Party/static/js/game.js
2022-11-08 18:14:22 +01:00

55 lines
1.4 KiB
JavaScript

var modal = document.getElementById('id01');
// When the user clicks anywhere outside of the modal, close it
window.onclick = (event) =>
event.target == modal ?
modal.style.display = "none" : undefined;
window.onload = function () {
var seconds = 00;
var tens = 00;
var appendTens = document.getElementById("tens")
var appendSeconds = document.getElementById("seconds")
var buttonStart = document.getElementById('button-start');
var buttonStop = document.getElementById('button-stop');
var buttonReset = document.getElementById('button-reset');
var Interval ;
var time = seconds + tens;
function onclckfn() {
clearInterval(Interval);
Interval = setInterval(startTimer, 10);
}
buttonStop.onclick = () =>
clearInterval(Interval);
buttonReset.onclick = function() {
clearInterval(Interval);
tens = "00";
seconds = "00";
appendTens.innerHTML = tens;
appendSeconds.innerHTML = seconds;
}
function startTimer () {
tens++;
if(tens <= 9)
appendTens.innerHTML = "0" + tens;
if (tens > 9)
appendTens.innerHTML = tens;
if (tens > 99) {
console.log("seconds");
seconds++;
appendSeconds.innerHTML = "0" + seconds;
tens = 0;
appendTens.innerHTML = "0" + 0;
}
if (seconds > 9)
appendSeconds.innerHTML = seconds;
}
}