin
301_Slice_bin
302_Sort_bin
303_LaplaceEquation_bin
304_LinearEqualityConstraints_bin
305_QuadraticProgramming_bin
306_EigenDecomposition_bin
401_BiharmonicDeformation_bin
402_PolyharmonicDeformation_bin
403_BoundedBiharmonicWeights_bin
404_DualQuaternionSkinning_bin
405_AsRigidAsPossible_bin
406_FastAutomaticSkinningTransformations_bin
407_BiharmonicCoordinates_bin
408_DirectDeltaMush_bin
501_HarmonicParam_bin
502_LSCMParam_bin
503_ARAPParam_bin
504_NRosyDesign_bin
505_MIQ_bin
506_FrameField_bin
507_Planarization_bin
601_Serialization_bin
604_Triangle_bin
605_Tetgen_bin
606_AmbientOcclusion_bin
607_ScreenCapture_bin
701_Statistics_bin
702_WindingNumber_bin
703_Decimation_bin
704_SignedDistance_bin
705_MarchingCubes_bin
706_FacetOrientation_bin
707_SweptVolume_bin
708_Picking_bin
709_SLIM_bin
710_SCAF_bin
711_Subdivision_bin
712_DataSmoothing_bin
713_ShapeUp_bin
714_MarchingTets_bin
715_MeshImplicitFunction_bin
716_HeatGeodesics_bin
718_IterativeClosestPoint_bin
719_ExplodedView_bin
)
endfunction()

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@ -1,26 +0,0 @@
if(MSVC)
option(IGL_STATIC_RUNTIME "Use libigl with the static MSVC runtime." OFF)
if(IGL_STATIC_RUNTIME)
message(STATUS "MSVC -> forcing use of statically-linked runtime.")
foreach(config ${CMAKE_CONFIGURATION_TYPES})
string(TOUPPER ${config} config)
string(REPLACE /MD /MT CMAKE_C_FLAGS_${config} "${CMAKE_C_FLAGS_${config}}")
string(REPLACE /MD /MT CMAKE_CXX_FLAGS_${config} "${CMAKE_CXX_FLAGS_${config}}")
endforeach()
string(REPLACE "/MDd" "/MTd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
else()
message(STATUS "MSVC -> forcing use of dynamically-linked runtime.")
foreach(config ${CMAKE_CONFIGURATION_TYPES})
string(TOUPPER ${config} config)
string(REPLACE /MT /MD CMAKE_C_FLAGS_${config} "${CMAKE_C_FLAGS_${config}}")
string(REPLACE /MT /MD CMAKE_CXX_FLAGS_${config} "${CMAKE_CXX_FLAGS_${config}}")
endforeach()
string(REPLACE "/MTd" "/MDd" CMAKE_CXX_FLAGS_DEBUG ${CMAKE_CXX_FLAGS_DEBUG})
endif()
# https://github.com/mozilla/sccache/issues/242
if(CMAKE_CXX_COMPILER_LAUNCHER STREQUAL "sccache")
string(REGEX REPLACE "/Z[iI7]" "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /Z7")
endif()
endif()

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@ -1,151 +0,0 @@
# OS X requires a Mach-O dynamic library to have a baked "install name", that is used by other modules to link to it. Depending
# on how the library is built, the install name is not always an absolute path, nor necessarily the same as the name of the
# library file itself. This macro takes as input the name of a target, and a list of libraries that it links to (the output of
# FIND_PACKAGE or FIND_LIBRARY calls), and generates a set of custom, post-build commands that, for each linked dylib, changes
# the name the target uses to refer to it with a fully-qualified (absolute) version of the library's own install name. This
# helps ensure that the target can be used from any location while still being able to locate the linked dynamic libraries.
#
# Note that this script does NOT handle the case when a linked library itself refers to another library using a non-absolute
# name (Boost is a notorious example). To avoid such issues, it is recommended to use a static library instead of a shared one
# in a non-standard location. Alternatively, set DYLD_LIBRARY_PATH to include these non-standard locations when running the
# program (not recommended).
#
# Author: Siddhartha Chaudhuri, 2009.
#
# Set the minimum required CMake version
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
# See cmake --help-policy CMP0011 for details on this one
IF(POLICY CMP0011)
CMAKE_POLICY(SET CMP0011 NEW)
ENDIF(POLICY CMP0011)
# See cmake --help-policy CMP0026 for details on this one
IF(POLICY CMP0026)
CMAKE_POLICY(SET CMP0026 NEW)
ENDIF(POLICY CMP0026)
# See cmake --help-policy CMP0045 for details on this one
IF(POLICY CMP0045)
CMAKE_POLICY(SET CMP0045 NEW)
ENDIF(POLICY CMP0045)
MACRO(OSX_FIX_DYLIB_REFERENCES target libraries)
IF(APPLE)
SET(OFIN_${target}_RPATHS )
FOREACH(OFIN_${target}_Library ${libraries})
IF(${OFIN_${target}_Library} MATCHES "[.]dylib$"
OR ${OFIN_${target}_Library} MATCHES "[.]framework/.+")
# Resolve symlinks and get absolute location
GET_FILENAME_COMPONENT(OFIN_${target}_LibraryAbsolute ${OFIN_${target}_Library} ABSOLUTE)
# Get the baked install name of the library
EXECUTE_PROCESS(COMMAND otool -D ${OFIN_${target}_LibraryAbsolute}
OUTPUT_VARIABLE OFIN_${target}_LibraryInstallNameOutput
OUTPUT_STRIP_TRAILING_WHITESPACE)
STRING(REGEX REPLACE "[\r\n]" " " OFIN_${target}_LibraryInstallNameOutput ${OFIN_${target}_LibraryInstallNameOutput})
SEPARATE_ARGUMENTS(OFIN_${target}_LibraryInstallNameOutput)
LIST(GET OFIN_${target}_LibraryInstallNameOutput 1 OFIN_${target}_LibraryInstallName)
IF(${OFIN_${target}_LibraryInstallName} MATCHES "^[@]rpath/")
# Ideally, we want to eliminate the longest common suffix of the install name and the absolute path. Whatever's left
# will be the desired rpath. But this is difficult to do (especially if there are naming variations, e.g.
# "Versions/Current" vs "Versions/5" is a common culprit). So we'll add various candidate rpaths and hope at least one
# is correct.
# Typically, the rpath to a library within a framework looks like this:
# @rpath/A.framework/Versions/5/libFoo.dylib
#
# Hence, we'll extract for the path unit immediately following the @rpath (in this case A.framework) and then look for
# it in the library's actual path. Everything before this location will be put in the rpath.
SET(OFIN_${target}_PathPrefix ${OFIN_${target}_LibraryInstallName})
SET(OFIN_${target}_RpathFirstChild )
WHILE(NOT OFIN_${target}_PathPrefix STREQUAL "@rpath")
GET_FILENAME_COMPONENT(OFIN_${target}_RpathFirstChild ${OFIN_${target}_PathPrefix} NAME)
GET_FILENAME_COMPONENT(OFIN_${target}_PathPrefix ${OFIN_${target}_PathPrefix} PATH)
IF(NOT OFIN_${target}_PathPrefix) # should never happen but just in case
BREAK()
ENDIF(NOT OFIN_${target}_PathPrefix)
IF(OFIN_${target}_PathPrefix STREQUAL "/") # should never happen but just in case
BREAK()
ENDIF(OFIN_${target}_PathPrefix STREQUAL "/")
ENDWHILE(NOT OFIN_${target}_PathPrefix STREQUAL "@rpath")
IF(OFIN_${target}_RpathFirstChild)
SET(OFIN_${target}_PathPrefix ${OFIN_${target}_LibraryAbsolute})
SET(OFIN_${target}_PathUnit )
WHILE(NOT OFIN_${target}_PathUnit STREQUAL ${OFIN_${target}_RpathFirstChild})
GET_FILENAME_COMPONENT(OFIN_${target}_PathUnit ${OFIN_${target}_PathPrefix} NAME)
GET_FILENAME_COMPONENT(OFIN_${target}_PathPrefix ${OFIN_${target}_PathPrefix} PATH)
IF(NOT OFIN_${target}_PathPrefix)
BREAK()
ENDIF(NOT OFIN_${target}_PathPrefix)
IF(OFIN_${target}_PathPrefix STREQUAL "/")
BREAK()
ENDIF(OFIN_${target}_PathPrefix STREQUAL "/")
ENDWHILE(NOT OFIN_${target}_PathUnit STREQUAL ${OFIN_${target}_RpathFirstChild})
IF(OFIN_${target}_PathPrefix)
SET(OFIN_${target}_RPATHS ${OFIN_${target}_RPATHS} "${OFIN_${target}_PathPrefix}")
ENDIF(OFIN_${target}_PathPrefix)
ENDIF(OFIN_${target}_RpathFirstChild)
# Add the directory containing the library
GET_FILENAME_COMPONENT(OFIN_${target}_LibraryAbsolutePath ${OFIN_${target}_LibraryAbsolute} PATH)
SET(OFIN_${target}_RPATHS ${OFIN_${target}_RPATHS} "${OFIN_${target}_LibraryAbsolutePath}")
# Add paths specified as library search prefixes
FOREACH(prefix ${CMAKE_PREFIX_PATH})
SET(OFIN_${target}_RPATHS ${OFIN_${target}_RPATHS} "${CMAKE_PREFIX_PATH}")
SET(OFIN_${target}_RPATHS ${OFIN_${target}_RPATHS} "${CMAKE_PREFIX_PATH}/lib")
ENDFOREACH()
ELSEIF(NOT ${OFIN_${target}_LibraryInstallName} MATCHES "^[@/]") # just a relative path
# Replace the unqualified filename, if it appears, with the absolute location, either by directly changing the path or
# by editing the rpath
# -- handle the case when the actual filename is baked in
GET_FILENAME_COMPONENT(OFIN_${target}_LibraryFilename ${OFIN_${target}_LibraryAbsolute} NAME)
ADD_CUSTOM_COMMAND(TARGET ${target} POST_BUILD
COMMAND install_name_tool
ARGS -change
${OFIN_${target}_LibraryFilename}
${OFIN_${target}_LibraryAbsolute}
$<TARGET_FILE:${target}>)
# -- handle the case when the install name is baked in
ADD_CUSTOM_COMMAND(TARGET ${target} POST_BUILD
COMMAND install_name_tool
ARGS -change
${OFIN_${target}_LibraryInstallName}
${OFIN_${target}_LibraryAbsolute}
$<TARGET_FILE:${target}>)
ENDIF()
ENDIF()
ENDFOREACH(OFIN_${target}_Library)
# Add the collected rpaths
IF(OFIN_${target}_RPATHS)
LIST(REMOVE_DUPLICATES OFIN_${target}_RPATHS)
FOREACH(rpath ${OFIN_${target}_RPATHS})
ADD_CUSTOM_COMMAND(TARGET ${target} POST_BUILD
COMMAND bash
ARGS -c "install_name_tool -add_rpath '${rpath}' '$<TARGET_FILE:${target}>' > /dev/null 2>&1 || true"
VERBATIM)
ENDFOREACH()
ENDIF()
ENDIF()
ENDMACRO(OSX_FIX_DYLIB_REFERENCES)

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@ -1,8 +0,0 @@
# This is a conda environment that can be used to compile libigl with CGAL on Windows
# Only boost is required to be installed on the system, CGAL is automatically downloaded
# by CMake and is built with libigl.
name: libigl-cgal
channels:
- conda-forge
dependencies:
- boost-cpp=1.65.0

View File

@ -1,31 +0,0 @@
@PACKAGE_INIT@
include(${CMAKE_CURRENT_LIST_DIR}/libigl-export.cmake)
# Check if Eigen3 target is avaiable, if not try to locate it
# with find_package.
message(STATUS "[libigl] Looking for Eigen3")
if (NOT TARGET Eigen3::Eigen)
# Try if Eigen3 can be found with find_package
find_package(Eigen3 CONFIG REQUIRED)
endif()
if (TARGET igl::core)
if (TARGET Eigen3::Eigen)
# Inject dependency
set_target_properties(igl::core PROPERTIES INTERFACE_LINK_LIBRARIES Eigen3::Eigen)
set(libigl_core_FOUND TRUE)
endif()
endif()
if (TARGET igl::common)
if (TARGET Eigen3::Eigen)
# Inject dependency
set_target_properties(igl::common PROPERTIES INTERFACE_LINK_LIBRARIES Eigen3::Eigen)
set(libigl_common_FOUND TRUE)
endif()
endif()
check_required_components(libigl)

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@ -1,577 +0,0 @@
cmake_minimum_required(VERSION 3.8)
# https://github.com/libigl/libigl/issues/751
# http://lists.llvm.org/pipermail/llvm-commits/Week-of-Mon-20160425/351643.html
if(APPLE)
if(NOT CMAKE_LIBTOOL)
find_program(CMAKE_LIBTOOL NAMES libtool)
endif()
if(CMAKE_LIBTOOL)
set(CMAKE_LIBTOOL ${CMAKE_LIBTOOL} CACHE PATH "libtool executable")
message(STATUS "Found libtool - ${CMAKE_LIBTOOL}")
get_property(languages GLOBAL PROPERTY ENABLED_LANGUAGES)
foreach(lang ${languages})
# Added -c
set(CMAKE_${lang}_CREATE_STATIC_LIBRARY
"${CMAKE_LIBTOOL} -c -static -o <TARGET> <LINK_FLAGS> <OBJECTS> ")
endforeach()
endif()
endif()
### Available options ###
option(LIBIGL_USE_STATIC_LIBRARY "Use libigl as static library" OFF)
option(LIBIGL_WITH_CGAL "Use CGAL" OFF)
option(LIBIGL_WITH_COMISO "Use CoMiso" OFF)
option(LIBIGL_WITH_CORK "Use Cork" OFF)
option(LIBIGL_WITH_EMBREE "Use Embree" OFF)
option(LIBIGL_WITH_MATLAB "Use Matlab" OFF)
option(LIBIGL_WITH_MOSEK "Use MOSEK" OFF)
option(LIBIGL_WITH_OPENGL "Use OpenGL" OFF)
option(LIBIGL_WITH_OPENGL_GLFW "Use GLFW" OFF)
option(LIBIGL_WITH_OPENGL_GLFW_IMGUI "Use ImGui" OFF)
option(LIBIGL_WITH_PNG "Use PNG" OFF)
option(LIBIGL_WITH_TETGEN "Use Tetgen" OFF)
option(LIBIGL_WITH_TRIANGLE "Use Triangle" OFF)
option(LIBIGL_WITH_PREDICATES "Use exact predicates" OFF)
option(LIBIGL_WITH_XML "Use XML" OFF)
option(LIBIGL_WITHOUT_COPYLEFT "Disable Copyleft libraries" OFF)
option(LIBIGL_EXPORT_TARGETS "Export libigl CMake targets" OFF)
if(LIBIGL_BUILD_PYTHON)
message(FATAL_ERROR "Python bindings have been removed in this version. Please use an older version of libigl, or wait for the new bindings to be released.")
endif()
################################################################################
### Configuration
set(LIBIGL_ROOT "${CMAKE_CURRENT_LIST_DIR}/..")
set(LIBIGL_SOURCE_DIR "${LIBIGL_ROOT}/include")
set(LIBIGL_EXTERNAL "${LIBIGL_ROOT}/external")
# Dependencies are linked as INTERFACE targets unless libigl is compiled as a static library
if(LIBIGL_USE_STATIC_LIBRARY)
set(IGL_SCOPE PUBLIC)
else()
set(IGL_SCOPE INTERFACE)
endif()
# Download and update 3rdparty libraries
list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR})
include(LibiglDownloadExternal)
# Provides igl_set_folders() to set folders for Visual Studio/Xcode
include(LibiglFolders)
################################################################################
### IGL Common
################################################################################
add_library(igl_common INTERFACE)
target_include_directories(igl_common SYSTEM INTERFACE
$<BUILD_INTERFACE:${LIBIGL_SOURCE_DIR}>
$<INSTALL_INTERFACE:include>
)
# Export igl_common as igl::common
set_property(TARGET igl_common PROPERTY EXPORT_NAME igl::common)
if(LIBIGL_USE_STATIC_LIBRARY)
target_compile_definitions(igl_common INTERFACE -DIGL_STATIC_LIBRARY)
endif()
# Transitive C++11 flags
include(CXXFeatures)
target_compile_features(igl_common INTERFACE ${CXX11_FEATURES})
# Other compilation flags
if(MSVC)
# Enable parallel compilation for Visual Studio
target_compile_options(igl_common INTERFACE /MP /bigobj)
target_compile_definitions(igl_common INTERFACE -DNOMINMAX)
endif()
# Controls whether to use the static MSVC runtime or not
include(LibiglWindows)
if(BUILD_SHARED_LIBS)
# Generate position independent code
set_target_properties(igl_common PROPERTIES INTERFACE_POSITION_INDEPENDENT_CODE ON)
endif()
if(UNIX AND NOT HUNTER_ENABLED)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fPIC")
endif()
if(HUNTER_ENABLED)
hunter_add_package(Eigen)
find_package(Eigen3 CONFIG REQUIRED)
endif()
# Eigen
if(NOT TARGET Eigen3::Eigen)
igl_download_eigen()
add_library(igl_eigen INTERFACE)
target_include_directories(igl_eigen SYSTEM INTERFACE
$<BUILD_INTERFACE:${LIBIGL_EXTERNAL}/eigen>
$<INSTALL_INTERFACE:include>
)
set_property(TARGET igl_eigen PROPERTY EXPORT_NAME Eigen3::Eigen)
add_library(Eigen3::Eigen ALIAS igl_eigen)
endif()
target_link_libraries(igl_common INTERFACE Eigen3::Eigen)
# C++11 Thread library
find_package(Threads REQUIRED)
target_link_libraries(igl_common INTERFACE ${CMAKE_THREAD_LIBS_INIT})
################################################################################
## CGAL dependencies on Windows: GMP & MPFR
function(igl_download_cgal_deps)
if(WIN32)
igl_download_project(gmp
URL https://cgal.geometryfactory.com/CGAL/precompiled_libs/auxiliary/x64/GMP/5.0.1/gmp-all-CGAL-3.9.zip
URL_MD5 508c1292319c832609329116a8234c9f
)
igl_download_project(mpfr
URL https://cgal.geometryfactory.com/CGAL/precompiled_libs/auxiliary/x64/MPFR/3.0.0/mpfr-all-CGAL-3.9.zip
URL_MD5 48840454eef0ff18730050c05028734b
)
set(ENV{GMP_DIR} "${LIBIGL_EXTERNAL}/gmp")
set(ENV{MPFR_DIR} "${LIBIGL_EXTERNAL}/mpfr")
endif()
endfunction()
################################################################################
function(compile_igl_module module_dir)
string(REPLACE "/" "_" module_name "${module_dir}")
if(module_name STREQUAL "core")
set(module_libname "igl")
else()
set(module_libname "igl_${module_name}")
endif()
if(LIBIGL_USE_STATIC_LIBRARY)
file(GLOB SOURCES_IGL_${module_name}
"${LIBIGL_SOURCE_DIR}/igl/${module_dir}/*.cpp"
"${LIBIGL_SOURCE_DIR}/igl/${module_dir}/*.h*"
)
if(NOT LIBIGL_WITHOUT_COPYLEFT)
file(GLOB COPYLEFT_SOURCES_IGL_${module_name}
"${LIBIGL_SOURCE_DIR}/igl/copyleft/${module_dir}/*.cpp"
"${LIBIGL_SOURCE_DIR}/igl/copyleft/${module_dir}/*.h*"
)
list(APPEND SOURCES_IGL_${module_name} ${COPYLEFT_SOURCES_IGL_${module_name}})
endif()
add_library(${module_libname} STATIC ${SOURCES_IGL_${module_name}} ${ARGN})
if(MSVC)
# Silencing some compile warnings
target_compile_options(${module_libname} PRIVATE
# Type conversion warnings. These can be fixed with some effort and possibly more verbose code.
/wd4267 # conversion from 'size_t' to 'type', possible loss of data
/wd4244 # conversion from 'type1' to 'type2', possible loss of data
/wd4018 # signed/unsigned mismatch
/wd4305 # truncation from 'double' to 'float'
# This one is from template instantiations generated by autoexplicit.sh:
/wd4667 # no function template defined that matches forced instantiation ()
# This one is easy to fix, just need to switch to safe version of C functions
/wd4996 # this function or variable may be unsafe
# This one is when using bools in adjacency matrices
/wd4804 #'+=': unsafe use of type 'bool' in operation
)
endif()
else()
add_library(${module_libname} INTERFACE)
endif()
target_link_libraries(${module_libname} ${IGL_SCOPE} igl_common)
if(NOT module_name STREQUAL "core")
target_link_libraries(${module_libname} ${IGL_SCOPE} igl)
endif()
# Alias target because it looks nicer
message(STATUS "Creating target: igl::${module_name} (${module_libname})")
add_library(igl::${module_name} ALIAS ${module_libname})
# Export as igl::${module_name}
set_property(TARGET ${module_libname} PROPERTY EXPORT_NAME igl::${module_name})
endfunction()
################################################################################
### IGL Core
################################################################################
if(LIBIGL_USE_STATIC_LIBRARY)
file(GLOB SOURCES_IGL
"${LIBIGL_SOURCE_DIR}/igl/*.cpp"
"${LIBIGL_SOURCE_DIR}/igl/*.h*"
"${LIBIGL_SOURCE_DIR}/igl/copyleft/*.cpp"
"${LIBIGL_SOURCE_DIR}/igl/copyleft/*.h*"
)
endif()
compile_igl_module("core" ${SOURCES_IGL})
################################################################################
### Download the python part ###
if(LIBIGL_WITH_PYTHON)
endif()
################################################################################
### Compile the CGAL part ###
if(LIBIGL_WITH_CGAL)
# Try to find the CGAL library
# CGAL Core is needed for
# `Exact_predicates_exact_constructions_kernel_with_sqrt`
if(NOT TARGET CGAL::CGAL)
set(CGAL_DIR "${LIBIGL_EXTERNAL}/cgal")
igl_download_cgal()
igl_download_cgal_deps()
message("BOOST_ROOT: ${BOOST_ROOT}")
if(EXISTS ${LIBIGL_EXTERNAL}/boost)
set(BOOST_ROOT "${LIBIGL_EXTERNAL}/boost")
endif()
option(CGAL_Boost_USE_STATIC_LIBS "Use static Boost libs with CGAL" ON)
find_package(CGAL CONFIG COMPONENTS Core PATHS ${CGAL_DIR} NO_DEFAULT_PATH)
endif()
# If CGAL has been found, then build the libigl module
if(TARGET CGAL::CGAL AND TARGET CGAL::CGAL_Core)
compile_igl_module("cgal")
target_link_libraries(igl_cgal ${IGL_SCOPE} CGAL::CGAL CGAL::CGAL_Core)
else()
message(FATAL_ERROR "Could not define CGAL::CGAL and CGAL::CGAL_Core.")
endif()
endif()
# Helper function for `igl_copy_cgal_dll()`
function(igl_copy_imported_dll src_target dst_target)
get_target_property(other_libs ${src_target} INTERFACE_LINK_LIBRARIES)
set(locations)
list(APPEND locations ${main_lib} ${other_libs})
foreach(location ${locations})
string(REGEX MATCH "^(.*)\\.[^.]*$" dummy ${location})
set(location "${CMAKE_MATCH_1}.dll")
if(EXISTS "${location}" AND location MATCHES "^.*\\.dll$")
add_custom_command(TARGET ${dst_target} POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${location}" $<TARGET_FILE_DIR:${dst_target}>)
endif()
endforeach()
endfunction()
# Convenient functions to copy CGAL dlls into a target (executable) destination folder (for Windows)
function(igl_copy_cgal_dll target)
if(WIN32 AND LIBIGL_WITH_CGAL)
igl_copy_imported_dll(CGAL::CGAL ${target})
igl_copy_imported_dll(CGAL::CGAL_Core ${target})
endif()
endfunction()
################################################################################
### Compile the CoMISo part ###
# NOTE: this cmakefile works only with the
# comiso available here: https://github.com/libigl/CoMISo
if(LIBIGL_WITH_COMISO)
compile_igl_module("comiso")
if(NOT TARGET CoMISo)
igl_download_comiso()
add_subdirectory("${LIBIGL_EXTERNAL}/CoMISo" CoMISo)
endif()
target_link_libraries(igl_comiso ${IGL_SCOPE} CoMISo)
endif()
################################################################################
### Compile the cork part ###
if(LIBIGL_WITH_CORK)
set(CORK_DIR "${LIBIGL_EXTERNAL}/cork")
if(NOT TARGET cork)
# call this "lib-cork" instead of "cork", otherwise cmake gets confused about
# "cork" executable
igl_download_cork()
add_subdirectory("${CORK_DIR}" "lib-cork")
endif()
compile_igl_module("cork")
target_include_directories(igl_cork ${IGL_SCOPE} cork)
target_include_directories(igl_cork ${IGL_SCOPE} "${CORK_DIR}/src")
target_link_libraries(igl_cork ${IGL_SCOPE} cork)
endif()
################################################################################
### Compile the embree part ###
if(LIBIGL_WITH_EMBREE)
set(EMBREE_DIR "${LIBIGL_EXTERNAL}/embree")
if(NOT TARGET embree)
igl_download_embree()
# Note: On macOS, building embree as a static lib can only be done with a single ISA target.
set(EMBREE_MAX_ISA "DEFAULT" CACHE STRING "Selects highest ISA to support.")
set(EMBREE_TESTING_INTENSITY 0 CACHE STRING "")
set(EMBREE_ISPC_SUPPORT OFF CACHE BOOL " ")
set(EMBREE_TASKING_SYSTEM "INTERNAL" CACHE BOOL " ")
set(EMBREE_TUTORIALS OFF CACHE BOOL " ")
set(EMBREE_STATIC_LIB ON CACHE BOOL " ")
if(MSVC)
set(EMBREE_STATIC_RUNTIME ${IGL_STATIC_RUNTIME} CACHE BOOL "Use the static version of the C/C++ runtime library.")
endif()
add_subdirectory("${EMBREE_DIR}" "embree" EXCLUDE_FROM_ALL)
endif()
compile_igl_module("embree")
target_link_libraries(igl_embree ${IGL_SCOPE} embree)
target_include_directories(igl_embree ${IGL_SCOPE} ${EMBREE_DIR}/include)
target_compile_definitions(igl_embree ${IGL_SCOPE} -DEMBREE_STATIC_LIB)
endif()
################################################################################
### Compile the matlab part ###
if(LIBIGL_WITH_MATLAB)
find_package(Matlab REQUIRED COMPONENTS MEX_COMPILER MX_LIBRARY ENG_LIBRARY MAT_LIBRARY)
compile_igl_module("matlab")
target_link_libraries(igl_matlab ${IGL_SCOPE} ${Matlab_LIBRARIES})
target_include_directories(igl_matlab ${IGL_SCOPE} ${Matlab_INCLUDE_DIRS})
endif()
################################################################################
### Compile the mosek part ###
if(LIBIGL_WITH_MOSEK)
find_package(MOSEK REQUIRED)
compile_igl_module("mosek")
target_link_libraries(igl_mosek ${IGL_SCOPE} ${MOSEK_LIBRARIES})
target_include_directories(igl_mosek ${IGL_SCOPE} ${MOSEK_INCLUDE_DIRS})
target_compile_definitions(igl_mosek ${IGL_SCOPE} -DLIBIGL_WITH_MOSEK)
endif()
################################################################################
### Compile the opengl part ###
if(LIBIGL_WITH_OPENGL)
# OpenGL module
compile_igl_module("opengl")
# OpenGL library
if (NOT CMAKE_VERSION VERSION_LESS "3.11")
cmake_policy(SET CMP0072 NEW)
endif()
find_package(OpenGL REQUIRED)
if(TARGET OpenGL::GL)
target_link_libraries(igl_opengl ${IGL_SCOPE} OpenGL::GL)
else()
target_link_libraries(igl_opengl ${IGL_SCOPE} ${OPENGL_gl_LIBRARY})
target_include_directories(igl_opengl SYSTEM ${IGL_SCOPE} ${OPENGL_INCLUDE_DIR})
endif()
# glad module
if(NOT TARGET glad)
igl_download_glad()
add_subdirectory(${LIBIGL_EXTERNAL}/glad glad)
endif()
target_link_libraries(igl_opengl ${IGL_SCOPE} glad)
endif()
################################################################################
### Compile the GLFW part ###
if(LIBIGL_WITH_OPENGL_GLFW)
if(TARGET igl::opengl)
# GLFW module
compile_igl_module("opengl/glfw")
if(NOT TARGET glfw)
igl_download_glfw()
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" OFF)
option(GLFW_BUILD_TESTS "Build the GLFW test programs" OFF)
option(GLFW_BUILD_DOCS "Build the GLFW documentation" OFF)
option(GLFW_INSTALL "Generate installation target" OFF)
if(IGL_STATIC_RUNTIME)
set(USE_MSVC_RUNTIME_LIBRARY_DLL OFF CACHE BOOL "Use MSVC runtime library DLL" FORCE)
else()
set(USE_MSVC_RUNTIME_LIBRARY_DLL ON CACHE BOOL "Use MSVC runtime library DLL" FORCE)
endif()
add_subdirectory(${LIBIGL_EXTERNAL}/glfw glfw)
endif()
target_link_libraries(igl_opengl_glfw ${IGL_SCOPE} igl_opengl glfw)
endif()
endif()
################################################################################
### Compile the ImGui part ###
if(LIBIGL_WITH_OPENGL_GLFW_IMGUI)
if(TARGET igl::opengl_glfw)
# ImGui module
compile_igl_module("opengl/glfw/imgui")
if(NOT TARGET imgui)
igl_download_imgui()
add_subdirectory(${LIBIGL_EXTERNAL}/libigl-imgui imgui)
endif()
if(NOT TARGET imguizmo)
igl_download_imguizmo()
add_library(imguizmo ${LIBIGL_EXTERNAL}/imguizmo/ImGuizmo.cpp ${LIBIGL_EXTERNAL}/imguizmo/ImGuizmo.h)
target_compile_features(imguizmo PUBLIC cxx_std_11)
target_link_libraries(imguizmo PUBLIC imgui)
endif()
target_link_libraries(igl_opengl_glfw_imgui ${IGL_SCOPE} igl_opengl_glfw imgui imguizmo)
endif()
endif()
################################################################################
### Compile the png part ###
if(LIBIGL_WITH_PNG)
# png/ module is anomalous because it also depends on opengl it really should
# be moved into the opengl/ directory and namespace ...
if(TARGET igl_opengl)
if(NOT TARGET stb_image)
igl_download_stb()
add_subdirectory(${LIBIGL_EXTERNAL}/stb stb_image)
endif()
compile_igl_module("png" "")
target_link_libraries(igl_png ${IGL_SCOPE} igl_stb_image igl_opengl)
endif()
endif()
################################################################################
### Compile the tetgen part ###
if(LIBIGL_WITH_TETGEN)
set(TETGEN_DIR "${LIBIGL_EXTERNAL}/tetgen")
if(NOT TARGET tetgen)
igl_download_tetgen()
add_subdirectory("${TETGEN_DIR}" "tetgen")
endif()
compile_igl_module("tetgen")
target_link_libraries(igl_tetgen ${IGL_SCOPE} tetgen)
target_include_directories(igl_tetgen ${IGL_SCOPE} ${TETGEN_DIR})
endif()
################################################################################
### Compile the triangle part ###
if(LIBIGL_WITH_TRIANGLE)
set(TRIANGLE_DIR "${LIBIGL_EXTERNAL}/triangle")
if(NOT TARGET triangle)
igl_download_triangle()
add_subdirectory("${TRIANGLE_DIR}" "triangle")
endif()
compile_igl_module("triangle")
target_link_libraries(igl_triangle ${IGL_SCOPE} triangle)
target_include_directories(igl_triangle ${IGL_SCOPE} ${TRIANGLE_DIR})
endif()
################################################################################
### Compile the predicates part ###
if(LIBIGL_WITH_PREDICATES)
set(PREDICATES_DIR "${LIBIGL_EXTERNAL}/predicates")
if(NOT TARGET predicates)
igl_download_predicates()
add_subdirectory("${PREDICATES_DIR}" "predicates")
endif()
compile_igl_module("predicates")
target_link_libraries(igl_predicates ${IGL_SCOPE} predicates)
target_include_directories(igl_predicates ${IGL_SCOPE} ${PREDICATES_DIR})
target_compile_definitions(igl_predicates ${IGL_SCOPE} -DLIBIGL_WITH_PREDICATES)
endif()
################################################################################
### Compile the xml part ###
if(LIBIGL_WITH_XML)
set(TINYXML2_DIR "${LIBIGL_EXTERNAL}/tinyxml2")
if(NOT TARGET tinyxml2)
igl_download_tinyxml2()
add_library(tinyxml2 STATIC ${TINYXML2_DIR}/tinyxml2.cpp ${TINYXML2_DIR}/tinyxml2.h)
target_include_directories(tinyxml2 PUBLIC ${TINYXML2_DIR})
set_target_properties(tinyxml2 PROPERTIES
COMPILE_DEFINITIONS "TINYXML2_EXPORT"
VERSION "3.0.0"
SOVERSION "3")
endif()
compile_igl_module("xml")
target_link_libraries(igl_xml ${IGL_SCOPE} tinyxml2)
target_include_directories(igl_xml ${IGL_SCOPE} ${TINYXML2_DIR})
endif()
################################################################################
### Install and export all modules
if(NOT LIBIGL_EXPORT_TARGETS)
return()
endif()
function(install_dir_files dir_name)
if (dir_name STREQUAL "core")
set(subpath "")
else()
set(subpath "/${dir_name}")
endif()
file(GLOB public_headers
${CMAKE_CURRENT_SOURCE_DIR}/include/igl${subpath}/*.h
${CMAKE_CURRENT_SOURCE_DIR}/include/igl${subpath}/*.hpp
)
set(files_to_install ${public_headers})
if(NOT LIBIGL_USE_STATIC_LIBRARY)
file(GLOB public_sources
${CMAKE_CURRENT_SOURCE_DIR}/include/igl${subpath}/*.cpp
${CMAKE_CURRENT_SOURCE_DIR}/include/igl${subpath}/*.c
)
endif()
list(APPEND files_to_install ${public_sources})
install(
FILES ${files_to_install}
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/igl${subpath}
)
endfunction()
################################################################################
include(GNUInstallDirs)
include(CMakePackageConfigHelpers)
if(TARGET igl_eigen)
set(IGL_EIGEN igl_eigen)
else()
set(IGL_EIGEN)
message(WARNING "Trying to export igl targets while using an imported target for Eigen.")
endif()
# Install and export core library
install(
TARGETS
igl
igl_common
${IGL_EIGEN}
EXPORT igl-export
PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
export(
TARGETS
igl
igl_common
${IGL_EIGEN}
FILE libigl-export.cmake
)
# Install headers for core library
install_dir_files(core)
install_dir_files(copyleft)
# Write package configuration file
configure_package_config_file(
${CMAKE_CURRENT_LIST_DIR}/libigl-config.cmake.in
${CMAKE_BINARY_DIR}/libigl-config.cmake
INSTALL_DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/libigl/cmake
)
install(
FILES
${CMAKE_BINARY_DIR}/libigl-config.cmake
DESTINATION
${CMAKE_INSTALL_DATADIR}/libigl/cmake
)
# Write export file
export(EXPORT igl-export
FILE "${CMAKE_BINARY_DIR}/libigl-export.cmake"
)
install(EXPORT igl-export DESTINATION ${CMAKE_INSTALL_DATADIR}/libigl/cmake FILE libigl-export.cmake)
export(PACKAGE libigl)

