Merge pull request #55 from Fingadumbledore/main

Auf den neusten stand
This commit is contained in:
Fingadumbledore 2023-01-27 20:01:42 +01:00 committed by GitHub
commit 4855daff12
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
31 changed files with 1453 additions and 704 deletions

1
Config/README.md Normal file
View File

@ -0,0 +1 @@
Config Dateien

1
Config/log/README.md Normal file
View File

@ -0,0 +1 @@
Log Dateien

14
Config/party.sql Normal file
View File

@ -0,0 +1,14 @@
PRAGMA foreign_keys=ON;
CREATE TABLE user (userID INTEGER PRIMARY KEY,username TEXT, sessionID INTEGER NOT NULL, info TEXT);
CREATE TABLE seession (sessionID INTEGER PRIMARY KEY, sessionname TEXT, sessionstatus TEXT, seessiontyp TEXT, sessionstartzei TEXT);
CREATE TABLE chat (sessionID INTEGER, userID INTEGER, chatmessage TEXT, ZEIT TEXT);
CREATE TABLE game (sessionID INTEGER, userID INTEGER, Spielname TEXT, Spielaktivität TEXT, ZEIT TEXT);
CREATE TABLE pointgame (sessionID INTEGER, userID INTEGER, Spielname TEXT, Spielaktivität TEXT, Punkte INTEGER);
CREATE TABLE uploadgame (sessionID INTEGER, userID INTEGER, Spielname TEXT, Spielstand TEXT);
CREATE TABLE planer (eventid INTEGER PRIMARY KEY not NULL,eventname TEXT, eventzeit TEXT, sessionID INTEGER, eventstatus TEXT);
CREATE TABLE mate (matename TEXT, mateanzahl INTEGER, sessionID INTEGER);
CREATE TABLE mws (matekisten INTEGER, sessionID INTEGER NOT NULL);
CREATE TABLE spiel (spielname TEXT, Genre TEXT, Erscheinungsjahr TEXT, Gruppe TEXT, Teil INTEGER, sessionID INTEGER NOT NULL, Bildname TEXT);
CREATE TABLE dateien (dateiID INTEGER PRIMARY KEY NOT NULL, dateiname TEXT, sessionID INTEGER);
CREATE TABLE musikMetaDaten (songID INTEGER PRIMARY KEY Not NULL, artist TEXT, band TEXT, album TEXT, title TEXT, track TEXT, genre TEXT, composer TEXT, copyright TEXT, comment TEXT, releasedate TEXT, mp3_url TEXT, sessionID INTEGER, bildname TEXT);
CREATE TABLE queue (songID INTEGER, sessionID INTEGER)

1
Export/README.md Normal file
View File

@ -0,0 +1 @@
Hier können Exportierte Sessions gefunden werden

View File

@ -10,5 +10,11 @@ Dies ist eine Software für Lan Partys
## Server starten
+ Clonen `git clone https://github.com/fingadumbledore/Party`
### Nativ:
+ Wechseln`cd Party`
+ starten`./run.sh`
### Mit Nix
+ `nix-shell`
+ `bash run.sh`

