missing slot small fix

This commit is contained in:
alemuntoni 2020-11-03 09:38:15 +01:00
parent 2ae1569704
commit 01d3fbff4b
3 changed files with 9 additions and 2 deletions

View File

@ -1482,8 +1482,6 @@ elseif(WIN32)
set(U3D_INSTALL_RELATIVE_PATH ".")
endif()
message(--U3D_OUT_PATH: ${OUT_PATH_LIB})
TARGET_LINK_LIBRARIES( external-IDTFConverter IFXCoreStatic ${ADDITIONAL_LIBRARIES} ${CMAKE_DL_LIBS} )
set_property(TARGET external-IDTFConverter PROPERTY FOLDER External)

View File

@ -126,6 +126,7 @@ public slots:
bool appendProject(QString fileName=QString());
void updateCustomSettings();
void updateLayerDialog();
void applyLastFilter();
bool addRenderingDataIfNewlyGeneratedMesh(int meshid);
void updateRenderingDataAccordingToActions(int meshid, const QList<MLRenderingAction*>& acts);

View File

@ -752,6 +752,14 @@ void MainWindow::endEdit()
updateLayerDialog();
}
void MainWindow::applyLastFilter()
{
if(GLA() != nullptr && GLA()->getLastAppliedFilter() != nullptr){
//TODO
//GLA()->getLastAppliedFilter()->trigger();
}
}
void MainWindow::showFilterScript()
{
if (meshDoc()->filterHistory != nullptr)