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@ -1,413 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_AABB_H
#define IGL_AABB_H
#include "Hit.h"
#include "igl_inline.h"
#include <Eigen/Core>
#include <Eigen/Geometry>
#include <vector>
namespace igl
{
// Implementation of semi-general purpose axis-aligned bounding box hierarchy.
// The mesh (V,Ele) is stored and managed by the caller and each routine here
// simply takes it as references (it better not change between calls).
//
// It's a little annoying that the Dimension is a template parameter and not
// picked up at run time from V. This leads to duplicated code for 2d/3d (up to
// dim).
template <typename DerivedV, int DIM>
class AABB
{
public:
typedef typename DerivedV::Scalar Scalar;
typedef Eigen::Matrix<Scalar,1,DIM> RowVectorDIMS;
typedef Eigen::Matrix<Scalar,DIM,1> VectorDIMS;
typedef Eigen::Matrix<Scalar,Eigen::Dynamic,DIM> MatrixXDIMS;
// Shared pointers are slower...
AABB * m_left;
AABB * m_right;
Eigen::AlignedBox<Scalar,DIM> m_box;
// -1 non-leaf
int m_primitive;
//Scalar m_low_sqr_d;
//int m_depth;
AABB():
m_left(NULL), m_right(NULL),
m_box(), m_primitive(-1)
//m_low_sqr_d(std::numeric_limits<double>::infinity()),
//m_depth(0)
{}
// http://stackoverflow.com/a/3279550/148668
AABB(const AABB& other):
m_left(other.m_left ? new AABB(*other.m_left) : NULL),
m_right(other.m_right ? new AABB(*other.m_right) : NULL),
m_box(other.m_box),
m_primitive(other.m_primitive)
//m_low_sqr_d(other.m_low_sqr_d),
//m_depth(std::max(
// m_left ? m_left->m_depth + 1 : 0,
// m_right ? m_right->m_depth + 1 : 0))
{
}
// copy-swap idiom
friend void swap(AABB& first, AABB& second)
{
// Enable ADL
using std::swap;
swap(first.m_left,second.m_left);
swap(first.m_right,second.m_right);
swap(first.m_box,second.m_box);
swap(first.m_primitive,second.m_primitive);
//swap(first.m_low_sqr_d,second.m_low_sqr_d);
//swap(first.m_depth,second.m_depth);
}
// Pass-by-value (aka copy)
AABB& operator=(AABB other)
{
swap(*this,other);
return *this;
}
AABB(AABB&& other):
// initialize via default constructor
AABB()
{
swap(*this,other);
}
// Seems like there should have been an elegant solution to this using
// the copy-swap idiom above:
IGL_INLINE void deinit()
{
m_primitive = -1;
m_box = Eigen::AlignedBox<Scalar,DIM>();
delete m_left;
m_left = NULL;
delete m_right;
m_right = NULL;
}
~AABB()
{
deinit();
}
// Build an Axis-Aligned Bounding Box tree for a given mesh and given
// serialization of a previous AABB tree.
//
// Inputs:
// V #V by dim list of mesh vertex positions.
// Ele #Ele by dim+1 list of mesh indices into #V.
// bb_mins max_tree by dim list of bounding box min corner positions
// bb_maxs max_tree by dim list of bounding box max corner positions
// elements max_tree list of element or (not leaf id) indices into Ele
// i recursive call index {0}
template <
typename DerivedEle,
typename Derivedbb_mins,
typename Derivedbb_maxs,
typename Derivedelements>
IGL_INLINE void init(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const Eigen::MatrixBase<Derivedbb_mins> & bb_mins,
const Eigen::MatrixBase<Derivedbb_maxs> & bb_maxs,
const Eigen::MatrixBase<Derivedelements> & elements,
const int i = 0);
// Wrapper for root with empty serialization
template <typename DerivedEle>
IGL_INLINE void init(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele);
// Build an Axis-Aligned Bounding Box tree for a given mesh.
//
// Inputs:
// V #V by dim list of mesh vertex positions.
// Ele #Ele by dim+1 list of mesh indices into #V.
// SI #Ele by dim list revealing for each coordinate where Ele's
// barycenters would be sorted: SI(e,d) = i --> the dth coordinate of
// the barycenter of the eth element would be placed at position i in a
// sorted list.
// I #I list of indices into Ele of elements to include (for recursive
// calls)
//
template <typename DerivedEle, typename DerivedSI, typename DerivedI>
IGL_INLINE void init(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const Eigen::MatrixBase<DerivedSI> & SI,
const Eigen::MatrixBase<DerivedI>& I);
// Return whether at leaf node
IGL_INLINE bool is_leaf() const;
// Find the indices of elements containing given point: this makes sense
// when Ele is a co-dimension 0 simplex (tets in 3D, triangles in 2D).
//
// Inputs:
// V #V by dim list of mesh vertex positions. **Should be same as used to
// construct mesh.**
// Ele #Ele by dim+1 list of mesh indices into #V. **Should be same as used to
// construct mesh.**
// q dim row-vector query position
// first whether to only return first element containing q
// Returns:
// list of indices of elements containing q
template <typename DerivedEle, typename Derivedq>
IGL_INLINE std::vector<int> find(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const Eigen::MatrixBase<Derivedq> & q,
const bool first=false) const;
// If number of elements m then total tree size should be 2*h where h is
// the deepest depth 2^ceil(log(#Ele*2-1))
IGL_INLINE int subtree_size() const;
// Serialize this class into 3 arrays (so we can pass it pack to matlab)
//
// Outputs:
// bb_mins max_tree by dim list of bounding box min corner positions
// bb_maxs max_tree by dim list of bounding box max corner positions
// elements max_tree list of element or (not leaf id) indices into Ele
// i recursive call index into these arrays {0}
template <
typename Derivedbb_mins,
typename Derivedbb_maxs,
typename Derivedelements>
IGL_INLINE void serialize(
Eigen::PlainObjectBase<Derivedbb_mins> & bb_mins,
Eigen::PlainObjectBase<Derivedbb_maxs> & bb_maxs,
Eigen::PlainObjectBase<Derivedelements> & elements,
const int i = 0) const;
// Compute squared distance to a query point
//
// Inputs:
// V #V by dim list of vertex positions
// Ele #Ele by dim list of simplex indices
// p dim-long query point
// Outputs:
// i facet index corresponding to smallest distances
// c closest point
// Returns squared distance
//
// Known bugs: currently assumes Elements are triangles regardless of
// dimension.
template <typename DerivedEle>
IGL_INLINE Scalar squared_distance(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const RowVectorDIMS & p,
int & i,
Eigen::PlainObjectBase<RowVectorDIMS> & c) const;
//private:
// Compute squared distance to a query point
//
// Inputs:
// V #V by dim list of vertex positions
// Ele #Ele by dim list of simplex indices
// p dim-long query point
// low_sqr_d lower bound on squared distance, specified maximum squared
// distance
// up_sqr_d current upper bounded on squared distance, current minimum
// squared distance (only consider distances less than this), see
// output.
// Outputs:
// up_sqr_d updated current minimum squared distance
// i facet index corresponding to smallest distances
// c closest point
// Returns squared distance
//
// Known bugs: currently assumes Elements are triangles regardless of
// dimension.
template <typename DerivedEle>
IGL_INLINE Scalar squared_distance(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const RowVectorDIMS & p,
const Scalar low_sqr_d,
const Scalar up_sqr_d,
int & i,
Eigen::PlainObjectBase<RowVectorDIMS> & c) const;
// Default low_sqr_d
template <typename DerivedEle>
IGL_INLINE Scalar squared_distance(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const RowVectorDIMS & p,
const Scalar up_sqr_d,
int & i,
Eigen::PlainObjectBase<RowVectorDIMS> & c) const;
// All hits
template <typename DerivedEle>
IGL_INLINE bool intersect_ray(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const RowVectorDIMS & origin,
const RowVectorDIMS & dir,
std::vector<igl::Hit> & hits) const;
// First hit
template <typename DerivedEle>
IGL_INLINE bool intersect_ray(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const RowVectorDIMS & origin,
const RowVectorDIMS & dir,
igl::Hit & hit) const;
//private:
template <typename DerivedEle>
IGL_INLINE bool intersect_ray(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const RowVectorDIMS & origin,
const RowVectorDIMS & dir,
const Scalar min_t,
igl::Hit & hit) const;
public:
// Compute the squared distance from all query points in P to the
// _closest_ points on the primitives stored in the AABB hierarchy for
// the mesh (V,Ele).
//
// Inputs:
// V #V by dim list of vertex positions
// Ele #Ele by dim list of simplex indices
// P #P by dim list of query points
// Outputs:
// sqrD #P list of squared distances
// I #P list of indices into Ele of closest primitives
// C #P by dim list of closest points
template <
typename DerivedEle,
typename DerivedP,
typename DerivedsqrD,
typename DerivedI,
typename DerivedC>
IGL_INLINE void squared_distance(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const Eigen::MatrixBase<DerivedP> & P,
Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
Eigen::PlainObjectBase<DerivedI> & I,
Eigen::PlainObjectBase<DerivedC> & C) const;
// Compute the squared distance from all query points in P already stored
// in its own AABB hierarchy to the _closest_ points on the primitives
// stored in the AABB hierarchy for the mesh (V,Ele).
//
// Inputs:
// V #V by dim list of vertex positions
// Ele #Ele by dim list of simplex indices
// other AABB hierarchy of another set of primitives (must be points)
// other_V #other_V by dim list of query points
// other_Ele #other_Ele by ss list of simplex indices into other_V
// (must be simple list of points: ss == 1)
// Outputs:
// sqrD #P list of squared distances
// I #P list of indices into Ele of closest primitives
// C #P by dim list of closest points
template <
typename DerivedEle,
typename Derivedother_V,
typename Derivedother_Ele,
typename DerivedsqrD,
typename DerivedI,
typename DerivedC>
IGL_INLINE void squared_distance(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const AABB<Derivedother_V,DIM> & other,
const Eigen::MatrixBase<Derivedother_V> & other_V,
const Eigen::MatrixBase<Derivedother_Ele> & other_Ele,
Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
Eigen::PlainObjectBase<DerivedI> & I,
Eigen::PlainObjectBase<DerivedC> & C) const;
private:
template <
typename DerivedEle,
typename Derivedother_V,
typename Derivedother_Ele,
typename DerivedsqrD,
typename DerivedI,
typename DerivedC>
IGL_INLINE Scalar squared_distance_helper(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const AABB<Derivedother_V,DIM> * other,
const Eigen::MatrixBase<Derivedother_V> & other_V,
const Eigen::MatrixBase<Derivedother_Ele>& other_Ele,
const Scalar up_sqr_d,
Eigen::PlainObjectBase<DerivedsqrD> & sqrD,
Eigen::PlainObjectBase<DerivedI> & I,
Eigen::PlainObjectBase<DerivedC> & C) const;
// Compute the squared distance to the primitive in this node: assumes
// that this is indeed a leaf node.
//
// Inputs:
// V #V by dim list of vertex positions
// Ele #Ele by dim list of simplex indices
// p dim-long query point
// sqr_d current minimum distance for this query, see output
// i current index into Ele of closest point, see output
// c dim-long current closest point, see output
// Outputs:
// sqr_d minimum of initial value and squared distance to this
// primitive
// i possibly updated index into Ele of closest point
// c dim-long possibly updated closest point
template <typename DerivedEle>
IGL_INLINE void leaf_squared_distance(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const RowVectorDIMS & p,
const Scalar low_sqr_d,
Scalar & sqr_d,
int & i,
Eigen::PlainObjectBase<RowVectorDIMS> & c) const;
// Default low_sqr_d
template <typename DerivedEle>
IGL_INLINE void leaf_squared_distance(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedEle> & Ele,
const RowVectorDIMS & p,
Scalar & sqr_d,
int & i,
Eigen::PlainObjectBase<RowVectorDIMS> & c) const;
// If new distance (sqr_d_candidate) is less than current distance
// (sqr_d), then update this distance and its associated values
// _in-place_:
//
// Inputs:
// p dim-long query point (only used in DEBUG mode)
// sqr_d candidate minimum distance for this query, see output
// i candidate index into Ele of closest point, see output
// c dim-long candidate closest point, see output
// sqr_d current minimum distance for this query, see output
// i current index into Ele of closest point, see output
// c dim-long current closest point, see output
// Outputs:
// sqr_d minimum of initial value and squared distance to this
// primitive
// i possibly updated index into Ele of closest point
// c dim-long possibly updated closest point
IGL_INLINE void set_min(
const RowVectorDIMS & p,
const Scalar sqr_d_candidate,
const int i_candidate,
const RowVectorDIMS & c_candidate,
Scalar & sqr_d,
int & i,
Eigen::PlainObjectBase<RowVectorDIMS> & c) const;
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
};
}
#ifndef IGL_STATIC_LIBRARY
# include "AABB.cpp"
#endif
#endif

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@ -1,36 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ARAPENERGYTYPE_H
#define IGL_ARAPENERGYTYPE_H
namespace igl
{
// ARAP_ENERGY_TYPE_SPOKES "As-rigid-as-possible Surface Modeling" by [Sorkine and
// Alexa 2007], rotations defined at vertices affecting incident edges,
// default
// ARAP_ENERGY_TYPE_SPOKES-AND-RIMS Adapted version of "As-rigid-as-possible Surface
// Modeling" by [Sorkine and Alexa 2007] presented in section 4.2 of or
// "A simple geometric model for elastic deformation" by [Chao et al.
// 2010], rotations defined at vertices affecting incident edges and
// opposite edges
// ARAP_ENERGY_TYPE_ELEMENTS "A local-global approach to mesh parameterization" by
// [Liu et al. 2010] or "A simple geometric model for elastic
// deformation" by [Chao et al. 2010], rotations defined at elements
// (triangles or tets)
// ARAP_ENERGY_TYPE_DEFAULT Choose one automatically: spokes and rims
// for surfaces, elements for planar meshes and tets (not fully
// supported)
enum ARAPEnergyType
{
ARAP_ENERGY_TYPE_SPOKES = 0,
ARAP_ENERGY_TYPE_SPOKES_AND_RIMS = 1,
ARAP_ENERGY_TYPE_ELEMENTS = 2,
ARAP_ENERGY_TYPE_DEFAULT = 3,
NUM_ARAP_ENERGY_TYPES = 4
};
}
#endif

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@ -1,130 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2017 Daniele Panozzo <daniele.panozzo@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "AtA_cached.h"
#include <iostream>
#include <vector>
#include <utility>
template <typename Scalar>
IGL_INLINE void igl::AtA_cached_precompute(
const Eigen::SparseMatrix<Scalar>& A,
igl::AtA_cached_data& data,
Eigen::SparseMatrix<Scalar>& AtA)
{
// 1 Compute At (this could be avoided, but performance-wise it will not make a difference)
std::vector<std::vector<int> > Col_RowPtr;
std::vector<std::vector<int> > Col_IndexPtr;
Col_RowPtr.resize(A.cols());
Col_IndexPtr.resize(A.cols());
for (unsigned k=0; k<A.outerSize(); ++k)
{
unsigned outer_index = *(A.outerIndexPtr()+k);
unsigned next_outer_index = (k+1 == A.outerSize()) ? A.nonZeros() : *(A.outerIndexPtr()+k+1);
for (unsigned l=outer_index; l<next_outer_index; ++l)
{
int col = k;
int row = *(A.innerIndexPtr()+l);
int value_index = l;
assert(col < A.cols());
assert(col >= 0);
assert(row < A.rows());
assert(row >= 0);
assert(value_index >= 0);
assert(value_index < A.nonZeros());
Col_RowPtr[col].push_back(row);
Col_IndexPtr[col].push_back(value_index);
}
}
Eigen::SparseMatrix<Scalar> At = A.transpose();
At.makeCompressed();
AtA = At * A;
AtA.makeCompressed();
assert(AtA.isCompressed());
// If weights are not provided, use 1
if (data.W.size() == 0)
data.W = Eigen::VectorXd::Ones(A.rows());
assert(data.W.size() == A.rows());
data.I_outer.reserve(AtA.outerSize());
data.I_row.reserve(2*AtA.nonZeros());
data.I_col.reserve(2*AtA.nonZeros());
data.I_w.reserve(2*AtA.nonZeros());
// 2 Construct the rules
for (unsigned k=0; k<AtA.outerSize(); ++k)
{
unsigned outer_index = *(AtA.outerIndexPtr()+k);
unsigned next_outer_index = (k+1 == AtA.outerSize()) ? AtA.nonZeros() : *(AtA.outerIndexPtr()+k+1);
for (unsigned l=outer_index; l<next_outer_index; ++l)
{
int col = k;
int row = *(AtA.innerIndexPtr()+l);
int value_index = l;
assert(col < AtA.cols());
assert(col >= 0);
assert(row < AtA.rows());
assert(row >= 0);
assert(value_index >= 0);
assert(value_index < AtA.nonZeros());
data.I_outer.push_back(data.I_row.size());
// Find correspondences
unsigned i=0;
unsigned j=0;
while (i<Col_RowPtr[row].size() && j<Col_RowPtr[col].size())
{
if (Col_RowPtr[row][i] == Col_RowPtr[col][j])
{
data.I_row.push_back(Col_IndexPtr[row][i]);
data.I_col.push_back(Col_IndexPtr[col][j]);
data.I_w.push_back(Col_RowPtr[col][j]);
++i;
++j;
} else
if (Col_RowPtr[row][i] > Col_RowPtr[col][j])
++j;
else
++i;
}
}
}
data.I_outer.push_back(data.I_row.size()); // makes it more efficient to iterate later on
igl::AtA_cached(A,data,AtA);
}
template <typename Scalar>
IGL_INLINE void igl::AtA_cached(
const Eigen::SparseMatrix<Scalar>& A,
const igl::AtA_cached_data& data,
Eigen::SparseMatrix<Scalar>& AtA)
{
for (unsigned i=0; i<data.I_outer.size()-1; ++i)
{
*(AtA.valuePtr() + i) = 0;
for (unsigned j=data.I_outer[i]; j<data.I_outer[i+1]; ++j)
*(AtA.valuePtr() + i) += *(A.valuePtr() + data.I_row[j]) * data.W[data.I_w[j]] * *(A.valuePtr() + data.I_col[j]);
}
}
#ifdef IGL_STATIC_LIBRARY
template void igl::AtA_cached<double>(Eigen::SparseMatrix<double, 0, int> const&, igl::AtA_cached_data const&, Eigen::SparseMatrix<double, 0, int>&);
template void igl::AtA_cached_precompute<double>(Eigen::SparseMatrix<double, 0, int> const&, igl::AtA_cached_data&, Eigen::SparseMatrix<double, 0, int>&);
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2017 Daniele Panozzo <daniele.panozzo@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ATA_CACHED_H
#define IGL_ATA_CACHED_H
#include "igl_inline.h"
#define EIGEN_YES_I_KNOW_SPARSE_MODULE_IS_NOT_STABLE_YET
#include <Eigen/Dense>
#include <Eigen/Sparse>
namespace igl
{
struct AtA_cached_data
{
// Weights
Eigen::VectorXd W;
// Flatten composition rules
std::vector<int> I_row;
std::vector<int> I_col;
std::vector<int> I_w;
// For each entry of AtA, points to the beginning
// of the composition rules
std::vector<int> I_outer;
};
// Computes At * W * A, where A is sparse and W is diagonal. Divides the
// construction in two phases, one
// for fixing the sparsity pattern, and one to populate it with values. Compared to
// evaluating it directly, this version is slower for the first time (since it requires a
// precomputation), but faster to the subsequent evaluations.
//
// Input:
// A m x n sparse matrix
// data stores the precomputed sparsity pattern, data.W contains the optional diagonal weights (stored as a dense vector). If W is not provided, it is replaced by the identity.
// Outputs:
// AtA m by m matrix computed as AtA * W * A
//
// Example:
// AtA_data = igl::AtA_cached_data();
// AtA_data.W = W;
// if (s.AtA.rows() == 0)
// igl::AtA_cached_precompute(s.A,s.AtA_data,s.AtA);
// else
// igl::AtA_cached(s.A,s.AtA_data,s.AtA);
template <typename Scalar>
IGL_INLINE void AtA_cached_precompute(
const Eigen::SparseMatrix<Scalar>& A,
AtA_cached_data& data,
Eigen::SparseMatrix<Scalar>& AtA
);
template <typename Scalar>
IGL_INLINE void AtA_cached(
const Eigen::SparseMatrix<Scalar>& A,
const AtA_cached_data& data,
Eigen::SparseMatrix<Scalar>& AtA
);
}
#ifndef IGL_STATIC_LIBRARY
# include "AtA_cached.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_C_STR_H
#define IGL_C_STR_H
// http://stackoverflow.com/a/2433143/148668
// Suppose you have a function:
// void func(const char * c);
// Then you can write:
// func(C_STR("foo"<<1<<"bar"));
#include <sstream>
#include <string>
#define C_STR(X) static_cast<std::ostringstream&>(std::ostringstream().flush() << X).str().c_str()
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_CAMERA_H
#define IGL_CAMERA_H
// you're idiot, M$!
#if defined(_WIN32)
#undef far
#undef near
#endif
#include <Eigen/Geometry>
#include <Eigen/Core>
#include "PI.h"
#define IGL_CAMERA_MIN_ANGLE 5.0
namespace igl
{
// A simple camera class. The camera stores projection parameters (field of
// view angle, aspect ratio, near and far clips) as well as a rigid
// transformation *of the camera as if it were also a scene object*. Thus, the
// **inverse** of this rigid transformation is the modelview transformation.
class Camera
{
public:
// On windows you might need: -fno-delayed-template-parsing
//static constexpr double IGL_CAMERA_MIN_ANGLE = 5.;
// m_angle Field of view angle in degrees {45}
// m_aspect Aspect ratio {1}
// m_near near clipping plane {1e-2}
// m_far far clipping plane {100}
// m_at_dist distance of looking at point {1}
// m_orthographic whether to use othrographic projection {false}
// m_rotation_conj Conjugate of rotation part of rigid transformation of
// camera {identity}. Note: we purposefully store the conjugate because
// this is what TW_TYPE_QUAT4D is expecting.
// m_translation Translation part of rigid transformation of camera
// {(0,0,1)}
double m_angle, m_aspect, m_near, m_far, m_at_dist;
bool m_orthographic;
Eigen::Quaterniond m_rotation_conj;
Eigen::Vector3d m_translation;
public:
inline Camera();
inline virtual ~Camera(){}
// Return projection matrix that takes relative camera coordinates and
// transforms it to viewport coordinates
//
// Note:
//
// if(m_angle > 0)
// {
// gluPerspective(m_angle,m_aspect,m_near,m_at_dist+m_far);
// }else
// {
// gluOrtho(-0.5*aspect,0.5*aspect,-0.5,0.5,m_at_dist+m_near,m_far);
// }
//
// Is equivalent to
//
// glMultMatrixd(projection().data());
//
inline Eigen::Matrix4d projection() const;
// Return an Affine transformation (rigid actually) that
// takes relative coordinates and tramsforms them into world 3d
// coordinates: moves the camera into the scene.
inline Eigen::Affine3d affine() const;
// Return an Affine transformation (rigid actually) that puts the takes a
// world 3d coordinate and transforms it into the relative camera
// coordinates: moves the scene in front of the camera.
//
// Note:
//
// gluLookAt(
// eye()(0), eye()(1), eye()(2),
// at()(0), at()(1), at()(2),
// up()(0), up()(1), up()(2));
//
// Is equivalent to
//
// glMultMatrixd(camera.inverse().matrix().data());
//
// See also: affine, eye, at, up
inline Eigen::Affine3d inverse() const;
// Returns world coordinates position of center or "eye" of camera.
inline Eigen::Vector3d eye() const;
// Returns world coordinate position of a point "eye" is looking at.
inline Eigen::Vector3d at() const;
// Returns world coordinate unit vector of "up" vector
inline Eigen::Vector3d up() const;
// Return top right corner of unit plane in relative coordinates, that is
// (w/2,h/2,1)
inline Eigen::Vector3d unit_plane() const;
// Move dv in the relative coordinate frame of the camera (move the FPS)
//
// Inputs:
// dv (x,y,z) displacement vector
//
inline void dolly(const Eigen::Vector3d & dv);
// "Scale zoom": Move `eye`, but leave `at`
//
// Input:
// s amount to scale distance to at
inline void push_away(const double s);
// Aka "Hitchcock", "Vertigo", "Spielberg" or "Trombone" zoom:
// simultaneously dolly while changing angle so that `at` not only stays
// put in relative coordinates but also projected coordinates. That is
//
// Inputs:
// da change in angle in degrees
inline void dolly_zoom(const double da);
// Turn around eye so that rotation is now q
//
// Inputs:
// q new rotation as quaternion
inline void turn_eye(const Eigen::Quaterniond & q);
// Orbit around at so that rotation is now q
//
// Inputs:
// q new rotation as quaternion
inline void orbit(const Eigen::Quaterniond & q);
// Rotate and translate so that camera is situated at "eye" looking at "at"
// with "up" pointing up.
//
// Inputs:
// eye (x,y,z) coordinates of eye position
// at (x,y,z) coordinates of at position
// up (x,y,z) coordinates of up vector
inline void look_at(
const Eigen::Vector3d & eye,
const Eigen::Vector3d & at,
const Eigen::Vector3d & up);
// Needed any time Eigen Structures are used as class members
// http://eigen.tuxfamily.org/dox-devel/group__TopicStructHavingEigenMembers.html
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
};
}
// Implementation
#include "PI.h"
#include "EPS.h"
#include <cmath>
#include <iostream>
#include <cassert>
inline igl::Camera::Camera():
m_angle(45.0),m_aspect(1),m_near(1e-2),m_far(100),m_at_dist(1),
m_orthographic(false),
m_rotation_conj(1,0,0,0),
m_translation(0,0,1)
{
}
inline Eigen::Matrix4d igl::Camera::projection() const
{
Eigen::Matrix4d P;
using namespace std;
const double far = m_at_dist + m_far;
const double near = m_near;
// http://stackoverflow.com/a/3738696/148668
if(m_orthographic)
{
const double f = 0.5;
const double left = -f*m_aspect;
const double right = f*m_aspect;
const double bottom = -f;
const double top = f;
const double tx = (right+left)/(right-left);
const double ty = (top+bottom)/(top-bottom);
const double tz = (far+near)/(far-near);
const double z_fix = 0.5 /m_at_dist / tan(m_angle*0.5 * (igl::PI/180.) );
P<<
z_fix*2./(right-left), 0, 0, -tx,
0, z_fix*2./(top-bottom), 0, -ty,
0, 0, -z_fix*2./(far-near), -tz,
0, 0, 0, 1;
}else
{
const double yScale = tan(PI*0.5 - 0.5*m_angle*PI/180.);
// http://stackoverflow.com/a/14975139/148668
const double xScale = yScale/m_aspect;
P<<
xScale, 0, 0, 0,
0, yScale, 0, 0,
0, 0, -(far+near)/(far-near), -1,
0, 0, -2.*near*far/(far-near), 0;
P = P.transpose().eval();
}
return P;
}
inline Eigen::Affine3d igl::Camera::affine() const
{
using namespace Eigen;
Affine3d t = Affine3d::Identity();
t.rotate(m_rotation_conj.conjugate());
t.translate(m_translation);
return t;
}
inline Eigen::Affine3d igl::Camera::inverse() const
{
using namespace Eigen;
Affine3d t = Affine3d::Identity();
t.translate(-m_translation);
t.rotate(m_rotation_conj);
return t;
}
inline Eigen::Vector3d igl::Camera::eye() const
{
using namespace Eigen;
return affine() * Vector3d(0,0,0);
}
inline Eigen::Vector3d igl::Camera::at() const
{
using namespace Eigen;
return affine() * (Vector3d(0,0,-1)*m_at_dist);
}
inline Eigen::Vector3d igl::Camera::up() const
{
using namespace Eigen;
Affine3d t = Affine3d::Identity();
t.rotate(m_rotation_conj.conjugate());
return t * Vector3d(0,1,0);
}
inline Eigen::Vector3d igl::Camera::unit_plane() const
{
// Distance of center pixel to eye
const double d = 1.0;
const double a = m_aspect;
const double theta = m_angle*PI/180.;
const double w =
2.*sqrt(-d*d/(a*a*pow(tan(0.5*theta),2.)-1.))*a*tan(0.5*theta);
const double h = w/a;
return Eigen::Vector3d(w*0.5,h*0.5,-d);
}
inline void igl::Camera::dolly(const Eigen::Vector3d & dv)
{
m_translation += dv;
}
inline void igl::Camera::push_away(const double s)
{
using namespace Eigen;
#ifndef NDEBUG
Vector3d old_at = at();
#endif
const double old_at_dist = m_at_dist;
m_at_dist = old_at_dist * s;
dolly(Vector3d(0,0,1)*(m_at_dist - old_at_dist));
assert((old_at-at()).squaredNorm() < DOUBLE_EPS);
}
inline void igl::Camera::dolly_zoom(const double da)
{
using namespace std;
using namespace Eigen;
#ifndef NDEBUG
Vector3d old_at = at();
#endif
const double old_angle = m_angle;
if(old_angle + da < IGL_CAMERA_MIN_ANGLE)
{
m_orthographic = true;
}else if(old_angle + da > IGL_CAMERA_MIN_ANGLE)
{
m_orthographic = false;
}
if(!m_orthographic)
{
m_angle += da;
m_angle = min(89.,max(IGL_CAMERA_MIN_ANGLE,m_angle));
// change in distance
const double s =
(2.*tan(old_angle/2./180.*igl::PI)) /
(2.*tan(m_angle/2./180.*igl::PI)) ;
const double old_at_dist = m_at_dist;
m_at_dist = old_at_dist * s;
dolly(Vector3d(0,0,1)*(m_at_dist - old_at_dist));
assert((old_at-at()).squaredNorm() < DOUBLE_EPS);
}
}
inline void igl::Camera::turn_eye(const Eigen::Quaterniond & q)
{
using namespace Eigen;
Vector3d old_eye = eye();
// eye should be fixed
//
// eye_1 = R_1 * t_1 = eye_0
// t_1 = R_1' * eye_0
m_rotation_conj = q.conjugate();
m_translation = m_rotation_conj * old_eye;
assert((old_eye - eye()).squaredNorm() < DOUBLE_EPS);
}
inline void igl::Camera::orbit(const Eigen::Quaterniond & q)
{
using namespace Eigen;
Vector3d old_at = at();
// at should be fixed
//
// at_1 = R_1 * t_1 - R_1 * z = at_0
// t_1 = R_1' * (at_0 + R_1 * z)
m_rotation_conj = q.conjugate();
m_translation =
m_rotation_conj *
(old_at +
m_rotation_conj.conjugate() * Vector3d(0,0,1) * m_at_dist);
assert((old_at - at()).squaredNorm() < DOUBLE_EPS);
}
inline void igl::Camera::look_at(
const Eigen::Vector3d & eye,
const Eigen::Vector3d & at,
const Eigen::Vector3d & up)
{
using namespace Eigen;
using namespace std;
// http://www.opengl.org/sdk/docs/man2/xhtml/gluLookAt.xml
// Normalize vector from at to eye
Vector3d F = eye-at;
m_at_dist = F.norm();
F.normalize();
// Project up onto plane orthogonal to F and normalize
assert(up.cross(F).norm() > DOUBLE_EPS && "(eye-at) x up ≈ 0");
const Vector3d proj_up = (up-(up.dot(F))*F).normalized();
Quaterniond a,b;
a.setFromTwoVectors(Vector3d(0,0,-1),-F);
b.setFromTwoVectors(a*Vector3d(0,1,0),proj_up);
m_rotation_conj = (b*a).conjugate();
m_translation = m_rotation_conj * eye;
//cout<<"m_at_dist: "<<m_at_dist<<endl;
//cout<<"proj_up: "<<proj_up.transpose()<<endl;
//cout<<"F: "<<F.transpose()<<endl;
//cout<<"eye(): "<<this->eye().transpose()<<endl;
//cout<<"at(): "<<this->at().transpose()<<endl;
//cout<<"eye()-at(): "<<(this->eye()-this->at()).normalized().transpose()<<endl;
//cout<<"eye-this->eye(): "<<(eye-this->eye()).squaredNorm()<<endl;
assert( (eye-this->eye()).squaredNorm() < DOUBLE_EPS);
//assert((F-(this->eye()-this->at()).normalized()).squaredNorm() <
// DOUBLE_EPS);
assert( (at-this->at()).squaredNorm() < DOUBLE_EPS);
//assert( (proj_up-this->up()).squaredNorm() < DOUBLE_EPS);
}
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "EPS.h"
template <> IGL_INLINE float igl::EPS()
{
return igl::FLOAT_EPS;
}
template <> IGL_INLINE double igl::EPS()
{
return igl::DOUBLE_EPS;
}
template <> IGL_INLINE float igl::EPS_SQ()
{
return igl::FLOAT_EPS_SQ;
}
template <> IGL_INLINE double igl::EPS_SQ()
{
return igl::DOUBLE_EPS_SQ;
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_EPS_H
#define IGL_EPS_H
#include "igl_inline.h"
namespace igl
{
// Define a standard value for double epsilon
const double DOUBLE_EPS = 1.0e-14;
const double DOUBLE_EPS_SQ = 1.0e-28;
const float FLOAT_EPS = 1.0e-7f;
const float FLOAT_EPS_SQ = 1.0e-14f;
// Function returning EPS for corresponding type
template <typename S_type> IGL_INLINE S_type EPS();
template <typename S_type> IGL_INLINE S_type EPS_SQ();
// Template specializations for float and double
template <> IGL_INLINE float EPS<float>();
template <> IGL_INLINE double EPS<double>();
template <> IGL_INLINE float EPS_SQ<float>();
template <> IGL_INLINE double EPS_SQ<double>();
}
#ifndef IGL_STATIC_LIBRARY
# include "EPS.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2020 Jérémie Dumas <jeremie.dumas@ens-lyon.org>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_FILEENCODING_H
#define IGL_FILEENCODING_H
namespace igl
{
enum class FileEncoding {
Binary,
Ascii
};
}
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "HalfEdgeIterator.h"
template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
IGL_INLINE igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::HalfEdgeIterator(
const Eigen::MatrixBase<DerivedF>& _F,
const Eigen::MatrixBase<DerivedFF>& _FF,
const Eigen::MatrixBase<DerivedFFi>& _FFi,
int _fi,
int _ei,
bool _reverse
)
: fi(_fi), ei(_ei), reverse(_reverse), F(_F), FF(_FF), FFi(_FFi)
{}
template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
IGL_INLINE void igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::flipF()
{
if (isBorder())
return;
int fin = (FF)(fi,ei);
int ein = (FFi)(fi,ei);
fi = fin;
ei = ein;
reverse = !reverse;
}
// Change Edge
template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
IGL_INLINE void igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::flipE()
{
if (!reverse)
ei = (ei+2)%3; // ei-1
else
ei = (ei+1)%3;
reverse = !reverse;
}
// Change Vertex
template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
IGL_INLINE void igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::flipV()
{
reverse = !reverse;
}
template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
IGL_INLINE bool igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::isBorder()
{
return (FF)(fi,ei) == -1;
}
/*!
* Returns the next edge skipping the border
* _________
* /\ c | b /\
* / \ | / \
* / d \ | / a \
* /______\|/______\
* v
* In this example, if a and d are of-border and the pos is iterating counterclockwise, this method iterate through the faces incident on vertex v,
* producing the sequence a, b, c, d, a, b, c, ...
*/
template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
IGL_INLINE bool igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::NextFE()
{
if ( isBorder() ) // we are on a border
{
do
{
flipF();
flipE();
} while (!isBorder());
flipE();
return false;
}
else
{
flipF();
flipE();
return true;
}
}
// Get vertex index
template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
IGL_INLINE int igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::Vi()
{
assert(fi >= 0);
assert(fi < F.rows());
assert(ei >= 0);
assert(ei <= 2);
if (!reverse)
return (F)(fi,ei);
else
return (F)(fi,(ei+1)%3);
}
// Get face index
template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
IGL_INLINE int igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::Fi()
{
return fi;
}
// Get edge index
template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
IGL_INLINE int igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::Ei()
{
return ei;
}
template <typename DerivedF, typename DerivedFF, typename DerivedFFi>
IGL_INLINE bool igl::HalfEdgeIterator<DerivedF,DerivedFF,DerivedFFi>::operator==(HalfEdgeIterator& p2)
{
return
(
(fi == p2.fi) &&
(ei == p2.ei) &&
(reverse == p2.reverse) &&
(F == p2.F) &&
(FF == p2.FF) &&
(FFi == p2.FFi)
);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> >::HalfEdgeIterator(Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, int, int, bool);
template igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >::HalfEdgeIterator(Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, int, bool);
template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::NextFE();
template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Ei();
template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Ei();
template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> >::Ei();
template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> >::Fi();
template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> ,Eigen::Matrix<int, -1, 3, 0, -1, 3> >::NextFE();
template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Vi();
template igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::HalfEdgeIterator(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, int, bool);
template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Fi();
template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::flipE();
template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >::flipE();
template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::flipF();
template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >::flipF();
template void igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::flipV();
template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >::operator==(igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1>,Eigen::Matrix<int, -1, -1, 0, -1, -1> >&);
template int igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >::Fi();
template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >::NextFE();
template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >::isBorder();
template bool igl::HalfEdgeIterator<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >::isBorder();
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Daniele Panozzo <daniele.panozzo@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_HALFEDGEITERATOR_H
#define IGL_HALFEDGEITERATOR_H
#include <Eigen/Core>
#include <vector>
#include <igl/igl_inline.h>
// This file violates many of the libigl style guidelines.
namespace igl
{
// HalfEdgeIterator - Fake halfedge for fast and easy navigation
// on triangle meshes with vertex_triangle_adjacency and
// triangle_triangle adjacency
//
// Note: this is different to classical Half Edge data structure.
// Instead, it follows cell-tuple in [Brisson, 1989]
// "Representing geometric structures in d dimensions: topology and order."
// This class can achieve local navigation similar to half edge in OpenMesh
// But the logic behind each atom operation is different.
// So this should be more properly called TriangleTupleIterator.
//
// Each tuple contains information on (face, edge, vertex)
// and encoded by (face, edge \in {0,1,2}, bool reverse)
//
// Inputs:
// F #F by 3 list of "faces"
// FF #F by 3 list of triangle-triangle adjacency.
// FFi #F by 3 list of FF inverse. For FF and FFi, refer to
// "triangle_triangle_adjacency.h"
// Usages:
// FlipF/E/V changes solely one actual face/edge/vertex resp.
// NextFE iterates through one-ring of a vertex robustly.
//
template <
typename DerivedF,
typename DerivedFF,
typename DerivedFFi>
class HalfEdgeIterator
{
public:
// Init the HalfEdgeIterator by specifying Face,Edge Index and Orientation
IGL_INLINE HalfEdgeIterator(
const Eigen::MatrixBase<DerivedF>& _F,
const Eigen::MatrixBase<DerivedFF>& _FF,
const Eigen::MatrixBase<DerivedFFi>& _FFi,
int _fi,
int _ei,
bool _reverse = false
);
// Change Face
IGL_INLINE void flipF();
// Change Edge
IGL_INLINE void flipE();
// Change Vertex
IGL_INLINE void flipV();
IGL_INLINE bool isBorder();
/*!
* Returns the next edge skipping the border
* _________
* /\ c | b /\
* / \ | / \
* / d \ | / a \
* /______\|/______\
* v
* In this example, if a and d are of-border and the pos is iterating
counterclockwise, this method iterate through the faces incident on vertex
v,
* producing the sequence a, b, c, d, a, b, c, ...
*/
IGL_INLINE bool NextFE();
// Get vertex index
IGL_INLINE int Vi();
// Get face index
IGL_INLINE int Fi();
// Get edge index
IGL_INLINE int Ei();
IGL_INLINE bool operator==(HalfEdgeIterator& p2);
private:
int fi;
int ei;
bool reverse;
// All the same type? This is likely to break.
const Eigen::MatrixBase<DerivedF> & F;
const Eigen::MatrixBase<DerivedFF> & FF;
const Eigen::MatrixBase<DerivedFFi> & FFi;
};
}
#ifndef IGL_STATIC_LIBRARY
# include "HalfEdgeIterator.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
// 2014 Christian Schüller <schuellchr@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_HIT_H
#define IGL_HIT_H
namespace igl
{
// Reimplementation of the embree::Hit struct from embree1.0
//
// TODO: template on floating point type
struct Hit
{
int id; // primitive id
int gid; // geometry id (not used)
// barycentric coordinates so that
// pos = V.row(F(id,0))*(1-u-v)+V.row(F(id,1))*u+V.row(F(id,2))*v;
float u,v;
// parametric distance so that
// pos = origin + t * dir
float t;
};
}
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_IO
#define IGL_IO
// Input and output functions
#include "read_triangle_mesh.h"
#include "readDMAT.h"
#include "readMESH.h"
#include "readNODE.h"
#include "readOBJ.h"
#include "readOFF.h"
#include "readTGF.h"
#include "readWRL.h"
#include "readCSV.h"
#include "file_contents_as_string.h"
#include "write_triangle_mesh.h"
#include "writeDMAT.h"
#include "writeMESH.h"
#include "writeOBJ.h"
#include "writeOFF.h"
#include "writeTGF.h"
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_INDEXCOMPARISON_H
#define IGL_INDEXCOMPARISON_H
#include <iostream>
namespace igl{
// Comparison struct used by sort
// http://bytes.com/topic/c/answers/132045-sort-get-index
// For use with functions like std::sort
template<class T> struct IndexLessThan
{
IndexLessThan(const T arr) : arr(arr) {}
bool operator()(const size_t a, const size_t b) const
{
return arr[a] < arr[b];
}
const T arr;
};
// For use with functions like std::unique
template<class T> struct IndexEquals
{
IndexEquals(const T arr) : arr(arr) {}
bool operator()(const size_t a, const size_t b) const
{
return arr[a] == arr[b];
}
const T arr;
};
// For use with functions like std::sort
template<class T> struct IndexVectorLessThan
{
IndexVectorLessThan(const T & vec) : vec ( vec) {}
bool operator()(const size_t a, const size_t b) const
{
return vec(a) < vec(b);
}
const T & vec;
};
// For use with functions like std::sort
template<class T> struct IndexDimLessThan
{
IndexDimLessThan(const T & mat,const int & dim, const int & j) :
mat(mat),
dim(dim),
j(j)
{}
bool operator()(const size_t a, const size_t b) const
{
if(dim == 1)
{
return mat(a,j) < mat(b,j);
}else
{
return mat(j,a) < mat(j,b);
}
}
const T & mat;
const int & dim;
const int & j;
};
// For use with functions like std::sort
template<class T> struct IndexRowLessThan
{
IndexRowLessThan(const T & mat) : mat ( mat) {}
bool operator()(const size_t a, const size_t b) const
{
const int cols = mat.cols();
// Lexicographical order
for(int j = 0;j<cols;j++)
{
if(mat(a,j) > mat(b,j))
{
return false;
} else if(mat(a,j) < mat(b,j))
{
return true;
}
}
// equality is false
return false;
}
const T & mat;
};
// For use with functions like std::sort
template<class T> struct IndexRowEquals
{
IndexRowEquals(const T & mat) : mat ( mat) {}
bool operator()(const size_t a, const size_t b) const
{
const int cols = mat.cols();
// Lexicographical order
for(int j = 0;j<cols;j++)
{
if(mat(a,j) != mat(b,j))
{
return false;
}
}
return true;
}
const T & mat;
};
}
#endif

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#ifndef IGL_LINSPACED_H
#define IGL_LINSPACED_H
#include <Eigen/Core>
// This function is not intended to be a permanent function of libigl. Rather
// it is a "drop-in" workaround for documented bug in Eigen:
// http://eigen.tuxfamily.org/bz/show_bug.cgi?id=1383
//
// Replace:
//
// Eigen::VectorXi::LinSpaced(size,low,high);
//
// With:
//
// igl::LinSpaced<Eigen::VectorXi>(size,low,high);
//
// Specifcally, this version will _always_ return an empty vector if size==0,
// regardless of the values for low and high. If size != 0, then this simply
// returns the result of Eigen::Derived::LinSpaced.
//
// Until this bug is fixed, we should also avoid calls to the member function
// `.setLinSpaced`. This means replacing:
//
// a.setLinSpaced(size,low,high);
//
// with
//
// a = igl::LinSpaced<decltype(a) >(size,low,high);
//
namespace igl
{
template <typename Derived>
//inline typename Eigen::DenseBase< Derived >::RandomAccessLinSpacedReturnType
inline Derived LinSpaced(
typename Derived::Index size,
const typename Derived::Scalar & low,
const typename Derived::Scalar & high);
}
// Implementation
template <typename Derived>
//inline typename Eigen::DenseBase< Derived >::RandomAccessLinSpacedReturnType
inline Derived
igl::LinSpaced(
typename Derived::Index size,
const typename Derived::Scalar & low,
const typename Derived::Scalar & high)
{
if(size == 0)
{
// Force empty vector with correct "RandomAccessLinSpacedReturnType" type.
return Derived::LinSpaced(0,0,1);
}else if(high < low)
{
return low-Derived::LinSpaced(size,low-low,low-high).array();
}else{
return Derived::LinSpaced(size,low,high);
}
}
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2018 Zhongshi Jiang <jiangzs@nyu.edu>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_MAPPINGENERGYTYPE_H
#define IGL_MAPPINGENERGYTYPE_H
namespace igl
{
// Energy Types used for Parameterization/Mapping.
// Refer to SLIM [Rabinovich et al. 2017] for more details
// Todo: Integrate with ARAPEnergyType
enum MappingEnergyType
{
ARAP = 0,
LOG_ARAP = 1,
SYMMETRIC_DIRICHLET = 2,
CONFORMAL = 3,
EXP_CONFORMAL = 4,
EXP_SYMMETRIC_DIRICHLET = 5,
NUM_SLIM_ENERGY_TYPES = 6
};
}
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_MESH_BOOLEAN_TYPE_H
#define IGL_MESH_BOOLEAN_TYPE_H
namespace igl
{
enum MeshBooleanType
{
MESH_BOOLEAN_TYPE_UNION = 0,
MESH_BOOLEAN_TYPE_INTERSECT = 1,
MESH_BOOLEAN_TYPE_MINUS = 2,
MESH_BOOLEAN_TYPE_XOR = 3,
MESH_BOOLEAN_TYPE_RESOLVE = 4,
NUM_MESH_BOOLEAN_TYPES = 5
};
};
#endif