1
ip.txt Normal file
View File

@ -0,0 +1 @@
127.0.0.1

448
main.py
View File

@ -1,436 +1,30 @@
from flask import Flask, render_template, jsonify, request, session, redirect
from picker import picker as pick
import sqlite3
import os
import time
import qrcode
import shutil
import argparse
import ArgumentParser
from server import server
starttime = 0
user_count = 0
userid = 0
app = Flask(__name__, template_folder='templates/')
date = time.strftime("%d-%m-%Y %H:%M:%S", time.localtime(time.time()))
zeit = time.strftime("%H%M", time.localtime(time.time()))
log = date
app.config['SECRET_KEY'] = 'party'
def main():
parser = argparse.ArgumentParser(
prog = 'Party Controller',
description = 'Manage Lan parties',
epilog = 'thanks for using')
parser.add_argument('-s', '--start', action='store_true', help="startet Server")
parser.add_argument('-l', '--load', action='store_true', help="lädt alte Session")
parser.add_argument('-o', '--output', action='store_true', help="setzt output Pfad")
def dbcon(sql):
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
cur.execute(sql)
con.commit()
return sql.fetchall()
args = parser.parse_args()
if args.start:
server()
def dbcon1(sql):
con = sqlite3.connect("party.db")
cur = con.cursor()
return cur.execute(sql)
elif args.load:
server()
def uptime():
time = int(zeit)
uptime = time - starttime
return uptime
# log system
def log_server(log):
log = date + log
datei = open('server.log', 'a')
datei.write('\n' + " " + log)
log = date
datei.close()
def error_log(error):
error = date + " [ERROR]" + error
datei = open('server.log', 'a')
datei.write('\n' + " " + error)
log = date
datei.close()
def problem_log(problem):
problem = date + " [PROBLEM]" + problem
datei = open('server.log', 'a')
datei.write('\n' + " " + problem)
log = date
datei.close()
def warning_log(warning):
warning = date + " [WARNING]" + warning
datei = open('server.log', 'a')
datei.write('\n' + " " + warning)
log = date
datei.close()
# Qr-code generator#
def create_qr(id):
if not os.path.exists("./static/img/qr.png"):
img = qrcode.make(f'127.0.0.1:5000/session/{id}')
type(img)
img.save("./static/img/qr.png")
else:
warning_log("QR-Code ist bereits vorhanden")
# Hauptseite
@app.route("/")
def index():
log_server("called /")
return render_template("index.html")
# Neue Nachrichten
@app.route("/get_chat", methods=['POST'])
def get_chat():
if session:
log_server("called /get_chat")
log_server("called /get_chat with POST")
userID = request.form['userid']
sessionID = request.form['sessionid']
message = request.form['message']
zeit = date
l = f"INSERT INTO seession (sessionname, sesionstatus, seessiontyp) VALUES( \'{sessionID}\', \'{userID}\',\'{message}\', \'{zeit}\');"
log_server("neue Nachricht")
try:
dbcon(l)
log_server("message entered successfully")
except e:
error_log("unable to get new Messages")
account = cur.fetchone()
return render_template("chat.html")
else:
warning_log(" called /get_chat without being logged in")
return "{ \"message\": \"you need to login\"'}"
@app.route("/get_game_file", methods=['POST'])
def get_game_file():
log_server("called /get_game_file")
pick()
@app.route("/get_new_message")
def get_new_message():
if session:
log_server("called /get_new_message")
return render_template("chat.html")
else:
warning_log(" called /get_new_message without being logged in")
return render_template('passwd.html')
@app.route("/message")
def message():
if session:
log_server("called /message")
return render_template("message.html")
else:
warning_log(" called /message without being logged in")
return render_template('passwd.html')
# planer
@app.route("/get_planer", methods=['POST'])
def get_planer():
if session:
log_server("called /get_planer")
log_server("called /get_planer with POST")
event = request.form['event']
sessionID = request.form['sessionID']
zeit = request.form['zeit']
pfad = "/session/" + sessionID
l = f"INSERT INTO planer VALUES( \'{event}\', \'{zeit}\', \'{sessionID}\');"
log_server("neues Event")
try:
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
cur.execute(l)
con.commit()
con.close()
log_server("event entered successfully /get_planer")
except e:
error_log("unable to insert event")
return redirect(f'/session/{sessionID}')
elif args.output:
print("schön für dich")
else:
warning_log(" called /get_planer without being logged in")
return render_template('404.html')
parser.print_help()
@app.route("/session/<id>")
def session(id):
if session:
log_server(f"called /session/{id}")
con = sqlite3.connect("party.db")
cur = con.cursor()
l = f"SELECT eventname, eventzeit FROM planer WHERE sessionID = \'{id}\' ORDER BY eventzeit;"
asd = cur.execute(l).fetchall()
con.commit()
cur.close()
con = sqlite3.connect("party.db")
warning_log("Verbindung mit Datenbank wurde aufgenommen /seession")
cur = con.cursor()
creator = cur.execute("SELECT username FROM user WHERE info = 'creator'").fetchall()
cur.close()
con = sqlite3.connect("party.db")
warning_log("Verbindung mit Datenbank wurde aufgenommen /seession")
cur = con.cursor()
mate = cur.execute("SELECT matename, mateanzahl FROM mate WHERE sessionID = \'{id}\';").fetchall()
cur.close()
con = sqlite3.connect("party.db")
cur = con.cursor()
l = f"SELECT userID, Spielname, Spielaktivität, ZEIT FROM game WHERE sessionID = \'{id}\' ORDER BY ZEIT;"
game = cur.execute(l).fetchall()
con.commit()
cur.close()
return render_template("session.html", asd=asd, game=game,
das=user_count, er=creator, mate=mate,
der=uptime())
else:
warning_log(" called /session without being logged in")
return render_template('passwd.html')
def mate_logik(sorte, anzahl):
anzahl = anzahl + 1
koffeingehalt = 0
match sorte:
case "Mio Mio":
koffeingehalt =
@app.route("/mate", methods=['POST'])
def mate():
log_server("called /mate")
if session:
mateFlaschen = request.form['mateFlaschen']
sessionId = request.form['sessionID']
mateSorte = request.form['mateSorte']
mateSql = f"INSERT INTO mate VALUES (\"{mateSorte}\", \'{mateFlaschen}\', \'{sessionId}\');"
try:
con = sqlite3.connect("party.db")
warning_log("Verbindung mit Datenbank wurde aufgenommen /mate")
cur = con.cursor()
cur.execute(mateSql)
con.commit()
con.close()
mate_logik(mateSorte, mateFlaschen)
log_server("mate wurde in Datenbank eingefügt")
except sqlite3.Error as e:
error_log(f"error while executing sql: {e}")
return redirect(f'/session/{sessionId}')
else:
warning_log(" called /mate without being logged in")
return render_template('/passwd')
@app.route("/logout")
def logout():
log_server("called /logout")
user_count = -1
return render_template("logout.html")
@app.route("/signin")
def signin():
log_server("called /signin")
return render_template("signin.html")
@app.route("/password")
def password():
log_server("called /password")
return render_template("passwort_ver.html")
@app.route("/create_session")
def create_session():
log_server("called /create_session")
return render_template("createSession.html")
@app.route("/get_creat_session", methods=['POST'])
def get_creat_session():
log_server("called /get_creat_session with POST")
sessionname = request.form['sessionname']
sessionID = request.form['sessionid']
l = f"INSERT INTO seession (sessionname, sessionstatus, seessiontyp) VALUES( \'{sessionname}\', 'online','public');"
log_server("neue Session")
try:
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
cur.execute(l)
con.commit()
con.close()
try:
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
username = "Host"
usertype = "admin"
userId = 1
l = f"INSERT INTO user (username, sessionID, info) VALUES (\'{username}\', {sessionID}, \'{usertype}\');"
cur.execute(l)
con.commit()
con.close()
except:
warning_log("user admin konnte nicht angelegt werden")
user_count = +1
starttime = int(zeit)
create_qr(sessionID)
return redirect(f'/session/{sessionID}')
log_server("session successfully started")
except:
error_log("unable to create Session")
return "{ \"message\": \"Login failed\"'}"
@app.route("/login")
def login():
log_server("called /login")
return render_template("login.html")
@app.route("/stopuhr", methods=['POST'])
def stopuhr():
if session:
log_server("called /stopuhr")
spielName = request.form['spielname']
zeit = request.form['zeit']
userId = request.form['userid']
sessionId = request.form['sessionid']
l = f"INSERT INTO game VALUES( \'{sessionID}\', \'{userId}\',\'{spielName}\', \'{zeit}\');"
try:
warning_log("verbindung mit Datenbank wurde aufgenommen")
dbcon(l)
log_server("time entered successfully /stopuhr")
except:
error_log("unable to run sql /stopuhr")
return render_template()
else:
warning_log(" called /stopuhr without being logged in")
return render_template('passwd.html')
@app.route("/get_event", methods=['POST'])
def get_event():
if session:
log_server("called /get_event")
event = request.form['event']
zeit = request.form['zeit']
sessionId = request.form['sessionid']
l = f"INSERT INTO game VALUES( \'{event}\', \'{zeit}\', \'{sessionId}\');"
try:
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
cur.execute(l)
con.commit()
con.close()
log_server("event entered successfully /get_event")
except:
error_log("unable to run sql /get_event")
return render_template("login.html")
else:
warning_log(" called /get_event without being logged in")
return render_template('passwd.html')
@app.route("/controll")
def controll():
if session:
log_server("called /controll")
return render_template("controll.html")
else:
warning_log(" called /controll without being logged in")
return render_template('passwd.html')
@app.route("/game")
def game():
if session:
log_server("called /game")
return render_template("game.html")
else:
warning_log(" called /game without being logged in")
return render_template('passwd.html')
@app.route("/rgb")
def rgb():
if session:
log_server("called /rgb")
return render_template("404.html")
else:
warning_log(" called /rgb without being logged in")
return render_template('passwd.html')
@app.route("/get_login", methods=['POST'])
def get_login():
log_server("called /get_login with POST")
username = request.form['username']
sessionId = request.form['sessionID']
userid = request.form['userID']
l = f"select * from user where userID = \'{userid}\' and username=\'{username}\' and sessionID=\'{sessionId}\';"
account = dbcon(l)
if account:
session['loggedin'] = True
user_count = +1
# session['username'] = account['username']
log_server("loggedin successfully")
return redirect(f'/session/{sessionId}')
else:
return "{ \"message\": \"Login failed\"'}"
warning_log("unable to create new user /get_login")
con.close()
@app.route("/new", methods=['POST'])
def new():
log_server("called /new with POST")
username = request.form['username']
sessionId = request.form['sessionID']
userId = request.form['sessionID']
info = "normal"
l = f"INSERT INTO user(username, sessionID, info) VALUES (\'{username}\',\'{sessionId}\',\'{info}\');"
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
cur.execute(l)
con.commit()
con.close()
account = True
if account:
session['loggedin'] = True
user_count = +1
# session['username'] = account['username']
log_server("created new user successfully")
return redirect(f'/session/{sessionId}')
else:
return "{ \"message\": \"Login failed\"'}"
warning_log("unable to create new user /new")
con.close()
@app.errorhandler(404)
def page_not_found(e):
error_log("called non-existing page")
# note that we set the 404 status explicitly
return render_template('404.html'), 404
def create_app(config_filename):
app.register_error_handler(404, page_not_found)
log_server("created app")
return app
# Use this line to run it localy
#app.run(host="<ip>", port=80)
if __name__ == "__main__":
exit(main())