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// based on MSH reader from PyMesh
// Copyright (c) 2015 Qingnan Zhou <qzhou@adobe.com>
// Copyright (C) 2020 Vladimir Fonov <vladimir.fonov@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include "MshLoader.h"
#include <cassert>
#include <iostream>
#include <sstream>
#include <vector>
#include <string.h>
namespace igl {
// helper function
void inline _msh_eat_white_space(std::ifstream& fin) {
char next = fin.peek();
while (next == '\n' || next == ' ' || next == '\t' || next == '\r') {
fin.get();
next = fin.peek();
}
}
}
IGL_INLINE igl::MshLoader::MshLoader(const std::string &filename) {
std::ifstream fin(filename, std::ios::in | std::ios::binary);
if (!fin.is_open()) {
std::stringstream err_msg;
err_msg << "failed to open file \"" << filename << "\"";
throw std::ios_base::failure(err_msg.str());
}
// Parse header
std::string buf;
double version;
int type;
fin >> buf;
if (buf != "$MeshFormat") { throw std::runtime_error("Unexpected .msh format"); }
fin >> version >> type >> m_data_size;
m_binary = (type == 1);
if(version>2.2 || version<2.0)
{
// probably unsupported version
std::stringstream err_msg;
err_msg << "Error: Unsupported file version:" << version << std::endl;
throw std::runtime_error(err_msg.str());
}
// Some sanity check.
if (m_data_size != 8) {
std::stringstream err_msg;
err_msg << "Error: data size must be 8 bytes." << std::endl;
throw std::runtime_error(err_msg.str());
}
if (sizeof(int) != 4) {
std::stringstream err_msg;
err_msg << "Error: code must be compiled with int size 4 bytes." << std::endl;
throw std::runtime_error(err_msg.str());
}
// Read in extra info from binary header.
if (m_binary) {
int one;
igl::_msh_eat_white_space(fin);
fin.read(reinterpret_cast<char*>(&one), sizeof(int));
if (one != 1) {
std::stringstream err_msg;
err_msg << "Binary msh file " << filename
<< " is saved with different endianness than this machine."
<< std::endl;
throw std::runtime_error(err_msg.str());
}
}
fin >> buf;
if (buf != "$EndMeshFormat")
{
std::stringstream err_msg;
err_msg << "Unexpected contents in the file header." << std::endl;
throw std::runtime_error(err_msg.str());
}
while (!fin.eof()) {
buf.clear();
fin >> buf;
if (buf == "$Nodes") {
parse_nodes(fin);
fin >> buf;
if (buf != "$EndNodes") { throw std::runtime_error("Unexpected tag"); }
} else if (buf == "$Elements") {
parse_elements(fin);
fin >> buf;
if (buf != "$EndElements") { throw std::runtime_error("Unexpected tag"); }
} else if (buf == "$NodeData") {
parse_node_field(fin);
fin >> buf;
if (buf != "$EndNodeData") { throw std::runtime_error("Unexpected tag"); }
} else if (buf == "$ElementData") {
parse_element_field(fin);
fin >> buf;
if (buf != "$EndElementData") { throw std::runtime_error("Unexpected tag"); }
} else if (fin.eof()) {
break;
} else {
parse_unknown_field(fin, buf);
}
}
fin.close();
}
IGL_INLINE void igl::MshLoader::parse_nodes(std::ifstream& fin) {
size_t num_nodes;
fin >> num_nodes;
m_nodes.resize(num_nodes*3);
if (m_binary) {
size_t stride = (4+3*m_data_size);
size_t num_bytes = stride * num_nodes;
char* data = new char[num_bytes];
igl::_msh_eat_white_space(fin);
fin.read(data, num_bytes);
for (size_t i=0; i<num_nodes; i++) {
int node_idx;
memcpy(&node_idx, data+i*stride, sizeof(int));
node_idx-=1;
// directly move into vector storage
// this works only when m_data_size==sizeof(Float)==sizeof(double)
memcpy(&m_nodes[node_idx*3], data+i*stride + 4, m_data_size*3);
}
delete [] data;
} else {
int node_idx;
for (size_t i=0; i<num_nodes; i++) {
fin >> node_idx;
node_idx -= 1;
// here it's 3D node explicitly
fin >> m_nodes[node_idx*3]
>> m_nodes[node_idx*3+1]
>> m_nodes[node_idx*3+2];
}
}
}
IGL_INLINE void igl::MshLoader::parse_elements(std::ifstream& fin) {
m_elements_tags.resize(2); //hardcoded to have 2 tags
size_t num_elements;
fin >> num_elements;
size_t nodes_per_element;
if (m_binary) {
igl::_msh_eat_white_space(fin);
int elem_read = 0;
while (elem_read < num_elements) {
// Parse element header.
int elem_type, num_elems, num_tags;
fin.read((char*)&elem_type, sizeof(int));
fin.read((char*)&num_elems, sizeof(int));
fin.read((char*)&num_tags, sizeof(int));
nodes_per_element = num_nodes_per_elem_type(elem_type);
// store node info
for (size_t i=0; i<num_elems; i++) {
int elem_idx;
// all elements in the segment share the same elem_type and number of nodes per element
m_elements_types.push_back(elem_type);
m_elements_lengths.push_back(nodes_per_element);
fin.read((char*)&elem_idx, sizeof(int));
elem_idx -= 1;
m_elements_ids.push_back(elem_idx);
// read first two tags
for (size_t j=0; j<num_tags; j++) {
int tag;
fin.read((char*)&tag, sizeof(int));
if(j<2) m_elements_tags[j].push_back(tag);
}
for (size_t j=num_tags; j<2; j++)
m_elements_tags[j].push_back(-1); // fill up tags if less then 2
m_elements_nodes_idx.push_back(m_elements.size());
// Element values.
for (size_t j=0; j<nodes_per_element; j++) {
int idx;
fin.read((char*)&idx, sizeof(int));
m_elements.push_back(idx-1);
}
}
elem_read += num_elems;
}
} else {
for (size_t i=0; i<num_elements; i++) {
// Parse per element header
int elem_num, elem_type, num_tags;
fin >> elem_num >> elem_type >> num_tags;
// read tags.
for (size_t j=0; j<num_tags; j++) {
int tag;
fin >> tag;
if(j<2) m_elements_tags[j].push_back(tag);
}
for (size_t j=num_tags; j<2; j++)
m_elements_tags[j].push_back(-1); // fill up tags if less then 2
nodes_per_element = num_nodes_per_elem_type(elem_type);
m_elements_types.push_back(elem_type);
m_elements_lengths.push_back(nodes_per_element);
elem_num -= 1;
m_elements_ids.push_back(elem_num);
m_elements_nodes_idx.push_back(m_elements.size());
// Parse node idx.
for (size_t j=0; j<nodes_per_element; j++) {
int idx;
fin >> idx;
m_elements.push_back(idx-1); // msh index starts from 1.
}
}
}
// debug
assert(m_elements_types.size() == m_elements_ids.size());
assert(m_elements_tags[0].size() == m_elements_ids.size());
assert(m_elements_tags[1].size() == m_elements_ids.size());
assert(m_elements_lengths.size() == m_elements_ids.size());
}
IGL_INLINE void igl::MshLoader::parse_node_field( std::ifstream& fin ) {
size_t num_string_tags;
size_t num_real_tags;
size_t num_int_tags;
fin >> num_string_tags;
std::vector<std::string> str_tags(num_string_tags);
for (size_t i=0; i<num_string_tags; i++) {
igl::_msh_eat_white_space(fin);
if (fin.peek() == '\"') {
// Handle field name between quotes.
char buf[128];
fin.get(); // remove the quote at the beginning.
fin.getline(buf, 128, '\"');
str_tags[i] = std::string(buf);
} else {
fin >> str_tags[i];
}
}
fin >> num_real_tags;
std::vector<Float> real_tags(num_real_tags);
for (size_t i=0; i<num_real_tags; i++)
fin >> real_tags[i];
fin >> num_int_tags;
std::vector<int> int_tags(num_int_tags);
for (size_t i=0; i<num_int_tags; i++)
fin >> int_tags[i];
if (num_string_tags <= 0 || num_int_tags <= 2) {
throw std::runtime_error("Unexpected number of field tags");
}
std::string fieldname = str_tags[0];
int num_components = int_tags[1];
int num_entries = int_tags[2];
std::vector<Float> field( num_entries*num_components );
if (m_binary) {
size_t num_bytes = (num_components * m_data_size + 4) * num_entries;
char* data = new char[num_bytes];
igl::_msh_eat_white_space(fin);
fin.read(data, num_bytes);
for (size_t i=0; i<num_entries; i++) {
int node_idx;
memcpy(&node_idx,&data[i*(4+num_components*m_data_size)],4);
if(node_idx<1) throw std::runtime_error("Negative or zero index");
node_idx -= 1;
if(node_idx>=num_entries) throw std::runtime_error("Index too big");
size_t base_idx = i*(4+num_components*m_data_size) + 4;
// TODO: make this work when m_data_size != sizeof(double) ?
memcpy(&field[node_idx*num_components], &data[base_idx], num_components*m_data_size);
}
delete [] data;
} else {
int node_idx;
for (size_t i=0; i<num_entries; i++) {
fin >> node_idx;
node_idx -= 1;
for (size_t j=0; j<num_components; j++) {
fin >> field[node_idx*num_components+j];
}
}
}
m_node_fields_names.push_back(fieldname);
m_node_fields.push_back(field);
m_node_fields_components.push_back(num_components);
}
IGL_INLINE void igl::MshLoader::parse_element_field(std::ifstream& fin) {
size_t num_string_tags;
size_t num_real_tags;
size_t num_int_tags;
fin >> num_string_tags;
std::vector<std::string> str_tags(num_string_tags);
for (size_t i=0; i<num_string_tags; i++) {
igl::_msh_eat_white_space(fin);
if (fin.peek() == '\"') {
// Handle field name between quoates.
char buf[128];
fin.get(); // remove the quote at the beginning.
fin.getline(buf, 128, '\"');
str_tags[i] = buf;
} else {
fin >> str_tags[i];
}
}
fin >> num_real_tags;
std::vector<Float> real_tags(num_real_tags);
for (size_t i=0; i<num_real_tags; i++)
fin >> real_tags[i];
fin >> num_int_tags;
std::vector<int> int_tags(num_int_tags);
for (size_t i=0; i<num_int_tags; i++)
fin >> int_tags[i];
if (num_string_tags <= 0 || num_int_tags <= 2) {
throw std::runtime_error("Invalid file format");
}
std::string fieldname = str_tags[0];
int num_components = int_tags[1];
int num_entries = int_tags[2];
std::vector<Float> field(num_entries*num_components);
if (m_binary) {
size_t num_bytes = (num_components * m_data_size + 4) * num_entries;
char* data = new char[num_bytes];
igl::_msh_eat_white_space(fin);
fin.read(data, num_bytes);
for (int i=0; i<num_entries; i++) {
int elem_idx;
// works with sizeof(int)==4
memcpy(&elem_idx, &data[i*(4+num_components*m_data_size)],4);
elem_idx -= 1;
// directly copy data into vector storage space
memcpy(&field[elem_idx*num_components], &data[i*(4+num_components*m_data_size) + 4], m_data_size*num_components);
}
delete [] data;
} else {
int elem_idx;
for (size_t i=0; i<num_entries; i++) {
fin >> elem_idx;
elem_idx -= 1;
for (size_t j=0; j<num_components; j++) {
fin >> field[elem_idx*num_components+j];
}
}
}
m_element_fields_names.push_back(fieldname);
m_element_fields.push_back(field);
m_element_fields_components.push_back(num_components);
}
IGL_INLINE void igl::MshLoader::parse_unknown_field(std::ifstream& fin,
const std::string& fieldname) {
std::cerr << "Warning: \"" << fieldname << "\" not supported yet. Ignored." << std::endl;
std::string endmark = fieldname.substr(0,1) + "End"
+ fieldname.substr(1,fieldname.size()-1);
std::string buf("");
while (buf != endmark && !fin.eof()) {
fin >> buf;
}
}
IGL_INLINE int igl::MshLoader::num_nodes_per_elem_type(int elem_type) {
int nodes_per_element = 0;
switch (elem_type) {
case ELEMENT_LINE: // 2-node line
nodes_per_element = 2;
break;
case ELEMENT_TRI:
nodes_per_element = 3; // 3-node triangle
break;
case ELEMENT_QUAD:
nodes_per_element = 4; // 5-node quad
break;
case ELEMENT_TET:
nodes_per_element = 4; // 4-node tetrahedra
break;
case ELEMENT_HEX: // 8-node hexahedron
nodes_per_element = 8;
break;
case ELEMENT_PRISM: // 6-node prism
nodes_per_element = 6;
break;
case ELEMENT_LINE_2ND_ORDER:
nodes_per_element = 3;
break;
case ELEMENT_TRI_2ND_ORDER:
nodes_per_element = 6;
break;
case ELEMENT_QUAD_2ND_ORDER:
nodes_per_element = 9;
break;
case ELEMENT_TET_2ND_ORDER:
nodes_per_element = 10;
break;
case ELEMENT_HEX_2ND_ORDER:
nodes_per_element = 27;
break;
case ELEMENT_PRISM_2ND_ORDER:
nodes_per_element = 18;
break;
case ELEMENT_PYRAMID_2ND_ORDER:
nodes_per_element = 14;
break;
case ELEMENT_POINT: // 1-node point
nodes_per_element = 1;
break;
default:
std::stringstream err_msg;
err_msg << "Element type (" << elem_type << ") is not supported yet."
<< std::endl;
throw std::runtime_error(err_msg.str());
}
return nodes_per_element;
}
IGL_INLINE bool igl::MshLoader::is_element_map_identity() const
{
for(int i=0;i<m_elements_ids.size();i++) {
int id=m_elements_ids[i];
if (id!=i) return false;
}
return true;
}
IGL_INLINE void igl::MshLoader::index_structures(int tag_column)
{
//cleanup
m_structure_index.clear();
m_structures.clear();
m_structure_length.clear();
//index structure tags
for(auto i=0; i != m_elements_tags[tag_column].size(); ++i )
{
m_structure_index.insert(
std::pair<msh_struct,int>(
msh_struct( m_elements_tags[tag_column][i],
m_elements_types[i]), i)
);
}
// identify unique structures
std::vector<StructIndex::value_type> _unique_structs;
std::unique_copy(std::begin(m_structure_index),
std::end(m_structure_index),
std::back_inserter(_unique_structs),
[](const StructIndex::value_type &c1, const StructIndex::value_type &c2)
{ return c1.first == c2.first; });
std::for_each( _unique_structs.begin(), _unique_structs.end(),
[this](const StructIndex::value_type &n){ this->m_structures.push_back(n.first); });
for(auto t = m_structures.begin(); t != m_structures.end(); ++t)
{
// identify all elements corresponding to this tag
auto structure_range = m_structure_index.equal_range( *t );
int cnt=0;
for(auto i=structure_range.first; i!=structure_range.second; i++)
cnt++;
m_structure_length.insert( std::pair<msh_struct,int>( *t, cnt));
}
}

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@ -1,190 +0,0 @@
// based on MSH reader from PyMesh
// Copyright (c) 2015 Qingnan Zhou <qzhou@adobe.com>
// Copyright (C) 2020 Vladimir Fonov <vladimir.fonov@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_MSH_LOADER_H
#define IGL_MSH_LOADER_H
#include "igl_inline.h"
#include <fstream>
#include <map>
#include <string>
#include <vector>
#include <algorithm>
namespace igl {
// Class for loading information from .msh file
// depends only on c++stl library
class MshLoader {
public:
struct msh_struct {
int tag,el_type;
msh_struct(int _tag=0,int _type=0):
tag(_tag),el_type(_type){}
bool operator== (const msh_struct& a) const {
return this->tag==a.tag &&
this->el_type==a.el_type;
}
bool operator< (const msh_struct& a) const {
return (this->tag*100+this->el_type) <
(a.tag*100+a.el_type);
}
};
typedef double Float;
typedef std::vector<int> IndexVector;
typedef std::vector<int> IntVector;
typedef std::vector<Float> FloatVector;
typedef std::vector<FloatVector> FloatField;
typedef std::vector<IntVector> IntField;
typedef std::vector<std::string> FieldNames;
typedef std::multimap<msh_struct,int> StructIndex;
typedef std::vector<msh_struct> StructVector;
enum {ELEMENT_LINE=1, ELEMENT_TRI=2, ELEMENT_QUAD=3,
ELEMENT_TET=4, ELEMENT_HEX=5, ELEMENT_PRISM=6,
ELEMENT_PYRAMID=7,
// 2nd order elements
ELEMENT_LINE_2ND_ORDER=8, ELEMENT_TRI_2ND_ORDER=9,
ELEMENT_QUAD_2ND_ORDER=10,ELEMENT_TET_2ND_ORDER=11,
ELEMENT_HEX_2ND_ORDER=12, ELEMENT_PRISM_2ND_ORDER=13,
ELEMENT_PYRAMID_2ND_ORDER=14,
// other elements
ELEMENT_POINT=15 };
public:
MshLoader(const std::string &filename);
public:
// get nodes , x,y,z sequentially
const FloatVector& get_nodes() const { return m_nodes; }
// get elements , identifying nodes that create an element
// variable length per element
const IndexVector& get_elements() const { return m_elements; }
// get element types
const IntVector& get_elements_types() const { return m_elements_types; }
// get element lengths
const IntVector& get_elements_lengths() const { return m_elements_lengths; }
// get element tags ( physical (0) and elementary (1) )
const IntField& get_elements_tags() const { return m_elements_tags; }
// get element IDs
const IntVector& get_elements_ids() const { return m_elements_ids; }
// get reverse index from node to element
const IndexVector& get_elements_nodes_idx() const { return m_elements_nodes_idx; }
// get fields assigned per node, all fields and components sequentially
const FloatField& get_node_fields() const { return m_node_fields;}
// get node field names,
const FieldNames& get_node_fields_names() const { return m_node_fields_names;}
// get number of node field components
const IntVector& get_node_fields_components() const {return m_node_fields_components;}
int get_node_field_components(size_t c) const
{
return m_node_fields_components[c];
}
// get fields assigned per element, all fields and components sequentially
const FloatField& get_element_fields() const { return m_element_fields;}
// get element field names
const FieldNames& get_element_fields_names() const { return m_element_fields_names;}
// get number of element field components
const IntVector& get_element_fields_components() const {return m_element_fields_components;}
int get_element_field_components(size_t c) const {
return m_element_fields_components[c];
}
// check if field is present at node level
bool is_node_field(const std::string& fieldname) const {
return (std::find(std::begin(m_node_fields_names),
std::end(m_node_fields_names),
fieldname) != std::end(m_node_fields_names) );
}
// check if field is present at element level
bool is_element_field(const std::string& fieldname) const {
return (std::find(std::begin(m_element_fields_names),
std::end(m_element_fields_names),
fieldname) != std::end(m_node_fields_names) );
}
// check if all elements have ids assigned sequentially
bool is_element_map_identity() const ;
// create tag index
// tag_column: ( physical (0) or elementary (1) ) specifying which tag to use
void index_structures(int tag_column);
// get tag index, call index_structure_tags first
const StructIndex& get_structure_index() const
{
return m_structure_index;
}
// get size of a structure identified by tag and element type
const StructIndex& get_structure_length() const
{
return m_structure_length;
}
//! get list of structures
const StructVector& get_structures() const
{
return m_structures;
}
public:
// helper function, calculate number of nodes associated with an element
static int num_nodes_per_elem_type(int elem_type);
private:
void parse_nodes(std::ifstream& fin);
void parse_elements(std::ifstream& fin);
void parse_node_field(std::ifstream& fin);
void parse_element_field(std::ifstream& fin);
void parse_unknown_field(std::ifstream& fin,
const std::string& fieldname);
private:
bool m_binary;
size_t m_data_size;
FloatVector m_nodes; // len x 3 vector
IndexVector m_elements; // linear array for nodes corresponding to each element
IndexVector m_elements_nodes_idx; // element indexes
IntVector m_elements_ids; // element id's
IntVector m_elements_types; // Element types
IntVector m_elements_lengths; // Element lengths
IntField m_elements_tags; // Element tags, currently 2xtags per element
FloatField m_node_fields; // Float field defined at each node
IntVector m_node_fields_components; // Number of components for node field
FieldNames m_node_fields_names; // Node field name
FloatField m_element_fields; // Float field defined at each element
IntVector m_element_fields_components; // Number of components for element field
FieldNames m_element_fields_names; // Element field name
StructIndex m_structure_index; // index tag ids
StructVector m_structures; // unique structures
StructIndex m_structure_length; // length of structures with consistent element type
};
} //igl
#ifndef IGL_STATIC_LIBRARY
# include "MshLoader.cpp"
#endif
#endif //IGL_MSH_LOADER_H

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// based on MSH writer from PyMesh
// Copyright (c) 2015 Qingnan Zhou <qzhou@adobe.com>
// Copyright (C) 2020 Vladimir Fonov <vladimir.fonov@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include "MshSaver.h"
#include <cassert>
#include <iostream>
#include <sstream>
#include <exception>
IGL_INLINE igl::MshSaver::MshSaver(const std::string& filename, bool binary) :
m_binary(binary), m_num_nodes(0), m_num_elements(0) {
if (!m_binary) {
fout.open(filename.c_str(), std::fstream::out);
} else {
fout.open(filename.c_str(), std::fstream::binary);
}
if (!fout) {
std::stringstream err_msg;
err_msg << "Error opening " << filename << " to write msh file." << std::endl;
throw std::ios_base::failure(err_msg.str());
}
}
IGL_INLINE igl::MshSaver::~MshSaver() {
fout.close();
}
IGL_INLINE void igl::MshSaver::save_mesh(
const FloatVector& nodes,
const IndexVector& elements,
const IntVector& element_lengths,
const IntVector& element_types,
const IntVector& element_tags
) {
save_header();
save_nodes(nodes);
save_elements(elements, element_lengths, element_types, element_tags );
}
IGL_INLINE void igl::MshSaver::save_header() {
if (!m_binary) {
fout << "$MeshFormat" << std::endl;
fout << "2.2 0 " << sizeof(double) << std::endl;
fout << "$EndMeshFormat" << std::endl;
fout.precision(17);
} else {
fout << "$MeshFormat" << std::endl;
fout << "2.2 1 " << sizeof(double) << std::endl;
int one = 1;
fout.write((char*)&one, sizeof(int));
fout << "\n$EndMeshFormat" << std::endl;
}
fout.flush();
}
IGL_INLINE void igl::MshSaver::save_nodes(const FloatVector& nodes) {
// Save nodes.
// 3D hadrcoded
m_num_nodes = nodes.size() / 3;
fout << "$Nodes" << std::endl;
fout << m_num_nodes << std::endl;
if (!m_binary) {
for (size_t i=0; i<nodes.size(); i+=3) {
//const VectorF& v = nodes.segment(i,m_dim);
int node_idx = i/3 + 1;
fout << node_idx << " " << nodes[i] << " " << nodes[i+1] << " " << nodes[i+2] << std::endl;
}
} else {
for (size_t i=0; i<nodes.size(); i+=3) {
//const VectorF& v = nodes.segment(i,m_dim);
int node_idx = i/3 + 1;
fout.write((const char*)&node_idx, sizeof(int));
fout.write((const char*)&nodes[i], sizeof(Float)*3);
}
}
fout << "$EndNodes" << std::endl;
fout.flush();
}
IGL_INLINE void igl::MshSaver::save_elements(const IndexVector& elements,
const IntVector& element_lengths,
const IntVector& element_types,
const IntVector& element_tags)
{
m_num_elements = element_tags.size();
assert(element_lengths.size() == element_types.size() );
assert(element_lengths.size() == element_tags.size() );
// TODO: sum up all lengths
// Save elements.
// node inxes are 1-based
fout << "$Elements" << std::endl;
fout << m_num_elements << std::endl;
if (m_num_elements > 0) {
//int elem_type = el_type;
int num_elems = m_num_elements;
//int tags = 0;
if (!m_binary) {
size_t el_ptr=0;
for (size_t i=0;i<m_num_elements;++i) {
int elem_num = (int) i + 1;
///VectorI elem = elements.segment(i, nodes_per_element) + VectorI::Ones(nodes_per_element);
// hardcoded: duplicate tags (I don't know why)
fout << elem_num << " " << element_types[i] << " " << 2 << " "<< element_tags[i] << " "<< element_tags[i] << " ";
for (size_t j=0; j<element_lengths[i]; j++) {
fout << elements[el_ptr + j] + 1 << " ";
}
fout << std::endl;
el_ptr+=element_lengths[i];
}
} else {
size_t el_ptr=0,i=0;
while(i<m_num_elements) {
// write elements in consistent chunks
// TODO: refactor this code to be able to specify different elements
// more effeciently
int elem_type=-1;
int elem_len=-1;
size_t j=i;
for(;j<m_num_elements;++j)
{
if( elem_type==-1 )
{
elem_type=element_types[j];
elem_len=element_lengths[j];
} else if( elem_type!=element_types[j] ||
elem_len!=element_lengths[j]) {
break; // found the edge of the segment
}
}
//hardcoded: 2 tags
int num_elems=j-i, num_tags=2;
fout.write((const char*)& elem_type, sizeof(int));
fout.write((const char*)& num_elems, sizeof(int));
fout.write((const char*)& num_tags, sizeof(int));
for(int k=0;k<num_elems; ++k,++i){
int elem_num = (int )i + 1;
fout.write((const char*)&elem_num, sizeof(int));
// HACK: hardcoded 2 tags
fout.write((const char*)& element_tags[i], sizeof(int));
fout.write((const char*)& element_tags[i], sizeof(int));
for (size_t e=0; e<elem_len; e++) {
int _elem = static_cast<int>( elements[el_ptr + e] )+1;
fout.write((const char*)&_elem, sizeof(int));
}
el_ptr+=elem_len;
}
}
}
}
fout << "$EndElements" << std::endl;
fout.flush();
}
IGL_INLINE void igl::MshSaver::save_scalar_field(const std::string& fieldname, const FloatVector& field) {
assert(field.size() == m_num_nodes);
fout << "$NodeData" << std::endl;
fout << "1" << std::endl; // num string tags.
fout << "\"" << fieldname << "\"" << std::endl;
fout << "1" << std::endl; // num real tags.
fout << "0.0" << std::endl; // time value.
fout << "3" << std::endl; // num int tags.
fout << "0" << std::endl; // the time step
fout << "1" << std::endl; // 1-component scalar field.
fout << m_num_nodes << std::endl; // number of nodes
if (m_binary) {
for (size_t i=0; i<m_num_nodes; i++) {
int node_idx = i+1;
fout.write((char*)&node_idx, sizeof(int));
fout.write((char*)&field[i], sizeof(Float));
}
} else {
for (size_t i=0; i<m_num_nodes; i++) {
int node_idx = i+1;
fout << node_idx << " " << field[i] << std::endl;
}
}
fout << "$EndNodeData" << std::endl;
fout.flush();
}
IGL_INLINE void igl::MshSaver::save_vector_field(const std::string& fieldname, const FloatVector& field) {
assert(field.size() == 3 * m_num_nodes);
fout << "$NodeData" << std::endl;
fout << "1" << std::endl; // num string tags.
fout << "\"" << fieldname << "\"" << std::endl;
fout << "1" << std::endl; // num real tags.
fout << "0.0" << std::endl; // time value.
fout << "3" << std::endl; // num int tags.
fout << "0" << std::endl; // the time step
fout << "3" << std::endl; // 3-component vector field.
fout << m_num_nodes << std::endl; // number of nodes
const Float zero = 0.0;
if (m_binary) {
for (size_t i=0; i<m_num_nodes; i++) {
int node_idx = i+1;
fout.write((const char*)&node_idx, sizeof(int));
fout.write((const char*)&field[i*3], sizeof(Float)*3);
}
} else {
for (size_t i=0; i<m_num_nodes; i++) {
int node_idx = i+1;
fout << node_idx
<< " " << field[i*3]
<< " " << field[i*3+1]
<< " " << field[i*3+2]
<< std::endl;
}
}
fout << "$EndNodeData" << std::endl;
fout.flush();
}
IGL_INLINE void igl::MshSaver::save_elem_scalar_field(const std::string& fieldname, const FloatVector& field) {
assert(field.size() == m_num_elements);
fout << "$ElementData" << std::endl;
fout << 1 << std::endl; // num string tags.
fout << "\"" << fieldname << "\"" << std::endl;
fout << "1" << std::endl; // num real tags.
fout << "0.0" << std::endl; // time value.
fout << "3" << std::endl; // num int tags.
fout << "0" << std::endl; // the time step
fout << "1" << std::endl; // 1-component scalar field.
fout << m_num_elements << std::endl; // number of elements
if (m_binary) {
for (size_t i=0; i<m_num_elements; i++) {
int elem_idx = i+1;
fout.write((const char*)&elem_idx, sizeof(int));
fout.write((const char*)&field[i], sizeof(Float));
}
} else {
for (size_t i=0; i<m_num_elements; i++) {
int elem_idx = i+1;
fout << elem_idx << " " << field[i] << std::endl;
}
}
fout << "$EndElementData" << std::endl;
fout.flush();
}
IGL_INLINE void igl::MshSaver::save_elem_vector_field(const std::string& fieldname, const FloatVector& field) {
assert(field.size() == m_num_elements * 3);
fout << "$ElementData" << std::endl;
fout << 1 << std::endl; // num string tags.
fout << "\"" << fieldname << "\"" << std::endl;
fout << "1" << std::endl; // num real tags.
fout << "0.0" << std::endl; // time value.
fout << "3" << std::endl; // num int tags.
fout << "0" << std::endl; // the time step
fout << "3" << std::endl; // 3-component vector field.
fout << m_num_elements << std::endl; // number of elements
const Float zero = 0.0;
if (m_binary) {
for (size_t i=0; i<m_num_elements; ++i) {
int elem_idx = i+1;
fout.write((const char*)&elem_idx, sizeof(int));
fout.write((const char*)&field[i*3], sizeof(Float) * 3);
}
} else {
for (size_t i=0; i<m_num_elements; ++i) {
int elem_idx = i+1;
fout << elem_idx
<< " " << field[i*3]
<< " " << field[i*3+1]
<< " " << field[i*3+2]
<< std::endl;
}
}
fout << "$EndElementData" << std::endl;
fout.flush();
}
IGL_INLINE void igl::MshSaver::save_elem_tensor_field(const std::string& fieldname, const FloatVector& field) {
assert(field.size() == m_num_elements * 3 * (3 + 1) / 2);
fout << "$ElementData" << std::endl;
fout << 1 << std::endl; // num string tags.
fout << "\"" << fieldname << "\"" << std::endl;
fout << "1" << std::endl; // num real tags.
fout << "0.0" << std::endl; // time value.
fout << "3" << std::endl; // num int tags.
fout << "0" << std::endl; // the time step
fout << "9" << std::endl; // 9-component tensor field.
fout << m_num_elements << std::endl; // number of elements
const Float zero = 0.0;
if (m_binary) {
for (size_t i=0; i<m_num_elements; i++) {
int elem_idx = i+1;
fout.write((char*)&elem_idx, sizeof(int));
//const VectorF& val = field.segment(i*6, 6);
const Float* val = &field[i*6];
Float tensor[9] = {
val[0], val[5], val[4],
val[5], val[1], val[3],
val[4], val[3], val[2] };
fout.write((char*)tensor, sizeof(Float) * 9);
}
} else {
for (size_t i=0; i<m_num_elements; i++) {
int elem_idx = i+1;
const Float* val = &field[i*6];
fout << elem_idx
<< " " << val[0]
<< " " << val[5]
<< " " << val[4]
<< " " << val[5]
<< " " << val[1]
<< " " << val[3]
<< " " << val[4]
<< " " << val[3]
<< " " << val[2]
<< std::endl;
}
}
fout << "$EndElementData" << std::endl;
fout.flush();
}

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// based on MSH writer from PyMesh
// Copyright (c) 2015 Qingnan Zhou <qzhou@adobe.com>
// Copyright (C) 2020 Vladimir Fonov <vladimir.fonov@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_MSH_SAVER_H
#define IGL_MSH_SAVER_H
#include "igl_inline.h"
#include <fstream>
#include <string>
#include <vector>
namespace igl {
// Class for dumping information to .msh file
// depends only on c++stl library
// current implementation works only with 3D information
class MshSaver {
public:
typedef double Float;
typedef std::vector<int> IndexVector;
typedef std::vector<int> IntVector;
typedef std::vector<Float> FloatVector;
typedef std::vector<FloatVector> FloatField;
typedef std::vector<IntVector> IntField;
typedef std::vector<std::string> FieldNames;
MshSaver(const std::string& filename, bool binary=true);
~MshSaver();
public:
// Only these element types are supported right now
enum {ELEMENT_LINE=1, ELEMENT_TRI=2, ELEMENT_QUAD=3,
ELEMENT_TET=4, ELEMENT_HEX=5, ELEMENT_PRISM=6 };
public:
// save mesh geometry
void save_mesh(
const FloatVector& nodes,
const IndexVector& elements,
const IntVector& element_lengths,
const IntVector& element_type,
const IntVector& element_tags );
// save additional fields associated with the mesh
// add node scalar field
void save_scalar_field(const std::string& fieldname, const FloatVector& field);
// add node vectot field
void save_vector_field(const std::string& fieldname, const FloatVector& field);
// add element scalar field
void save_elem_scalar_field(const std::string& fieldname, const FloatVector& field);
// add element vector field
void save_elem_vector_field(const std::string& fieldname, const FloatVector& field);
// add element tensor field
void save_elem_tensor_field(const std::string& fieldname, const FloatVector& field);
protected:
void save_header();
void save_nodes(const FloatVector& nodes);
void save_elements(const IndexVector& elements,
const IntVector& element_lengths,
const IntVector& element_type,
const IntVector& element_tags);
private:
bool m_binary;
size_t m_num_nodes;
size_t m_num_elements;
std::ofstream fout;
};
} //igl
#ifndef IGL_STATIC_LIBRARY
# include "MshSaver.cpp"
#endif
#endif //MSH_SAVER_H

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@ -1,27 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_NORMALTYPE_H
#define IGL_NORMALTYPE_H
namespace igl
{
// PER_VERTEX_NORMALS Normals computed per vertex based on incident faces
// PER_FACE_NORMALS Normals computed per face
// PER_CORNER_NORMALS Normals computed per corner (aka wedge) based on
// incident faces without sharp edge
enum NormalType
{
PER_VERTEX_NORMALS,
PER_FACE_NORMALS,
PER_CORNER_NORMALS
};
# define NUM_NORMAL_TYPE 3
}
#endif

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@ -1,22 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ONE_H
#define IGL_ONE_H
namespace igl
{
// Often one needs a reference to a dummy variable containing one as its
// value, for example when using AntTweakBar's
// TwSetParam( "3D View", "opened", TW_PARAM_INT32, 1, &INT_ONE);
const char CHAR_ONE = 1;
const int INT_ONE = 1;
const unsigned int UNSIGNED_INT_ONE = 1;
const double DOUBLE_ONE = 1;
const float FLOAT_ONE = 1;
}
#endif

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@ -1,19 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_PI_H
#define IGL_PI_H
namespace igl
{
// Use standard mathematical constants' M_PI if available
#ifdef M_PI
constexpr double PI = M_PI;
#else
constexpr double PI = 3.1415926535897932384626433832795;
#endif
}
#endif

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@ -1,55 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_REDRUM_H
#define IGL_REDRUM_H
// Q: These should probably be inside the igl namespace. What's the correct
// way to do that?
// A: I guess the right way is to not use a macro but a proper function with
// streams as input and output.
// ANSI color codes for formatting iostream style output
#ifdef IGL_REDRUM_NOOP
// Bold Red, etc.
#define NORUM(X) X
#define REDRUM(X) X
#define GREENRUM(X) X
#define YELLOWRUM(X) X
#define BLUERUM(X) X
#define MAGENTARUM(X) X
#define CYANRUM(X) X
// Regular Red, etc.
#define REDGIN(X) X
#define GREENGIN(X) X
#define YELLOWGIN(X) X
#define BLUEGIN(X) X
#define MAGENTAGIN(X) X
#define CYANGIN(X) X
#else
// Bold Red, etc.
#define NORUM(X) ""<<X<<""
#define REDRUM(X) "\e[1m\e[31m"<<X<<"\e[m"
#define GREENRUM(X) "\e[1m\e[32m"<<X<<"\e[m"
#define YELLOWRUM(X) "\e[1m\e[33m"<<X<<"\e[m"
#define BLUERUM(X) "\e[1m\e[34m"<<X<<"\e[m"
#define MAGENTARUM(X) "\e[1m\e[35m"<<X<<"\e[m"
#define CYANRUM(X) "\e[1m\e[36m"<<X<<"\e[m"
// Regular Red, etc.
#define REDGIN(X) "\e[31m"<<X<<"\e[m"
#define GREENGIN(X) "\e[32m"<<X<<"\e[m"
#define YELLOWGIN(X) "\e[33m"<<X<<"\e[m"
#define BLUEGIN(X) "\e[34m"<<X<<"\e[m"
#define MAGENTAGIN(X) "\e[35m"<<X<<"\e[m"
#define CYANGIN(X) "\e[36m"<<X<<"\e[m"
#endif
#endif

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@ -1,18 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_STR_H
#define IGL_STR_H
// http://stackoverflow.com/a/2433143/148668
#include <string>
#include <sstream>
// Suppose you have a function:
// void func(std::string c);
// Then you can write:
// func(STR("foo"<<1<<"bar"));
#define STR(X) static_cast<std::ostringstream&>(std::ostringstream().flush() << X).str()
#endif

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@ -1,128 +0,0 @@
//#####################################################################
// Copyright (c) 2010-2011, Eftychios Sifakis.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or
// other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
// BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
// SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//#####################################################################
//###########################################################
// Compute the Givens half-angle, construct the Givens quaternion and the rotation sine/cosine (for the full angle)
//###########################################################
#ifdef _WIN32
#undef max
#undef min
#endif
ENABLE_SCALAR_IMPLEMENTATION(Ssh.f=SANPIVOT.f*SANPIVOT.f;) ENABLE_SSE_IMPLEMENTATION(Vsh=_mm_mul_ps(VANPIVOT,VANPIVOT);) ENABLE_AVX_IMPLEMENTATION(Vsh=_mm256_mul_ps(VANPIVOT,VANPIVOT);)
ENABLE_SCALAR_IMPLEMENTATION(Ssh.ui=(Ssh.f>=Ssmall_number.f)?0xffffffff:0;) ENABLE_SSE_IMPLEMENTATION(Vsh=_mm_cmpge_ps(Vsh,Vsmall_number);) ENABLE_AVX_IMPLEMENTATION(Vsh=_mm256_cmp_ps(Vsh,Vsmall_number, _CMP_GE_OS);) //ENABLE_AVX_IMPLEMENTATION(Vsh=_mm256_cmpge_ps(Vsh,Vsmall_number);)
ENABLE_SCALAR_IMPLEMENTATION(Ssh.ui=Ssh.ui&SANPIVOT.ui;) ENABLE_SSE_IMPLEMENTATION(Vsh=_mm_and_ps(Vsh,VANPIVOT);) ENABLE_AVX_IMPLEMENTATION(Vsh=_mm256_and_ps(Vsh,VANPIVOT);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp5.f=0.;) ENABLE_SSE_IMPLEMENTATION(Vtmp5=_mm_xor_ps(Vtmp5,Vtmp5);) ENABLE_AVX_IMPLEMENTATION(Vtmp5=_mm256_xor_ps(Vtmp5,Vtmp5);)
ENABLE_SCALAR_IMPLEMENTATION(Sch.f=Stmp5.f-SAPIVOT.f;) ENABLE_SSE_IMPLEMENTATION(Vch=_mm_sub_ps(Vtmp5,VAPIVOT);) ENABLE_AVX_IMPLEMENTATION(Vch=_mm256_sub_ps(Vtmp5,VAPIVOT);)
ENABLE_SCALAR_IMPLEMENTATION(Sch.f=std::max(Sch.f,SAPIVOT.f);) ENABLE_SSE_IMPLEMENTATION(Vch=_mm_max_ps(Vch,VAPIVOT);) ENABLE_AVX_IMPLEMENTATION(Vch=_mm256_max_ps(Vch,VAPIVOT);)
ENABLE_SCALAR_IMPLEMENTATION(Sch.f=std::max(Sch.f,Ssmall_number.f);) ENABLE_SSE_IMPLEMENTATION(Vch=_mm_max_ps(Vch,Vsmall_number);) ENABLE_AVX_IMPLEMENTATION(Vch=_mm256_max_ps(Vch,Vsmall_number);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp5.ui=(SAPIVOT.f>=Stmp5.f)?0xffffffff:0;) ENABLE_SSE_IMPLEMENTATION(Vtmp5=_mm_cmpge_ps(VAPIVOT,Vtmp5);) ENABLE_AVX_IMPLEMENTATION(Vtmp5=_mm256_cmp_ps(VAPIVOT,Vtmp5, _CMP_GE_OS);) //ENABLE_AVX_IMPLEMENTATION(Vtmp5=_mm256_cmpge_ps(VAPIVOT,Vtmp5);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Sch.f*Sch.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vch,Vch);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vch,Vch);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Ssh.f*Ssh.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vsh,Vsh);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vsh,Vsh);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Stmp1.f+Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_add_ps(Vtmp1,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_add_ps(Vtmp1,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=rsqrt(Stmp2.f);) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_rsqrt_ps(Vtmp2);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_rsqrt_ps(Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp4.f=Stmp1.f*Sone_half.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp4=_mm_mul_ps(Vtmp1,Vone_half);) ENABLE_AVX_IMPLEMENTATION(Vtmp4=_mm256_mul_ps(Vtmp1,Vone_half);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp3.f=Stmp1.f*Stmp4.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp3=_mm_mul_ps(Vtmp1,Vtmp4);) ENABLE_AVX_IMPLEMENTATION(Vtmp3=_mm256_mul_ps(Vtmp1,Vtmp4);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp3.f=Stmp1.f*Stmp3.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp3=_mm_mul_ps(Vtmp1,Vtmp3);) ENABLE_AVX_IMPLEMENTATION(Vtmp3=_mm256_mul_ps(Vtmp1,Vtmp3);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp3.f=Stmp2.f*Stmp3.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp3=_mm_mul_ps(Vtmp2,Vtmp3);) ENABLE_AVX_IMPLEMENTATION(Vtmp3=_mm256_mul_ps(Vtmp2,Vtmp3);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Stmp1.f+Stmp4.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_add_ps(Vtmp1,Vtmp4);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_add_ps(Vtmp1,Vtmp4);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Stmp1.f-Stmp3.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_sub_ps(Vtmp1,Vtmp3);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_sub_ps(Vtmp1,Vtmp3);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Stmp1.f*Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vtmp1,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vtmp1,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Sch.f=Sch.f+Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(Vch=_mm_add_ps(Vch,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(Vch=_mm256_add_ps(Vch,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.ui=~Stmp5.ui&Ssh.ui;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_andnot_ps(Vtmp5,Vsh);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=Vch;)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.ui=~Stmp5.ui&Sch.ui;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_andnot_ps(Vtmp5,Vch);) ENABLE_AVX_IMPLEMENTATION(Vch=_mm256_blendv_ps(Vsh,Vch,Vtmp5);)
ENABLE_SCALAR_IMPLEMENTATION(Sch.ui=Stmp5.ui&Sch.ui;) ENABLE_SSE_IMPLEMENTATION(Vch=_mm_and_ps(Vtmp5,Vch);) ENABLE_AVX_IMPLEMENTATION(Vsh=_mm256_blendv_ps(Vtmp1,Vsh,Vtmp5);)
ENABLE_SCALAR_IMPLEMENTATION(Ssh.ui=Stmp5.ui&Ssh.ui;) ENABLE_SSE_IMPLEMENTATION(Vsh=_mm_and_ps(Vtmp5,Vsh);)
ENABLE_SCALAR_IMPLEMENTATION(Sch.ui=Sch.ui|Stmp1.ui;) ENABLE_SSE_IMPLEMENTATION(Vch=_mm_or_ps(Vch,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Ssh.ui=Ssh.ui|Stmp2.ui;) ENABLE_SSE_IMPLEMENTATION(Vsh=_mm_or_ps(Vsh,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Sch.f*Sch.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vch,Vch);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vch,Vch);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Ssh.f*Ssh.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vsh,Vsh);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vsh,Vsh);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Stmp1.f+Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_add_ps(Vtmp1,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_add_ps(Vtmp1,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=rsqrt(Stmp2.f);) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_rsqrt_ps(Vtmp2);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_rsqrt_ps(Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp4.f=Stmp1.f*Sone_half.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp4=_mm_mul_ps(Vtmp1,Vone_half);) ENABLE_AVX_IMPLEMENTATION(Vtmp4=_mm256_mul_ps(Vtmp1,Vone_half);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp3.f=Stmp1.f*Stmp4.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp3=_mm_mul_ps(Vtmp1,Vtmp4);) ENABLE_AVX_IMPLEMENTATION(Vtmp3=_mm256_mul_ps(Vtmp1,Vtmp4);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp3.f=Stmp1.f*Stmp3.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp3=_mm_mul_ps(Vtmp1,Vtmp3);) ENABLE_AVX_IMPLEMENTATION(Vtmp3=_mm256_mul_ps(Vtmp1,Vtmp3);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp3.f=Stmp2.f*Stmp3.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp3=_mm_mul_ps(Vtmp2,Vtmp3);) ENABLE_AVX_IMPLEMENTATION(Vtmp3=_mm256_mul_ps(Vtmp2,Vtmp3);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Stmp1.f+Stmp4.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_add_ps(Vtmp1,Vtmp4);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_add_ps(Vtmp1,Vtmp4);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Stmp1.f-Stmp3.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_sub_ps(Vtmp1,Vtmp3);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_sub_ps(Vtmp1,Vtmp3);)
ENABLE_SCALAR_IMPLEMENTATION(Sch.f=Sch.f*Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(Vch=_mm_mul_ps(Vch,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(Vch=_mm256_mul_ps(Vch,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Ssh.f=Ssh.f*Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(Vsh=_mm_mul_ps(Vsh,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(Vsh=_mm256_mul_ps(Vsh,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Sc.f=Sch.f*Sch.f;) ENABLE_SSE_IMPLEMENTATION(Vc=_mm_mul_ps(Vch,Vch);) ENABLE_AVX_IMPLEMENTATION(Vc=_mm256_mul_ps(Vch,Vch);)ENABLE_SCALAR_IMPLEMENTATION(Ss.f=Ssh.f*Ssh.f;) ENABLE_SSE_IMPLEMENTATION(Vs=_mm_mul_ps(Vsh,Vsh);) ENABLE_AVX_IMPLEMENTATION(Vs=_mm256_mul_ps(Vsh,Vsh);)
ENABLE_SCALAR_IMPLEMENTATION(Sc.f=Sc.f-Ss.f;) ENABLE_SSE_IMPLEMENTATION(Vc=_mm_sub_ps(Vc,Vs);) ENABLE_AVX_IMPLEMENTATION(Vc=_mm256_sub_ps(Vc,Vs);)
ENABLE_SCALAR_IMPLEMENTATION(Ss.f=Ssh.f*Sch.f;) ENABLE_SSE_IMPLEMENTATION(Vs=_mm_mul_ps(Vsh,Vch);) ENABLE_AVX_IMPLEMENTATION(Vs=_mm256_mul_ps(Vsh,Vch);)
ENABLE_SCALAR_IMPLEMENTATION(Ss.f=Ss.f+Ss.f;) ENABLE_SSE_IMPLEMENTATION(Vs=_mm_add_ps(Vs,Vs);) ENABLE_AVX_IMPLEMENTATION(Vs=_mm256_add_ps(Vs,Vs);)
//###########################################################
// Rotate matrix A
//###########################################################
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Ss.f*SA11.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vs,VA11);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vs,VA11);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Ss.f*SA21.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vs,VA21);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vs,VA21);)
ENABLE_SCALAR_IMPLEMENTATION(SA11.f=Sc.f*SA11.f;) ENABLE_SSE_IMPLEMENTATION(VA11=_mm_mul_ps(Vc,VA11);) ENABLE_AVX_IMPLEMENTATION(VA11=_mm256_mul_ps(Vc,VA11);)
ENABLE_SCALAR_IMPLEMENTATION(SA21.f=Sc.f*SA21.f;) ENABLE_SSE_IMPLEMENTATION(VA21=_mm_mul_ps(Vc,VA21);) ENABLE_AVX_IMPLEMENTATION(VA21=_mm256_mul_ps(Vc,VA21);)
ENABLE_SCALAR_IMPLEMENTATION(SA11.f=SA11.f+Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(VA11=_mm_add_ps(VA11,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(VA11=_mm256_add_ps(VA11,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(SA21.f=SA21.f-Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(VA21=_mm_sub_ps(VA21,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(VA21=_mm256_sub_ps(VA21,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Ss.f*SA12.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vs,VA12);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vs,VA12);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Ss.f*SA22.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vs,VA22);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vs,VA22);)
ENABLE_SCALAR_IMPLEMENTATION(SA12.f=Sc.f*SA12.f;) ENABLE_SSE_IMPLEMENTATION(VA12=_mm_mul_ps(Vc,VA12);) ENABLE_AVX_IMPLEMENTATION(VA12=_mm256_mul_ps(Vc,VA12);)
ENABLE_SCALAR_IMPLEMENTATION(SA22.f=Sc.f*SA22.f;) ENABLE_SSE_IMPLEMENTATION(VA22=_mm_mul_ps(Vc,VA22);) ENABLE_AVX_IMPLEMENTATION(VA22=_mm256_mul_ps(Vc,VA22);)
ENABLE_SCALAR_IMPLEMENTATION(SA12.f=SA12.f+Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(VA12=_mm_add_ps(VA12,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(VA12=_mm256_add_ps(VA12,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(SA22.f=SA22.f-Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(VA22=_mm_sub_ps(VA22,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(VA22=_mm256_sub_ps(VA22,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Ss.f*SA13.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vs,VA13);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vs,VA13);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Ss.f*SA23.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vs,VA23);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vs,VA23);)
ENABLE_SCALAR_IMPLEMENTATION(SA13.f=Sc.f*SA13.f;) ENABLE_SSE_IMPLEMENTATION(VA13=_mm_mul_ps(Vc,VA13);) ENABLE_AVX_IMPLEMENTATION(VA13=_mm256_mul_ps(Vc,VA13);)
ENABLE_SCALAR_IMPLEMENTATION(SA23.f=Sc.f*SA23.f;) ENABLE_SSE_IMPLEMENTATION(VA23=_mm_mul_ps(Vc,VA23);) ENABLE_AVX_IMPLEMENTATION(VA23=_mm256_mul_ps(Vc,VA23);)
ENABLE_SCALAR_IMPLEMENTATION(SA13.f=SA13.f+Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(VA13=_mm_add_ps(VA13,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(VA13=_mm256_add_ps(VA13,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(SA23.f=SA23.f-Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(VA23=_mm_sub_ps(VA23,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(VA23=_mm256_sub_ps(VA23,Vtmp1);)
//###########################################################
// Update matrix U
//###########################################################
#ifdef COMPUTE_U_AS_MATRIX
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Ss.f*SU11.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vs,VU11);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vs,VU11);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Ss.f*SU12.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vs,VU12);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vs,VU12);)
ENABLE_SCALAR_IMPLEMENTATION(SU11.f=Sc.f*SU11.f;) ENABLE_SSE_IMPLEMENTATION(VU11=_mm_mul_ps(Vc,VU11);) ENABLE_AVX_IMPLEMENTATION(VU11=_mm256_mul_ps(Vc,VU11);)
ENABLE_SCALAR_IMPLEMENTATION(SU12.f=Sc.f*SU12.f;) ENABLE_SSE_IMPLEMENTATION(VU12=_mm_mul_ps(Vc,VU12);) ENABLE_AVX_IMPLEMENTATION(VU12=_mm256_mul_ps(Vc,VU12);)
ENABLE_SCALAR_IMPLEMENTATION(SU11.f=SU11.f+Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(VU11=_mm_add_ps(VU11,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(VU11=_mm256_add_ps(VU11,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(SU12.f=SU12.f-Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(VU12=_mm_sub_ps(VU12,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(VU12=_mm256_sub_ps(VU12,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Ss.f*SU21.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vs,VU21);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vs,VU21);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Ss.f*SU22.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vs,VU22);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vs,VU22);)
ENABLE_SCALAR_IMPLEMENTATION(SU21.f=Sc.f*SU21.f;) ENABLE_SSE_IMPLEMENTATION(VU21=_mm_mul_ps(Vc,VU21);) ENABLE_AVX_IMPLEMENTATION(VU21=_mm256_mul_ps(Vc,VU21);)
ENABLE_SCALAR_IMPLEMENTATION(SU22.f=Sc.f*SU22.f;) ENABLE_SSE_IMPLEMENTATION(VU22=_mm_mul_ps(Vc,VU22);) ENABLE_AVX_IMPLEMENTATION(VU22=_mm256_mul_ps(Vc,VU22);)
ENABLE_SCALAR_IMPLEMENTATION(SU21.f=SU21.f+Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(VU21=_mm_add_ps(VU21,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(VU21=_mm256_add_ps(VU21,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(SU22.f=SU22.f-Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(VU22=_mm_sub_ps(VU22,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(VU22=_mm256_sub_ps(VU22,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Ss.f*SU31.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vs,VU31);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vs,VU31);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Ss.f*SU32.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vs,VU32);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vs,VU32);)
ENABLE_SCALAR_IMPLEMENTATION(SU31.f=Sc.f*SU31.f;) ENABLE_SSE_IMPLEMENTATION(VU31=_mm_mul_ps(Vc,VU31);) ENABLE_AVX_IMPLEMENTATION(VU31=_mm256_mul_ps(Vc,VU31);)
ENABLE_SCALAR_IMPLEMENTATION(SU32.f=Sc.f*SU32.f;) ENABLE_SSE_IMPLEMENTATION(VU32=_mm_mul_ps(Vc,VU32);) ENABLE_AVX_IMPLEMENTATION(VU32=_mm256_mul_ps(Vc,VU32);)
ENABLE_SCALAR_IMPLEMENTATION(SU31.f=SU31.f+Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(VU31=_mm_add_ps(VU31,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(VU31=_mm256_add_ps(VU31,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(SU32.f=SU32.f-Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(VU32=_mm_sub_ps(VU32,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(VU32=_mm256_sub_ps(VU32,Vtmp1);)
#endif

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@ -1,118 +0,0 @@
//#####################################################################
// Copyright (c) 2010-2011, Eftychios Sifakis.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or
// other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
// BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
// SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//#####################################################################
//###########################################################
// Compute the Givens angle (and half-angle)
//###########################################################
ENABLE_SCALAR_IMPLEMENTATION(Ssh.f=SS21.f*Sone_half.f;) ENABLE_SSE_IMPLEMENTATION(Vsh=_mm_mul_ps(VS21,Vone_half);) ENABLE_AVX_IMPLEMENTATION(Vsh=_mm256_mul_ps(VS21,Vone_half);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp5.f=SS11.f-SS22.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp5=_mm_sub_ps(VS11,VS22);) ENABLE_AVX_IMPLEMENTATION(Vtmp5=_mm256_sub_ps(VS11,VS22);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Ssh.f*Ssh.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vsh,Vsh);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vsh,Vsh);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.ui=(Stmp2.f>=Stiny_number.f)?0xffffffff:0;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_cmpge_ps(Vtmp2,Vtiny_number);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_cmp_ps(Vtmp2,Vtiny_number, _CMP_GE_OS);) //ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_cmpge_ps(Vtmp2,Vtiny_number);)
ENABLE_SCALAR_IMPLEMENTATION(Ssh.ui=Stmp1.ui&Ssh.ui;) ENABLE_SSE_IMPLEMENTATION(Vsh=_mm_and_ps(Vtmp1,Vsh);) ENABLE_AVX_IMPLEMENTATION(Vsh=_mm256_and_ps(Vtmp1,Vsh);)
ENABLE_SCALAR_IMPLEMENTATION(Sch.ui=Stmp1.ui&Stmp5.ui;) ENABLE_SSE_IMPLEMENTATION(Vch=_mm_and_ps(Vtmp1,Vtmp5);) ENABLE_AVX_IMPLEMENTATION(Vch=_mm256_blendv_ps(Vone,Vtmp5,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.ui=~Stmp1.ui&Sone.ui;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_andnot_ps(Vtmp1,Vone);)
ENABLE_SCALAR_IMPLEMENTATION(Sch.ui=Sch.ui|Stmp2.ui;) ENABLE_SSE_IMPLEMENTATION(Vch=_mm_or_ps(Vch,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Ssh.f*Ssh.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vsh,Vsh);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vsh,Vsh);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Sch.f*Sch.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vch,Vch);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vch,Vch);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp3.f=Stmp1.f+Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp3=_mm_add_ps(Vtmp1,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(Vtmp3=_mm256_add_ps(Vtmp1,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp4.f=rsqrt(Stmp3.f);) ENABLE_SSE_IMPLEMENTATION(Vtmp4=_mm_rsqrt_ps(Vtmp3);) ENABLE_AVX_IMPLEMENTATION(Vtmp4=_mm256_rsqrt_ps(Vtmp3);)
#ifdef USE_ACCURATE_RSQRT_IN_JACOBI_CONJUGATION
ENABLE_SCALAR_IMPLEMENTATION(Ss.f=Stmp4.f*Sone_half.f;) ENABLE_SSE_IMPLEMENTATION(Vs=_mm_mul_ps(Vtmp4,Vone_half);) ENABLE_AVX_IMPLEMENTATION(Vs=_mm256_mul_ps(Vtmp4,Vone_half);)
ENABLE_SCALAR_IMPLEMENTATION(Sc.f=Stmp4.f*Ss.f;) ENABLE_SSE_IMPLEMENTATION(Vc=_mm_mul_ps(Vtmp4,Vs);) ENABLE_AVX_IMPLEMENTATION(Vc=_mm256_mul_ps(Vtmp4,Vs);)
ENABLE_SCALAR_IMPLEMENTATION(Sc.f=Stmp4.f*Sc.f;) ENABLE_SSE_IMPLEMENTATION(Vc=_mm_mul_ps(Vtmp4,Vc);) ENABLE_AVX_IMPLEMENTATION(Vc=_mm256_mul_ps(Vtmp4,Vc);)
ENABLE_SCALAR_IMPLEMENTATION(Sc.f=Stmp3.f*Sc.f;) ENABLE_SSE_IMPLEMENTATION(Vc=_mm_mul_ps(Vtmp3,Vc);) ENABLE_AVX_IMPLEMENTATION(Vc=_mm256_mul_ps(Vtmp3,Vc);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp4.f=Stmp4.f+Ss.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp4=_mm_add_ps(Vtmp4,Vs);) ENABLE_AVX_IMPLEMENTATION(Vtmp4=_mm256_add_ps(Vtmp4,Vs);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp4.f=Stmp4.f-Sc.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp4=_mm_sub_ps(Vtmp4,Vc);) ENABLE_AVX_IMPLEMENTATION(Vtmp4=_mm256_sub_ps(Vtmp4,Vc);)
#endif
ENABLE_SCALAR_IMPLEMENTATION(Ssh.f=Stmp4.f*Ssh.f;) ENABLE_SSE_IMPLEMENTATION(Vsh=_mm_mul_ps(Vtmp4,Vsh);) ENABLE_AVX_IMPLEMENTATION(Vsh=_mm256_mul_ps(Vtmp4,Vsh);)
ENABLE_SCALAR_IMPLEMENTATION(Sch.f=Stmp4.f*Sch.f;) ENABLE_SSE_IMPLEMENTATION(Vch=_mm_mul_ps(Vtmp4,Vch);) ENABLE_AVX_IMPLEMENTATION(Vch=_mm256_mul_ps(Vtmp4,Vch);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Sfour_gamma_squared.f*Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vfour_gamma_squared,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vfour_gamma_squared,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.ui=(Stmp2.f<=Stmp1.f)?0xffffffff:0;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_cmple_ps(Vtmp2,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_cmp_ps(Vtmp2,Vtmp1, _CMP_LE_OS);) //ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_cmple_ps(Vtmp2,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.ui=Ssine_pi_over_eight.ui&Stmp1.ui;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_and_ps(Vsine_pi_over_eight,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(Vsh=_mm256_blendv_ps(Vsh,Vsine_pi_over_eight,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Ssh.ui=~Stmp1.ui&Ssh.ui;) ENABLE_SSE_IMPLEMENTATION(Vsh=_mm_andnot_ps(Vtmp1,Vsh);)
ENABLE_SCALAR_IMPLEMENTATION(Ssh.ui=Ssh.ui|Stmp2.ui;) ENABLE_SSE_IMPLEMENTATION(Vsh=_mm_or_ps(Vsh,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.ui=Scosine_pi_over_eight.ui&Stmp1.ui;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_and_ps(Vcosine_pi_over_eight,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(Vch=_mm256_blendv_ps(Vch,Vcosine_pi_over_eight,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Sch.ui=~Stmp1.ui&Sch.ui;) ENABLE_SSE_IMPLEMENTATION(Vch=_mm_andnot_ps(Vtmp1,Vch);)
ENABLE_SCALAR_IMPLEMENTATION(Sch.ui=Sch.ui|Stmp2.ui;) ENABLE_SSE_IMPLEMENTATION(Vch=_mm_or_ps(Vch,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Ssh.f*Ssh.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vsh,Vsh);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vsh,Vsh);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Sch.f*Sch.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vch,Vch);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vch,Vch);)
ENABLE_SCALAR_IMPLEMENTATION(Sc.f=Stmp2.f-Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(Vc=_mm_sub_ps(Vtmp2,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(Vc=_mm256_sub_ps(Vtmp2,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Ss.f=Sch.f*Ssh.f;) ENABLE_SSE_IMPLEMENTATION(Vs=_mm_mul_ps(Vch,Vsh);) ENABLE_AVX_IMPLEMENTATION(Vs=_mm256_mul_ps(Vch,Vsh);)
ENABLE_SCALAR_IMPLEMENTATION(Ss.f=Ss.f+Ss.f;) ENABLE_SSE_IMPLEMENTATION(Vs=_mm_add_ps(Vs,Vs);) ENABLE_AVX_IMPLEMENTATION(Vs=_mm256_add_ps(Vs,Vs);)
//###########################################################
// Perform the actual Givens conjugation
//###########################################################
#ifndef USE_ACCURATE_RSQRT_IN_JACOBI_CONJUGATION
ENABLE_SCALAR_IMPLEMENTATION(Stmp3.f=Stmp1.f+Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp3=_mm_add_ps(Vtmp1,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(Vtmp3=_mm256_add_ps(Vtmp1,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(SS33.f=SS33.f*Stmp3.f;) ENABLE_SSE_IMPLEMENTATION(VS33=_mm_mul_ps(VS33,Vtmp3);) ENABLE_AVX_IMPLEMENTATION(VS33=_mm256_mul_ps(VS33,Vtmp3);)
ENABLE_SCALAR_IMPLEMENTATION(SS31.f=SS31.f*Stmp3.f;) ENABLE_SSE_IMPLEMENTATION(VS31=_mm_mul_ps(VS31,Vtmp3);) ENABLE_AVX_IMPLEMENTATION(VS31=_mm256_mul_ps(VS31,Vtmp3);)
ENABLE_SCALAR_IMPLEMENTATION(SS32.f=SS32.f*Stmp3.f;) ENABLE_SSE_IMPLEMENTATION(VS32=_mm_mul_ps(VS32,Vtmp3);) ENABLE_AVX_IMPLEMENTATION(VS32=_mm256_mul_ps(VS32,Vtmp3);)
ENABLE_SCALAR_IMPLEMENTATION(SS33.f=SS33.f*Stmp3.f;) ENABLE_SSE_IMPLEMENTATION(VS33=_mm_mul_ps(VS33,Vtmp3);) ENABLE_AVX_IMPLEMENTATION(VS33=_mm256_mul_ps(VS33,Vtmp3);)
#endif
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Ss.f*SS31.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vs,VS31);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vs,VS31);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Ss.f*SS32.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vs,VS32);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vs,VS32);)
ENABLE_SCALAR_IMPLEMENTATION(SS31.f=Sc.f*SS31.f;) ENABLE_SSE_IMPLEMENTATION(VS31=_mm_mul_ps(Vc,VS31);) ENABLE_AVX_IMPLEMENTATION(VS31=_mm256_mul_ps(Vc,VS31);)
ENABLE_SCALAR_IMPLEMENTATION(SS32.f=Sc.f*SS32.f;) ENABLE_SSE_IMPLEMENTATION(VS32=_mm_mul_ps(Vc,VS32);) ENABLE_AVX_IMPLEMENTATION(VS32=_mm256_mul_ps(Vc,VS32);)
ENABLE_SCALAR_IMPLEMENTATION(SS31.f=Stmp2.f+SS31.f;) ENABLE_SSE_IMPLEMENTATION(VS31=_mm_add_ps(Vtmp2,VS31);) ENABLE_AVX_IMPLEMENTATION(VS31=_mm256_add_ps(Vtmp2,VS31);)
ENABLE_SCALAR_IMPLEMENTATION(SS32.f=SS32.f-Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(VS32=_mm_sub_ps(VS32,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(VS32=_mm256_sub_ps(VS32,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Ss.f*Ss.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vs,Vs);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vs,Vs);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=SS22.f*Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(VS22,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(VS22,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp3.f=SS11.f*Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp3=_mm_mul_ps(VS11,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(Vtmp3=_mm256_mul_ps(VS11,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp4.f=Sc.f*Sc.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp4=_mm_mul_ps(Vc,Vc);) ENABLE_AVX_IMPLEMENTATION(Vtmp4=_mm256_mul_ps(Vc,Vc);)
ENABLE_SCALAR_IMPLEMENTATION(SS11.f=SS11.f*Stmp4.f;) ENABLE_SSE_IMPLEMENTATION(VS11=_mm_mul_ps(VS11,Vtmp4);) ENABLE_AVX_IMPLEMENTATION(VS11=_mm256_mul_ps(VS11,Vtmp4);)
ENABLE_SCALAR_IMPLEMENTATION(SS22.f=SS22.f*Stmp4.f;) ENABLE_SSE_IMPLEMENTATION(VS22=_mm_mul_ps(VS22,Vtmp4);) ENABLE_AVX_IMPLEMENTATION(VS22=_mm256_mul_ps(VS22,Vtmp4);)
ENABLE_SCALAR_IMPLEMENTATION(SS11.f=SS11.f+Stmp1.f;) ENABLE_SSE_IMPLEMENTATION(VS11=_mm_add_ps(VS11,Vtmp1);) ENABLE_AVX_IMPLEMENTATION(VS11=_mm256_add_ps(VS11,Vtmp1);)
ENABLE_SCALAR_IMPLEMENTATION(SS22.f=SS22.f+Stmp3.f;) ENABLE_SSE_IMPLEMENTATION(VS22=_mm_add_ps(VS22,Vtmp3);) ENABLE_AVX_IMPLEMENTATION(VS22=_mm256_add_ps(VS22,Vtmp3);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp4.f=Stmp4.f-Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp4=_mm_sub_ps(Vtmp4,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(Vtmp4=_mm256_sub_ps(Vtmp4,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=SS21.f+SS21.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_add_ps(VS21,VS21);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_add_ps(VS21,VS21);)
ENABLE_SCALAR_IMPLEMENTATION(SS21.f=SS21.f*Stmp4.f;) ENABLE_SSE_IMPLEMENTATION(VS21=_mm_mul_ps(VS21,Vtmp4);) ENABLE_AVX_IMPLEMENTATION(VS21=_mm256_mul_ps(VS21,Vtmp4);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp4.f=Sc.f*Ss.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp4=_mm_mul_ps(Vc,Vs);) ENABLE_AVX_IMPLEMENTATION(Vtmp4=_mm256_mul_ps(Vc,Vs);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Stmp2.f*Stmp4.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vtmp2,Vtmp4);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vtmp2,Vtmp4);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp5.f=Stmp5.f*Stmp4.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp5=_mm_mul_ps(Vtmp5,Vtmp4);) ENABLE_AVX_IMPLEMENTATION(Vtmp5=_mm256_mul_ps(Vtmp5,Vtmp4);)
ENABLE_SCALAR_IMPLEMENTATION(SS11.f=SS11.f+Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(VS11=_mm_add_ps(VS11,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(VS11=_mm256_add_ps(VS11,Vtmp2);)
ENABLE_SCALAR_IMPLEMENTATION(SS21.f=SS21.f-Stmp5.f;) ENABLE_SSE_IMPLEMENTATION(VS21=_mm_sub_ps(VS21,Vtmp5);) ENABLE_AVX_IMPLEMENTATION(VS21=_mm256_sub_ps(VS21,Vtmp5);)
ENABLE_SCALAR_IMPLEMENTATION(SS22.f=SS22.f-Stmp2.f;) ENABLE_SSE_IMPLEMENTATION(VS22=_mm_sub_ps(VS22,Vtmp2);) ENABLE_AVX_IMPLEMENTATION(VS22=_mm256_sub_ps(VS22,Vtmp2);)
//###########################################################
// Compute the cumulative rotation, in quaternion form
//###########################################################
ENABLE_SCALAR_IMPLEMENTATION(Stmp1.f=Ssh.f*Sqvvx.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp1=_mm_mul_ps(Vsh,Vqvvx);) ENABLE_AVX_IMPLEMENTATION(Vtmp1=_mm256_mul_ps(Vsh,Vqvvx);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp2.f=Ssh.f*Sqvvy.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp2=_mm_mul_ps(Vsh,Vqvvy);) ENABLE_AVX_IMPLEMENTATION(Vtmp2=_mm256_mul_ps(Vsh,Vqvvy);)
ENABLE_SCALAR_IMPLEMENTATION(Stmp3.f=Ssh.f*Sqvvz.f;) ENABLE_SSE_IMPLEMENTATION(Vtmp3=_mm_mul_ps(Vsh,Vqvvz);) ENABLE_AVX_IMPLEMENTATION(Vtmp3=_mm256_mul_ps(Vsh,Vqvvz);)
ENABLE_SCALAR_IMPLEMENTATION(Ssh.f=Ssh.f*Sqvs.f;) ENABLE_SSE_IMPLEMENTATION(Vsh=_mm_mul_ps(Vsh,Vqvs);) ENABLE_AVX_IMPLEMENTATION(Vsh=_mm256_mul_ps(Vsh,Vqvs);)
ENABLE_SCALAR_IMPLEMENTATION(Sqvs.f=Sch.f*Sqvs.f;) ENABLE_SSE_IMPLEMENTATION(Vqvs=_mm_mul_ps(Vch,Vqvs);) ENABLE_AVX_IMPLEMENTATION(Vqvs=_mm256_mul_ps(Vch,Vqvs);)
ENABLE_SCALAR_IMPLEMENTATION(Sqvvx.f=Sch.f*Sqvvx.f;) ENABLE_SSE_IMPLEMENTATION(Vqvvx=_mm_mul_ps(Vch,Vqvvx);) ENABLE_AVX_IMPLEMENTATION(Vqvvx=_mm256_mul_ps(Vch,Vqvvx);)
ENABLE_SCALAR_IMPLEMENTATION(Sqvvy.f=Sch.f*Sqvvy.f;) ENABLE_SSE_IMPLEMENTATION(Vqvvy=_mm_mul_ps(Vch,Vqvvy);) ENABLE_AVX_IMPLEMENTATION(Vqvvy=_mm256_mul_ps(Vch,Vqvvy);)
ENABLE_SCALAR_IMPLEMENTATION(Sqvvz.f=Sch.f*Sqvvz.f;) ENABLE_SSE_IMPLEMENTATION(Vqvvz=_mm_mul_ps(Vch,Vqvvz);) ENABLE_AVX_IMPLEMENTATION(Vqvvz=_mm256_mul_ps(Vch,Vqvvz);)
ENABLE_SCALAR_IMPLEMENTATION(SQVVZ.f=SQVVZ.f+Ssh.f;) ENABLE_SSE_IMPLEMENTATION(VQVVZ=_mm_add_ps(VQVVZ,Vsh);) ENABLE_AVX_IMPLEMENTATION(VQVVZ=_mm256_add_ps(VQVVZ,Vsh);)
ENABLE_SCALAR_IMPLEMENTATION(Sqvs.f=Sqvs.f-STMP3.f;) ENABLE_SSE_IMPLEMENTATION(Vqvs=_mm_sub_ps(Vqvs,VTMP3);) ENABLE_AVX_IMPLEMENTATION(Vqvs=_mm256_sub_ps(Vqvs,VTMP3);)
ENABLE_SCALAR_IMPLEMENTATION(SQVVX.f=SQVVX.f+STMP2.f;) ENABLE_SSE_IMPLEMENTATION(VQVVX=_mm_add_ps(VQVVX,VTMP2);) ENABLE_AVX_IMPLEMENTATION(VQVVX=_mm256_add_ps(VQVVX,VTMP2);)
ENABLE_SCALAR_IMPLEMENTATION(SQVVY.f=SQVVY.f-STMP1.f;) ENABLE_SSE_IMPLEMENTATION(VQVVY=_mm_sub_ps(VQVVY,VTMP1);) ENABLE_AVX_IMPLEMENTATION(VQVVY=_mm256_sub_ps(VQVVY,VTMP1);)