View File

@ -1,8 +0,0 @@
PRAGMA foreign_keys=ON;
CREATE TABLE user (userID INTEGER PRIMARY KEY,username TEXT, sessionID INTEGER NOT NULL, info TEXT);
CREATE TABLE seession (sessionID INTEGER PRIMARY KEY, sessionname TEXT, sessionstatus TEXT, seessiontyp TEXT);
CREATE TABLE chat (sessionID INTEGER, userID INTEGER, chatmessage TEXT, ZEIT TEXT);
CREATE TABLE game (sessionID INTEGER, userID INTEGER, Spielname TEXT, Spielaktivität TEXT, ZEIT TEXT);
CREATE TABLE uploadgame (sessionID INTEGER, userID INTEGER, Spielname TEXT, Spielstand TEXT);
CREATE TABLE planer (eventname TEXT, eventzeit TEXT, sessionID INTEGER);
CREATE TABLE mate (matename TEXT, mateanzahl INTEGER, sessionID INTEGER);

View File

@ -1,4 +1,70 @@
import shutil, os
import matplotlib.pyplot as plt
import sqlite3
def picker():
datei = open('server.log', 'a')
def dbcon(sqlstring):
print ("test")
try:
con = sqlite3.connect("party.db")
cur = con.cursor()
cur.execute(sqlstring)
except:
return "error"
def tmbr():
print("tomb raider datei")
f = "sql"
dbcon(f)
def nfsu2():
print("nfsu2 datei")
e = "sql"
dbcon(e)
def anno1602():
print("Anno 1602 datei")
a = "sql"
dbcon(a)
def picker(gamefile, sessionID, SpielerID):
datei = open(gamefile, 'a')
if check == "nfsu2":
nfsu2()
if check == "anno16":
anno1602()
if check == tmbr:
tmbr()
if not os.path.exists(sessionID):
os.makedirs(sessionID)
shutil.move(gamefile, sessionID)
def createChart(sessionID,Spielname):
con = sqlite3.connect("party.db")
cur = con.cursor()
dateiname = sessionID + Spielname + ".png"
try:
l = f"SELECT 'username' FROM user INNER JOIN game ON game.userID = user.userID;"
user = [i[0] for i in cur.execute(l).fetchall()]
except:
print("Fehler beim Ausführen von:" + l)
try:
l = f"SELECT ZEIT FROM game WHERE sessionID = \'{sessionID}\' AND Spielname = \'{Spielname}\';"
zeit = [i[0] for i in cur.execute(l).fetchall()]
except:
print("Fehler beim Ausführen von:" + l)
colors = ['green','blue','purple','brown','teal', 'yellow', 'black', 'orange']
plt.bar(user, zeit, color=colors)
plt.title(Spielname, fontsize=14)
plt.xlabel('User', fontsize=14)
plt.ylabel('Zeit in Sekunden', fontsize=14)
plt.grid(False)
plt.savefig(dateiname)
if __name__ == "__main__":
print("Use main.py to use program")

4
requirements.txt Normal file
View File

@ -0,0 +1,4 @@
matplotlib
random
time
numpy

10
run.sh
View File

@ -1,16 +1,10 @@
#!/bin/sh
python -c "import qrcode"
if [ $? -eq 1 ]; then
pip install qrcode
fi
md5sum -c .sums
if [ $? -eq 1 ]; then
rm party.db
cat party.sql | sqlite3 party.db
fi
cat ./Config/party.sql | sqlite3 party.db
export FLASK_APP=main.py
flask run
sudo python3 main.py