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@ -1,137 +0,0 @@
//#####################################################################
// Copyright (c) 2010-2011, Eftychios Sifakis.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or
// other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
// BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
// SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//#####################################################################
//###########################################################
// Local variable declarations
//###########################################################
#ifdef PRINT_DEBUGGING_OUTPUT
#ifdef USE_SSE_IMPLEMENTATION
float buf[4];
float A11,A21,A31,A12,A22,A32,A13,A23,A33;
float S11,S21,S31,S22,S32,S33;
#ifdef COMPUTE_V_AS_QUATERNION
float QVS,QVVX,QVVY,QVVZ;
#endif
#ifdef COMPUTE_V_AS_MATRIX
float V11,V21,V31,V12,V22,V32,V13,V23,V33;
#endif
#ifdef COMPUTE_U_AS_QUATERNION
float QUS,QUVX,QUVY,QUVZ;
#endif
#ifdef COMPUTE_U_AS_MATRIX
float U11,U21,U31,U12,U22,U32,U13,U23,U33;
#endif
#endif
#ifdef USE_AVX_IMPLEMENTATION
float buf[8];
float A11,A21,A31,A12,A22,A32,A13,A23,A33;
float S11,S21,S31,S22,S32,S33;
#ifdef COMPUTE_V_AS_QUATERNION
float QVS,QVVX,QVVY,QVVZ;
#endif
#ifdef COMPUTE_V_AS_MATRIX
float V11,V21,V31,V12,V22,V32,V13,V23,V33;
#endif
#ifdef COMPUTE_U_AS_QUATERNION
float QUS,QUVX,QUVY,QUVZ;
#endif
#ifdef COMPUTE_U_AS_MATRIX
float U11,U21,U31,U12,U22,U32,U13,U23,U33;
#endif
#endif
#endif
const float Four_Gamma_Squared=sqrt(8.)+3.;
const float Sine_Pi_Over_Eight=.5*sqrt(2.-sqrt(2.));
const float Cosine_Pi_Over_Eight=.5*sqrt(2.+sqrt(2.));
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sfour_gamma_squared;) ENABLE_SSE_IMPLEMENTATION(__m128 Vfour_gamma_squared;) ENABLE_AVX_IMPLEMENTATION(__m256 Vfour_gamma_squared;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Ssine_pi_over_eight;) ENABLE_SSE_IMPLEMENTATION(__m128 Vsine_pi_over_eight;) ENABLE_AVX_IMPLEMENTATION(__m256 Vsine_pi_over_eight;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Scosine_pi_over_eight;) ENABLE_SSE_IMPLEMENTATION(__m128 Vcosine_pi_over_eight;) ENABLE_AVX_IMPLEMENTATION(__m256 Vcosine_pi_over_eight;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sone_half;) ENABLE_SSE_IMPLEMENTATION(__m128 Vone_half;) ENABLE_AVX_IMPLEMENTATION(__m256 Vone_half;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sone;) ENABLE_SSE_IMPLEMENTATION(__m128 Vone;) ENABLE_AVX_IMPLEMENTATION(__m256 Vone;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Stiny_number;) ENABLE_SSE_IMPLEMENTATION(__m128 Vtiny_number;) ENABLE_AVX_IMPLEMENTATION(__m256 Vtiny_number;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Ssmall_number;) ENABLE_SSE_IMPLEMENTATION(__m128 Vsmall_number;) ENABLE_AVX_IMPLEMENTATION(__m256 Vsmall_number;)
ENABLE_SCALAR_IMPLEMENTATION(Sfour_gamma_squared.f=Four_Gamma_Squared;) ENABLE_SSE_IMPLEMENTATION(Vfour_gamma_squared=_mm_set1_ps(Four_Gamma_Squared);) ENABLE_AVX_IMPLEMENTATION(Vfour_gamma_squared=_mm256_set1_ps(Four_Gamma_Squared);)
ENABLE_SCALAR_IMPLEMENTATION(Ssine_pi_over_eight.f=Sine_Pi_Over_Eight;) ENABLE_SSE_IMPLEMENTATION(Vsine_pi_over_eight=_mm_set1_ps(Sine_Pi_Over_Eight);) ENABLE_AVX_IMPLEMENTATION(Vsine_pi_over_eight=_mm256_set1_ps(Sine_Pi_Over_Eight);)
ENABLE_SCALAR_IMPLEMENTATION(Scosine_pi_over_eight.f=Cosine_Pi_Over_Eight;) ENABLE_SSE_IMPLEMENTATION(Vcosine_pi_over_eight=_mm_set1_ps(Cosine_Pi_Over_Eight);) ENABLE_AVX_IMPLEMENTATION(Vcosine_pi_over_eight=_mm256_set1_ps(Cosine_Pi_Over_Eight);)
ENABLE_SCALAR_IMPLEMENTATION(Sone_half.f=.5;) ENABLE_SSE_IMPLEMENTATION(Vone_half=_mm_set1_ps(.5);) ENABLE_AVX_IMPLEMENTATION(Vone_half=_mm256_set1_ps(.5);)
ENABLE_SCALAR_IMPLEMENTATION(Sone.f=1.;) ENABLE_SSE_IMPLEMENTATION(Vone=_mm_set1_ps(1.);) ENABLE_AVX_IMPLEMENTATION(Vone=_mm256_set1_ps(1.);)
ENABLE_SCALAR_IMPLEMENTATION(Stiny_number.f=1.e-20;) ENABLE_SSE_IMPLEMENTATION(Vtiny_number=_mm_set1_ps(1.e-20);) ENABLE_AVX_IMPLEMENTATION(Vtiny_number=_mm256_set1_ps(1.e-20);)
ENABLE_SCALAR_IMPLEMENTATION(Ssmall_number.f=1.e-12;) ENABLE_SSE_IMPLEMENTATION(Vsmall_number=_mm_set1_ps(1.e-12);) ENABLE_AVX_IMPLEMENTATION(Vsmall_number=_mm256_set1_ps(1.e-12);)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sa11;) ENABLE_SSE_IMPLEMENTATION(__m128 Va11;) ENABLE_AVX_IMPLEMENTATION(__m256 Va11;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sa21;) ENABLE_SSE_IMPLEMENTATION(__m128 Va21;) ENABLE_AVX_IMPLEMENTATION(__m256 Va21;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sa31;) ENABLE_SSE_IMPLEMENTATION(__m128 Va31;) ENABLE_AVX_IMPLEMENTATION(__m256 Va31;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sa12;) ENABLE_SSE_IMPLEMENTATION(__m128 Va12;) ENABLE_AVX_IMPLEMENTATION(__m256 Va12;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sa22;) ENABLE_SSE_IMPLEMENTATION(__m128 Va22;) ENABLE_AVX_IMPLEMENTATION(__m256 Va22;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sa32;) ENABLE_SSE_IMPLEMENTATION(__m128 Va32;) ENABLE_AVX_IMPLEMENTATION(__m256 Va32;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sa13;) ENABLE_SSE_IMPLEMENTATION(__m128 Va13;) ENABLE_AVX_IMPLEMENTATION(__m256 Va13;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sa23;) ENABLE_SSE_IMPLEMENTATION(__m128 Va23;) ENABLE_AVX_IMPLEMENTATION(__m256 Va23;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sa33;) ENABLE_SSE_IMPLEMENTATION(__m128 Va33;) ENABLE_AVX_IMPLEMENTATION(__m256 Va33;)
#ifdef COMPUTE_V_AS_MATRIX
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sv11;) ENABLE_SSE_IMPLEMENTATION(__m128 Vv11;) ENABLE_AVX_IMPLEMENTATION(__m256 Vv11;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sv21;) ENABLE_SSE_IMPLEMENTATION(__m128 Vv21;) ENABLE_AVX_IMPLEMENTATION(__m256 Vv21;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sv31;) ENABLE_SSE_IMPLEMENTATION(__m128 Vv31;) ENABLE_AVX_IMPLEMENTATION(__m256 Vv31;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sv12;) ENABLE_SSE_IMPLEMENTATION(__m128 Vv12;) ENABLE_AVX_IMPLEMENTATION(__m256 Vv12;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sv22;) ENABLE_SSE_IMPLEMENTATION(__m128 Vv22;) ENABLE_AVX_IMPLEMENTATION(__m256 Vv22;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sv32;) ENABLE_SSE_IMPLEMENTATION(__m128 Vv32;) ENABLE_AVX_IMPLEMENTATION(__m256 Vv32;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sv13;) ENABLE_SSE_IMPLEMENTATION(__m128 Vv13;) ENABLE_AVX_IMPLEMENTATION(__m256 Vv13;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sv23;) ENABLE_SSE_IMPLEMENTATION(__m128 Vv23;) ENABLE_AVX_IMPLEMENTATION(__m256 Vv23;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sv33;) ENABLE_SSE_IMPLEMENTATION(__m128 Vv33;) ENABLE_AVX_IMPLEMENTATION(__m256 Vv33;)
#endif
#ifdef COMPUTE_V_AS_QUATERNION
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sqvs;) ENABLE_SSE_IMPLEMENTATION(__m128 Vqvs;) ENABLE_AVX_IMPLEMENTATION(__m256 Vqvs;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sqvvx;) ENABLE_SSE_IMPLEMENTATION(__m128 Vqvvx;) ENABLE_AVX_IMPLEMENTATION(__m256 Vqvvx;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sqvvy;) ENABLE_SSE_IMPLEMENTATION(__m128 Vqvvy;) ENABLE_AVX_IMPLEMENTATION(__m256 Vqvvy;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sqvvz;) ENABLE_SSE_IMPLEMENTATION(__m128 Vqvvz;) ENABLE_AVX_IMPLEMENTATION(__m256 Vqvvz;)
#endif
#ifdef COMPUTE_U_AS_MATRIX
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Su11;) ENABLE_SSE_IMPLEMENTATION(__m128 Vu11;) ENABLE_AVX_IMPLEMENTATION(__m256 Vu11;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Su21;) ENABLE_SSE_IMPLEMENTATION(__m128 Vu21;) ENABLE_AVX_IMPLEMENTATION(__m256 Vu21;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Su31;) ENABLE_SSE_IMPLEMENTATION(__m128 Vu31;) ENABLE_AVX_IMPLEMENTATION(__m256 Vu31;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Su12;) ENABLE_SSE_IMPLEMENTATION(__m128 Vu12;) ENABLE_AVX_IMPLEMENTATION(__m256 Vu12;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Su22;) ENABLE_SSE_IMPLEMENTATION(__m128 Vu22;) ENABLE_AVX_IMPLEMENTATION(__m256 Vu22;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Su32;) ENABLE_SSE_IMPLEMENTATION(__m128 Vu32;) ENABLE_AVX_IMPLEMENTATION(__m256 Vu32;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Su13;) ENABLE_SSE_IMPLEMENTATION(__m128 Vu13;) ENABLE_AVX_IMPLEMENTATION(__m256 Vu13;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Su23;) ENABLE_SSE_IMPLEMENTATION(__m128 Vu23;) ENABLE_AVX_IMPLEMENTATION(__m256 Vu23;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Su33;) ENABLE_SSE_IMPLEMENTATION(__m128 Vu33;) ENABLE_AVX_IMPLEMENTATION(__m256 Vu33;)
#endif
#ifdef COMPUTE_U_AS_QUATERNION
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Squs;) ENABLE_SSE_IMPLEMENTATION(__m128 Vqus;) ENABLE_AVX_IMPLEMENTATION(__m256 Vqus;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Squvx;) ENABLE_SSE_IMPLEMENTATION(__m128 Vquvx;) ENABLE_AVX_IMPLEMENTATION(__m256 Vquvx;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Squvy;) ENABLE_SSE_IMPLEMENTATION(__m128 Vquvy;) ENABLE_AVX_IMPLEMENTATION(__m256 Vquvy;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Squvz;) ENABLE_SSE_IMPLEMENTATION(__m128 Vquvz;) ENABLE_AVX_IMPLEMENTATION(__m256 Vquvz;)
#endif
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sc;) ENABLE_SSE_IMPLEMENTATION(__m128 Vc;) ENABLE_AVX_IMPLEMENTATION(__m256 Vc;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Ss;) ENABLE_SSE_IMPLEMENTATION(__m128 Vs;) ENABLE_AVX_IMPLEMENTATION(__m256 Vs;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Sch;) ENABLE_SSE_IMPLEMENTATION(__m128 Vch;) ENABLE_AVX_IMPLEMENTATION(__m256 Vch;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Ssh;) ENABLE_SSE_IMPLEMENTATION(__m128 Vsh;) ENABLE_AVX_IMPLEMENTATION(__m256 Vsh;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Stmp1;) ENABLE_SSE_IMPLEMENTATION(__m128 Vtmp1;) ENABLE_AVX_IMPLEMENTATION(__m256 Vtmp1;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Stmp2;) ENABLE_SSE_IMPLEMENTATION(__m128 Vtmp2;) ENABLE_AVX_IMPLEMENTATION(__m256 Vtmp2;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Stmp3;) ENABLE_SSE_IMPLEMENTATION(__m128 Vtmp3;) ENABLE_AVX_IMPLEMENTATION(__m256 Vtmp3;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Stmp4;) ENABLE_SSE_IMPLEMENTATION(__m128 Vtmp4;) ENABLE_AVX_IMPLEMENTATION(__m256 Vtmp4;)
ENABLE_SCALAR_IMPLEMENTATION(union {float f;unsigned int ui;} Stmp5;) ENABLE_SSE_IMPLEMENTATION(__m128 Vtmp5;) ENABLE_AVX_IMPLEMENTATION(__m256 Vtmp5;)

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@ -1,78 +0,0 @@
//#####################################################################
// Copyright (c) 2010-2011, Eftychios Sifakis.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or
// other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING,
// BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT
// SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//#####################################################################
#ifdef PRINT_DEBUGGING_OUTPUT
#include <iomanip>
#include <iostream>
#endif
// Prevent warnings
#ifdef ENABLE_SCALAR_IMPLEMENTATION
# undef ENABLE_SCALAR_IMPLEMENTATION
#endif
#ifdef ENABLE_SSE_IMPLEMENTATION
# undef ENABLE_SSE_IMPLEMENTATION
#endif
#ifdef ENABLE_AVX_IMPLEMENTATION
# undef ENABLE_AVX_IMPLEMENTATION
#endif
#ifdef USE_SCALAR_IMPLEMENTATION
#define ENABLE_SCALAR_IMPLEMENTATION(X) X
#else
#define ENABLE_SCALAR_IMPLEMENTATION(X)
#endif
#ifdef USE_SSE_IMPLEMENTATION
#define ENABLE_SSE_IMPLEMENTATION(X) X
#else
#define ENABLE_SSE_IMPLEMENTATION(X)
#endif
#ifdef USE_AVX_IMPLEMENTATION
#include <immintrin.h>
#define ENABLE_AVX_IMPLEMENTATION(X) X
#else
// Stefan: removed include. Why does it import MMX instructions, shouldn't this be under the #ifdef USE_SSE_IMPLEMENTATION above?
//#include <xmmintrin.h>
#define ENABLE_AVX_IMPLEMENTATION(X)
#endif
#ifdef USE_SCALAR_IMPLEMENTATION
// Alec: Why is this using sse intrinsics if it's supposed to be the scalar
// implementation?
#ifdef __SSE__
#include <mmintrin.h>
// Changed to inline
inline float rsqrt(const float f)
{
float buf[4];
buf[0]=f;
__m128 v=_mm_loadu_ps(buf);
v=_mm_rsqrt_ss(v);
_mm_storeu_ps(buf,v);
return buf[0];
}
#else
#include <cmath>
inline float rsqrt(const float f)
{
return 1./sqrtf(f);
}
#endif
#endif

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@ -1,23 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_SOLVER_STATUS_H
#define IGL_SOLVER_STATUS_H
namespace igl
{
enum SolverStatus
{
// Good
SOLVER_STATUS_CONVERGED = 0,
// OK
SOLVER_STATUS_MAX_ITER = 1,
// Bad
SOLVER_STATUS_ERROR = 2,
NUM_SOLVER_STATUSES = 3,
};
};
#endif

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@ -1,66 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_SORTABLE_ROW_H
#define IGL_SORTABLE_ROW_H
// Simple class to contain a rowvector which allows rowwise sorting and
// reordering
#include <Eigen/Core>
namespace igl
{
// Templates:
// T should be a matrix that implements .size(), and operator(int i)
template <typename T>
class SortableRow
{
public:
T data;
public:
SortableRow():data(){};
SortableRow(const T & data):data(data){};
bool operator<(const SortableRow & that) const
{
// Lexicographical
int minc = (this->data.size() < that.data.size()?
this->data.size() : that.data.size());
// loop over columns
for(int i = 0;i<minc;i++)
{
if(this->data(i) == that.data(i))
{
continue;
}
return this->data(i) < that.data(i);
}
// All characters the same, comes done to length
return this->data.size()<that.data.size();
};
bool operator==(const SortableRow & that) const
{
if(this->data.size() != that.data.size())
{
return false;
}
for(int i = 0;i<this->data.size();i++)
{
if(this->data(i) != that.data(i))
{
return false;
}
}
return true;
};
bool operator!=(const SortableRow & that) const
{
return !(*this == that);
};
};
}
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
// High Resolution Timer.
//
// Resolution on Mac (clock tick)
// Resolution on Linux (1 us not tested)
// Resolution on Windows (clock tick not tested)
#ifndef IGL_TIMER_H
#define IGL_TIMER_H
#ifdef WIN32 // Windows system specific
#include <windows.h>
#elif __APPLE__ // Unix based system specific
#include <mach/mach_time.h> // for mach_absolute_time
#else
#include <sys/time.h>
#endif
#include <cstddef>
namespace igl
{
class Timer
{
public:
// default constructor
Timer():
stopped(0),
#ifdef WIN32
frequency(),
startCount(),
endCount()
#elif __APPLE__
startCount(0),
endCount(0)
#else
startCount(),
endCount()
#endif
{
#ifdef WIN32
QueryPerformanceFrequency(&frequency);
startCount.QuadPart = 0;
endCount.QuadPart = 0;
#elif __APPLE__
startCount = 0;
endCount = 0;
#else
startCount.tv_sec = startCount.tv_usec = 0;
endCount.tv_sec = endCount.tv_usec = 0;
#endif
stopped = 0;
}
// default destructor
~Timer()
{
}
#ifdef __APPLE__
//Raw mach_absolute_times going in, difference in seconds out
double subtractTimes( uint64_t endTime, uint64_t startTime )
{
uint64_t difference = endTime - startTime;
static double conversion = 0.0;
if( conversion == 0.0 )
{
mach_timebase_info_data_t info;
kern_return_t err = mach_timebase_info( &info );
//Convert the timebase into seconds
if( err == 0 )
conversion = 1e-9 * (double) info.numer / (double) info.denom;
}
return conversion * (double) difference;
}
#endif
// start timer
void start()
{
stopped = 0; // reset stop flag
#ifdef WIN32
QueryPerformanceCounter(&startCount);
#elif __APPLE__
startCount = mach_absolute_time();
#else
gettimeofday(&startCount, NULL);
#endif
}
// stop the timer
void stop()
{
stopped = 1; // set timer stopped flag
#ifdef WIN32
QueryPerformanceCounter(&endCount);
#elif __APPLE__
endCount = mach_absolute_time();
#else
gettimeofday(&endCount, NULL);
#endif
}
// get elapsed time in second
double getElapsedTime()
{
return this->getElapsedTimeInSec();
}
// get elapsed time in second (same as getElapsedTime)
double getElapsedTimeInSec()
{
return this->getElapsedTimeInMicroSec() * 0.000001;
}
// get elapsed time in milli-second
double getElapsedTimeInMilliSec()
{
return this->getElapsedTimeInMicroSec() * 0.001;
}
// get elapsed time in micro-second
double getElapsedTimeInMicroSec()
{
double startTimeInMicroSec = 0;
double endTimeInMicroSec = 0;
#ifdef WIN32
if(!stopped)
QueryPerformanceCounter(&endCount);
startTimeInMicroSec =
startCount.QuadPart * (1000000.0 / frequency.QuadPart);
endTimeInMicroSec = endCount.QuadPart * (1000000.0 / frequency.QuadPart);
#elif __APPLE__
if (!stopped)
endCount = mach_absolute_time();
return subtractTimes(endCount,startCount)/1e-6;
#else
if(!stopped)
gettimeofday(&endCount, NULL);
startTimeInMicroSec =
(startCount.tv_sec * 1000000.0) + startCount.tv_usec;
endTimeInMicroSec = (endCount.tv_sec * 1000000.0) + endCount.tv_usec;
#endif
return endTimeInMicroSec - startTimeInMicroSec;
}
private:
// stop flag
int stopped;
#ifdef WIN32
// ticks per second
LARGE_INTEGER frequency;
LARGE_INTEGER startCount;
LARGE_INTEGER endCount;
#elif __APPLE__
uint64_t startCount;
uint64_t endCount;
#else
timeval startCount;
timeval endCount;
#endif
};
}
#endif // TIMER_H_DEF

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_VIEWPORT_H
#define IGL_VIEWPORT_H
namespace igl
{
// Simple Viewport class for an opengl context. Handles reshaping and mouse.
struct Viewport
{
int x,y,width,height;
// Constructors
Viewport(
const int x=0,
const int y=0,
const int width=0,
const int height=0):
x(x),
y(y),
width(width),
height(height)
{
};
virtual ~Viewport(){}
void reshape(
const int x,
const int y,
const int width,
const int height)
{
this->x = x;
this->y = y;
this->width = width;
this->height = height;
};
// Given mouse_x,mouse_y on the entire window return mouse_x, mouse_y in
// this viewport.
//
// Inputs:
// my mouse y-coordinate
// wh window height
// Returns y-coordinate in viewport
int mouse_y(const int my,const int wh)
{
return my - (wh - height - y);
}
// Inputs:
// mx mouse x-coordinate
// Returns x-coordinate in viewport
int mouse_x(const int mx)
{
return mx - x;
}
// Returns whether point (mx,my) is in extend of Viewport
bool inside(const int mx, const int my) const
{
return
mx >= x && my >= y &&
mx < x+width && my < y+height;
}
};
}
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
// # MUTUAL DEPENDENCY ISSUE FOR HEADER ONLY VERSION
// MUST INCLUDE winding_number.h first before guard:
#include "winding_number.h"
#ifndef IGL_WINDINGNUMBERAABB_H
#define IGL_WINDINGNUMBERAABB_H
#include "WindingNumberTree.h"
namespace igl
{
template <
typename Point,
typename DerivedV,
typename DerivedF >
class WindingNumberAABB : public WindingNumberTree<Point,DerivedV,DerivedF>
{
protected:
Point min_corner;
Point max_corner;
typename DerivedV::Scalar total_positive_area;
public:
enum SplitMethod
{
CENTER_ON_LONGEST_AXIS = 0,
MEDIAN_ON_LONGEST_AXIS = 1,
NUM_SPLIT_METHODS = 2
} split_method;
public:
inline WindingNumberAABB():
total_positive_area(std::numeric_limits<typename DerivedV::Scalar>::infinity()),
split_method(MEDIAN_ON_LONGEST_AXIS)
{}
inline WindingNumberAABB(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F);
inline WindingNumberAABB(
const WindingNumberTree<Point,DerivedV,DerivedF> & parent,
const Eigen::MatrixBase<DerivedF> & F);
// Initialize some things
inline void set_mesh(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F);
inline void init();
inline bool inside(const Point & p) const;
inline virtual void grow();
// Compute min and max corners
inline void compute_min_max_corners();
inline typename DerivedV::Scalar max_abs_winding_number(const Point & p) const;
inline typename DerivedV::Scalar max_simple_abs_winding_number(const Point & p) const;
};
}
// Implementation
#include "winding_number.h"
#include "barycenter.h"
#include "median.h"
#include "doublearea.h"
#include "per_face_normals.h"
#include <limits>
#include <vector>
#include <iostream>
// Minimum number of faces in a hierarchy element (this is probably dependent
// on speed of machine and compiler optimization)
#ifndef WindingNumberAABB_MIN_F
# define WindingNumberAABB_MIN_F 100
#endif
template <typename Point, typename DerivedV, typename DerivedF>
inline void igl::WindingNumberAABB<Point,DerivedV,DerivedF>::set_mesh(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F)
{
igl::WindingNumberTree<Point,DerivedV,DerivedF>::set_mesh(V,F);
init();
}
template <typename Point, typename DerivedV, typename DerivedF>
inline void igl::WindingNumberAABB<Point,DerivedV,DerivedF>::init()
{
using namespace Eigen;
assert(max_corner.size() == 3);
assert(min_corner.size() == 3);
compute_min_max_corners();
Eigen::Matrix<typename DerivedV::Scalar,Eigen::Dynamic,1> dblA;
doublearea(this->getV(),this->getF(),dblA);
total_positive_area = dblA.sum()/2.0;
}
template <typename Point, typename DerivedV, typename DerivedF>
inline igl::WindingNumberAABB<Point,DerivedV,DerivedF>::WindingNumberAABB(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F):
WindingNumberTree<Point,DerivedV,DerivedF>(V,F),
min_corner(),
max_corner(),
total_positive_area(
std::numeric_limits<typename DerivedV::Scalar>::infinity()),
split_method(MEDIAN_ON_LONGEST_AXIS)
{
init();
}
template <typename Point, typename DerivedV, typename DerivedF>
inline igl::WindingNumberAABB<Point,DerivedV,DerivedF>::WindingNumberAABB(
const WindingNumberTree<Point,DerivedV,DerivedF> & parent,
const Eigen::MatrixBase<DerivedF> & F):
WindingNumberTree<Point,DerivedV,DerivedF>(parent,F),
min_corner(),
max_corner(),
total_positive_area(
std::numeric_limits<typename DerivedV::Scalar>::infinity()),
split_method(MEDIAN_ON_LONGEST_AXIS)
{
init();
}
template <typename Point, typename DerivedV, typename DerivedF>
inline void igl::WindingNumberAABB<Point,DerivedV,DerivedF>::grow()
{
using namespace std;
using namespace Eigen;
// Clear anything that already exists
this->delete_children();
//cout<<"cap.rows(): "<<this->getcap().rows()<<endl;
//cout<<"F.rows(): "<<this->getF().rows()<<endl;
// Base cases
if(
this->getF().rows() <= (WindingNumberAABB_MIN_F>0?WindingNumberAABB_MIN_F:0) ||
(this->getcap().rows() - 2) >= this->getF().rows())
{
// Don't grow
return;
}
// Compute longest direction
int max_d = -1;
typename DerivedV::Scalar max_len =
-numeric_limits<typename DerivedV::Scalar>::infinity();
for(int d = 0;d<min_corner.size();d++)
{
if( (max_corner[d] - min_corner[d]) > max_len )
{
max_len = (max_corner[d] - min_corner[d]);
max_d = d;
}
}
// Compute facet barycenters
Eigen::Matrix<typename DerivedV::Scalar,Eigen::Dynamic,Eigen::Dynamic> BC;
barycenter(this->getV(),this->getF(),BC);
// Blerg, why is selecting rows so difficult
typename DerivedV::Scalar split_value;
// Split in longest direction
switch(split_method)
{
case MEDIAN_ON_LONGEST_AXIS:
// Determine median
median(BC.col(max_d),split_value);
break;
default:
assert(false);
case CENTER_ON_LONGEST_AXIS:
split_value = 0.5*(max_corner[max_d] + min_corner[max_d]);
break;
}
//cout<<"c: "<<0.5*(max_corner[max_d] + min_corner[max_d])<<" "<<
// "m: "<<split_value<<endl;;
vector<int> id( this->getF().rows());
for(int i = 0;i<this->getF().rows();i++)
{
if(BC(i,max_d) <= split_value)
{
id[i] = 0; //left
}else
{
id[i] = 1; //right
}
}
const int lefts = (int) count(id.begin(),id.end(),0);
const int rights = (int) count(id.begin(),id.end(),1);
if(lefts == 0 || rights == 0)
{
// badly balanced base case (could try to recut)
return;
}
assert(lefts+rights == this->getF().rows());
DerivedF leftF(lefts, this->getF().cols());
DerivedF rightF(rights,this->getF().cols());
int left_i = 0;
int right_i = 0;
for(int i = 0;i<this->getF().rows();i++)
{
if(id[i] == 0)
{
leftF.row(left_i++) = this->getF().row(i);
}else if(id[i] == 1)
{
rightF.row(right_i++) = this->getF().row(i);
}else
{
assert(false);
}
}
assert(right_i == rightF.rows());
assert(left_i == leftF.rows());
// Finally actually grow children and Recursively grow
WindingNumberAABB<Point,DerivedV,DerivedF> * leftWindingNumberAABB =
new WindingNumberAABB<Point,DerivedV,DerivedF>(*this,leftF);
leftWindingNumberAABB->grow();
this->children.push_back(leftWindingNumberAABB);
WindingNumberAABB<Point,DerivedV,DerivedF> * rightWindingNumberAABB =
new WindingNumberAABB<Point,DerivedV,DerivedF>(*this,rightF);
rightWindingNumberAABB->grow();
this->children.push_back(rightWindingNumberAABB);
}
template <typename Point, typename DerivedV, typename DerivedF>
inline bool igl::WindingNumberAABB<Point,DerivedV,DerivedF>::inside(const Point & p) const
{
assert(p.size() == max_corner.size());
assert(p.size() == min_corner.size());
for(int i = 0;i<p.size();i++)
{
//// Perfect matching is **not** robust
//if( p(i) < min_corner(i) || p(i) >= max_corner(i))
// **MUST** be conservative
if( p(i) < min_corner(i) || p(i) > max_corner(i))
{
return false;
}
}
return true;
}
template <typename Point, typename DerivedV, typename DerivedF>
inline void igl::WindingNumberAABB<Point,DerivedV,DerivedF>::compute_min_max_corners()
{
using namespace std;
// initialize corners
for(int d = 0;d<min_corner.size();d++)
{
min_corner[d] = numeric_limits<typename Point::Scalar>::infinity();
max_corner[d] = -numeric_limits<typename Point::Scalar>::infinity();
}
this->center = Point(0,0,0);
// Loop over facets
for(int i = 0;i<this->getF().rows();i++)
{
for(int j = 0;j<this->getF().cols();j++)
{
for(int d = 0;d<min_corner.size();d++)
{
min_corner[d] =
this->getV()(this->getF()(i,j),d) < min_corner[d] ?
this->getV()(this->getF()(i,j),d) : min_corner[d];
max_corner[d] =
this->getV()(this->getF()(i,j),d) > max_corner[d] ?
this->getV()(this->getF()(i,j),d) : max_corner[d];
}
// This is biased toward vertices incident on more than one face, but
// perhaps that's good
this->center += this->getV().row(this->getF()(i,j));
}
}
// Average
this->center.array() /= this->getF().size();
//cout<<"min_corner: "<<this->min_corner.transpose()<<endl;
//cout<<"Center: "<<this->center.transpose()<<endl;
//cout<<"max_corner: "<<this->max_corner.transpose()<<endl;
//cout<<"Diag center: "<<((this->max_corner + this->min_corner)*0.5).transpose()<<endl;
//cout<<endl;
this->radius = (max_corner-min_corner).norm()/2.0;
}
template <typename Point, typename DerivedV, typename DerivedF>
inline typename DerivedV::Scalar
igl::WindingNumberAABB<Point,DerivedV,DerivedF>::max_abs_winding_number(const Point & p) const
{
using namespace std;
// Only valid if not inside
if(inside(p))
{
return numeric_limits<typename DerivedV::Scalar>::infinity();
}
// Q: we know the total positive area so what's the most this could project
// to? Remember it could be layered in the same direction.
return numeric_limits<typename DerivedV::Scalar>::infinity();
}
template <typename Point, typename DerivedV, typename DerivedF>
inline typename DerivedV::Scalar
igl::WindingNumberAABB<Point,DerivedV,DerivedF>::max_simple_abs_winding_number(
const Point & p) const
{
using namespace std;
using namespace Eigen;
// Only valid if not inside
if(inside(p))
{
return numeric_limits<typename DerivedV::Scalar>::infinity();
}
// Max simple is the same as sum of positive winding number contributions of
// bounding box
// begin precomputation
//MatrixXd BV((int)pow(2,3),3);
typedef
Eigen::Matrix<typename DerivedV::Scalar,Eigen::Dynamic,Eigen::Dynamic>
MatrixXS;
typedef
Eigen::Matrix<typename DerivedF::Scalar,Eigen::Dynamic,Eigen::Dynamic>
MatrixXF;
MatrixXS BV((int)(1<<3),3);
BV <<
min_corner[0],min_corner[1],min_corner[2],
min_corner[0],min_corner[1],max_corner[2],
min_corner[0],max_corner[1],min_corner[2],
min_corner[0],max_corner[1],max_corner[2],
max_corner[0],min_corner[1],min_corner[2],
max_corner[0],min_corner[1],max_corner[2],
max_corner[0],max_corner[1],min_corner[2],
max_corner[0],max_corner[1],max_corner[2];
MatrixXF BF(2*2*3,3);
BF <<
0,6,4,
0,2,6,
0,3,2,
0,1,3,
2,7,6,
2,3,7,
4,6,7,
4,7,5,
0,4,5,
0,5,1,
1,5,7,
1,7,3;
MatrixXS BFN;
per_face_normals(BV,BF,BFN);
// end of precomputation
// Only keep those with positive dot products
MatrixXF PBF(BF.rows(),BF.cols());
int pbfi = 0;
Point p2c = 0.5*(min_corner+max_corner)-p;
for(int i = 0;i<BFN.rows();i++)
{
if(p2c.dot(BFN.row(i)) > 0)
{
PBF.row(pbfi++) = BF.row(i);
}
}
PBF.conservativeResize(pbfi,PBF.cols());
return igl::winding_number(BV,PBF,p);
}
// This is a bullshit template because AABB annoyingly needs templates for bad
// combinations of 3D V with DIM=2 AABB
//
// _Define_ as a no-op rather than monkeying around with the proper code above
namespace igl
{
template <> inline igl::WindingNumberAABB<Eigen::Matrix<double, 1, 3, 1, 1, 3>,Eigen::Matrix<double, -1, 2, 0, -1, 2>,Eigen::Matrix<int, -1, 2, 0, -1, 2>>::WindingNumberAABB(const Eigen::MatrixBase<Eigen::Matrix<double, -1, 2, 0, -1, 2>> & V, const Eigen::MatrixBase<Eigen::Matrix<int, -1, 2, 0, -1, 2>> & F){};
template <> inline void igl::WindingNumberAABB<Eigen::Matrix<double, 1, 3, 1, 1, 3>,Eigen::Matrix<double, -1, 2, 0, -1, 2>,Eigen::Matrix<int, -1, 2, 0, -1, 2>>::grow(){};
template <> inline void igl::WindingNumberAABB<Eigen::Matrix<double, 1, 3, 1, 1, 3>,Eigen::Matrix<double, -1, 2, 0, -1, 2>,Eigen::Matrix<int, -1, 2, 0, -1, 2>>::init(){};
}
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_WINDINGNUMBERMETHOD_H
#define IGL_WINDINGNUMBERMETHOD_H
namespace igl
{
// EXACT_WINDING_NUMBER_METHOD exact hierarchical evaluation
// APPROX_SIMPLE_WINDING_NUMBER_METHOD poor approximation
// APPROX_CACHE_WINDING_NUMBER_METHOD another poor approximation
enum WindingNumberMethod
{
EXACT_WINDING_NUMBER_METHOD = 0,
APPROX_SIMPLE_WINDING_NUMBER_METHOD = 1,
APPROX_CACHE_WINDING_NUMBER_METHOD = 2,
NUM_WINDING_NUMBER_METHODS = 3
};
}
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2014 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_WINDINGNUMBERTREE_H
#define IGL_WINDINGNUMBERTREE_H
#include <list>
#include <map>
#include <Eigen/Dense>
#include "WindingNumberMethod.h"
namespace igl
{
// Space partitioning tree for computing winding number hierarchically.
//
// Templates:
// Point type for points in space, e.g. Eigen::Vector3d
template <
typename Point,
typename DerivedV,
typename DerivedF >
class WindingNumberTree
{
public:
// Method to use (see enum above)
//static double min_max_w;
static std::map<
std::pair<const WindingNumberTree*,const WindingNumberTree*>,
typename DerivedV::Scalar>
cached;
// This is only need to fill in references, it should never actually be touched
// and shouldn't cause race conditions. (This is a hack, but I think it's "safe")
static DerivedV dummyV;
protected:
WindingNumberMethod method;
const WindingNumberTree * parent;
std::list<WindingNumberTree * > children;
typedef
Eigen::Matrix<typename DerivedV::Scalar,Eigen::Dynamic,Eigen::Dynamic>
MatrixXS;
typedef
Eigen::Matrix<typename DerivedF::Scalar,Eigen::Dynamic,Eigen::Dynamic>
MatrixXF;
//// List of boundary edges (recall edges are vertices in 2d)
//const Eigen::MatrixXi boundary;
// Base mesh vertices
DerivedV & V;
// Base mesh vertices with duplicates removed
MatrixXS SV;
// Facets in this bounding volume
MatrixXF F;
// Tessellated boundary curve
MatrixXF cap;
// Upper Bound on radius of enclosing ball
typename DerivedV::Scalar radius;
// (Approximate) center (of mass)
Point center;
public:
inline WindingNumberTree();
// For root
inline WindingNumberTree(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F);
// For chilluns
inline WindingNumberTree(
const WindingNumberTree<Point,DerivedV,DerivedF> & parent,
const Eigen::MatrixBase<DerivedF> & F);
inline virtual ~WindingNumberTree();
inline void delete_children();
inline virtual void set_mesh(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F);
// Set method
inline void set_method( const WindingNumberMethod & m);
public:
inline const DerivedV & getV() const;
inline const MatrixXF & getF() const;
inline const MatrixXF & getcap() const;
// Grow the Tree recursively
inline virtual void grow();
// Determine whether a given point is inside the bounding
//
// Inputs:
// p query point
// Returns true if the point p is inside this bounding volume
inline virtual bool inside(const Point & p) const;
// Compute the (partial) winding number of a given point p
// According to method
//
// Inputs:
// p query point
// Returns winding number
inline typename DerivedV::Scalar winding_number(const Point & p) const;
// Same as above, but always computes winding number using exact method
// (sum over every facet)
inline typename DerivedV::Scalar winding_number_all(const Point & p) const;
// Same as above, but always computes using sum over tessllated boundary
inline typename DerivedV::Scalar winding_number_boundary(const Point & p) const;
//// Same as winding_number above, but if max_simple_abs_winding_number is
//// less than some threshold min_max_w just return 0 (colloquially the "fast
//// multipole method)
////
////
//// Inputs:
//// p query point
//// min_max_w minimum max simple w to be processed
//// Returns approximate winding number
//double winding_number_approx_simple(
// const Point & p,
// const double min_max_w);
// Print contents of Tree
//
// Optional input:
// tab tab to show depth
inline void print(const char * tab="");
// Determine max absolute winding number
//
// Inputs:
// p query point
// Returns max winding number of
inline virtual typename DerivedV::Scalar max_abs_winding_number(const Point & p) const;
// Same as above, but stronger assumptions on (V,F). Assumes (V,F) is a
// simple polyhedron
inline virtual typename DerivedV::Scalar max_simple_abs_winding_number(const Point & p) const;
// Compute or read cached winding number for point p with respect to mesh
// in bounding box, recursing according to approximation criteria
//
// Inputs:
// p query point
// that WindingNumberTree containing mesh w.r.t. which we're computing w.n.
// Returns cached winding number
inline virtual typename DerivedV::Scalar cached_winding_number(const WindingNumberTree & that, const Point & p) const;
};
}
// Implementation
#include "WindingNumberTree.h"
#include "winding_number.h"
#include "triangle_fan.h"
#include "exterior_edges.h"
#include <igl/PI.h>
#include <igl/remove_duplicate_vertices.h>
#include <iostream>
#include <limits>
//template <typename Point, typename DerivedV, typename DerivedF>
//WindingNumberMethod WindingNumberTree<Point,DerivedV,DerivedF>::method = EXACT_WINDING_NUMBER_METHOD;
//template <typename Point, typename DerivedV, typename DerivedF>
//double WindingNumberTree<Point,DerivedV,DerivedF>::min_max_w = 0;
template <typename Point, typename DerivedV, typename DerivedF>
std::map< std::pair<const igl::WindingNumberTree<Point,DerivedV,DerivedF>*,const igl::WindingNumberTree<Point,DerivedV,DerivedF>*>, typename DerivedV::Scalar>
igl::WindingNumberTree<Point,DerivedV,DerivedF>::cached;
template <typename Point, typename DerivedV, typename DerivedF>
inline igl::WindingNumberTree<Point,DerivedV,DerivedF>::WindingNumberTree():
method(EXACT_WINDING_NUMBER_METHOD),
parent(NULL),
V(dummyV),
SV(),
F(),
cap(),
radius(std::numeric_limits<typename DerivedV::Scalar>::infinity()),
center(0,0,0)
{
}
template <typename Point, typename DerivedV, typename DerivedF>
inline igl::WindingNumberTree<Point,DerivedV,DerivedF>::WindingNumberTree(
const Eigen::MatrixBase<DerivedV> & _V,
const Eigen::MatrixBase<DerivedF> & _F):
method(EXACT_WINDING_NUMBER_METHOD),
parent(NULL),
V(dummyV),
SV(),
F(),
cap(),
radius(std::numeric_limits<typename DerivedV::Scalar>::infinity()),
center(0,0,0)
{
set_mesh(_V,_F);
}
template <typename Point, typename DerivedV, typename DerivedF>
inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::set_mesh(
const Eigen::MatrixBase<DerivedV> & _V,
const Eigen::MatrixBase<DerivedF> & _F)
{
using namespace std;
// Remove any exactly duplicate vertices
// Q: Can this ever increase the complexity of the boundary?
// Q: Would we gain even more by remove almost exactly duplicate vertices?
MatrixXF SF,SVI,SVJ;
igl::remove_duplicate_vertices(_V,_F,0.0,SV,SVI,SVJ,F);
triangle_fan(igl::exterior_edges(F),cap);
V = SV;
}
template <typename Point, typename DerivedV, typename DerivedF>
inline igl::WindingNumberTree<Point,DerivedV,DerivedF>::WindingNumberTree(
const igl::WindingNumberTree<Point,DerivedV,DerivedF> & parent,
const Eigen::MatrixBase<DerivedF> & _F):
method(parent.method),
parent(&parent),
V(parent.V),
SV(),
F(_F),
cap(triangle_fan(igl::exterior_edges(_F)))
{
}
template <typename Point, typename DerivedV, typename DerivedF>
inline igl::WindingNumberTree<Point,DerivedV,DerivedF>::~WindingNumberTree()
{
delete_children();
}
template <typename Point, typename DerivedV, typename DerivedF>
inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::delete_children()
{
using namespace std;
// Delete children
typename list<WindingNumberTree<Point,DerivedV,DerivedF>* >::iterator cit = children.begin();
while(cit != children.end())
{
// clear the memory of this item
delete (* cit);
// erase from list, returns next element in iterator
cit = children.erase(cit);
}
}
template <typename Point, typename DerivedV, typename DerivedF>
inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::set_method(const WindingNumberMethod & m)
{
this->method = m;
for(auto child : children)
{
child->set_method(m);
}
}
template <typename Point, typename DerivedV, typename DerivedF>
inline const DerivedV & igl::WindingNumberTree<Point,DerivedV,DerivedF>::getV() const
{
return V;
}
template <typename Point, typename DerivedV, typename DerivedF>
inline const typename igl::WindingNumberTree<Point,DerivedV,DerivedF>::MatrixXF&
igl::WindingNumberTree<Point,DerivedV,DerivedF>::getF() const
{
return F;
}
template <typename Point, typename DerivedV, typename DerivedF>
inline const typename igl::WindingNumberTree<Point,DerivedV,DerivedF>::MatrixXF&
igl::WindingNumberTree<Point,DerivedV,DerivedF>::getcap() const
{
return cap;
}
template <typename Point, typename DerivedV, typename DerivedF>
inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::grow()
{
// Don't grow
return;
}
template <typename Point, typename DerivedV, typename DerivedF>
inline bool igl::WindingNumberTree<Point,DerivedV,DerivedF>::inside(const Point & /*p*/) const
{
return true;
}
template <typename Point, typename DerivedV, typename DerivedF>
inline typename DerivedV::Scalar
igl::WindingNumberTree<Point,DerivedV,DerivedF>::winding_number(const Point & p) const
{
using namespace std;
//cout<<"+"<<boundary.rows();
// If inside then we need to be careful
if(inside(p))
{
// If not a leaf then recurse
if(children.size()>0)
{
// Recurse on each child and accumulate
typename DerivedV::Scalar sum = 0;
for(
typename list<WindingNumberTree<Point,DerivedV,DerivedF>* >::const_iterator cit = children.begin();
cit != children.end();
cit++)
{
switch(method)
{
case EXACT_WINDING_NUMBER_METHOD:
sum += (*cit)->winding_number(p);
break;
case APPROX_SIMPLE_WINDING_NUMBER_METHOD:
case APPROX_CACHE_WINDING_NUMBER_METHOD:
//if((*cit)->max_simple_abs_winding_number(p) > min_max_w)
//{
sum += (*cit)->winding_number(p);
//}
break;
default:
assert(false);
break;
}
}
return sum;
}else
{
return winding_number_all(p);
}
}else{
// Otherwise we can just consider boundary
// Q: If we using the "multipole" method should we also subdivide the
// boundary case?
if((cap.rows() - 2) < F.rows())
{
switch(method)
{
case EXACT_WINDING_NUMBER_METHOD:
return winding_number_boundary(p);
case APPROX_SIMPLE_WINDING_NUMBER_METHOD:
{
typename DerivedV::Scalar dist = (p-center).norm();
// Radius is already an overestimate of inside
if(dist>1.0*radius)
{
return 0;
}else
{
return winding_number_boundary(p);
}
}
case APPROX_CACHE_WINDING_NUMBER_METHOD:
{
return parent->cached_winding_number(*this,p);
}
default: assert(false);break;
}
}else
{
// doesn't pay off to use boundary
return winding_number_all(p);
}
}
return 0;
}
template <typename Point, typename DerivedV, typename DerivedF>
inline typename DerivedV::Scalar
igl::WindingNumberTree<Point,DerivedV,DerivedF>::winding_number_all(const Point & p) const
{
return igl::winding_number(V,F,p);
}
template <typename Point, typename DerivedV, typename DerivedF>
inline typename DerivedV::Scalar
igl::WindingNumberTree<Point,DerivedV,DerivedF>::winding_number_boundary(const Point & p) const
{
using namespace Eigen;
using namespace std;
return igl::winding_number(V,cap,p);
}
//template <typename Point, typename DerivedV, typename DerivedF>
//inline double igl::WindingNumberTree<Point,DerivedV,DerivedF>::winding_number_approx_simple(
// const Point & p,
// const double min_max_w)
//{
// using namespace std;
// if(max_simple_abs_winding_number(p) > min_max_w)
// {
// return winding_number(p);
// }else
// {
// cout<<"Skipped! "<<max_simple_abs_winding_number(p)<<"<"<<min_max_w<<endl;
// return 0;
// }
//}
template <typename Point, typename DerivedV, typename DerivedF>
inline void igl::WindingNumberTree<Point,DerivedV,DerivedF>::print(const char * tab)
{
using namespace std;
// Print all facets
cout<<tab<<"["<<endl<<F<<endl<<"]";
// Print children
for(
typename list<WindingNumberTree<Point,DerivedV,DerivedF>* >::iterator cit = children.begin();
cit != children.end();
cit++)
{
cout<<","<<endl;
(*cit)->print((string(tab)+"").c_str());
}
}
template <typename Point, typename DerivedV, typename DerivedF>
inline typename DerivedV::Scalar
igl::WindingNumberTree<Point,DerivedV,DerivedF>::max_abs_winding_number(const Point & /*p*/) const
{
return std::numeric_limits<typename DerivedV::Scalar>::infinity();
}
template <typename Point, typename DerivedV, typename DerivedF>
inline typename DerivedV::Scalar
igl::WindingNumberTree<Point,DerivedV,DerivedF>::max_simple_abs_winding_number(
const Point & /*p*/) const
{
using namespace std;
return numeric_limits<typename DerivedV::Scalar>::infinity();
}
template <typename Point, typename DerivedV, typename DerivedF>
inline typename DerivedV::Scalar
igl::WindingNumberTree<Point,DerivedV,DerivedF>::cached_winding_number(
const igl::WindingNumberTree<Point,DerivedV,DerivedF> & that,
const Point & p) const
{
using namespace std;
// Simple metric for `is_far`
//
// this that
// --------
// ----- / | \ .
// / r \ / R \ .
// | p ! | | ! |
// \_____/ \ /
// \________/
//
//
// a = angle formed by trapazoid formed by raising sides with lengths r and R
// at respective centers.
//
// a = atan2(R-r,d), where d is the distance between centers
// That should be bigger (what about parent? what about sister?)
bool is_far = this->radius<that.radius;
if(is_far)
{
typename DerivedV::Scalar a = atan2(
that.radius - this->radius,
(that.center - this->center).norm());
assert(a>0);
is_far = (a<PI/8.0);
}
if(is_far)
{
// Not implemented yet
pair<const WindingNumberTree*,const WindingNumberTree*> this_that(this,&that);
// Need to compute it for first time?
if(cached.count(this_that)==0)
{
cached[this_that] =
that.winding_number_boundary(this->center);
}
return cached[this_that];
}else if(children.size() == 0)
{
// not far and hierarchy ended too soon: can't use cache
return that.winding_number_boundary(p);
}else
{
for(
typename list<WindingNumberTree<Point,DerivedV,DerivedF>* >::const_iterator cit = children.begin();
cit != children.end();
cit++)
{
if((*cit)->inside(p))
{
return (*cit)->cached_winding_number(that,p);
}
}
// Not inside any children? This can totally happen because bounding boxes
// are set to bound contained facets. So sibilings may overlap and their
// union may not contain their parent (though, their union is certainly a
// subset of their parent).
assert(false);
}
return 0;
}
// Explicit instantiation of static variable
template <
typename Point,
typename DerivedV,
typename DerivedF >
DerivedV igl::WindingNumberTree<Point,DerivedV,DerivedF>::dummyV;
#endif