679
server.py Normal file
View File

@ -0,0 +1,679 @@
from flask import Flask, render_template, jsonify, request, session, redirect
from picker import picker as pick
from picker import createChart
import sqlite3
import os
import time
import qrcode
import shutil
import re
import numpy
def server():
starttime = 0
app = Flask(__name__, template_folder='templates/')
date = time.strftime("%d-%m-%Y %H:%M:%S", time.localtime(time.time()))
zeit = time.strftime("%H%M", time.localtime(time.time()))
app.config['SECRET_KEY'] = 'party'
matekiste = 0
def dbcon(sql):
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
cur.execute(sql)
con.commit()
return sql.fetchall()
def ipfin():
datei = open('ip.txt', 'r')
print (datei.read())
return datei.read()
def dbcon1(sql):
con = sqlite3.connect("party.db")
cur = con.cursor()
return cur.execute(sql)
def uptime():
time = int(zeit)
uptime = time - starttime
return uptime
# log system
def log_server(log):
log = date + " " + log
datei = open('server.log', 'a')
datei.write('\n' + " " + log)
log = date
datei.close()
def error_log(error):
error = date + " [ERROR] " + error
datei = open('server.log', 'a')
datei.write('\n' + " " + error)
log = date
datei.close()
def problem_log(problem):
problem = date + " [PROBLEM] " + problem
datei = open('server.log', 'a')
datei.write('\n' + " " + problem)
log = date
datei.close()
def warning_log(warning):
warning = date + " [WARNING]" + warning
datei = open('server.log', 'a')
datei.write('\n' + " " + warning)
log = date
datei.close()
# Materechner Logic
def mate_logik(sorte, anzahl):
if sorte == "Club Mate":
koffeingehalt = 100
if sorte == "Mio Mate":
koffeingehalt = 100
if sorte == "Flora Mate":
koffeingehalt = 90
if sorte == "Mate Mate":
koffeingehalt = 150
if sorte == "Buenos Mate":
koffeingehalt = 100
if sorte == "1337 Mate":
koffeingehalt = 145
if sorte == "Charitea Mate":
koffeingehalt = 15
if sorte == "Bionade Mate":
koffeingehalt = 20
'''
anzahl = anzahl + 1
koffeingehalt = 0
match sorte:
case "Mio Mio":
koffeingehalt = '''
# mws = mate wirtschafts system
def mws(kisten):
log_server("mws wurde angefragt")
return mate
def sessionBeenden(sessionID):
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
os.makedirs(sessionID)
# Qr-code generator#
def create_qr(id):
if not os.path.exists("./static/img/qr.png"):
qip = ipfin()
img = qrcode.make(f'{qip}:80/session/{id}')
type(img)
img.save("./static/img/qr.png")
else:
warning_log("QR-Code ist bereits vorhanden")
# Hauptseite
@app.route("/")
def index():
log_server("called /")
return render_template("index.html")
# Neue Nachrichten
@app.route("/get_chat", methods=['POST'])
def get_chat():
log_server("called /get_chat")
log_server("called /get_chat with POST")
userID = request.form['userid']
sessionID = request.form['sessionid']
message = request.form['message']
zeit = date
l = f"INSERT INTO seession (sessionname, sesionstatus, seessiontyp) VALUES( \'{sessionID}\', \'{userID}\',\'{message}\', \'{zeit}\');"
log_server("neue Nachricht")
try:
dbcon(l)
log_server("message entered successfully")
except Exception:
error_log("unable to get new Messages")
# account = cursor.fetchone()
return render_template("chat.html")
@app.route("/get_game_file", methods=['POST'])
def get_game_file():
log_server("called /get_game_file")
pick()
@app.route("/get_new_message")
def get_new_message():
log_server("called /get_new_message")
return render_template("chat.html")
@app.route("/message")
def message():
log_server("called /message")
return render_template("message.html")
# planer
@app.route("/get_planer", methods=['POST'])
def get_planer():
log_server("called /get_planer")
log_server("called /get_planer with POST")
event = request.form['event']
sessionID = request.form['sessionID']
zeit = request.form['zeit']
pfad = "/session/" + sessionID
status = "running"
l = f"INSERT INTO planer VALUES( \'{event}\', \'{zeit}\', \'{sessionID}\',\'{status}\');"
log_server("neues Event")
try:
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
cur.execute(l)
con.commit()
con.close()
log_server("event entered successfully /get_planer")
except Exception:
error_log("unable to insert event")
return redirect(f'/session/{sessionID}')
@app.route("/session/<id>")
def _session(id):
#print(os.cpu_count())
#createChart("41", "NFSU2")
log_server(f"called /session/{id}")
con = sqlite3.connect("party.db")
cur = con.cursor()
l = f"SELECT eventname FROM planer WHERE sessionID = \'{id}\' ORDER BY eventzeit;"
eventname = [i[0] for i in cur.execute(l).fetchall()]
con.commit()
l = f"SELECT eventzeit FROM planer WHERE sessionID = \'{id}\' ORDER BY eventzeit;"
eventzeit = [i[0] for i in cur.execute(l).fetchall()]
#eventtime = re.split(',', eventzeit)
con.commit()
creator = [i[0] for i in cur.execute("SELECT username FROM user WHERE info = 'Host'").fetchall()]
con.commit()
l = f"SELECT count(username) FROM user WHERE sessionID = \'{id}\';"
useranzahl = cur.execute(l).fetchall()
l = f"SELECT matename, mateanzahl FROM mate WHERE sessionID = \'{id}\' ORDER BY mateanzahl;"
mate = cur.execute(l).fetchall()
con.commit()
l = f"SELECT Spielname FROM game WHERE sessionID = \'{id}\' ORDER BY ZEIT;"
game = [i[0] for i in cur.execute(l).fetchall()]
con.commit()
l = f"SELECT userID FROM game WHERE sessionID = \'{id}\' ORDER BY ZEIT;"
user = [i[0] for i in cur.execute(l).fetchall()]
con.commit()
l = f"SELECT Spielaktivität FROM game WHERE sessionID = \'{id}\' ORDER BY ZEIT;"
aktivitaet = [i[0] for i in cur.execute(l).fetchall()]
con.commit()
l = f"SELECT username FROM user WHERE sessionID = \'{id}\';"
unames = [i[0] for i in cur.execute(l).fetchall()]
con.commit()
l = f"SELECT userID FROM user WHERE sessionID = \'{id}\';"
uids = [i[0] for i in cur.execute(l).fetchall()]
con.commit()
l = f"SELECT ZEIT FROM game WHERE sessionID = \'{id}\' ORDER BY ZEIT;"
zeit = [i[0] for i in cur.execute(l).fetchall()]
con.commit()
l = f"SELECT Punkte FROM pointgame WHERE sessionID = \'{id}\' ORDER BY Punkte;"
p_punkte = [i[0] for i in cur.execute(l).fetchall()]
con.commit()
l = f"SELECT Spielname FROM pointgame WHERE sessionID = \'{id}\' ORDER BY Punkte;"
p_game = [i[0] for i in cur.execute(l).fetchall()]
con.commit()
l = f"SELECT Spielaktivität FROM pointgame WHERE sessionID = \'{id}\' ORDER BY Punkte;"
p_aktivitaet = [i[0] for i in cur.execute(l).fetchall()]
con.commit()
l = f"SELECT userID FROM pointgame WHERE sessionID = \'{id}\'ORDER BY Punkte;"
p_user = [i[0] for i in cur.execute(l).fetchall()]
con.commit()
cur.close()
class eventData:
def __init__(self, evn, evz):
self.eventname = evn
self.eventzeit = evz
class userData:
def __init__(self, us, usid):
self.unames = us
self.uids = usid
class gameData:
def __init__(self, ga, akt, usr, ze):
self.game = ga
self.aktivitaet = akt
self.user = usr
self.zeit = ze
class pointgameData:
def __init__(self, ga, akt, usr, pu):
self.p_game = ga
self.p_aktivitaet = akt
self.p_user = usr
self.p_punkte = pu
gameda = gameData(game, aktivitaet, user, zeit)
pointgameda = pointgameData(p_game, p_aktivitaet, p_user, p_punkte)
eventdata = eventData(eventname, eventzeit)
userdat = eventData(unames, uids)
return render_template("session.html",
zeit=zeit,
aktivitaet=aktivitaet,
user=user,
eventdata=eventdata,
gameda=gameda,
pointgameda=pointgameda,
userdat=userdat,
game=game,
useranzahl=useranzahl,
creator=creator,
mate=mate,
uids=uids,
unames=unames,
der=uptime())
@app.route("/mate", methods=['POST'])
def mate():
log_server("called /mate")
mateFlaschen = request.form['mateFlaschen']
sessionId = request.form['sessionID']
mateSorte = request.form['mateSorte']
if mateSorte == "Club Mate" and mateFlaschen == 20:
matekiste + 1
mws(matekiste)
if mateSorte == "Mio Mio" and mateFlaschen == 12:
matekiste + 1
mws(matekiste)
if mateSorte == "Flora Mate" and mateFlaschen == 20:
matekiste + 1
mws(matekiste)
if mateSorte == "Mate Mate" and mateFlaschen == 20:
martekiste + 1
mws(martekiste)
if mateSorte == "Buenos Mate" and mateFlaschen == 20:
matekiste + 1
mws(matekiste)
if mateSorte == "Charitea Mate" and mateFlaschen == 12:
matekiste + 1
mws(matekiste)
if mateSorte == "1337 Mate" and mateFlaschen == 20:
matekiste + 1
mws(matekiste)
if mateSorte == "Bionade Mate" and mateFlaschen == 20:
martekiste + 1
mws(martekiste)
mateSql = f"INSERT INTO mate VALUES (\"{mateSorte}\", \'{mateFlaschen}\', \'{sessionId}\');"
try:
con = sqlite3.connect("party.db")
warning_log("Verbindung mit Datenbank wurde aufgenommen /mate")
cur = con.cursor()
cur.execute(mateSql)
con.commit()
con.close()
mate_logik(mateSorte, mateFlaschen)
log_server("mate wurde in Datenbank eingefügt")
except sqlite3.Error as e:
error_log(f"error while executing sql: {e}")
return redirect(f'/session/{sessionId}')
@app.route("/drink", methods=['POST'])
def drink():
log_server("called /drink")
con = sqlite3.connect("party.db")
warning_log("Verbindung mit Datenbank wurde aufgenommen /drink")
cur = con.cursor()
mateFlaschen = request.form['mateFlaschen']
sessionId = request.form['sessionID']
mateSorte = request.form['mateSorte']
l3 = f"SELECT mateanzahl FROM mate WHERE sessionID = \'{sessionId}\' AND matename = \'{mateSorte}\';"
manzahl = [i[0] for i in cur.execute(l3).fetchall()]
f = [mateFlaschen]
substracted = list()
for intem1, item2 in zip(manzahl, f):
substracted.append(intem1 - item2)
k = substracted
mateSql = f"UPDATE mate SET mateanzahl = \'{k}\' WHERE sessionID = \'{sessionId}\' AND matename = \'{mateSorte}\');"
try:
con = sqlite3.connect("party.db")
warning_log("Verbindung mit Datenbank wurde aufgenommen /drink")
cur = con.cursor()
cur.execute(mateSql)
con.commit()
con.close()
mate_logik(mateSorte, mateFlaschen)
log_server("mate wurde in Datenbank eingefügt")
except sqlite3.Error as e:
error_log(f"error while executing sql: {e}")
return redirect(f'/session/{sessionId}')
@app.route("/logout")
def logout():
log_server("called /logout")
user_count = -1
return render_template("logout.html")
@app.route("/spiel")
def spiel():
log_server("called /spiel")
user_count = -1
spiel = "Tomb raider"
return render_template("spiel.html", spiel=spiel,)
@app.route("/get_spiel")
def get_spiel():
log_server("called /get_spiel")
return render_template("spielt.html")
@app.route("/signin")
def signin():
log_server("called /signin")
return render_template("signin.html")
@app.route("/password")
def password():
log_server("called /password")
return render_template("passwort_ver.html")
@app.route("/passwd")
def passwd():
log_server("called /passwd")
return render_template("passwd.html")
@app.route("/change")
def change():
log_server("called /change")
return render_template("changeSession.html")
@app.route("/create_session")
def create_session():
log_server("called /create_session")
return render_template("createSession.html")
@app.route("/get_creat_session", methods=['POST'])
def get_creat_session():
log_server("called /get_creat_session with POST")
Gsessionname = request.form['sessionname']
GsessionID = request.form['sessionid']
Gusername = "Host"
Gusertype = "admin"
GuserId = 1
Gstatus = "online"
l1 = f'INSERT INTO seession VALUES({GsessionID}, \'{Gsessionname}\', \'online\', \'public\');'
print(l1)
log_server("neue Session")
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
log_server("a")
cur.execute(l1)
log_server("f")
user_count = +1
starttime = int(zeit)
create_qr(GsessionID)
try:
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
username = "Host"
usertype = "admin"
userId = 1
l = f'INSERT INTO user (username, sessionID, info) VALUES (\'{username}\', {GsessionID}, \'{usertype}\');'
cur.execute(l)
con.commit()
con.close()
except e:
warning_log("user admin konnte nicht angelegt werden")
return redirect(f'/session/{GsessionID}')
log_server("session successfully started")
@app.route("/charts")
def charts():
log_server("called /charts")
csessionID = request.form['sessionID']
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
k = f"SELCT COUNT(DISTINCT 'Spielname') FROM game WHERE sessionID = \'{csessionID}\';"
cur.execute(k)
return redirect(f'/session/{csessionID}')
@app.route("/login")
def login():
log_server("called /login")
return render_template("login.html")
@app.route("/stopuhr", methods=['POST'])
def stopuhr():
log_server("called /stopuhr")
spielName = request.form['spiel']
art = request.form['art']
zeit = request.form['zeit']
userId = request.form['userid']
sessionId = request.form['sessionID']
l = f"INSERT INTO game VALUES( \'{sessionId}\', \'{userId}\',\'{spielName}\',\'{art}\', \'{zeit}\');"
try:
warning_log("verbindung mit Datenbank wurde aufgenommen")
dbcon(l)
log_server("time entered successfully /stopuhr")
except Exception:
error_log("unable to run sql /stopuhr")
return redirect(f'/session/{sessionId}')
@app.route("/pointGame", methods=['POST'])
def pointgame():
userId = request.form['userid']
sessionId = request.form['sessionID']
l = f"INSERT INTO pointgame VALUES( \'{sessionId}\', \'{userId}\',\'{spielName}\',\'{art}\', \'{punkte}\');"
try:
warning_log("verbindung mit Datenbank wurde aufgenommen")
dbcon(l)
log_server("time entered successfully /pointGame")
except Exception:
error_log("unable to run sql /pointGame")
return redirect(f'/session/{sessionId}')
@app.route("/get_event", methods=['POST'])
def get_event():
log_server("called /get_event")
event = request.form['event']
zeit = request.form['zeit']
sessionId = request.form['sessionid']
l = f"INSERT INTO game VALUES( \'{event}\', \'{zeit}\', \'{sessionId}\');"
try:
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
cur.execute(l)
con.commit()
con.close()
log_server("event entered successfully /get_event")
except e:
error_log("unable to run sql /get_event")
return render_template("login.html")
@app.route("/controll")
def controll():
log_server("called /controll")
return render_template("controll.html")
@app.route("/statistik", methods=['POST'])
def statistik():
sessionId = request.form['id']
game = request.form['game']
createChart(sessionId, game)
log_server("called /statistik")
return render_template("controll.html")
@app.route("/game")
def game():
log_server("called /game")
return render_template("game.html")
@app.route("/rgb")
def rgb():
log_server("called /rgb")
return render_template("404.html")
@app.route("/get_login", methods=['POST'])
def get_login():
log_server("called /get_login with POST")
username = request.form['username']
sessionId = request.form['sessionID']
userid = request.form['userID']
l = f"select * from user where userID = \'{userid}\' and username=\'{username}\' and sessionID=\'{sessionId}\';"
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
cur.execute(l)
con.commit()
con.close()
# session['username'] = account['username']
log_server("loggedin successfully")
return redirect(f'/session/{sessionId}')
con.close()
@app.route("/new", methods=['POST'])
def new():
log_server("called /new with POST")
username = request.form['username']
sessionId = request.form['sessionID']
userId = request.form['sessionID']
info = "normal"
l = f"INSERT INTO user(username, sessionID, info) VALUES (\'{username}\',\'{sessionId}\',\'{info}\');"
con = sqlite3.connect("party.db")
warning_log("verbindung mit db wurde aufgenommen")
cur = con.cursor()
cur.execute(l)
con.commit()
con.close()
account = True
# session['username'] = account['username']
log_server("created new user successfully")
return redirect(f'/session/{sessionId}')
con.close()
@app.route("/upload_file", methods=["POST"])
def upload_file():
"""
log_server("called /upload_file")
file = request.files
print(f"{file=}")
return render_template(f'404.html')"""
file = request.files["file"]
print (file)
if file:
file.save("/Export", file.filename)
return "File uploaded successfully!"
return "No file found"
@app.errorhandler(404)
def page_not_found(e):
error_log("called non-existing page")
# note that we set the 404 status explicitly
return render_template('404.html'), 404
def create_app(config_filename):
app.register_error_handler(404, page_not_found)
log_server("created app")
return app
# Use this line to run it localy
runip = ipfin()
app.run(host=runip, port=80)
if __name__ == "__main__":
print("Use main.py to use program")