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@ -1,21 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ZERO_H
#define IGL_ZERO_H
namespace igl
{
// Often one needs a reference to a dummy variable containing zero as its
// value, for example when using AntTweakBar's
// TwSetParam( "3D View", "opened", TW_PARAM_INT32, 1, &INT_ZERO);
const char CHAR_ZERO = 0;
const int INT_ZERO = 0;
const unsigned int UNSIGNED_INT_ZERO = 0;
const double DOUBLE_ZERO = 0;
const float FLOAT_ZERO = 0;
}
#endif

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@ -1,52 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "accumarray.h"
#include <cassert>
template <
typename DerivedS,
typename DerivedV,
typename DerivedA
>
void igl::accumarray(
const Eigen::MatrixBase<DerivedS> & S,
const Eigen::MatrixBase<DerivedV> & V,
Eigen::PlainObjectBase<DerivedA> & A)
{
assert(V.size() == S.size() && "S and V should be same size");
if(S.size() == 0) { A.resize(0,1); return; }
A.setZero(S.maxCoeff()+1,1);
for(int s = 0;s<S.size();s++)
{
A(S(s)) += V(s);
}
}
template <
typename DerivedS,
typename DerivedA
>
void igl::accumarray(
const Eigen::MatrixBase<DerivedS> & S,
const typename DerivedA::Scalar V,
Eigen::PlainObjectBase<DerivedA> & A)
{
if(S.size() == 0) { A.resize(0,1); return; }
A.setZero(S.maxCoeff()+1,1);
for(int s = 0;s<S.size();s++)
{
A(S(s)) += V;
}
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::accumarray<Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::Matrix<int, -1, 1, 0, -1, 1>::Scalar, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> >&);
template void igl::accumarray<Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&);
#endif

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@ -1,50 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2018 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef ACCUMARRY_H
#define ACCUMARRY_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
// ACCUMARRY Like Matlab's accumarray. Accumulate values in V using subscripts
// in S.
//
// Inputs:
// S #S list of subscripts
// V #V list of values
// Outputs:
// A max(subs)+1 list of accumulated values
template <
typename DerivedS,
typename DerivedV,
typename DerivedA
>
void accumarray(
const Eigen::MatrixBase<DerivedS> & S,
const Eigen::MatrixBase<DerivedV> & V,
Eigen::PlainObjectBase<DerivedA> & A);
// Inputs:
// S #S list of subscripts
// V single value used for all
// Outputs:
// A max(subs)+1 list of accumulated values
template <
typename DerivedS,
typename DerivedA
>
void accumarray(
const Eigen::MatrixBase<DerivedS> & S,
const typename DerivedA::Scalar V,
Eigen::PlainObjectBase<DerivedA> & A);
}
#ifndef IGL_STATIC_LIBRARY
# include "accumarray.cpp"
#endif
#endif

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@ -1,370 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "active_set.h"
#include "min_quad_with_fixed.h"
#include "slice.h"
#include "slice_into.h"
#include "cat.h"
//#include "matlab_format.h"
#include <iostream>
#include <limits>
#include <algorithm>
template <
typename AT,
typename DerivedB,
typename Derivedknown,
typename DerivedY,
typename AeqT,
typename DerivedBeq,
typename AieqT,
typename DerivedBieq,
typename Derivedlx,
typename Derivedux,
typename DerivedZ
>
IGL_INLINE igl::SolverStatus igl::active_set(
const Eigen::SparseMatrix<AT>& A,
const Eigen::PlainObjectBase<DerivedB> & B,
const Eigen::PlainObjectBase<Derivedknown> & known,
const Eigen::PlainObjectBase<DerivedY> & Y,
const Eigen::SparseMatrix<AeqT>& Aeq,
const Eigen::PlainObjectBase<DerivedBeq> & Beq,
const Eigen::SparseMatrix<AieqT>& Aieq,
const Eigen::PlainObjectBase<DerivedBieq> & Bieq,
const Eigen::PlainObjectBase<Derivedlx> & p_lx,
const Eigen::PlainObjectBase<Derivedux> & p_ux,
const igl::active_set_params & params,
Eigen::PlainObjectBase<DerivedZ> & Z
)
{
//#define ACTIVE_SET_CPP_DEBUG
#if defined(ACTIVE_SET_CPP_DEBUG) && !defined(_MSC_VER)
# warning "ACTIVE_SET_CPP_DEBUG"
#endif
using namespace Eigen;
using namespace std;
SolverStatus ret = SOLVER_STATUS_ERROR;
const int n = A.rows();
assert(n == A.cols() && "A must be square");
// Discard const qualifiers
//if(B.size() == 0)
//{
// B = DerivedB::Zero(n,1);
//}
assert(n == B.rows() && "B.rows() must match A.rows()");
assert(B.cols() == 1 && "B must be a column vector");
assert(Y.cols() == 1 && "Y must be a column vector");
assert((Aeq.size() == 0 && Beq.size() == 0) || Aeq.cols() == n);
assert((Aeq.size() == 0 && Beq.size() == 0) || Aeq.rows() == Beq.rows());
assert((Aeq.size() == 0 && Beq.size() == 0) || Beq.cols() == 1);
assert((Aieq.size() == 0 && Bieq.size() == 0) || Aieq.cols() == n);
assert((Aieq.size() == 0 && Bieq.size() == 0) || Aieq.rows() == Bieq.rows());
assert((Aieq.size() == 0 && Bieq.size() == 0) || Bieq.cols() == 1);
Eigen::Matrix<typename Derivedlx::Scalar,Eigen::Dynamic,1> lx;
Eigen::Matrix<typename Derivedux::Scalar,Eigen::Dynamic,1> ux;
if(p_lx.size() == 0)
{
lx = Derivedlx::Constant(
n,1,-numeric_limits<typename Derivedlx::Scalar>::max());
}else
{
lx = p_lx;
}
if(p_ux.size() == 0)
{
ux = Derivedux::Constant(
n,1,numeric_limits<typename Derivedux::Scalar>::max());
}else
{
ux = p_ux;
}
assert(lx.rows() == n && "lx must have n rows");
assert(ux.rows() == n && "ux must have n rows");
assert(ux.cols() == 1 && "lx must be a column vector");
assert(lx.cols() == 1 && "ux must be a column vector");
assert((ux.array()-lx.array()).minCoeff() > 0 && "ux(i) must be > lx(i)");
if(Z.size() != 0)
{
// Initial guess should have correct size
assert(Z.rows() == n && "Z must have n rows");
assert(Z.cols() == 1 && "Z must be a column vector");
}
assert(known.cols() == 1 && "known must be a column vector");
// Number of knowns
const int nk = known.size();
// Initialize active sets
typedef int BOOL;
#define TRUE 1
#define FALSE 0
Matrix<BOOL,Dynamic,1> as_lx = Matrix<BOOL,Dynamic,1>::Constant(n,1,FALSE);
Matrix<BOOL,Dynamic,1> as_ux = Matrix<BOOL,Dynamic,1>::Constant(n,1,FALSE);
Matrix<BOOL,Dynamic,1> as_ieq = Matrix<BOOL,Dynamic,1>::Constant(Aieq.rows(),1,FALSE);
// Keep track of previous Z for comparison
DerivedZ old_Z;
old_Z = DerivedZ::Constant(
n,1,numeric_limits<typename DerivedZ::Scalar>::max());
int iter = 0;
while(true)
{
#ifdef ACTIVE_SET_CPP_DEBUG
cout<<"Iteration: "<<iter<<":"<<endl;
cout<<" pre"<<endl;
#endif
// FIND BREACHES OF CONSTRAINTS
int new_as_lx = 0;
int new_as_ux = 0;
int new_as_ieq = 0;
if(Z.size() > 0)
{
for(int z = 0;z < n;z++)
{
if(Z(z) < lx(z))
{
new_as_lx += (as_lx(z)?0:1);
//new_as_lx++;
as_lx(z) = TRUE;
}
if(Z(z) > ux(z))
{
new_as_ux += (as_ux(z)?0:1);
//new_as_ux++;
as_ux(z) = TRUE;
}
}
if(Aieq.rows() > 0)
{
DerivedZ AieqZ;
AieqZ = Aieq*Z;
for(int a = 0;a<Aieq.rows();a++)
{
if(AieqZ(a) > Bieq(a))
{
new_as_ieq += (as_ieq(a)?0:1);
as_ieq(a) = TRUE;
}
}
}
#ifdef ACTIVE_SET_CPP_DEBUG
cout<<" new_as_lx: "<<new_as_lx<<endl;
cout<<" new_as_ux: "<<new_as_ux<<endl;
#endif
const double diff = (Z-old_Z).squaredNorm();
#ifdef ACTIVE_SET_CPP_DEBUG
cout<<"diff: "<<diff<<endl;
#endif
if(diff < params.solution_diff_threshold)
{
ret = SOLVER_STATUS_CONVERGED;
break;
}
old_Z = Z;
}
const int as_lx_count = std::count(as_lx.data(),as_lx.data()+n,TRUE);
const int as_ux_count = std::count(as_ux.data(),as_ux.data()+n,TRUE);
const int as_ieq_count =
std::count(as_ieq.data(),as_ieq.data()+as_ieq.size(),TRUE);
#ifndef NDEBUG
{
int count = 0;
for(int a = 0;a<as_ieq.size();a++)
{
if(as_ieq(a))
{
assert(as_ieq(a) == TRUE);
count++;
}
}
assert(as_ieq_count == count);
}
#endif
// PREPARE FIXED VALUES
Derivedknown known_i;
known_i.resize(nk + as_lx_count + as_ux_count,1);
DerivedY Y_i;
Y_i.resize(nk + as_lx_count + as_ux_count,1);
{
known_i.block(0,0,known.rows(),known.cols()) = known;
Y_i.block(0,0,Y.rows(),Y.cols()) = Y;
int k = nk;
// Then all lx
for(int z = 0;z < n;z++)
{
if(as_lx(z))
{
known_i(k) = z;
Y_i(k) = lx(z);
k++;
}
}
// Finally all ux
for(int z = 0;z < n;z++)
{
if(as_ux(z))
{
known_i(k) = z;
Y_i(k) = ux(z);
k++;
}
}
assert(k==Y_i.size());
assert(k==known_i.size());
}
//cout<<matlab_format((known_i.array()+1).eval(),"known_i")<<endl;
// PREPARE EQUALITY CONSTRAINTS
Eigen::Matrix<typename DerivedY::Scalar, Eigen::Dynamic, 1> as_ieq_list(as_ieq_count,1);
// Gather active constraints and resp. rhss
DerivedBeq Beq_i;
Beq_i.resize(Beq.rows()+as_ieq_count,1);
Beq_i.head(Beq.rows()) = Beq;
{
int k =0;
for(int a=0;a<as_ieq.size();a++)
{
if(as_ieq(a))
{
assert(k<as_ieq_list.size());
as_ieq_list(k)=a;
Beq_i(Beq.rows()+k,0) = Bieq(k,0);
k++;
}
}
assert(k == as_ieq_count);
}
// extract active constraint rows
SparseMatrix<AeqT> Aeq_i,Aieq_i;
slice(Aieq,as_ieq_list,1,Aieq_i);
// Append to equality constraints
cat(1,Aeq,Aieq_i,Aeq_i);
min_quad_with_fixed_data<AT> data;
#ifndef NDEBUG
{
// NO DUPES!
Matrix<BOOL,Dynamic,1> fixed = Matrix<BOOL,Dynamic,1>::Constant(n,1,FALSE);
for(int k = 0;k<known_i.size();k++)
{
assert(!fixed[known_i(k)]);
fixed[known_i(k)] = TRUE;
}
}
#endif
DerivedZ sol;
if(known_i.size() == A.rows())
{
// Everything's fixed?
#ifdef ACTIVE_SET_CPP_DEBUG
cout<<" everything's fixed."<<endl;
#endif
Z.resize(A.rows(),Y_i.cols());
slice_into(Y_i,known_i,1,Z);
sol.resize(0,Y_i.cols());
assert(Aeq_i.rows() == 0 && "All fixed but linearly constrained");
}else
{
#ifdef ACTIVE_SET_CPP_DEBUG
cout<<" min_quad_with_fixed_precompute"<<endl;
#endif
if(!min_quad_with_fixed_precompute(A,known_i,Aeq_i,params.Auu_pd,data))
{
cerr<<"Error: min_quad_with_fixed precomputation failed."<<endl;
if(iter > 0 && Aeq_i.rows() > Aeq.rows())
{
cerr<<" *Are you sure rows of [Aeq;Aieq] are linearly independent?*"<<
endl;
}
ret = SOLVER_STATUS_ERROR;
break;
}
#ifdef ACTIVE_SET_CPP_DEBUG
cout<<" min_quad_with_fixed_solve"<<endl;
#endif
if(!min_quad_with_fixed_solve(data,B,Y_i,Beq_i,Z,sol))
{
cerr<<"Error: min_quad_with_fixed solve failed."<<endl;
ret = SOLVER_STATUS_ERROR;
break;
}
//cout<<matlab_format((Aeq*Z-Beq).eval(),"cr")<<endl;
//cout<<matlab_format(Z,"Z")<<endl;
#ifdef ACTIVE_SET_CPP_DEBUG
cout<<" post"<<endl;
#endif
// Computing Lagrange multipliers needs to be adjusted slightly if A is not symmetric
assert(data.Auu_sym);
}
// Compute Lagrange multiplier values for known_i
SparseMatrix<AT> Ak;
// Slow
slice(A,known_i,1,Ak);
DerivedB Bk;
slice(B,known_i,Bk);
MatrixXd Lambda_known_i = -(0.5*Ak*Z + 0.5*Bk);
// reverse the lambda values for lx
Lambda_known_i.block(nk,0,as_lx_count,1) =
(-1*Lambda_known_i.block(nk,0,as_lx_count,1)).eval();
// Extract Lagrange multipliers for Aieq_i (always at back of sol)
VectorXd Lambda_Aieq_i(Aieq_i.rows(),1);
for(int l = 0;l<Aieq_i.rows();l++)
{
Lambda_Aieq_i(Aieq_i.rows()-1-l) = sol(sol.rows()-1-l);
}
// Remove from active set
for(int l = 0;l<as_lx_count;l++)
{
if(Lambda_known_i(nk + l) < params.inactive_threshold)
{
as_lx(known_i(nk + l)) = FALSE;
}
}
for(int u = 0;u<as_ux_count;u++)
{
if(Lambda_known_i(nk + as_lx_count + u) <
params.inactive_threshold)
{
as_ux(known_i(nk + as_lx_count + u)) = FALSE;
}
}
for(int a = 0;a<as_ieq_count;a++)
{
if(Lambda_Aieq_i(a) < params.inactive_threshold)
{
as_ieq(int(as_ieq_list(a))) = FALSE;
}
}
iter++;
//cout<<iter<<endl;
if(params.max_iter>0 && iter>=params.max_iter)
{
ret = SOLVER_STATUS_MAX_ITER;
break;
}
}
return ret;
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template igl::SolverStatus igl::active_set<double, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, double, Eigen::Matrix<double, -1, 1, 0, -1, 1>, double, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1> >(Eigen::SparseMatrix<double, 0, int> const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, Eigen::SparseMatrix<double, 0, int> const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, Eigen::SparseMatrix<double, 0, int> const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, igl::active_set_params const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&);
template igl::SolverStatus igl::active_set<double, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, double, Eigen::Matrix<double, -1, 1, 0, -1, 1>, double, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::SparseMatrix<double, 0, int> const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::SparseMatrix<double, 0, int> const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, Eigen::SparseMatrix<double, 0, int> const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, igl::active_set_params const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
#endif

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@ -1,111 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ACTIVE_SET_H
#define IGL_ACTIVE_SET_H
#include "igl_inline.h"
#include "SolverStatus.h"
#include <Eigen/Core>
#include <Eigen/Sparse>
namespace igl
{
struct active_set_params;
// Known Bugs: rows of [Aeq;Aieq] **must** be linearly independent. Should be
// using QR decomposition otherwise:
// https://v8doc.sas.com/sashtml/ormp/chap5/sect32.htm
//
// ACTIVE_SET Minimize quadratic energy
//
// 0.5*Z'*A*Z + Z'*B + C with constraints
//
// that Z(known) = Y, optionally also subject to the constraints Aeq*Z = Beq,
// and further optionally subject to the linear inequality constraints that
// Aieq*Z <= Bieq and constant inequality constraints lx <= x <= ux
//
// Inputs:
// A n by n matrix of quadratic coefficients
// B n by 1 column of linear coefficients
// known list of indices to known rows in Z
// Y list of fixed values corresponding to known rows in Z
// Aeq meq by n list of linear equality constraint coefficients
// Beq meq by 1 list of linear equality constraint constant values
// Aieq mieq by n list of linear inequality constraint coefficients
// Bieq mieq by 1 list of linear inequality constraint constant values
// lx n by 1 list of lower bounds [] implies -Inf
// ux n by 1 list of upper bounds [] implies Inf
// params struct of additional parameters (see below)
// Z if not empty, is taken to be an n by 1 list of initial guess values
// (see output)
// Outputs:
// Z n by 1 list of solution values
// Returns true on success, false on error
//
// Benchmark: For a harmonic solve on a mesh with 325K facets, matlab 2.2
// secs, igl/min_quad_with_fixed.h 7.1 secs
//
template <
typename AT,
typename DerivedB,
typename Derivedknown,
typename DerivedY,
typename AeqT,
typename DerivedBeq,
typename AieqT,
typename DerivedBieq,
typename Derivedlx,
typename Derivedux,
typename DerivedZ
>
IGL_INLINE igl::SolverStatus active_set(
const Eigen::SparseMatrix<AT>& A,
const Eigen::PlainObjectBase<DerivedB> & B,
const Eigen::PlainObjectBase<Derivedknown> & known,
const Eigen::PlainObjectBase<DerivedY> & Y,
const Eigen::SparseMatrix<AeqT>& Aeq,
const Eigen::PlainObjectBase<DerivedBeq> & Beq,
const Eigen::SparseMatrix<AieqT>& Aieq,
const Eigen::PlainObjectBase<DerivedBieq> & Bieq,
const Eigen::PlainObjectBase<Derivedlx> & lx,
const Eigen::PlainObjectBase<Derivedux> & ux,
const igl::active_set_params & params,
Eigen::PlainObjectBase<DerivedZ> & Z
);
};
#include "EPS.h"
struct igl::active_set_params
{
// Input parameters for active_set:
// Auu_pd whether Auu is positive definite {false}
// max_iter Maximum number of iterations (0 = Infinity, {100})
// inactive_threshold Threshold on Lagrange multiplier values to determine
// whether to keep constraints active {EPS}
// constraint_threshold Threshold on whether constraints are violated (0
// is perfect) {EPS}
// solution_diff_threshold Threshold on the squared norm of the difference
// between two consecutive solutions {EPS}
bool Auu_pd;
int max_iter;
double inactive_threshold;
double constraint_threshold;
double solution_diff_threshold;
active_set_params():
Auu_pd(false),
max_iter(100),
inactive_threshold(igl::DOUBLE_EPS),
constraint_threshold(igl::DOUBLE_EPS),
solution_diff_threshold(igl::DOUBLE_EPS)
{};
};
#ifndef IGL_STATIC_LIBRARY
# include "active_set.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "adjacency_list.h"
#include "verbose.h"
#include <algorithm>
template <typename Index, typename IndexVector>
IGL_INLINE void igl::adjacency_list(
const Eigen::MatrixBase<Index> & F,
std::vector<std::vector<IndexVector> >& A,
bool sorted)
{
A.clear();
A.resize(F.maxCoeff()+1);
// Loop over faces
for(int i = 0;i<F.rows();i++)
{
// Loop over this face
for(int j = 0;j<F.cols();j++)
{
// Get indices of edge: s --> d
int s = F(i,j);
int d = F(i,(j+1)%F.cols());
A.at(s).push_back(d);
A.at(d).push_back(s);
}
}
// Remove duplicates
for(int i=0; i<(int)A.size();++i)
{
std::sort(A[i].begin(), A[i].end());
A[i].erase(std::unique(A[i].begin(), A[i].end()), A[i].end());
}
// If needed, sort every VV
if (sorted)
{
// Loop over faces
// for every vertex v store a set of ordered edges not incident to v that belongs to triangle incident on v.
std::vector<std::vector<std::vector<int> > > SR;
SR.resize(A.size());
for(int i = 0;i<F.rows();i++)
{
// Loop over this face
for(int j = 0;j<F.cols();j++)
{
// Get indices of edge: s --> d
int s = F(i,j);
int d = F(i,(j+1)%F.cols());
// Get index of opposing vertex v
int v = F(i,(j+2)%F.cols());
std::vector<int> e(2);
e[0] = d;
e[1] = v;
SR[s].push_back(e);
}
}
for(int v=0; v<(int)SR.size();++v)
{
std::vector<IndexVector>& vv = A.at(v);
std::vector<std::vector<int> >& sr = SR[v];
std::vector<std::vector<int> > pn = sr;
// Compute previous/next for every element in sr
for(int i=0;i<(int)sr.size();++i)
{
int a = sr[i][0];
int b = sr[i][1];
// search for previous
int p = -1;
for(int j=0;j<(int)sr.size();++j)
if(sr[j][1] == a)
p = j;
pn[i][0] = p;
// search for next
int n = -1;
for(int j=0;j<(int)sr.size();++j)
if(sr[j][0] == b)
n = j;
pn[i][1] = n;
}
// assume manifoldness (look for beginning of a single chain)
int c = 0;
for(int j=0; j<=(int)sr.size();++j)
if (pn[c][0] != -1)
c = pn[c][0];
if (pn[c][0] == -1) // border case
{
// finally produce the new vv relation
for(int j=0; j<(int)sr.size();++j)
{
vv[j] = sr[c][0];
if (pn[c][1] != -1)
c = pn[c][1];
}
vv.back() = sr[c][1];
}
else
{
// finally produce the new vv relation
for(int j=0; j<(int)sr.size();++j)
{
vv[j] = sr[c][0];
c = pn[c][1];
}
}
}
}
}
template <typename Index>
IGL_INLINE void igl::adjacency_list(
const std::vector<std::vector<Index> > & F,
std::vector<std::vector<Index> >& A)
{
A.clear();
// Find maxCoeff
Index maxCoeff = 0;
for(const auto &vec : F)
{
for(int coeff : vec)
{
maxCoeff = std::max(coeff, maxCoeff);
}
}
A.resize(maxCoeff + 1);
// Loop over faces
for(int i = 0;i<F.size();i++)
{
// Loop over this face
for(int j = 0;j<F[i].size();j++)
{
// Get indices of edge: s --> d
int s = F[i][j];
int d = F[i][(j+1)%F[i].size()];
A.at(s).push_back(d);
A.at(d).push_back(s);
}
}
// Remove duplicates
for(int i=0; i<(int)A.size();++i)
{
std::sort(A[i].begin(), A[i].end());
A[i].erase(std::unique(A[i].begin(), A[i].end()), A[i].end());
}
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::adjacency_list<Eigen::Matrix<int, -1, 2, 0, -1, 2>, int>(Eigen::MatrixBase<Eigen::Matrix<int, -1, 2, 0, -1, 2> > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > >&, bool);
// generated by autoexplicit.sh
template void igl::adjacency_list<Eigen::Matrix<int, -1, -1, 0, -1, -1>, int>(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > >&, bool);
template void igl::adjacency_list<Eigen::Matrix<int, -1, 3, 0, -1, 3>, int>(Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > >&, bool);
template void igl::adjacency_list<class Eigen::Matrix<int, -1, -1, 0, -1, -1>, unsigned int>(class Eigen::MatrixBase<class Eigen::Matrix<int, -1, -1, 0, -1, -1> > const &, class std::vector<class std::vector<unsigned int, class std::allocator<unsigned int> >, class std::allocator<class std::vector<unsigned int, class std::allocator<unsigned int> > > > &, bool);
template void igl::adjacency_list<int>(std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > >&);
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ADJACENCY_LIST_H
#define IGL_ADJACENCY_LIST_H
#include "igl_inline.h"
#include <Eigen/Dense>
#include <Eigen/Sparse>
#include <vector>
namespace igl
{
// Constructs the graph adjacency list of a given mesh (V,F)
// Templates:
// T should be a eigen sparse matrix primitive type like int or double
// Inputs:
// F #F by dim list of mesh faces (must be triangles)
// sorted flag that indicates if the list should be sorted counter-clockwise
// Outputs:
// A vector<vector<T> > containing at row i the adjacent vertices of vertex i
//
// Example:
// // Mesh in (V,F)
// vector<vector<double> > A;
// adjacency_list(F,A);
//
// See also: edges, cotmatrix, diag
template <typename Index, typename IndexVector>
IGL_INLINE void adjacency_list(
const Eigen::MatrixBase<Index> & F,
std::vector<std::vector<IndexVector> >& A,
bool sorted = false);
// Variant that accepts polygonal faces.
// Each element of F is a set of indices of a polygonal face.
template <typename Index>
IGL_INLINE void adjacency_list(
const std::vector<std::vector<Index> > & F,
std::vector<std::vector<Index> >& A);
}
#ifndef IGL_STATIC_LIBRARY
# include "adjacency_list.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "adjacency_matrix.h"
#include "verbose.h"
#include <vector>
template <typename DerivedF, typename T>
IGL_INLINE void igl::adjacency_matrix(
const Eigen::MatrixBase<DerivedF> & F,
Eigen::SparseMatrix<T>& A)
{
using namespace std;
using namespace Eigen;
typedef typename DerivedF::Scalar Index;
typedef Triplet<T> IJV;
vector<IJV > ijv;
ijv.reserve(F.size()*2);
// Loop over **simplex** (i.e., **not quad**)
for(int i = 0;i<F.rows();i++)
{
// Loop over this **simplex**
for(int j = 0;j<F.cols();j++)
for(int k = j+1;k<F.cols();k++)
{
// Get indices of edge: s --> d
Index s = F(i,j);
Index d = F(i,k);
ijv.push_back(IJV(s,d,1));
ijv.push_back(IJV(d,s,1));
}
}
const Index n = F.maxCoeff()+1;
A.resize(n,n);
switch(F.cols())
{
case 3:
A.reserve(6*(F.maxCoeff()+1));
break;
case 4:
A.reserve(26*(F.maxCoeff()+1));
break;
}
A.setFromTriplets(ijv.begin(),ijv.end());
// Force all non-zeros to be one
// Iterate over outside
for(int k=0; k<A.outerSize(); ++k)
{
// Iterate over inside
for(typename Eigen::SparseMatrix<T>::InnerIterator it (A,k); it; ++it)
{
assert(it.value() != 0);
A.coeffRef(it.row(),it.col()) = 1;
}
}
}
template <typename DerivedI, typename DerivedC, typename T>
IGL_INLINE void igl::adjacency_matrix(
const Eigen::MatrixBase<DerivedI> & I,
const Eigen::MatrixBase<DerivedC> & C,
Eigen::SparseMatrix<T>& A)
{
using namespace std;
using namespace Eigen;
typedef Triplet<T> IJV;
vector<IJV > ijv;
ijv.reserve(C(C.size()-1)*2);
typedef typename DerivedI::Scalar Index;
const Index n = I.maxCoeff()+1;
{
// loop over polygons
for(Index p = 0;p<C.size()-1;p++)
{
// number of edges
const Index np = C(p+1)-C(p);
// loop over edges
for(Index c = 0;c<np;c++)
{
const Index i = I(C(p)+c);
const Index j = I(C(p)+((c+1)%np));
ijv.emplace_back(i,j,1);
ijv.emplace_back(j,i,1);
}
}
}
A.resize(n,n);
A.reserve(6*n);
A.setFromTriplets(ijv.begin(),ijv.end());
// Force all non-zeros to be one
// Iterate over outside
for(int k=0; k<A.outerSize(); ++k)
{
// Iterate over inside
for(typename Eigen::SparseMatrix<T>::InnerIterator it (A,k); it; ++it)
{
assert(it.value() != 0);
A.coeffRef(it.row(),it.col()) = 1;
}
}
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template void igl::adjacency_matrix<Eigen::Matrix<int, -1, 1, 0, -1, 1>, Eigen::Matrix<int, -1, 1, 0, -1, 1>, int>(Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, Eigen::SparseMatrix<int, 0, int>& );
// generated by autoexplicit.sh
template void igl::adjacency_matrix<Eigen::Matrix<int, -1, -1, 0, -1, -1>, bool>(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::SparseMatrix<bool, 0, int>&);
template void igl::adjacency_matrix<Eigen::Matrix<int, -1, -1, 0, -1, -1>, double>(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::SparseMatrix<double, 0, int>&);
template void igl::adjacency_matrix<Eigen::Matrix<int, -1, -1, 0, -1, -1>, int>(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::SparseMatrix<int, 0, int>&);
template void igl::adjacency_matrix<Eigen::Matrix<int, -1, 3, 0, -1, 3>, int>(Eigen::MatrixBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&, Eigen::SparseMatrix<int, 0, int>&);
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ADJACENCY_MATRIX_H
#define IGL_ADJACENCY_MATRIX_H
#include "igl_inline.h"
#define EIGEN_YES_I_KNOW_SPARSE_MODULE_IS_NOT_STABLE_YET
#include <Eigen/Dense>
#include <Eigen/Sparse>
namespace igl
{
// Constructs the graph adjacency matrix of a given mesh (V,F)
// Templates:
// T should be a eigen sparse matrix primitive type like int or double
// Inputs:
// F #F by dim list of mesh simplices
// Outputs:
// A max(F)+1 by max(F)+1 adjacency matrix, each row i corresponding to V(i,:)
//
// Example:
// // Mesh in (V,F)
// Eigen::SparseMatrix<double> A;
// adjacency_matrix(F,A);
// // sum each row
// SparseVector<double> Asum;
// sum(A,1,Asum);
// // Convert row sums into diagonal of sparse matrix
// SparseMatrix<double> Adiag;
// diag(Asum,Adiag);
// // Build uniform laplacian
// SparseMatrix<double> U;
// U = A-Adiag;
//
// See also: edges, cotmatrix, diag
template <typename DerivedF, typename T>
IGL_INLINE void adjacency_matrix(
const Eigen::MatrixBase<DerivedF> & F,
Eigen::SparseMatrix<T>& A);
// Constructs an vertex adjacency for a polygon mesh.
//
// Inputs:
// I #I vectorized list of polygon corner indices into rows of some matrix V
// C #polygons+1 list of cumulative polygon sizes so that C(i+1)-C(i) =
// size of the ith polygon, and so I(C(i)) through I(C(i+1)-1) are the
// indices of the ith polygon
// Outputs:
// A max(I)+1 by max(I)+1 adjacency matrix, each row i corresponding to V(i,:)
//
template <typename DerivedI, typename DerivedC, typename T>
IGL_INLINE void adjacency_matrix(
const Eigen::MatrixBase<DerivedI> & I,
const Eigen::MatrixBase<DerivedC> & C,
Eigen::SparseMatrix<T>& A);
}
#ifndef IGL_STATIC_LIBRARY
# include "adjacency_matrix.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "all.h"
#include "redux.h"
template <typename AType, typename DerivedB>
IGL_INLINE void igl::all(
const Eigen::SparseMatrix<AType> & A,
const int dim,
Eigen::PlainObjectBase<DerivedB>& B)
{
typedef typename DerivedB::Scalar Scalar;
igl::redux(A,dim,[](Scalar a, Scalar b){ return a && b!=0;},B);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ALL_H
#define IGL_ALL_H
#include "igl_inline.h"
#include <Eigen/Core>
#include <Eigen/Sparse>
namespace igl
{
// For Dense matrices use: A.rowwise().all() or A.colwise().all()
//
// Inputs:
// A m by n sparse matrix
// dim dimension along which to check for all (1 or 2)
// Output:
// B n-long vector (if dim == 1)
// or
// B m-long vector (if dim == 2)
//
template <typename AType, typename DerivedB>
IGL_INLINE void all(
const Eigen::SparseMatrix<AType> & A,
const int dim,
Eigen::PlainObjectBase<DerivedB>& B);
}
#ifndef IGL_STATIC_LIBRARY
# include "all.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "all_pairs_distances.h"
#include <Eigen/Dense>
template <typename Mat>
IGL_INLINE void igl::all_pairs_distances(
const Mat & V,
const Mat & U,
const bool squared,
Mat & D)
{
// dimension should be the same
assert(V.cols() == U.cols());
// resize output
D.resize(V.rows(),U.rows());
for(int i = 0;i<V.rows();i++)
{
for(int j=0;j<U.rows();j++)
{
D(i,j) = (V.row(i)-U.row(j)).squaredNorm();
if(!squared)
{
D(i,j) = sqrt(D(i,j));
}
}
}
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::all_pairs_distances<Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, bool, Eigen::Matrix<double, -1, -1, 0, -1, -1>&);
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ALL_PAIRS_DISTANCES_H
#define IGL_ALL_PAIRS_DISTANCES_H
#include "igl_inline.h"
namespace igl
{
// ALL_PAIRS_DISTANCES compute distances between each point i in V and point j
// in U
//
// D = all_pairs_distances(V,U)
//
// Templates:
// Mat matrix class like MatrixXd
// Inputs:
// V #V by dim list of points
// U #U by dim list of points
// squared whether to return squared distances
// Outputs:
// D #V by #U matrix of distances, where D(i,j) gives the distance or
// squareed distance between V(i,:) and U(j,:)
//
template <typename Mat>
IGL_INLINE void all_pairs_distances(
const Mat & V,
const Mat & U,
const bool squared,
Mat & D);
}
#ifndef IGL_STATIC_LIBRARY
# include "all_pairs_distances.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "ambient_occlusion.h"
#include "random_dir.h"
#include "ray_mesh_intersect.h"
#include "EPS.h"
#include "Hit.h"
#include "parallel_for.h"
#include <functional>
#include <vector>
#include <algorithm>
template <
typename DerivedP,
typename DerivedN,
typename DerivedS >
IGL_INLINE void igl::ambient_occlusion(
const std::function<
bool(
const Eigen::Vector3f&,
const Eigen::Vector3f&)
> & shoot_ray,
const Eigen::MatrixBase<DerivedP> & P,
const Eigen::MatrixBase<DerivedN> & N,
const int num_samples,
Eigen::PlainObjectBase<DerivedS> & S)
{
using namespace Eigen;
const int n = P.rows();
// Resize output
S.resize(n,1);
// Embree seems to be parallel when constructing but not when tracing rays
const MatrixXf D = random_dir_stratified(num_samples).cast<float>();
const auto & inner = [&P,&N,&num_samples,&D,&S,&shoot_ray](const int p)
{
const Vector3f origin = P.row(p).template cast<float>();
const Vector3f normal = N.row(p).template cast<float>();
int num_hits = 0;
for(int s = 0;s<num_samples;s++)
{
Vector3f d = D.row(s);
if(d.dot(normal) < 0)
{
// reverse ray
d *= -1;
}
if(shoot_ray(origin,d))
{
num_hits++;
}
}
S(p) = (double)num_hits/(double)num_samples;
};
parallel_for(n,inner,1000);
}
template <
typename DerivedV,
int DIM,
typename DerivedF,
typename DerivedP,
typename DerivedN,
typename DerivedS >
IGL_INLINE void igl::ambient_occlusion(
const igl::AABB<DerivedV,DIM> & aabb,
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<DerivedP> & P,
const Eigen::MatrixBase<DerivedN> & N,
const int num_samples,
Eigen::PlainObjectBase<DerivedS> & S)
{
const auto & shoot_ray = [&aabb,&V,&F](
const Eigen::Vector3f& _s,
const Eigen::Vector3f& dir)->bool
{
Eigen::Vector3f s = _s+1e-4*dir;
igl::Hit hit;
return aabb.intersect_ray(
V,
F,
s .cast<typename DerivedV::Scalar>().eval(),
dir.cast<typename DerivedV::Scalar>().eval(),
hit);
};
return ambient_occlusion(shoot_ray,P,N,num_samples,S);
}
template <
typename DerivedV,
typename DerivedF,
typename DerivedP,
typename DerivedN,
typename DerivedS >
IGL_INLINE void igl::ambient_occlusion(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<DerivedP> & P,
const Eigen::MatrixBase<DerivedN> & N,
const int num_samples,
Eigen::PlainObjectBase<DerivedS> & S)
{
if(F.rows() < 100)
{
// Super naive
const auto & shoot_ray = [&V,&F](
const Eigen::Vector3f& _s,
const Eigen::Vector3f& dir)->bool
{
Eigen::Vector3f s = _s+1e-4*dir;
igl::Hit hit;
return ray_mesh_intersect(s,dir,V,F,hit);
};
return ambient_occlusion(shoot_ray,P,N,num_samples,S);
}
AABB<DerivedV,3> aabb;
aabb.init(V,F);
return ambient_occlusion(aabb,V,F,P,N,num_samples,S);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::ambient_occlusion<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, int, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&);
// generated by autoexplicit.sh
template void igl::ambient_occlusion<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1> >(std::function<bool (Eigen::Matrix<float, 3, 1, 0, 3, 1> const&, Eigen::Matrix<float, 3, 1, 0, 3, 1> const&)> const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, int, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&);
// generated by autoexplicit.sh
template void igl::ambient_occlusion<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<double, -1, 1, 0, -1, 1> >(std::function<bool (Eigen::Matrix<float, 3, 1, 0, 3, 1> const&, Eigen::Matrix<float, 3, 1, 0, 3, 1> const&)> const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, int, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&);
// generated by autoexplicit.sh
template void igl::ambient_occlusion<Eigen::Matrix<double, 1, 3, 1, 1, 3>, Eigen::Matrix<double, 1, 3, 1, 1, 3>, Eigen::Matrix<double, -1, 1, 0, -1, 1> >(std::function<bool (Eigen::Matrix<float, 3, 1, 0, 3, 1> const&, Eigen::Matrix<float, 3, 1, 0, 3, 1> const&)> const&, Eigen::MatrixBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> > const&, Eigen::MatrixBase<Eigen::Matrix<double, 1, 3, 1, 1, 3> > const&, int, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&);
template void igl::ambient_occlusion<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(std::function<bool (Eigen::Matrix<float, 3, 1, 0, 3, 1> const&, Eigen::Matrix<float, 3, 1, 0, 3, 1> const&)> const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, int, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_AMBIENT_OCCLUSION_H
#define IGL_AMBIENT_OCCLUSION_H
#include "igl_inline.h"
#include "AABB.h"
#include <Eigen/Core>
#include <functional>
namespace igl
{
// Compute ambient occlusion per given point
//
// Inputs:
// shoot_ray function handle that outputs hits of a given ray against a
// mesh (embedded in function handles as captured variable/data)
// P #P by 3 list of origin points
// N #P by 3 list of origin normals
// Outputs:
// S #P list of ambient occlusion values between 1 (fully occluded) and
// 0 (not occluded)
//
template <
typename DerivedP,
typename DerivedN,
typename DerivedS >
IGL_INLINE void ambient_occlusion(
const std::function<
bool(
const Eigen::Vector3f&,
const Eigen::Vector3f&)
> & shoot_ray,
const Eigen::MatrixBase<DerivedP> & P,
const Eigen::MatrixBase<DerivedN> & N,
const int num_samples,
Eigen::PlainObjectBase<DerivedS> & S);
// Inputs:
// AABB axis-aligned bounding box hierarchy around (V,F)
template <
typename DerivedV,
int DIM,
typename DerivedF,
typename DerivedP,
typename DerivedN,
typename DerivedS >
IGL_INLINE void ambient_occlusion(
const igl::AABB<DerivedV,DIM> & aabb,
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<DerivedP> & P,
const Eigen::MatrixBase<DerivedN> & N,
const int num_samples,
Eigen::PlainObjectBase<DerivedS> & S);
// Inputs:
// V #V by 3 list of mesh vertex positions
// F #F by 3 list of mesh face indices into V
template <
typename DerivedV,
typename DerivedF,
typename DerivedP,
typename DerivedN,
typename DerivedS >
IGL_INLINE void ambient_occlusion(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<DerivedP> & P,
const Eigen::MatrixBase<DerivedN> & N,
const int num_samples,
Eigen::PlainObjectBase<DerivedS> & S);
};
#ifndef IGL_STATIC_LIBRARY
# include "ambient_occlusion.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "angular_distance.h"
#include <igl/EPS.h>
#include <igl/PI.h>
IGL_INLINE double igl::angular_distance(
const Eigen::Quaterniond & A,
const Eigen::Quaterniond & B)
{
assert(fabs(A.norm()-1)<FLOAT_EPS && "A should be unit norm");
assert(fabs(B.norm()-1)<FLOAT_EPS && "B should be unit norm");
//// acos is always in [0,2*pi)
//return acos(fabs(A.dot(B)));
return fmod(2.*acos(A.dot(B)),2.*PI);
}