17
shell.nix Normal file
View File

@ -0,0 +1,17 @@
{ pkgs ? import (fetchTarball "https://github.com/NixOS/nixpkgs/archive/nixos-22.11.tar.gz") {} }:
pkgs.mkShell {
packages = [
(pkgs.python3.withPackages (ps: [
ps.flask
ps.qrcode
ps.numpy
ps.matplotlib
]))
pkgs.curl
pkgs.vim
pkgs.sqlite
pkgs.tmux
pkgs.tree
];
}

View File

@ -10,7 +10,7 @@ a {
/* Set a style for all buttons */
button {
background-color: #6d4087;
color: white;
color: rgb(29, 24, 24);
padding: 14px 20px;
margin: 8px 0;
border: none;
@ -85,15 +85,16 @@ a {
}
input[type=text], input[type=password] input[type=time] input[type=date]{
input[type=text], input[type=password] input[type=time]{
width: 30%;
margin: 8px 0;
padding: 12px 20px;
display: inline-block;
border: 2px solid green;
border: 2px solid rgb(58, 58, 58);
box-sizing: border-box;
border-radius: 12px;
color: #839c87;
color: #050705;
background-color: rgb(142, 142, 143);
}
@ -161,4 +162,28 @@ a {
.dark-mode {
background-image: linear-gradient(to right, rgb(5, 49, 16), rgb(63, 63, 236))
}
}
summary::-webkit-details-marker,
summary::marker {
content: ""; /* Verwendung des "Pfeil"-Symbols anstelle des Dreiecks */
color: rgb(0, 0, 0);
font-size: 2em;
font-weight: bold;
transition: all 0.5s;
}
details[open] summary::-webkit-details-marker,
details[open] summary::marker {
content: " ";
}
table, th, td, caption {
border: thick solid #33363d;
border-collapse: collapse;
}

View File

@ -1,3 +1,9 @@
function save() {
}
function export_session() {
}

View File

@ -1,54 +1,41 @@
var modal = document.getElementById('id01');
// When the user clicks anywhere outside of the modal, close it
window.onclick = (event) =>
event.target == modal ?
modal.style.display = "none" : undefined;
var h1 = document.getElementsByTagName('h1')[0];
var start = document.getElementById('strt');
var stop = document.getElementById('stp');
var reset = document.getElementById('rst');
var sec = 0;
var min = 0;
var hrs = 0;
var t;
window.onload = function () {
var seconds = 00;
var tens = 00;
var appendTens = document.getElementById("tens")
var appendSeconds = document.getElementById("seconds")
var buttonStart = document.getElementById('button-start');
var buttonStop = document.getElementById('button-stop');
var buttonReset = document.getElementById('button-reset');
var Interval ;
var time = seconds + tens;
function onclckfn() {
clearInterval(Interval);
Interval = setInterval(startTimer, 10);
}
buttonStop.onclick = () =>
clearInterval(Interval);
buttonReset.onclick = function() {
clearInterval(Interval);
tens = "00";
seconds = "00";
appendTens.innerHTML = tens;
appendSeconds.innerHTML = seconds;
}
function startTimer () {
tens++;
if(tens <= 9)
appendTens.innerHTML = "0" + tens;
if (tens > 9)
appendTens.innerHTML = tens;
if (tens > 99) {
console.log("seconds");
seconds++;
appendSeconds.innerHTML = "0" + seconds;
tens = 0;
appendTens.innerHTML = "0" + 0;
}
if (seconds > 9)
appendSeconds.innerHTML = seconds;
}
function tick(){
sec++;
if (sec >= 60) {
sec = 0;
min++;
if (min >= 60) {
min = 0;
hrs++;
}
}
}
function add() {
tick();
h1.textContent = (hrs > 9 ? hrs : "0" + hrs)
+ ":" + (min > 9 ? min : "0" + min)
+ ":" + (sec > 9 ? sec : "0" + sec);
timer();
}
function timer() {
t = setTimeout(add, 1000);
}
timer();
start.onclick = timer;
stop.onclick = function() {
clearTimeout(t);
}
reset.onclick = function() {
h1.textContent = "00:00:00";
seconds = 0; minutes = 0; hours = 0;
sec = 0; min = 0; hrs = 0;
}

25
static/js/general.js Normal file
View File

@ -0,0 +1,25 @@
// zum prüfen ob Benutzer eingelogt ist
var s = sessionStorage.getItem("sessionID")
if (s == null) {
window.location.replace("http://127.0.0.1:5000/passwd")
}
// Magie um die Tabs anzuzeigen
function change_div(pfad)
{
for (var i = 0; i < document.getElementsByClassName("tmplt_tab").length; i++) document.getElementsByClassName("tmplt_tab")[i].hidden = true;
console.log(pfad)
document.getElementById(pfad).hidden = false;
}
// Benutzer anzeigen unter session
let name = sessionStorage.getItem("name");
document.getElementById("user").innerHTML = name;

View File

@ -0,0 +1,29 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<link rel="stylesheet" href="{{ url_for('static', filename='../static/css/style.css') }}">
<title>Change Session</title>
</head>
<body>
<center>
<h1>Du bist bereits in Session: </h1>
<p id="Session"></p>
<h1>Möchtest du diese Verlassen, und in eine andere Session?</h1>
<a href="/logout">
<button type="submit">verlassen</button>
</a>
<a href="javascript:history.back()">
<button type="button" class="cancelbtn"> bleiben</button>
</a>
<script>
let session = sessionStorage.getItem("sessionID");
document.getElementById("Session").innerHTML = session;
</script>
</center>
</body>
</html>

View File

@ -8,24 +8,34 @@
</head>
<body>
<center><h1>Create Session</h1></center>
<form class="modal-content animate" action="http://127.0.0.1:5000//get_creat_session" method="POST">
<form class="modal-content animate" action="/get_creat_session" method="POST">
<div class="container">
<label>Session name : </label>
<input type="text" placeholder="Enter Session name" name="sessionname" required>
<label>Session Id : </label>
<input id="idIn" type="text" placeholder="Session Id" name="sessionid" required>
<button type="submit" onclick="setID()">create</button>
<input id="sessionName" type="text" placeholder="Enter Session name" name="sessionname" required>
<input id="idIn" name="sessionid" type="number" value="test" required hidden>
<button type="submit" onclick="randomnumber1(1, 42) ">create</button>
<a href="javascript:history.back()">
<button type="button" class="cancelbtn"> Cancel</button>
<button type="button" class="cancelbtn"> Cancel</button>
</a>
</div>
</form>
<script>
function setID() {
const sessID = document.getElementById('IdIn').innerHTML;
console.log(sessID)
sessionStorage.setItem("sessionID", sessID)
function randomnumber1(min, max) {
rnumber1 = Math.floor(Math.random() * (max - min + 1) ) + min
document.getElementById("idIn").value = rnumber1
window.sessionStorage.setItem("sessionID", rnumber1)
let sessionname = document.getElementById("sessionName").value
window.sessionStorage.setItem("session", sessionname)
window.sessionStorage.setItem("userID", "1")
window.sessionStorage.setItem("name", "Host")
}
</script>
</body>
</html>
</html>

View File

@ -35,10 +35,10 @@
</head>
<body>
<center><h1>Willkommen beim Party-Controller</h1></center>
<a href="http://127.0.0.1:5000/login">
<a href="/login">
<button class="btn btn-primary btn-lg">Join Session</button>
</a>
<a href="http://127.0.0.1:5000/create_session">
<a href="/create_session">
<button class="btn btn-primary btn-lg">Create Session</button>
</a>
<center><img src="/static/img/party.png" width="250" height="600"></center>

View File

@ -33,18 +33,18 @@
<h4>Login</h4>
</summary>
<form class="modal-content animate" action="http://127.0.0.1:5000/get_login" method="POST">
<form class="modal-content animate" action="/get_login" method="POST">
<div class="container">
<label>Username : </label>
<input type="text" placeholder="Enter Username" name="username" required>
<input id="name2" type="text" placeholder="Enter Username" name="username" required>
</br>
<label>UserId : </label>
<input type="text" placeholder="Session Id" name="userID" required>
<input id="Uid" type="text" placeholder="UserID" name="userID" required>
</br>
<label>Session Id : </label>
<input type="text" placeholder="Session Id" name="id" required>
<input id="id1"type="text" placeholder="Session Id" name="sessionID" required>
</br>
<button type="submit">Login</button>
<button type="submit" onclick="setUID() & setID1() & setname2()">Login</button>
</center>
</div>
</form>
@ -54,18 +54,18 @@
<details>
<summary id="test"><h4>User erstellen</h4></summary>
<form class="modal-content animate" action="http://127.0.0.1:5000/new" method="POST">
<form class="modal-content animate" action="/new" method="POST">
<div class="container">
<label>Username : </label>
<input type="text" placeholder="Enter Username" name="username" required>
<input id="name3" type="text" placeholder="Enter Username" name="username" required>
</br>
<label>UserId : </label>
<input type="text" placeholder="Session Id" name="userID" required>
<input id="Uid1" type="hidden" placeholder="UserID" name="userID" required>
</br>
<label>Session Id : </label>
<input type="text" placeholder="Session Id" name="sessionID" required>
<input id="id2"type="text" placeholder="Session Id" name="sessionID" required>
</br>
<button type="submit">Login</button>
<button type="submit" onclick="setID2() & setname3() & setname2() & setname3() & randomnumber(1 , 42)">Create</button>
</center>
</div>
</form>
@ -74,17 +74,37 @@
<a href="javascript:history.back()">
<button type="button" class="cancelbtn"> Cancel</button>
</center>
<div style="width: 500px" id="reader"></div>
<script src="html5-qrcode.min.js"></script>
<script>
var html5QrcodeScanner = new Html5QrcodeScanner(
"reader", { fps: 10, qrbox: 250 });
function onScanSuccess(decodedText, decodedResult) {
console.log(`Scan result: ${decodedText}`, decodedResult);
html5QrcodeScanner.clear();
function setUID() {
let sessID = document.getElementById("Uid").value
window.sessionStorage.setItem("userID", sessID)
}
html5QrcodeScanner.render(onScanSuccess);
function setID1() {
let sessID = document.getElementById("id1").value
window.sessionStorage.setItem("sessionID", sessID)
}
function setID2() {
let sessID = document.getElementById("id2").value
window.sessionStorage.setItem("sessionID", sessID)
}
function setname2() {
let sessID = document.getElementById("name2").value
window.sessionStorage.setItem("name", sessID)
}
function setname3() {
let sessID = document.getElementById("name3").value
window.sessionStorage.setItem("name", sessID)
}
function randomnumber(min, max) {
rnumber = Math.floor(Math.random() * (max - min + 1) ) + min
document.getElementById("Uid1").innerHTML = rnumber
window.sessionStorage.setItem("userID", rnumber)
}
</script>
</body>
</html>

View File

@ -1,6 +1,6 @@
<html>
<head>
<title>logout</title>
<title>logout &#x1F44B;</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
@ -8,10 +8,24 @@
</head>
<body>
<center>
<h1>Adios</h1>
<a href="http://127.0.0.1:5000/">
<h1>Adios &#x1F44B;</h1>
<p id="name"></p>
<script>
let session = sessionStorage.getItem("name");
document.getElementById("name").innerHTML = session;
</script>
<p>Wollen Sie die Session verlassen?</p>
<a href="/">
<button class="btn btn-primary btn-lg">Home</button>
</a>
<a href="javascript:history.back()">
<button type="button" class="cancelbtn"> zurück</button>
</center>
<script>
sessionStorage.clear();
</script>
</body>
</html>

View File

@ -1,16 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Mate Rechner</title>
</head>
<body>
<div class="container">
<div class="container d-flex justifiy-content-center">
<h1>hello</h1>
</div>
</div>
</body>
</html>

View File

@ -16,6 +16,10 @@
<form action="/create_session">
<button type="submit">Create</button>
</form>
</br>
<form action="/">
<button type="submit">Home</button>
</form>
</center>
</body>
</html>