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ANGULAR_DISTANCE_H
#define IGL_ANGULAR_DISTANCE_H
#include "igl_inline.h"
#include <Eigen/Geometry>
namespace igl
{
// The "angular distance" between two unit quaternions is the angle of the
// smallest rotation (treated as an Axis and Angle) that takes A to B.
//
// Inputs:
// A unit quaternion
// B unit quaternion
// Returns angular distance
IGL_INLINE double angular_distance(
const Eigen::Quaterniond & A,
const Eigen::Quaterniond & B);
}
#ifndef IGL_STATIC_LIBRARY
#include "angular_distance.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "any.h"
#include "redux.h"
template <typename AType, typename DerivedB>
IGL_INLINE void igl::any(
const Eigen::SparseMatrix<AType> & A,
const int dim,
Eigen::PlainObjectBase<DerivedB>& B)
{
typedef typename DerivedB::Scalar Scalar;
igl::redux(A,dim,[](Scalar a, Scalar b){ return a || b!=0;},B);
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::any<bool, Eigen::Array<bool, -1, 1, 0, -1, 1> >(Eigen::SparseMatrix<bool, 0, int> const&, int, Eigen::PlainObjectBase<Eigen::Array<bool, -1, 1, 0, -1, 1> >&);
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2016 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ANY_H
#define IGL_ANY_H
#include "igl_inline.h"
#include <Eigen/Core>
#include <Eigen/Sparse>
namespace igl
{
// For Dense matrices use: A.rowwise().any() or A.colwise().any()
//
// Inputs:
// A m by n sparse matrix
// dim dimension along which to check for any (1 or 2)
// Output:
// B n-long vector (if dim == 1)
// or
// B m-long vector (if dim == 2)
//
template <typename AType, typename DerivedB>
IGL_INLINE void any(
const Eigen::SparseMatrix<AType> & A,
const int dim,
Eigen::PlainObjectBase<DerivedB>& B);
}
#ifndef IGL_STATIC_LIBRARY
# include "any.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "any_of.h"
#include <Eigen/Core>
template <typename Mat>
IGL_INLINE bool igl::any_of(const Mat & S)
{
return std::any_of(S.data(),S.data()+S.size(),[](bool s){return s;});
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template bool igl::any_of<Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::Matrix<int, -1, 1, 0, -1, 1> const&);
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ANY_OF_H
#define IGL_ANY_OF_H
#include "igl_inline.h"
namespace igl
{
// Wrapper for STL `any_of` for matrix types
//
// Inputs:
// S matrix
// Returns whether any entries are true
//
// Seems that Eigen (now) implements this for `Eigen::Array`
template <typename Mat>
IGL_INLINE bool any_of(const Mat & S);
}
#ifndef IGL_STATIC_LIBRARY
# include "any_of.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "arap.h"
#include "colon.h"
#include "cotmatrix.h"
#include "massmatrix.h"
#include "group_sum_matrix.h"
#include "covariance_scatter_matrix.h"
#include "speye.h"
#include "mode.h"
#include "project_isometrically_to_plane.h"
#include "slice.h"
#include "arap_rhs.h"
#include "repdiag.h"
#include "columnize.h"
#include "fit_rotations.h"
#include <cassert>
#include <iostream>
template <
typename DerivedV,
typename DerivedF,
typename Derivedb>
IGL_INLINE bool igl::arap_precomputation(
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedF> & F,
const int dim,
const Eigen::PlainObjectBase<Derivedb> & b,
ARAPData & data)
{
using namespace std;
using namespace Eigen;
typedef typename DerivedV::Scalar Scalar;
// number of vertices
const int n = V.rows();
data.n = n;
assert((b.size() == 0 || b.maxCoeff() < n) && "b out of bounds");
assert((b.size() == 0 || b.minCoeff() >=0) && "b out of bounds");
// remember b
data.b = b;
//assert(F.cols() == 3 && "For now only triangles");
// dimension
//const int dim = V.cols();
assert((dim == 3 || dim ==2) && "dim should be 2 or 3");
data.dim = dim;
//assert(dim == 3 && "Only 3d supported");
// Defaults
data.f_ext = MatrixXd::Zero(n,data.dim);
assert(data.dim <= V.cols() && "solve dim should be <= embedding");
bool flat = (V.cols() - data.dim)==1;
DerivedV plane_V;
DerivedF plane_F;
typedef SparseMatrix<Scalar> SparseMatrixS;
SparseMatrixS ref_map,ref_map_dim;
if(flat)
{
project_isometrically_to_plane(V,F,plane_V,plane_F,ref_map);
repdiag(ref_map,dim,ref_map_dim);
}
const PlainObjectBase<DerivedV>& ref_V = (flat?plane_V:V);
const PlainObjectBase<DerivedF>& ref_F = (flat?plane_F:F);
SparseMatrixS L;
cotmatrix(V,F,L);
ARAPEnergyType eff_energy = data.energy;
if(eff_energy == ARAP_ENERGY_TYPE_DEFAULT)
{
switch(F.cols())
{
case 3:
if(data.dim == 3)
{
eff_energy = ARAP_ENERGY_TYPE_SPOKES_AND_RIMS;
}else
{
eff_energy = ARAP_ENERGY_TYPE_ELEMENTS;
}
break;
case 4:
eff_energy = ARAP_ENERGY_TYPE_ELEMENTS;
break;
default:
assert(false);
}
}
// Get covariance scatter matrix, when applied collects the covariance
// matrices used to fit rotations to during optimization
covariance_scatter_matrix(ref_V,ref_F,eff_energy,data.CSM);
if(flat)
{
data.CSM = (data.CSM * ref_map_dim.transpose()).eval();
}
assert(data.CSM.cols() == V.rows()*data.dim);
// Get group sum scatter matrix, when applied sums all entries of the same
// group according to G
SparseMatrix<double> G_sum;
if(data.G.size() == 0)
{
if(eff_energy == ARAP_ENERGY_TYPE_ELEMENTS)
{
speye(F.rows(),G_sum);
}else
{
speye(n,G_sum);
}
}else
{
// groups are defined per vertex, convert to per face using mode
if(eff_energy == ARAP_ENERGY_TYPE_ELEMENTS)
{
Eigen::Matrix<int,Eigen::Dynamic,1> GG;
MatrixXi GF(F.rows(),F.cols());
for(int j = 0;j<F.cols();j++)
{
Matrix<int,Eigen::Dynamic,1> GFj;
slice(data.G,F.col(j),GFj);
GF.col(j) = GFj;
}
mode<int>(GF,2,GG);
data.G=GG;
}
//printf("group_sum_matrix()\n");
group_sum_matrix(data.G,G_sum);
}
SparseMatrix<double> G_sum_dim;
repdiag(G_sum,data.dim,G_sum_dim);
assert(G_sum_dim.cols() == data.CSM.rows());
data.CSM = (G_sum_dim * data.CSM).eval();
arap_rhs(ref_V,ref_F,data.dim,eff_energy,data.K);
if(flat)
{
data.K = (ref_map_dim * data.K).eval();
}
assert(data.K.rows() == data.n*data.dim);
SparseMatrix<double> Q = (-L).eval();
if(data.with_dynamics)
{
const double h = data.h;
assert(h != 0);
SparseMatrix<double> M;
massmatrix(V,F,MASSMATRIX_TYPE_DEFAULT,data.M);
const double dw = (1./data.ym)*(h*h);
SparseMatrix<double> DQ = dw * 1./(h*h)*data.M;
Q += DQ;
// Dummy external forces
data.f_ext = MatrixXd::Zero(n,data.dim);
data.vel = MatrixXd::Zero(n,data.dim);
}
return min_quad_with_fixed_precompute(
Q,b,SparseMatrix<double>(),true,data.solver_data);
}
template <
typename Derivedbc,
typename DerivedU>
IGL_INLINE bool igl::arap_solve(
const Eigen::PlainObjectBase<Derivedbc> & bc,
ARAPData & data,
Eigen::PlainObjectBase<DerivedU> & U)
{
using namespace Eigen;
using namespace std;
assert(data.b.size() == bc.rows());
if(bc.size() > 0)
{
assert(bc.cols() == data.dim && "bc.cols() match data.dim");
}
const int n = data.n;
int iter = 0;
if(U.size() == 0)
{
// terrible initial guess.. should at least copy input mesh
#ifndef NDEBUG
cerr<<"arap_solve: Using terrible initial guess for U. Try U = V."<<endl;
#endif
U = MatrixXd::Zero(data.n,data.dim);
}else
{
assert(U.cols() == data.dim && "U.cols() match data.dim");
}
// changes each arap iteration
MatrixXd U_prev = U;
// doesn't change for fixed with_dynamics timestep
MatrixXd U0;
if(data.with_dynamics)
{
U0 = U_prev;
}
while(iter < data.max_iter)
{
U_prev = U;
// enforce boundary conditions exactly
for(int bi = 0;bi<bc.rows();bi++)
{
U.row(data.b(bi)) = bc.row(bi);
}
const auto & Udim = U.replicate(data.dim,1);
assert(U.cols() == data.dim);
// As if U.col(2) was 0
MatrixXd S = data.CSM * Udim;
// THIS NORMALIZATION IS IMPORTANT TO GET SINGLE PRECISION SVD CODE TO WORK
// CORRECTLY.
S /= S.array().abs().maxCoeff();
const int Rdim = data.dim;
MatrixXd R(Rdim,data.CSM.rows());
if(R.rows() == 2)
{
fit_rotations_planar(S,R);
}else
{
fit_rotations(S,true,R);
//#ifdef __SSE__ // fit_rotations_SSE will convert to float if necessary
// fit_rotations_SSE(S,R);
//#else
// fit_rotations(S,true,R);
//#endif
}
//for(int k = 0;k<(data.CSM.rows()/dim);k++)
//{
// R.block(0,dim*k,dim,dim) = MatrixXd::Identity(dim,dim);
//}
// Number of rotations: #vertices or #elements
int num_rots = data.K.cols()/Rdim/Rdim;
// distribute group rotations to vertices in each group
MatrixXd eff_R;
if(data.G.size() == 0)
{
// copy...
eff_R = R;
}else
{
eff_R.resize(Rdim,num_rots*Rdim);
for(int r = 0;r<num_rots;r++)
{
eff_R.block(0,Rdim*r,Rdim,Rdim) =
R.block(0,Rdim*data.G(r),Rdim,Rdim);
}
}
MatrixXd Dl;
if(data.with_dynamics)
{
assert(data.M.rows() == n &&
"No mass matrix. Call arap_precomputation if changing with_dynamics");
const double h = data.h;
assert(h != 0);
//Dl = 1./(h*h*h)*M*(-2.*V0 + Vm1) - fext;
// data.vel = (V0-Vm1)/h
// h*data.vel = (V0-Vm1)
// -h*data.vel = -V0+Vm1)
// -V0-h*data.vel = -2V0+Vm1
const double dw = (1./data.ym)*(h*h);
Dl = dw * (1./(h*h)*data.M*(-U0 - h*data.vel) - data.f_ext);
}
VectorXd Rcol;
columnize(eff_R,num_rots,2,Rcol);
VectorXd Bcol = -data.K * Rcol;
assert(Bcol.size() == data.n*data.dim);
for(int c = 0;c<data.dim;c++)
{
VectorXd Uc,Bc,bcc,Beq;
Bc = Bcol.block(c*n,0,n,1);
if(data.with_dynamics)
{
Bc += Dl.col(c);
}
if(bc.size()>0)
{
bcc = bc.col(c);
}
min_quad_with_fixed_solve(
data.solver_data,
Bc,bcc,Beq,
Uc);
U.col(c) = Uc;
}
iter++;
}
if(data.with_dynamics)
{
// Keep track of velocity for next time
data.vel = (U-U0)/data.h;
}
return true;
}
#ifdef IGL_STATIC_LIBRARY
template bool igl::arap_solve<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, igl::ARAPData&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
template bool igl::arap_precomputation<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 1, 0, -1, 1> >(Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 1, 0, -1, 1> > const&, igl::ARAPData&);
#endif

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@ -1,104 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ARAP_H
#define IGL_ARAP_H
#include "igl_inline.h"
#include "min_quad_with_fixed.h"
#include "ARAPEnergyType.h"
#include <Eigen/Core>
#include <Eigen/Sparse>
namespace igl
{
struct ARAPData
{
// n #V
// G #V list of group indices (1 to k) for each vertex, such that vertex i
// is assigned to group G(i)
// energy type of energy to use
// with_dynamics whether using dynamics (need to call arap_precomputation
// after changing)
// f_ext #V by dim list of external forces
// vel #V by dim list of velocities
// h dynamics time step
// ym ~Young's modulus smaller is softer, larger is more rigid/stiff
// max_iter maximum inner iterations
// K rhs pre-multiplier
// M mass matrix
// solver_data quadratic solver data
// b list of boundary indices into V
// dim dimension being used for solving
int n;
Eigen::VectorXi G;
ARAPEnergyType energy;
bool with_dynamics;
Eigen::MatrixXd f_ext,vel;
double h;
double ym;
int max_iter;
Eigen::SparseMatrix<double> K,M;
Eigen::SparseMatrix<double> CSM;
min_quad_with_fixed_data<double> solver_data;
Eigen::VectorXi b;
int dim;
ARAPData():
n(0),
G(),
energy(ARAP_ENERGY_TYPE_DEFAULT),
with_dynamics(false),
f_ext(),
h(1),
ym(1),
max_iter(10),
K(),
CSM(),
solver_data(),
b(),
dim(-1) // force this to be set by _precomputation
{
};
};
// Compute necessary information to start using an ARAP deformation
//
// Inputs:
// V #V by dim list of mesh positions
// F #F by simplex-size list of triangle|tet indices into V
// dim dimension being used at solve time. For deformation usually dim =
// V.cols(), for surface parameterization V.cols() = 3 and dim = 2
// b #b list of "boundary" fixed vertex indices into V
// Outputs:
// data struct containing necessary precomputation
template <
typename DerivedV,
typename DerivedF,
typename Derivedb>
IGL_INLINE bool arap_precomputation(
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedF> & F,
const int dim,
const Eigen::PlainObjectBase<Derivedb> & b,
ARAPData & data);
// Inputs:
// bc #b by dim list of boundary conditions
// data struct containing necessary precomputation and parameters
// U #V by dim initial guess
template <
typename Derivedbc,
typename DerivedU>
IGL_INLINE bool arap_solve(
const Eigen::PlainObjectBase<Derivedbc> & bc,
ARAPData & data,
Eigen::PlainObjectBase<DerivedU> & U);
};
#ifndef IGL_STATIC_LIBRARY
#include "arap.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "arap_dof.h"
#include "cotmatrix.h"
#include "massmatrix.h"
#include "speye.h"
#include "repdiag.h"
#include "repmat.h"
#include "slice.h"
#include "colon.h"
#include "is_sparse.h"
#include "mode.h"
#include "is_symmetric.h"
#include "group_sum_matrix.h"
#include "arap_rhs.h"
#include "covariance_scatter_matrix.h"
#include "fit_rotations.h"
#include "verbose.h"
#include "print_ijv.h"
#include "get_seconds_hires.h"
//#include "MKLEigenInterface.h"
#include "kkt_inverse.h"
#include "get_seconds.h"
#include "columnize.h"
// defined if no early exit is supported, i.e., always take a fixed number of iterations
#define IGL_ARAP_DOF_FIXED_ITERATIONS_COUNT
// A careful derivation of this implementation is given in the corresponding
// matlab function arap_dof.m
template <typename LbsMatrixType, typename SSCALAR>
IGL_INLINE bool igl::arap_dof_precomputation(
const Eigen::MatrixXd & V,
const Eigen::MatrixXi & F,
const LbsMatrixType & M,
const Eigen::Matrix<int,Eigen::Dynamic,1> & G,
ArapDOFData<LbsMatrixType, SSCALAR> & data)
{
using namespace Eigen;
typedef Matrix<SSCALAR, Dynamic, Dynamic> MatrixXS;
// number of mesh (domain) vertices
int n = V.rows();
// cache problem size
data.n = n;
// dimension of mesh
data.dim = V.cols();
assert(data.dim == M.rows()/n);
assert(data.dim*n == M.rows());
if(data.dim == 3)
{
// Check if z-coordinate is all zeros
if(V.col(2).minCoeff() == 0 && V.col(2).maxCoeff() == 0)
{
data.effective_dim = 2;
}
}else
{
data.effective_dim = data.dim;
}
// Number of handles
data.m = M.cols()/data.dim/(data.dim+1);
assert(data.m*data.dim*(data.dim+1) == M.cols());
//assert(m == C.rows());
//printf("n=%d; dim=%d; m=%d;\n",n,data.dim,data.m);
// Build cotangent laplacian
SparseMatrix<double> Lcot;
//printf("cotmatrix()\n");
cotmatrix(V,F,Lcot);
// Discrete laplacian (should be minus matlab version)
SparseMatrix<double> Lapl = -2.0*Lcot;
#ifdef EXTREME_VERBOSE
cout<<"LaplIJV=["<<endl;print_ijv(Lapl,1);cout<<endl<<"];"<<
endl<<"Lapl=sparse(LaplIJV(:,1),LaplIJV(:,2),LaplIJV(:,3),"<<
Lapl.rows()<<","<<Lapl.cols()<<");"<<endl;
#endif
// Get group sum scatter matrix, when applied sums all entries of the same
// group according to G
SparseMatrix<double> G_sum;
if(G.size() == 0)
{
speye(n,G_sum);
}else
{
// groups are defined per vertex, convert to per face using mode
Eigen::Matrix<int,Eigen::Dynamic,1> GG;
if(data.energy == ARAP_ENERGY_TYPE_ELEMENTS)
{
MatrixXi GF(F.rows(),F.cols());
for(int j = 0;j<F.cols();j++)
{
Matrix<int,Eigen::Dynamic,1> GFj;
slice(G,F.col(j),GFj);
GF.col(j) = GFj;
}
mode<int>(GF,2,GG);
}else
{
GG=G;
}
//printf("group_sum_matrix()\n");
group_sum_matrix(GG,G_sum);
}
#ifdef EXTREME_VERBOSE
cout<<"G_sumIJV=["<<endl;print_ijv(G_sum,1);cout<<endl<<"];"<<
endl<<"G_sum=sparse(G_sumIJV(:,1),G_sumIJV(:,2),G_sumIJV(:,3),"<<
G_sum.rows()<<","<<G_sum.cols()<<");"<<endl;
#endif
// Get covariance scatter matrix, when applied collects the covariance matrices
// used to fit rotations to during optimization
SparseMatrix<double> CSM;
//printf("covariance_scatter_matrix()\n");
covariance_scatter_matrix(V,F,data.energy,CSM);
#ifdef EXTREME_VERBOSE
cout<<"CSMIJV=["<<endl;print_ijv(CSM,1);cout<<endl<<"];"<<
endl<<"CSM=sparse(CSMIJV(:,1),CSMIJV(:,2),CSMIJV(:,3),"<<
CSM.rows()<<","<<CSM.cols()<<");"<<endl;
#endif
// Build the covariance matrix "constructor". This is a set of *scatter*
// matrices that when multiplied on the right by column of the transformation
// matrix entries (the degrees of freedom) L, we get a stack of dim by 1
// covariance matrix column, with a column in the stack for each rotation
// *group*. The output is a list of matrices because we construct each column
// in the stack of covariance matrices with an independent matrix-vector
// multiplication.
//
// We want to build S which is a stack of dim by dim covariance matrices.
// Thus S is dim*g by dim, where dim is the number of dimensions and g is the
// number of groups. We can precompute dim matrices CSM_M such that column i
// in S is computed as S(:,i) = CSM_M{i} * L, where L is a column of the
// skinning transformation matrix values. To be clear, the covariance matrix
// for group k is then given as the dim by dim matrix pulled from the stack:
// S((k-1)*dim + 1:dim,:)
// Apply group sum to each dimension's block of covariance scatter matrix
SparseMatrix<double> G_sum_dim;
repdiag(G_sum,data.dim,G_sum_dim);
CSM = (G_sum_dim * CSM).eval();
#ifdef EXTREME_VERBOSE
cout<<"CSMIJV=["<<endl;print_ijv(CSM,1);cout<<endl<<"];"<<
endl<<"CSM=sparse(CSMIJV(:,1),CSMIJV(:,2),CSMIJV(:,3),"<<
CSM.rows()<<","<<CSM.cols()<<");"<<endl;
#endif
//printf("CSM_M()\n");
// Precompute CSM times M for each dimension
data.CSM_M.resize(data.dim);
#ifdef EXTREME_VERBOSE
cout<<"data.CSM_M = cell("<<data.dim<<",1);"<<endl;
#endif
// span of integers from 0 to n-1
Eigen::Matrix<int,Eigen::Dynamic,1> span_n(n);
for(int i = 0;i<n;i++)
{
span_n(i) = i;
}
// span of integers from 0 to M.cols()-1
Eigen::Matrix<int,Eigen::Dynamic,1> span_mlbs_cols(M.cols());
for(int i = 0;i<M.cols();i++)
{
span_mlbs_cols(i) = i;
}
// number of groups
int k = CSM.rows()/data.dim;
for(int i = 0;i<data.dim;i++)
{
//printf("CSM_M(): Mi\n");
LbsMatrixType M_i;
//printf("CSM_M(): slice\n");
slice(M,(span_n.array()+i*n).matrix().eval(),span_mlbs_cols,M_i);
LbsMatrixType M_i_dim;
data.CSM_M[i].resize(k*data.dim,data.m*data.dim*(data.dim+1));
assert(data.CSM_M[i].cols() == M.cols());
for(int j = 0;j<data.dim;j++)
{
SparseMatrix<double> CSMj;
//printf("CSM_M(): slice\n");
slice(
CSM,
colon<int>(j*k,(j+1)*k-1),
colon<int>(j*n,(j+1)*n-1),
CSMj);
assert(CSMj.rows() == k);
assert(CSMj.cols() == n);
LbsMatrixType CSMjM_i = CSMj * M_i;
if(is_sparse(CSMjM_i))
{
// Convert to full
//printf("CSM_M(): full\n");
MatrixXd CSMjM_ifull(CSMjM_i);
// printf("CSM_M[%d]: %d %d\n",i,data.CSM_M[i].rows(),data.CSM_M[i].cols());
// printf("CSM_M[%d].block(%d*%d=%d,0,%d,%d): %d %d\n",i,j,k,CSMjM_i.rows(),CSMjM_i.cols(),
// data.CSM_M[i].block(j*k,0,CSMjM_i.rows(),CSMjM_i.cols()).rows(),
// data.CSM_M[i].block(j*k,0,CSMjM_i.rows(),CSMjM_i.cols()).cols());
// printf("CSM_MjMi: %d %d\n",i,CSMjM_i.rows(),CSMjM_i.cols());
// printf("CSM_MjM_ifull: %d %d\n",i,CSMjM_ifull.rows(),CSMjM_ifull.cols());
data.CSM_M[i].block(j*k,0,CSMjM_i.rows(),CSMjM_i.cols()) = CSMjM_ifull;
}else
{
data.CSM_M[i].block(j*k,0,CSMjM_i.rows(),CSMjM_i.cols()) = CSMjM_i;
}
}
#ifdef EXTREME_VERBOSE
cout<<"CSM_Mi=["<<endl<<data.CSM_M[i]<<endl<<"];"<<endl;
#endif
}
// precompute arap_rhs matrix
//printf("arap_rhs()\n");
SparseMatrix<double> K;
arap_rhs(V,F,V.cols(),data.energy,K);
//#ifdef EXTREME_VERBOSE
// cout<<"KIJV=["<<endl;print_ijv(K,1);cout<<endl<<"];"<<
// endl<<"K=sparse(KIJV(:,1),KIJV(:,2),KIJV(:,3),"<<
// K.rows()<<","<<K.cols()<<");"<<endl;
//#endif
// Precompute left muliplication by M and right multiplication by G_sum
SparseMatrix<double> G_sumT = G_sum.transpose();
SparseMatrix<double> G_sumT_dim_dim;
repdiag(G_sumT,data.dim*data.dim,G_sumT_dim_dim);
LbsMatrixType MT = M.transpose();
// If this is a bottle neck then consider reordering matrix multiplication
data.M_KG = -4.0 * (MT * (K * G_sumT_dim_dim));
//#ifdef EXTREME_VERBOSE
// cout<<"data.M_KGIJV=["<<endl;print_ijv(data.M_KG,1);cout<<endl<<"];"<<
// endl<<"data.M_KG=sparse(data.M_KGIJV(:,1),data.M_KGIJV(:,2),data.M_KGIJV(:,3),"<<
// data.M_KG.rows()<<","<<data.M_KG.cols()<<");"<<endl;
//#endif
// Precompute system matrix
//printf("A()\n");
SparseMatrix<double> A;
repdiag(Lapl,data.dim,A);
data.Q = MT * (A * M);
//#ifdef EXTREME_VERBOSE
// cout<<"QIJV=["<<endl;print_ijv(data.Q,1);cout<<endl<<"];"<<
// endl<<"Q=sparse(QIJV(:,1),QIJV(:,2),QIJV(:,3),"<<
// data.Q.rows()<<","<<data.Q.cols()<<");"<<endl;
//#endif
// Always do dynamics precomputation so we can hot-switch
//if(data.with_dynamics)
//{
// Build cotangent laplacian
SparseMatrix<double> Mass;
//printf("massmatrix()\n");
massmatrix(V,F,(F.cols()>3?MASSMATRIX_TYPE_BARYCENTRIC:MASSMATRIX_TYPE_VORONOI),Mass);
//cout<<"MIJV=["<<endl;print_ijv(Mass,1);cout<<endl<<"];"<<
// endl<<"M=sparse(MIJV(:,1),MIJV(:,2),MIJV(:,3),"<<
// Mass.rows()<<","<<Mass.cols()<<");"<<endl;
//speye(data.n,Mass);
SparseMatrix<double> Mass_rep;
repdiag(Mass,data.dim,Mass_rep);
// Multiply either side by weights matrix (should be dense)
data.Mass_tilde = MT * Mass_rep * M;
MatrixXd ones(data.dim*data.n,data.dim);
for(int i = 0;i<data.n;i++)
{
for(int d = 0;d<data.dim;d++)
{
ones(i+d*data.n,d) = 1;
}
}
data.fgrav = MT * (Mass_rep * ones);
data.fext = MatrixXS::Zero(MT.rows(),1);
//data.fgrav = MT * (ones);
//}
// This may/should be superfluous
//printf("is_symmetric()\n");
if(!is_symmetric(data.Q))
{
//printf("Fixing symmetry...\n");
// "Fix" symmetry
LbsMatrixType QT = data.Q.transpose();
LbsMatrixType Q_copy = data.Q;
data.Q = 0.5*(Q_copy+QT);
// Check that ^^^ this really worked. It doesn't always
//assert(is_symmetric(*Q));
}
//printf("arap_dof_precomputation() succeeded... so far...\n");
verbose("Number of handles: %i\n", data.m);
return true;
}
/////////////////////////////////////////////////////////////////////////
//
// STATIC FUNCTIONS (These should be removed or properly defined)
//
/////////////////////////////////////////////////////////////////////////
namespace igl
{
// returns maximal difference of 'blok' from scalar times 3x3 identity:
template <typename SSCALAR>
inline static SSCALAR maxBlokErr(const Eigen::Matrix3f &blok)
{
SSCALAR mD;
SSCALAR value = blok(0,0);
SSCALAR diff1 = fabs(blok(1,1) - value);
SSCALAR diff2 = fabs(blok(2,2) - value);
if (diff1 > diff2) mD = diff1;
else mD = diff2;
for (int v=0; v<3; v++)
{
for (int w=0; w<3; w++)
{
if (v == w)
{
continue;
}
if (mD < fabs(blok(v, w)))
{
mD = fabs(blok(v, w));
}
}
}
return mD;
}
// converts CSM_M_SSCALAR[0], CSM_M_SSCALAR[1], CSM_M_SSCALAR[2] into one
// "condensed" matrix CSM while checking we're not losing any information by
// this process; specifically, returns maximal difference from scaled 3x3
// identity blocks, which should be pretty small number
template <typename MatrixXS>
static typename MatrixXS::Scalar condense_CSM(
const std::vector<MatrixXS> &CSM_M_SSCALAR,
int numBones,
int dim,
MatrixXS &CSM)
{
const int numRows = CSM_M_SSCALAR[0].rows();
assert(CSM_M_SSCALAR[0].cols() == dim*(dim+1)*numBones);
assert(CSM_M_SSCALAR[1].cols() == dim*(dim+1)*numBones);
assert(CSM_M_SSCALAR[2].cols() == dim*(dim+1)*numBones);
assert(CSM_M_SSCALAR[1].rows() == numRows);
assert(CSM_M_SSCALAR[2].rows() == numRows);
const int numCols = (dim + 1)*numBones;
CSM.resize(numRows, numCols);
typedef typename MatrixXS::Scalar SSCALAR;
SSCALAR maxDiff = 0.0f;
for (int r=0; r<numRows; r++)
{
for (int coord=0; coord<dim+1; coord++)
{
for (int b=0; b<numBones; b++)
{
// this is just a test if we really have a multiple of 3x3 identity
Eigen::Matrix3f blok;
for (int v=0; v<3; v++)
{
for (int w=0; w<3; w++)
{
blok(v,w) = CSM_M_SSCALAR[v](r, coord*(numBones*dim) + b + w*numBones);
}
}
//SSCALAR value[3];
//for (int v=0; v<3; v++)
// CSM_M_SSCALAR[v](r, coord*(numBones*dim) + b + v*numBones);
SSCALAR mD = maxBlokErr<SSCALAR>(blok);
if (mD > maxDiff) maxDiff = mD;
// use the first value:
CSM(r, coord*numBones + b) = blok(0,0);
}
}
}
return maxDiff;
}
// splits x_0, ... , x_dim coordinates in column vector 'L' into a numBones*(dimp1) x dim matrix 'Lsep';
// assumes 'Lsep' has already been preallocated
//
// is this the same as uncolumnize? no.
template <typename MatL, typename MatLsep>
static void splitColumns(
const MatL &L,
int numBones,
int dim,
int dimp1,
MatLsep &Lsep)
{
assert(L.cols() == 1);
assert(L.rows() == dim*(dimp1)*numBones);
assert(Lsep.rows() == (dimp1)*numBones && Lsep.cols() == dim);
for (int b=0; b<numBones; b++)
{
for (int coord=0; coord<dimp1; coord++)
{
for (int c=0; c<dim; c++)
{
Lsep(coord*numBones + b, c) = L(coord*numBones*dim + c*numBones + b, 0);
}
}
}
}
// the inverse of splitColumns, i.e., takes numBones*(dimp1) x dim matrix 'Lsep' and merges the dimensions
// into columns vector 'L' (which is assumed to be already allocated):
//
// is this the same as columnize? no.
template <typename MatrixXS>
static void mergeColumns(const MatrixXS &Lsep, int numBones, int dim, int dimp1, MatrixXS &L)
{
assert(L.cols() == 1);
assert(L.rows() == dim*(dimp1)*numBones);
assert(Lsep.rows() == (dimp1)*numBones && Lsep.cols() == dim);
for (int b=0; b<numBones; b++)
{
for (int coord=0; coord<dimp1; coord++)
{
for (int c=0; c<dim; c++)
{
L(coord*numBones*dim + c*numBones + b, 0) = Lsep(coord*numBones + b, c);
}
}
}
}
// converts "Solve1" the "rotations" part of FullSolve matrix (the first part)
// into one "condensed" matrix CSolve1 while checking we're not losing any
// information by this process; specifically, returns maximal difference from
// scaled 3x3 identity blocks, which should be pretty small number
template <typename MatrixXS>
static typename MatrixXS::Scalar condense_Solve1(MatrixXS &Solve1, int numBones, int numGroups, int dim, MatrixXS &CSolve1)
{
assert(Solve1.rows() == dim*(dim + 1)*numBones);
assert(Solve1.cols() == dim*dim*numGroups);
typedef typename MatrixXS::Scalar SSCALAR;
SSCALAR maxDiff = 0.0f;
CSolve1.resize((dim + 1)*numBones, dim*numGroups);
for (int rowCoord=0; rowCoord<dim+1; rowCoord++)
{
for (int b=0; b<numBones; b++)
{
for (int colCoord=0; colCoord<dim; colCoord++)
{
for (int g=0; g<numGroups; g++)
{
Eigen::Matrix3f blok;
for (int r=0; r<3; r++)
{
for (int c=0; c<3; c++)
{
blok(r, c) = Solve1(rowCoord*numBones*dim + r*numBones + b, colCoord*numGroups*dim + c*numGroups + g);
}
}
SSCALAR mD = maxBlokErr<SSCALAR>(blok);
if (mD > maxDiff) maxDiff = mD;
CSolve1(rowCoord*numBones + b, colCoord*numGroups + g) = blok(0,0);
}
}
}
}
return maxDiff;
}
}
template <typename LbsMatrixType, typename SSCALAR>
IGL_INLINE bool igl::arap_dof_recomputation(
const Eigen::Matrix<int,Eigen::Dynamic,1> & fixed_dim,
const Eigen::SparseMatrix<double> & A_eq,
ArapDOFData<LbsMatrixType, SSCALAR> & data)
{
using namespace Eigen;
typedef Matrix<SSCALAR, Dynamic, Dynamic> MatrixXS;
LbsMatrixType * Q;
LbsMatrixType Qdyn;
if(data.with_dynamics)
{
// multiply by 1/timestep and to quadratic coefficients matrix
// Might be missing a 0.5 here
LbsMatrixType Q_copy = data.Q;
Qdyn = Q_copy + (1.0/(data.h*data.h))*data.Mass_tilde;
Q = &Qdyn;
// This may/should be superfluous
//printf("is_symmetric()\n");
if(!is_symmetric(*Q))
{
//printf("Fixing symmetry...\n");
// "Fix" symmetry
LbsMatrixType QT = (*Q).transpose();
LbsMatrixType Q_copy = *Q;
*Q = 0.5*(Q_copy+QT);
// Check that ^^^ this really worked. It doesn't always
//assert(is_symmetric(*Q));
}
}else
{
Q = &data.Q;
}
assert((int)data.CSM_M.size() == data.dim);
assert(A_eq.cols() == data.m*data.dim*(data.dim+1));
data.fixed_dim = fixed_dim;
if(fixed_dim.size() > 0)
{
assert(fixed_dim.maxCoeff() < data.m*data.dim*(data.dim+1));
assert(fixed_dim.minCoeff() >= 0);
}
#ifdef EXTREME_VERBOSE
cout<<"data.fixed_dim=["<<endl<<data.fixed_dim<<endl<<"]+1;"<<endl;
#endif
// Compute dense solve matrix (alternative of matrix factorization)
//printf("kkt_inverse()\n");
MatrixXd Qfull(*Q);
MatrixXd A_eqfull(A_eq);
MatrixXd M_Solve;
double timer0_start = get_seconds_hires();
bool use_lu = data.effective_dim != 2;
//use_lu = false;
//printf("use_lu: %s\n",(use_lu?"TRUE":"FALSE"));
kkt_inverse(Qfull, A_eqfull, use_lu,M_Solve);
double timer0_end = get_seconds_hires();
verbose("Bob timing: %.20f\n", (timer0_end - timer0_start)*1000.0);
// Precompute full solve matrix:
const int fsRows = data.m * data.dim * (data.dim + 1); // 12 * number_of_bones
const int fsCols1 = data.M_KG.cols(); // 9 * number_of_posConstraints
const int fsCols2 = A_eq.rows(); // number_of_posConstraints
data.M_FullSolve.resize(fsRows, fsCols1 + fsCols2);
// note the magical multiplicative constant "-0.5", I've no idea why it has
// to be there :)
data.M_FullSolve <<
(-0.5 * M_Solve.block(0, 0, fsRows, fsRows) * data.M_KG).template cast<SSCALAR>(),
M_Solve.block(0, fsRows, fsRows, fsCols2).template cast<SSCALAR>();
if(data.with_dynamics)
{
printf(
"---------------------------------------------------------------------\n"
"\n\n\nWITH DYNAMICS recomputation\n\n\n"
"---------------------------------------------------------------------\n"
);
// Also need to save Π1 before it gets multiplied by Ktilde (aka M_KG)
data.Pi_1 = M_Solve.block(0, 0, fsRows, fsRows).template cast<SSCALAR>();
}
// Precompute condensed matrices,
// first CSM:
std::vector<MatrixXS> CSM_M_SSCALAR;
CSM_M_SSCALAR.resize(data.dim);
for (int i=0; i<data.dim; i++) CSM_M_SSCALAR[i] = data.CSM_M[i].template cast<SSCALAR>();
SSCALAR maxErr1 = condense_CSM(CSM_M_SSCALAR, data.m, data.dim, data.CSM);
verbose("condense_CSM maxErr = %.15f (this should be close to zero)\n", maxErr1);
assert(fabs(maxErr1) < 1e-5);
// and then solveBlock1:
// number of groups
const int k = data.CSM_M[0].rows()/data.dim;
MatrixXS SolveBlock1 = data.M_FullSolve.block(0, 0, data.M_FullSolve.rows(), data.dim * data.dim * k);
SSCALAR maxErr2 = condense_Solve1(SolveBlock1, data.m, k, data.dim, data.CSolveBlock1);
verbose("condense_Solve1 maxErr = %.15f (this should be close to zero)\n", maxErr2);
assert(fabs(maxErr2) < 1e-5);
return true;
}
template <typename LbsMatrixType, typename SSCALAR>
IGL_INLINE bool igl::arap_dof_update(
const ArapDOFData<LbsMatrixType, SSCALAR> & data,
const Eigen::Matrix<double,Eigen::Dynamic,1> & B_eq,
const Eigen::MatrixXd & L0,
const int max_iters,
const double
#ifdef IGL_ARAP_DOF_FIXED_ITERATIONS_COUNT
tol,
#else
/*tol*/,
#endif
Eigen::MatrixXd & L
)
{
using namespace Eigen;
typedef Matrix<SSCALAR, Dynamic, Dynamic> MatrixXS;
#ifdef ARAP_GLOBAL_TIMING
double timer_start = get_seconds_hires();
#endif
// number of dimensions
assert((int)data.CSM_M.size() == data.dim);
assert((int)L0.size() == (data.m)*data.dim*(data.dim+1));
assert(max_iters >= 0);
assert(tol >= 0);
// timing variables
double
sec_start,
sec_covGather,
sec_fitRotations,
//sec_rhs,
sec_prepMult,
sec_solve, sec_end;
assert(L0.cols() == 1);
#ifdef EXTREME_VERBOSE
cout<<"dim="<<data.dim<<";"<<endl;
cout<<"m="<<data.m<<";"<<endl;
#endif
// number of groups
const int k = data.CSM_M[0].rows()/data.dim;
for(int i = 0;i<data.dim;i++)
{
assert(data.CSM_M[i].rows()/data.dim == k);
}
#ifdef EXTREME_VERBOSE
cout<<"k="<<k<<";"<<endl;
#endif
// resize output and initialize with initial guess
L = L0;
#ifndef IGL_ARAP_DOF_FIXED_ITERATIONS_COUNT
// Keep track of last solution
MatrixXS L_prev;
#endif
// We will be iterating on L_SSCALAR, only at the end we convert back to double
MatrixXS L_SSCALAR = L.cast<SSCALAR>();
int iters = 0;
#ifndef IGL_ARAP_DOF_FIXED_ITERATIONS_COUNT
double max_diff = tol+1;
#endif
MatrixXS S(k*data.dim,data.dim);
MatrixXS R(data.dim,data.dim*k);
Eigen::Matrix<SSCALAR,Eigen::Dynamic,1> Rcol(data.dim * data.dim * k);
Matrix<SSCALAR,Dynamic,1> B_eq_SSCALAR = B_eq.cast<SSCALAR>();
Matrix<SSCALAR,Dynamic,1> B_eq_fix_SSCALAR;
Matrix<SSCALAR,Dynamic,1> L0SSCALAR = L0.cast<SSCALAR>();
slice(L0SSCALAR, data.fixed_dim, B_eq_fix_SSCALAR);
//MatrixXS rhsFull(Rcol.rows() + B_eq.rows() + B_eq_fix_SSCALAR.rows(), 1);
MatrixXS Lsep(data.m*(data.dim + 1), 3);
const MatrixXS L_part2 =
data.M_FullSolve.block(0, Rcol.rows(), data.M_FullSolve.rows(), B_eq_SSCALAR.rows()) * B_eq_SSCALAR;
const MatrixXS L_part3 =
data.M_FullSolve.block(0, Rcol.rows() + B_eq_SSCALAR.rows(), data.M_FullSolve.rows(), B_eq_fix_SSCALAR.rows()) * B_eq_fix_SSCALAR;
MatrixXS L_part2and3 = L_part2 + L_part3;
// preallocate workspace variables:
MatrixXS Rxyz(k*data.dim, data.dim);
MatrixXS L_part1xyz((data.dim + 1) * data.m, data.dim);
MatrixXS L_part1(data.dim * (data.dim + 1) * data.m, 1);
#ifdef ARAP_GLOBAL_TIMING
double timer_prepFinished = get_seconds_hires();
#endif
#ifdef IGL_ARAP_DOF_FIXED_ITERATIONS_COUNT
while(iters < max_iters)
#else
while(iters < max_iters && max_diff > tol)
#endif
{
if(data.print_timings)
{
sec_start = get_seconds_hires();
}
#ifndef IGL_ARAP_DOF_FIXED_ITERATIONS_COUNT
L_prev = L_SSCALAR;
#endif
///////////////////////////////////////////////////////////////////////////
// Local step: Fix positions, fit rotations
///////////////////////////////////////////////////////////////////////////
// Gather covariance matrices
splitColumns(L_SSCALAR, data.m, data.dim, data.dim + 1, Lsep);
S = data.CSM * Lsep;
// interestingly, this doesn't seem to be so slow, but
//MKL is still 2x faster (probably due to AVX)
//#ifdef IGL_ARAP_DOF_DOUBLE_PRECISION_SOLVE
// MKL_matMatMult_double(S, data.CSM, Lsep);
//#else
// MKL_matMatMult_single(S, data.CSM, Lsep);
//#endif
if(data.print_timings)
{
sec_covGather = get_seconds_hires();
}
#ifdef EXTREME_VERBOSE
cout<<"S=["<<endl<<S<<endl<<"];"<<endl;
#endif
// Fit rotations to covariance matrices
if(data.effective_dim == 2)
{
fit_rotations_planar(S,R);
}else
{
#ifdef __SSE__ // fit_rotations_SSE will convert to float if necessary
fit_rotations_SSE(S,R);
#else
fit_rotations(S,false,R);
#endif
}
#ifdef EXTREME_VERBOSE
cout<<"R=["<<endl<<R<<endl<<"];"<<endl;
#endif
if(data.print_timings)
{
sec_fitRotations = get_seconds_hires();
}
///////////////////////////////////////////////////////////////////////////
// "Global" step: fix rotations per mesh vertex, solve for
// linear transformations at handles
///////////////////////////////////////////////////////////////////////////
// all this shuffling is retarded and not completely negligible time-wise;
// TODO: change fit_rotations_XXX so it returns R in the format ready for
// CSolveBlock1 multiplication
columnize(R, k, 2, Rcol);
#ifdef EXTREME_VERBOSE
cout<<"Rcol=["<<endl<<Rcol<<endl<<"];"<<endl;
#endif
splitColumns(Rcol, k, data.dim, data.dim, Rxyz);
if(data.print_timings)
{
sec_prepMult = get_seconds_hires();
}
L_part1xyz = data.CSolveBlock1 * Rxyz;
//#ifdef IGL_ARAP_DOF_DOUBLE_PRECISION_SOLVE
// MKL_matMatMult_double(L_part1xyz, data.CSolveBlock1, Rxyz);
//#else
// MKL_matMatMult_single(L_part1xyz, data.CSolveBlock1, Rxyz);
//#endif
mergeColumns(L_part1xyz, data.m, data.dim, data.dim + 1, L_part1);
if(data.with_dynamics)
{
// Consider reordering or precomputing matrix multiplications
MatrixXS L_part1_dyn(data.dim * (data.dim + 1) * data.m, 1);
// Eigen can't parse this:
//L_part1_dyn =
// -(2.0/(data.h*data.h)) * data.Pi_1 * data.Mass_tilde * data.L0 +
// (1.0/(data.h*data.h)) * data.Pi_1 * data.Mass_tilde * data.Lm1;
// -1.0 because we've moved these linear terms to the right hand side
//MatrixXS temp = -1.0 *
// ((-2.0/(data.h*data.h)) * data.L0.array() +
// (1.0/(data.h*data.h)) * data.Lm1.array()).matrix();
//MatrixXS temp = -1.0 *
// ( (-1.0/(data.h*data.h)) * data.L0.array() +
// (1.0/(data.h*data.h)) * data.Lm1.array()
// (-1.0/(data.h*data.h)) * data.L0.array() +
// ).matrix();
//Lvel0 = (1.0/(data.h)) * data.Lm1.array() - data.L0.array();
MatrixXS temp = -1.0 *
( (-1.0/(data.h*data.h)) * data.L0.array() +
(1.0/(data.h)) * data.Lvel0.array()
).matrix();
MatrixXd temp_d = temp.template cast<double>();
MatrixXd temp_g = data.fgrav*(data.grav_mag*data.grav_dir);
assert(data.fext.rows() == temp_g.rows());
assert(data.fext.cols() == temp_g.cols());
MatrixXd temp2 = data.Mass_tilde * temp_d + temp_g + data.fext.template cast<double>();
MatrixXS temp2_f = temp2.template cast<SSCALAR>();
L_part1_dyn = data.Pi_1 * temp2_f;
L_part1.array() = L_part1.array() + L_part1_dyn.array();
}
//L_SSCALAR = L_part1 + L_part2and3;
assert(L_SSCALAR.rows() == L_part1.rows() && L_SSCALAR.rows() == L_part2and3.rows());
for (int i=0; i<L_SSCALAR.rows(); i++)
{
L_SSCALAR(i, 0) = L_part1(i, 0) + L_part2and3(i, 0);
}
#ifdef EXTREME_VERBOSE
cout<<"L=["<<endl<<L<<endl<<"];"<<endl;
#endif
if(data.print_timings)
{
sec_solve = get_seconds_hires();
}
#ifndef IGL_ARAP_DOF_FIXED_ITERATIONS_COUNT
// Compute maximum absolute difference with last iteration's solution
max_diff = (L_SSCALAR-L_prev).eval().array().abs().matrix().maxCoeff();
#endif
iters++;
if(data.print_timings)
{
sec_end = get_seconds_hires();
#ifndef WIN32
// trick to get sec_* variables to compile without warning on mac
if(false)
#endif
printf(
"\ntotal iteration time = %f "
"[local: covGather = %f, "
"fitRotations = %f, "
"global: prep = %f, "
"solve = %f, "
"error = %f [ms]]\n",
(sec_end - sec_start)*1000.0,
(sec_covGather - sec_start)*1000.0,
(sec_fitRotations - sec_covGather)*1000.0,
(sec_prepMult - sec_fitRotations)*1000.0,
(sec_solve - sec_prepMult)*1000.0,
(sec_end - sec_solve)*1000.0 );
}
}
L = L_SSCALAR.template cast<double>();
assert(L.cols() == 1);
#ifdef ARAP_GLOBAL_TIMING
double timer_finito = get_seconds_hires();
printf(
"ARAP preparation = %f, "
"all %i iterations = %f [ms]\n",
(timer_prepFinished - timer_start)*1000.0,
max_iters,
(timer_finito - timer_prepFinished)*1000.0);
#endif
return true;
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template bool igl::arap_dof_update<Eigen::Matrix<double, -1, -1, 0, -1, -1>, double>(ArapDOFData<Eigen::Matrix<double, -1, -1, 0, -1, -1>, double> const&, Eigen::Matrix<double, -1, 1, 0, -1, 1> const&, Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, int, double, Eigen::Matrix<double, -1, -1, 0, -1, -1>&);
template bool igl::arap_dof_recomputation<Eigen::Matrix<double, -1, -1, 0, -1, -1>, double>(Eigen::Matrix<int, -1, 1, 0, -1, 1> const&, Eigen::SparseMatrix<double, 0, int> const&, ArapDOFData<Eigen::Matrix<double, -1, -1, 0, -1, -1>, double>&);
template bool igl::arap_dof_precomputation<Eigen::Matrix<double, -1, -1, 0, -1, -1>, double>(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&, Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, Eigen::Matrix<int, -1, 1, 0, -1, 1> const&, ArapDOFData<Eigen::Matrix<double, -1, -1, 0, -1, -1>, double>&);
template bool igl::arap_dof_update<Eigen::Matrix<double, -1, -1, 0, -1, -1>, float>(igl::ArapDOFData<Eigen::Matrix<double, -1, -1, 0, -1, -1>, float> const&, Eigen::Matrix<double, -1, 1, 0, -1, 1> const&, Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, int, double, Eigen::Matrix<double, -1, -1, 0, -1, -1>&);
template bool igl::arap_dof_recomputation<Eigen::Matrix<double, -1, -1, 0, -1, -1>, float>(Eigen::Matrix<int, -1, 1, 0, -1, 1> const&, Eigen::SparseMatrix<double, 0, int> const&, igl::ArapDOFData<Eigen::Matrix<double, -1, -1, 0, -1, -1>, float>&);
template bool igl::arap_dof_precomputation<Eigen::Matrix<double, -1, -1, 0, -1, -1>, float>(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&, Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, Eigen::Matrix<int, -1, 1, 0, -1, 1> const&, igl::ArapDOFData<Eigen::Matrix<double, -1, -1, 0, -1, -1>, float>&);
#endif

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@ -1,244 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ARAP_ENERGY_TYPE_DOF_H
#define IGL_ARAP_ENERGY_TYPE_DOF_H
#include "igl_inline.h"
#include <Eigen/Dense>
#include <Eigen/Sparse>
#include "ARAPEnergyType.h"
#include <vector>
namespace igl
{
// Caller example:
//
// Once:
// arap_dof_precomputation(...)
//
// Each frame:
// while(not satisfied)
// arap_dof_update(...)
// end
template <typename LbsMatrixType, typename SSCALAR>
struct ArapDOFData;
///////////////////////////////////////////////////////////////////////////
//
// Arap DOF precomputation consists of two parts the computation. The first is
// that which depends solely on the mesh (V,F), the linear blend skinning
// weights (M) and the groups G. Then there's the part that depends on the
// previous precomputation and the list of free and fixed vertices.
//
///////////////////////////////////////////////////////////////////////////
// The code and variables differ from the description in Section 3 of "Fast
// Automatic Skinning Transformations" by [Jacobson et al. 2012]
//
// Here is a useful conversion table:
//
// [article] [code]
// S = \tilde{K} T S = CSM * Lsep
// S --> R S --> R --shuffled--> Rxyz
// Gamma_solve RT = Pi_1 \tilde{K} RT L_part1xyz = CSolveBlock1 * Rxyz
// Pi_1 \tilde{K} CSolveBlock1
// Peq = [T_full; P_pos]
// T_full B_eq_fix <--- L0
// P_pos B_eq
// Pi_2 * P_eq = Lpart2and3 = Lpart2 + Lpart3
// Pi_2_left T_full + Lpart3 = M_fullsolve(right) * B_eq_fix
// Pi_2_right P_pos Lpart2 = M_fullsolve(left) * B_eq
// T = [Pi_1 Pi_2] [\tilde{K}TRT P_eq] L = Lpart1 + Lpart2and3
//
// Precomputes the system we are going to optimize. This consists of building
// constructor matrices (to compute covariance matrices from transformations
// and to build the poisson solve right hand side from rotation matrix entries)
// and also prefactoring the poisson system.
//
// Inputs:
// V #V by dim list of vertex positions
// F #F by {3|4} list of face indices
// M #V * dim by #handles * dim * (dim+1) matrix such that
// new_V(:) = LBS(V,W,A) = reshape(M * A,size(V)), where A is a column
// vectors formed by the entries in each handle's dim by dim+1
// transformation matrix. Specifcally, A =
// reshape(permute(Astack,[3 1 2]),n*dim*(dim+1),1)
// or A = [Lxx;Lyx;Lxy;Lyy;tx;ty], and likewise for other dim
// if Astack(:,:,i) is the dim by (dim+1) transformation at handle i
// handles are ordered according to P then BE (point handles before bone
// handles)
// G #V list of group indices (1 to k) for each vertex, such that vertex i
// is assigned to group G(i)
// Outputs:
// data structure containing all necessary precomputation for calling
// arap_dof_update
// Returns true on success, false on error
//
// See also: lbs_matrix_column
template <typename LbsMatrixType, typename SSCALAR>
IGL_INLINE bool arap_dof_precomputation(
const Eigen::MatrixXd & V,
const Eigen::MatrixXi & F,
const LbsMatrixType & M,
const Eigen::Matrix<int,Eigen::Dynamic,1> & G,
ArapDOFData<LbsMatrixType, SSCALAR> & data);
// Should always be called after arap_dof_precomputation, but may be called in
// between successive calls to arap_dof_update, recomputes precomputation
// given that there are only changes in free and fixed
//
// Inputs:
// fixed_dim list of transformation element indices for fixed (or partailly
// fixed) handles: not necessarily the complement of 'free'
// NOTE: the constraints for fixed transformations still need to be
// present in A_eq
// A_eq dim*#constraint_points by m*dim*(dim+1) matrix of linear equality
// constraint coefficients. Each row corresponds to a linear constraint,
// so that A_eq * L = Beq says that the linear transformation entries in
// the column L should produce the user supplied positional constraints
// for each handle in Beq. The row A_eq(i*dim+d) corresponds to the
// constrain on coordinate d of position i
// Outputs:
// data structure containing all necessary precomputation for calling
// arap_dof_update
// Returns true on success, false on error
//
// See also: lbs_matrix_column
template <typename LbsMatrixType, typename SSCALAR>
IGL_INLINE bool arap_dof_recomputation(
const Eigen::Matrix<int,Eigen::Dynamic,1> & fixed_dim,
const Eigen::SparseMatrix<double> & A_eq,
ArapDOFData<LbsMatrixType, SSCALAR> & data);
// Optimizes the transformations attached to each weight function based on
// precomputed system.
//
// Inputs:
// data precomputation data struct output from arap_dof_precomputation
// Beq dim*#constraint_points constraint values.
// L0 #handles * dim * dim+1 list of initial guess transformation entries,
// also holds fixed transformation entries for fixed handles
// max_iters maximum number of iterations
// tol stopping criteria parameter. If variables (linear transformation
// matrix entries) change by less than 'tol' the optimization terminates,
// 0.75 (weak tolerance)
// 0.0 (extreme tolerance)
// Outputs:
// L #handles * dim * dim+1 list of final optimized transformation entries,
// allowed to be the same as L
template <typename LbsMatrixType, typename SSCALAR>
IGL_INLINE bool arap_dof_update(
const ArapDOFData<LbsMatrixType,SSCALAR> & data,
const Eigen::Matrix<double,Eigen::Dynamic,1> & B_eq,
const Eigen::MatrixXd & L0,
const int max_iters,
const double tol,
Eigen::MatrixXd & L
);
// Structure that contains fields for all precomputed data or data that needs
// to be remembered at update
template <typename LbsMatrixType, typename SSCALAR>
struct ArapDOFData
{
typedef Eigen::Matrix<SSCALAR, Eigen::Dynamic, Eigen::Dynamic> MatrixXS;
// Type of arap energy we're solving
igl::ARAPEnergyType energy;
//// LU decomposition precomptation data; note: not used by araf_dop_update
//// any more, replaced by M_FullSolve
//igl::min_quad_with_fixed_data<double> lu_data;
// List of indices of fixed transformation entries
Eigen::Matrix<int,Eigen::Dynamic,1> fixed_dim;
// List of precomputed covariance scatter matrices multiplied by lbs
// matrices
//std::vector<Eigen::SparseMatrix<double> > CSM_M;
std::vector<Eigen::MatrixXd> CSM_M;
LbsMatrixType M_KG;
// Number of mesh vertices
int n;
// Number of weight functions
int m;
// Number of dimensions
int dim;
// Effective dimensions
int effective_dim;
// List of indices into C of positional constraints
Eigen::Matrix<int,Eigen::Dynamic,1> interpolated;
std::vector<bool> free_mask;
// Full quadratic coefficients matrix before lagrangian (should be dense)
LbsMatrixType Q;
//// Solve matrix for the global step
//Eigen::MatrixXd M_Solve; // TODO: remove from here
// Full solve matrix that contains also conversion from rotations to the right hand side,
// i.e., solves Poisson transformations just from rotations and positional constraints
MatrixXS M_FullSolve;
// Precomputed condensed matrices (3x3 commutators folded to 1x1):
MatrixXS CSM;
MatrixXS CSolveBlock1;
// Print timings at each update
bool print_timings;
// Dynamics
bool with_dynamics;
// I'm hiding the extra dynamics stuff in this struct, which sort of defeats
// the purpose of this function-based coding style...
// Time step
double h;
// L0 #handles * dim * dim+1 list of transformation entries from
// previous solve
MatrixXS L0;
//// Lm1 #handles * dim * dim+1 list of transformation entries from
//// previous-previous solve
//MatrixXS Lm1;
// "Velocity"
MatrixXS Lvel0;
// #V by dim matrix of external forces
// fext
MatrixXS fext;
// Mass_tilde: MT * Mass * M
LbsMatrixType Mass_tilde;
// Force due to gravity (premultiplier)
Eigen::MatrixXd fgrav;
// Direction of gravity
Eigen::Vector3d grav_dir;
// Magnitude of gravity
double grav_mag;
// Π1 from the paper
MatrixXS Pi_1;
// Default values
ArapDOFData():
energy(igl::ARAP_ENERGY_TYPE_SPOKES),
with_dynamics(false),
h(1),
grav_dir(0,-1,0),
grav_mag(0)
{
}
};
}
#ifndef IGL_STATIC_LIBRARY
# include "arap_dof.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "arap_linear_block.h"
#include "verbose.h"
#include "cotmatrix_entries.h"
#include <Eigen/Dense>
template <typename MatV, typename MatF, typename MatK>
IGL_INLINE void igl::arap_linear_block(
const MatV & V,
const MatF & F,
const int d,
const igl::ARAPEnergyType energy,
MatK & Kd)
{
switch(energy)
{
case ARAP_ENERGY_TYPE_SPOKES:
return igl::arap_linear_block_spokes(V,F,d,Kd);
break;
case ARAP_ENERGY_TYPE_SPOKES_AND_RIMS:
return igl::arap_linear_block_spokes_and_rims(V,F,d,Kd);
break;
case ARAP_ENERGY_TYPE_ELEMENTS:
return igl::arap_linear_block_elements(V,F,d,Kd);
break;
default:
verbose("Unsupported energy type: %d\n",energy);
assert(false);
}
}
template <typename MatV, typename MatF, typename MatK>
IGL_INLINE void igl::arap_linear_block_spokes(
const MatV & V,
const MatF & F,
const int d,
MatK & Kd)
{
typedef typename MatK::Scalar Scalar;
using namespace std;
using namespace Eigen;
// simplex size (3: triangles, 4: tetrahedra)
int simplex_size = F.cols();
// Number of elements
int m = F.rows();
// Temporary output
Matrix<int,Dynamic,2> edges;
Kd.resize(V.rows(), V.rows());
vector<Triplet<Scalar> > Kd_IJV;
if(simplex_size == 3)
{
// triangles
Kd.reserve(7*V.rows());
Kd_IJV.reserve(7*V.rows());
edges.resize(3,2);
edges <<
1,2,
2,0,
0,1;
}else if(simplex_size == 4)
{
// tets
Kd.reserve(17*V.rows());
Kd_IJV.reserve(17*V.rows());
edges.resize(6,2);
edges <<
1,2,
2,0,
0,1,
3,0,
3,1,
3,2;
}
// gather cotangent weights
Matrix<Scalar,Dynamic,Dynamic> C;
cotmatrix_entries(V,F,C);
// should have weights for each edge
assert(C.cols() == edges.rows());
// loop over elements
for(int i = 0;i<m;i++)
{
// loop over edges of element
for(int e = 0;e<edges.rows();e++)
{
int source = F(i,edges(e,0));
int dest = F(i,edges(e,1));
double v = 0.5*C(i,e)*(V(source,d)-V(dest,d));
Kd_IJV.push_back(Triplet<Scalar>(source,dest,v));
Kd_IJV.push_back(Triplet<Scalar>(dest,source,-v));
Kd_IJV.push_back(Triplet<Scalar>(source,source,v));
Kd_IJV.push_back(Triplet<Scalar>(dest,dest,-v));
}
}
Kd.setFromTriplets(Kd_IJV.begin(),Kd_IJV.end());
Kd.makeCompressed();
}
template <typename MatV, typename MatF, typename MatK>
IGL_INLINE void igl::arap_linear_block_spokes_and_rims(
const MatV & V,
const MatF & F,
const int d,
MatK & Kd)
{
typedef typename MatK::Scalar Scalar;
using namespace std;
using namespace Eigen;
// simplex size (3: triangles, 4: tetrahedra)
int simplex_size = F.cols();
// Number of elements
int m = F.rows();
// Temporary output
Kd.resize(V.rows(), V.rows());
vector<Triplet<Scalar> > Kd_IJV;
Matrix<int,Dynamic,2> edges;
if(simplex_size == 3)
{
// triangles
Kd.reserve(7*V.rows());
Kd_IJV.reserve(7*V.rows());
edges.resize(3,2);
edges <<
1,2,
2,0,
0,1;
}else if(simplex_size == 4)
{
// tets
Kd.reserve(17*V.rows());
Kd_IJV.reserve(17*V.rows());
edges.resize(6,2);
edges <<
1,2,
2,0,
0,1,
3,0,
3,1,
3,2;
// Not implemented yet for tets
assert(false);
}
// gather cotangent weights
Matrix<Scalar,Dynamic,Dynamic> C;
cotmatrix_entries(V,F,C);
// should have weights for each edge
assert(C.cols() == edges.rows());
// loop over elements
for(int i = 0;i<m;i++)
{
// loop over edges of element
for(int e = 0;e<edges.rows();e++)
{
int source = F(i,edges(e,0));
int dest = F(i,edges(e,1));
double v = C(i,e)*(V(source,d)-V(dest,d))/3.0;
// loop over edges again
for(int f = 0;f<edges.rows();f++)
{
int Rs = F(i,edges(f,0));
int Rd = F(i,edges(f,1));
if(Rs == source && Rd == dest)
{
Kd_IJV.push_back(Triplet<Scalar>(Rs,Rd,v));
Kd_IJV.push_back(Triplet<Scalar>(Rd,Rs,-v));
}else if(Rd == source)
{
Kd_IJV.push_back(Triplet<Scalar>(Rd,Rs,v));
}else if(Rs == dest)
{
Kd_IJV.push_back(Triplet<Scalar>(Rs,Rd,-v));
}
}
Kd_IJV.push_back(Triplet<Scalar>(source,source,v));
Kd_IJV.push_back(Triplet<Scalar>(dest,dest,-v));
}
}
Kd.setFromTriplets(Kd_IJV.begin(),Kd_IJV.end());
Kd.makeCompressed();
}
template <typename MatV, typename MatF, typename MatK>
IGL_INLINE void igl::arap_linear_block_elements(
const MatV & V,
const MatF & F,
const int d,
MatK & Kd)
{
typedef typename MatK::Scalar Scalar;
using namespace std;
using namespace Eigen;
// simplex size (3: triangles, 4: tetrahedra)
int simplex_size = F.cols();
// Number of elements
int m = F.rows();
// Temporary output
Kd.resize(V.rows(), F.rows());
vector<Triplet<Scalar> > Kd_IJV;
Matrix<int,Dynamic,2> edges;
if(simplex_size == 3)
{
// triangles
Kd.reserve(7*V.rows());
Kd_IJV.reserve(7*V.rows());
edges.resize(3,2);
edges <<
1,2,
2,0,
0,1;
}else if(simplex_size == 4)
{
// tets
Kd.reserve(17*V.rows());
Kd_IJV.reserve(17*V.rows());
edges.resize(6,2);
edges <<
1,2,
2,0,
0,1,
3,0,
3,1,
3,2;
}
// gather cotangent weights
Matrix<Scalar,Dynamic,Dynamic> C;
cotmatrix_entries(V,F,C);
// should have weights for each edge
assert(C.cols() == edges.rows());
// loop over elements
for(int i = 0;i<m;i++)
{
// loop over edges of element
for(int e = 0;e<edges.rows();e++)
{
int source = F(i,edges(e,0));
int dest = F(i,edges(e,1));
double v = C(i,e)*(V(source,d)-V(dest,d));
Kd_IJV.push_back(Triplet<Scalar>(source,i,v));
Kd_IJV.push_back(Triplet<Scalar>(dest,i,-v));
}
}
Kd.setFromTriplets(Kd_IJV.begin(),Kd_IJV.end());
Kd.makeCompressed();
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template void igl::arap_linear_block<Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> >, Eigen::SparseMatrix<double, 0, int> >(Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, int, igl::ARAPEnergyType, Eigen::SparseMatrix<double, 0, int>&);
template void igl::arap_linear_block<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::SparseMatrix<double, 0, int> >(Eigen::Matrix<double, -1, -1, 0, -1, -1> const&, Eigen::Matrix<int, -1, -1, 0, -1, -1> const&, int, igl::ARAPEnergyType, Eigen::SparseMatrix<double, 0, int>&);
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ARAP_LINEAR_BLOCK_H
#define IGL_ARAP_LINEAR_BLOCK_H
#include "igl_inline.h"
#include <Eigen/Sparse>
#include <igl/ARAPEnergyType.h>
namespace igl
{
// ARAP_LINEAR_BLOCK constructs a block of the matrix which constructs the
// linear terms of a given arap energy. When treating rotations as knowns
// (arranged in a column) then this constructs Kd of K such that the linear
// portion of the energy is as a column:
// K * R = [Kx Z ... Ky Z ...
// Z Kx ... Z Ky ...
// ... ]
// These blocks are also used to build the "covariance scatter matrices".
// Here we want to build a scatter matrix that multiplies against positions
// (treated as known) producing covariance matrices to fit each rotation.
// Notice that in the case of the RHS of the poisson solve the rotations are
// known and the positions unknown, and vice versa for rotation fitting.
// These linear block just relate the rotations to the positions, linearly in
// each.
//
// Templates:
// MatV vertex position matrix, e.g. Eigen::MatrixXd
// MatF face index matrix, e.g. Eigen::MatrixXd
// Scalar e.g. double
// Inputs:
// V #V by dim list of initial domain positions
// F #F by #simplex size list of triangle indices into V
// d coordinate of linear constructor to build
// energy ARAPEnergyType enum value defining which energy is being used.
// See ARAPEnergyType.h for valid options and explanations.
// Outputs:
// Kd #V by #V/#F block of the linear constructor matrix corresponding to
// coordinate d
//
template <typename MatV, typename MatF, typename MatK>
IGL_INLINE void arap_linear_block(
const MatV & V,
const MatF & F,
const int d,
const igl::ARAPEnergyType energy,
MatK & Kd);
// Helper functions for each energy type
template <typename MatV, typename MatF, typename MatK>
IGL_INLINE void arap_linear_block_spokes(
const MatV & V,
const MatF & F,
const int d,
MatK & Kd);
template <typename MatV, typename MatF, typename MatK>
IGL_INLINE void arap_linear_block_spokes_and_rims(
const MatV & V,
const MatF & F,
const int d,
MatK & Kd);
template <typename MatV, typename MatF, typename MatK>
IGL_INLINE void arap_linear_block_elements(
const MatV & V,
const MatF & F,
const int d,
MatK & Kd);
}
#ifndef IGL_STATIC_LIBRARY
# include "arap_linear_block.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "arap_rhs.h"
#include "arap_linear_block.h"
#include "verbose.h"
#include "repdiag.h"
#include "cat.h"
#include <iostream>
template<typename DerivedV, typename DerivedF, typename DerivedK>
IGL_INLINE void igl::arap_rhs(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const int dim,
const igl::ARAPEnergyType energy,
Eigen::SparseCompressedBase<DerivedK>& K)
{
using namespace std;
using namespace Eigen;
// Number of dimensions
int Vdim = V.cols();
//// Number of mesh vertices
//int n = V.rows();
//// Number of mesh elements
//int m = F.rows();
//// number of rotations
//int nr;
switch(energy)
{
case ARAP_ENERGY_TYPE_SPOKES:
//nr = n;
break;
case ARAP_ENERGY_TYPE_SPOKES_AND_RIMS:
//nr = n;
break;
case ARAP_ENERGY_TYPE_ELEMENTS:
//nr = m;
break;
default:
fprintf(
stderr,
"arap_rhs.h: Error: Unsupported arap energy %d\n",
energy);
return;
}
DerivedK KX,KY,KZ;
arap_linear_block(V,F,0,energy,KX);
arap_linear_block(V,F,1,energy,KY);
if(Vdim == 2)
{
K = cat(2,repdiag(KX,dim),repdiag(KY,dim));
}else if(Vdim == 3)
{
arap_linear_block(V,F,2,energy,KZ);
if(dim == 3)
{
K = cat(2,cat(2,repdiag(KX,dim),repdiag(KY,dim)),repdiag(KZ,dim));
}else if(dim ==2)
{
DerivedK ZZ(KX.rows()*2,KX.cols());
K = cat(2,cat(2,
cat(2,repdiag(KX,dim),ZZ),
cat(2,repdiag(KY,dim),ZZ)),
cat(2,repdiag(KZ,dim),ZZ));
}else
{
assert(false);
fprintf(
stderr,
"arap_rhs.h: Error: Unsupported dimension %d\n",
dim);
}
}else
{
assert(false);
fprintf(
stderr,
"arap_rhs.h: Error: Unsupported dimension %d\n",
Vdim);
return;
}
}
#ifdef IGL_STATIC_LIBRARY
template void igl::arap_rhs(const Eigen::MatrixBase<Eigen::MatrixXd> & V, const Eigen::MatrixBase<Eigen::MatrixXi> & F,const int dim, const igl::ARAPEnergyType energy,Eigen::SparseCompressedBase<Eigen::SparseMatrix<double>>& K);
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ARAP_RHS_H
#define IGL_ARAP_RHS_H
#include "igl_inline.h"
#include <Eigen/Dense>
#include <Eigen/Sparse>
#include <igl/ARAPEnergyType.h>
namespace igl
{
// ARAP_RHS build right-hand side constructor of global poisson solve for
// various Arap energies
// Inputs:
// V #V by Vdim list of initial domain positions
// F #F by 3 list of triangle indices into V
// dim dimension being used at solve time. For deformation usually dim =
// V.cols(), for surface parameterization V.cols() = 3 and dim = 2
// energy igl::ARAPEnergyType enum value defining which energy is being
// used. See igl::ARAPEnergyType.h for valid options and explanations.
// Outputs:
// K #V*dim by #(F|V)*dim*dim matrix such that:
// b = K * reshape(permute(R,[3 1 2]),size(V|F,1)*size(V,2)*size(V,2),1);
//
// See also: arap_linear_block
template<typename DerivedV, typename DerivedF, typename DerivedK>
IGL_INLINE void arap_rhs(
const Eigen::MatrixBase<DerivedV> & V,
const Eigen::MatrixBase<DerivedF> & F,
const int dim,
const igl::ARAPEnergyType energy,
Eigen::SparseCompressedBase<DerivedK>& K);
}
#ifndef IGL_STATIC_LIBRARY
#include "arap_rhs.cpp"
#endif
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2020 Oded Stein <oded.stein@columbia.edu>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "average_from_edges_onto_vertices.h"
template<typename DerivedF,typename DerivedE,typename DerivedoE,
typename DeriveduE,typename DeriveduV>
IGL_INLINE void
igl::average_from_edges_onto_vertices(
const Eigen::MatrixBase<DerivedF> &F,
const Eigen::MatrixBase<DerivedE> &E,
const Eigen::MatrixBase<DerivedoE> &oE,
const Eigen::MatrixBase<DeriveduE> &uE,
Eigen::PlainObjectBase<DeriveduV> &uV)
{
using Scalar = typename DeriveduE::Scalar;
using VecX = Eigen::Matrix<Scalar, Eigen::Dynamic, 1>;
using Int = typename DerivedF::Scalar;
assert(E.rows()==F.rows() && "E does not match dimensions of F.");
assert(oE.rows()==F.rows() && "oE does not match dimensions of F.");
assert(E.cols()==3 && F.cols()==3 && oE.cols()==3 &&
"This method is for triangle meshes.");
const Int n = F.maxCoeff()+1;
VecX edgesPerVertex(n);
edgesPerVertex.setZero();
uV.resize(n,1);
uV.setZero();
for(Eigen::Index i=0; i<F.rows(); ++i) {
for(int j=0; j<3; ++j) {
if(oE(i,j)<0) {
continue;
}
const Int e = E(i,j);
const Int vi=F(i,(j+1)%3), vj=F(i,(j+2)%3);
//Count vertex valence
++edgesPerVertex(vi);
++edgesPerVertex(vj);
//Average uE value onto vertices
uV(vi) += uE(e);
uV(vj) += uE(e);
}
}
//Divide by valence
for(Int i=0; i<n; ++i) {
const Scalar valence = edgesPerVertex(i);
if(valence>0) {
uV(i) /= valence;
}
}
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
template void igl::average_from_edges_onto_vertices<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::PartialReduxExpr<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::internal::member_norm<double>, 1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::PartialReduxExpr<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::internal::member_norm<double>, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
template void igl::average_from_edges_onto_vertices<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> >&);
template void igl::average_from_edges_onto_vertices<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&);
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2020 Oded Stein <oded.stein@columbia.edu>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_AVERAGE_FROM_EDGES_ONTO_VERTICES_H
#define IGL_AVERAGE_FROM_EDGES_ONTO_VERTICES_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// Move a scalar field defined on edges to vertices by averaging
//
// Input:
// F: triangle mesh connectivity
// E, oE: mapping from halfedges to edges and orientation as generated by
// orient_halfedges
// uE: scalar field defined on edges, one per edge
//
// Output:
// uV: scalar field defined on vertices
template<typename DerivedF,typename DerivedE,typename DerivedoE,
typename DeriveduE,typename DeriveduV>
IGL_INLINE void average_from_edges_onto_vertices(
const Eigen::MatrixBase<DerivedF> &F,
const Eigen::MatrixBase<DerivedE> &E,
const Eigen::MatrixBase<DerivedoE> &oE,
const Eigen::MatrixBase<DeriveduE> &uE,
Eigen::PlainObjectBase<DeriveduV> &uV);
}
#ifndef IGL_STATIC_LIBRARY
# include "average_from_edges_onto_vertices.cpp"
#endif
#endif

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@ -1,27 +0,0 @@
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "average_onto_faces.h"
template <typename DerivedF, typename DerivedS, typename DerivedSF>
IGL_INLINE void igl::average_onto_faces(
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<DerivedS> & S,
Eigen::PlainObjectBase<DerivedSF> & SF)
{
SF.setConstant(F.rows(),S.cols(),0);
for (int i = 0; i <F.rows(); ++i)
for (int j = 0; j<F.cols(); ++j)
SF.row(i) += S.row(F(i,j));
SF.array() /= F.cols();
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template void igl::average_onto_faces<Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, 1, 0, -1, 1>, Eigen::Matrix<double, -1, 1, 0, -1, 1> >(Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 1, 0, -1, 1> >&);
#endif

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// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_AVERAGE_ONTO_FACES_H
#define IGL_AVERAGE_ONTO_FACES_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// average_onto_vertices
// Move a scalar field defined on faces to vertices by averaging
//
// Input:
// F #F by ss list of simples/faces
// S #V by dim list of per-vertex values
// Output:
// SF #F by dim list of per-face values
template <typename DerivedF, typename DerivedS, typename DerivedSF>
IGL_INLINE void average_onto_faces(
const Eigen::MatrixBase<DerivedF> & F,
const Eigen::MatrixBase<DerivedS> & S,
Eigen::PlainObjectBase<DerivedSF> & SF);
}
#ifndef IGL_STATIC_LIBRARY
# include "average_onto_faces.cpp"
#endif
#endif

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