View File

@ -1,156 +1,374 @@
<!DOCTYPE html>
<html lang="de">
<html>
<head>
<head>
<title>&#127881; Party</title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<link rel="stylesheet" href="{{ url_for('static', filename='../static/css/style.css') }}">
</head>
<body>
<a href="http://127.0.0.1:5000/logout">
<button class="btn btn-primary btn-lg">Logout</button>
</a>
</div>
<label class="switch">
<input type="checkbox" onclick="myFunction()">
<span class="slider round"></span>
</label>
<script>
function myFunction() {
var element = document.body;
element.classList.toggle("dark-mode");
}
</script>
<center>
<a onclick= "change_div('_planer')">
<button class="btn btn-primary btn-lg">Planer</button>
</a>
<a onclick= "change_div('_game')">
<button class="btn btn-primary btn-lg">Game</button>
</a>
<a onclick= "change_div('_chat')">
<button class="btn btn-primary btn-lg">Chat</button>
</a>
<a onclick= "change_div('_mate')">
<button class="btn btn-primary btn-lg">Mate</button>
</a>
<a onclick= "change_div('_seession')">
<button class="btn btn-primary btn-lg">Session</button>
</a>
<a onclick= "change_div('_controll')">
<button class="btn btn-primary btn-lg">Settings</button>
</a>
<div hidden class="tmplt_tab" id="_planer">
{% block content %}
<p>{{ asd }}</p>
<p>Füge ein Event ein</p>
<form class="modal-content animate" action="/get_planer" method="POST">
<div class="container">
<input type="text" placeholder="Tomb Raider spielen" name="event" required>
<input type="text" placeholder="sessionID" name="sessionID" required>
<input type="time" placeholder="15:30" name="zeit" required>
<button type="submit">&#10133;</button>
</div>
</form>
</div>
<div hidden class="tmplt_tab" id="_game">
<div class="wrapper">
<center>
<p><span id="seconds">00</span>:<span id="tens">00</span></p>
<button id="button-start">Start</button>
<button id="button-stop">Stop</button>
<button id="button-reset">Reset</button>
<form class="modal-content animate" action="http://127.0.0.1:5000/stopuhr" method="POST">
<div class="container">
</br>
<input type="text" placeholder="Tomb Raider" name="spiel" required>
<input type="text" placeholder="parcour" name="art" required>
<button type="submit">&#10133;</button>
<input type="file" name="file">
</div>
</form>
</center>
</div>
<div id="statistik">
{% for post in game %}
<p>{{ game }}</p>
<hr>
{% endfor %}
</div>
</head>
<body>
<a href="/logout">
<button class="btn btn-primary btn-lg"> &#x1F44B;</button>
</a>
</div>
<div hidden class="tmplt_tab" id="_chat">
<iframe id="ifr" src="/message" width="800" height="450" frameBorder="0"></iframe>
<div id="userNameEntryDiv">
<input type="text" placeholder="Username..." id="userNameEntry">
<button id="chatUsernameButton" onclick="join_chat()">Join chat</button>
</div>
<form class="modal-content animate" action="http://127.0.0.1:5000/chat" method="POST">
<div class="container">
<input type="text" placeholder="Hallo Welt" name="message" required>
<button type="submit">
&#10148;
</button>
</div>
</form>
</div>
<div hidden class="tmplt_tab" id="_mate">
<form class="modal-content animate" action="http://127.0.0.1:5000/mate" method="POST">
<p>folgende Mateflaschen sind auf Lager {{ game }} </p>
<div class="container" style="margin-top: 2em" >
<input type="text" placeholder="Mate Flaschen Anzahl" name="mateFlaschen" required>
<input type="text" placeholder="Mate Marke" name="mateSorte" required>
<input type="text" placeholder="SessionID" name="sessionID" required>
<button type="submit">
&#10148;
</button>
</div>
</form>
</div>
<div hidden class="tmplt_tab" id="_seession">
<h1> Session Information</h1>
<img src="/static/img/user.png" width="60" height="60">
<label class="switch">
<input type="checkbox" onclick="myFunction()">
<span class="slider round"></span>
</label>
<script>
function myFunction() {
var element = document.body;
element.classList.toggle("dark-mode");
}
</script>
<center>
<a onclick="change_div('_home')">
<button class="btn btn-primary btn-lg">&#127968;</button>
</a>
<a onclick="change_div('_planer')">
<button class="btn btn-primary btn-lg">&#128197;</button>
</a>
<a onclick="change_div('_game')">
<button class="btn btn-primary btn-lg">&#127918;</button>
</a>
<a onclick="change_div('_chat')">
<button class="btn btn-primary btn-lg">&#128172;</button>
</a>
<a onclick="change_div('_musik')">
<button class="btn btn-primary btn-lg">&#x1F3B5;</button>
</a>
<a onclick="change_div('_mate')">
<button class="btn btn-primary btn-lg">&#127865;</button>
</a>
<a onclick="change_div('_seession')">
<button class="btn btn-primary btn-lg">Session</button>
</a>
<a onclick="change_div('_controll')">
<button class="btn btn-primary btn-lg">&#x2699;&#xFE0F;</button>
</a>
<a onclick="change_div('_files')">
<button class="btn btn-primary btn-lg">&#128193;</button>
</a>
<p>Useranzahl: {{das}}</p>
<p>Uptime: {{der}}</p>
<div hidden class="tmplt_tab" id="_home">
<h2>Willkommen</h2>
<p>Party Controller</p>
</div>
<p>Creator: {{er}}</p>
<h1>QR-Code</h1>
{% endblock %}
<div hidden class="tmplt_tab" id="_planer">
<center>
{% block content %}
<img src="../static/img/qr.png">
</div>
<div hidden class="tmplt_tab" id="_controll">
<table>
<tr>
<th>Event</th>
<th>Zeit</th>
<th>Status</th>
</tr>
{% for i in range(eventdata.eventname|length) %}
<tr>
<td>{{ eventdata.eventname[i] }}
<td>{{ eventdata.eventzeit[i] }}</td>
<td>Status</td>
</tr>
{% endfor %}
</table>
<p>Füge ein Event ein</p>
<form class="modal-content animate" action="/get_planer" method="POST">
<div class="container">
<input type="text" placeholder="Tomb Raider spielen" name="event" required>
<input id="planerSID" type="hidden" placeholder="sessionID" name="sessionID" required>
<script type="text/javascript">
var sid = sessionStorage.getItem("sessionID")
document.getElementById('planerSID').value = sid;
</script>
<input type="time" placeholder="15:30" name="zeit" required>
<button type="submit">&#10133;</button>
</div>
</form>
</center>
</div>
<div hidden class="tmplt_tab" id="_game">
<center>
<a href="/spiel" onclick="window.open('/spiel', 'newwindow', 'width=600,height=800'); return false;">
<button type="button" class="cancelbtn"> Add game</button> </a>
<div id="LED">
<h3>Setze eine Fabe für die LEDs</h3>
<label for="colorpicker">Led Streifen:</label>
<input type="color" id="colorpicker" value="#0000ff">
</div>
<div id="userVerwaltung">
<h3>User Verwaltung</h3>
<p>An dieser Stelle sollen später die User angezeigt werden, und der Session Admin kann diese dann verwalten</p>
<div class="wrapper">
<details>
<summary>Zeit-Spiele</summary>
<h1><time>00:00:00</time></h1>
<button id="strt">start</button>
<button id="stp">stop</button>
<button id="rst">reset</button>
<form class="modal-content animate" action="/stopuhr" method="POST">
<div class="container">
</br>
<input type="text" placeholder="Tomb Raider" name="spiel" required>
</br>
<input type="text" placeholder="parcour" name="art" required>
</br>
<input type="text" placeholder="00:00:40" name="zeit" required>
</br>
<input id="gameSID" type="hidden" placeholder="Session ID" name="sessionID" required>
<script type="text/javascript">
var sid = sessionStorage.getItem("sessionID")
document.getElementById('gameSID').value = sid;
</script>
<input id="gameUID" type="hidden" placeholder="UserID" name="userid" required>
<script type="text/javascript">
var sid = sessionStorage.getItem("sessionID")
document.getElementById('gameUID').value = sid;
</script>
</br>
<button type="submit">&#10133;</button>
</br>
</div>
</form>
<table>
<tr>
<th>Spieler</th>
<th>Game</th>
<th>Aktivität</th>
<th>Zeit</th>
</tr>
{% for i in range(gameda.user|length) %}
<tr>
<td>{{ gameda.user[i] }}</td>
<td>{{ gameda.game[i] }}</td>
<td>{{ gameda.aktivitaet[i] }}</td>
<td>{{ gameda.zeit[i] }}</td>
</tr>
{% endfor %}
</table>
</div>
</details>
<div class="wrapper">
<details>
<summary>Punkte-Spiele</summary>
<form class="modal-content animate" action="/pointGame" method="POST">
<div class="container">
</br>
<input type="text" placeholder="Tomb Raider" name="spiel" required>
</br>
<input type="text" placeholder="parcour" name="art" required>
</br>
<input type="text" placeholder="60" name="punkte" required>
</br>
<input id="gameSID" type="hidden" placeholder="Session ID" name="sessionID" required>
<script type="text/javascript">
var sid = sessionStorage.getItem("sessionID")
document.getElementById('pointgameSID').value = sid;
</script>
<input id="gameUID" type="hidden" placeholder="UserID" name="userid" required>
<script type="text/javascript">
var sid = sessionStorage.getItem("sessionID")
document.getElementById('pointgameUID').value = sid;
</script>
</br>
<button type="submit">&#10133;</button>
</br>
</div>
</form>
<table>
<tr>
<th>Spieler</th>
<th>Game</th>
<th>Aktivität</th>
<th>Punkte</th>
</tr>
{% for i in range(pointgameda.p_user|length) %}
<tr>
<td>{{ pointgameda.p_user[i] }}</td>
<td>{{ pointgameda.p_game[i] }}</td>
<td>{{ pointgameda.p_aktivitaet[i] }}</td>
<td>{{ pointgameda.p_zeit[i] }}</td>
</tr>
{% endfor %}
</table>
</details>
</div>
</center>
</div>
</center>
</div>
<div hidden class="tmplt_tab" id="_chat">
<center>
<iframe id="ifr" src="/message" width="800" height="450" frameBorder="0"></iframe>
<div id="userNameEntryDiv">
<input type="text" placeholder="Username..." id="userNameEntry">
<button id="chatUsernameButton" onclick="join_chat()">Join chat</button>
</div>
<form class="modal-content animate" action="http://127.0.0.1:5000/chat" method="POST">
<div class="container">
<input type="text" placeholder="Hallo Welt" name="message" required>
<button type="submit">
&#10148;
</button>
</div>
<button onclick="save()">&#x1F4BE;</button>
</center>
</form>
</center>
</div>
<div hidden class="tmplt_tab" id="_musik">
<center>
<h1>Musik</h1>
</center>
</div>
<div hidden class="tmplt_tab" id="_mate">
<center>
<p>folgende Mateflaschen sind auf Lager {{ mate }} </p>
<p>Bitte Beachte: <b>Erhöhter Koffeingehalt. Für Kinder und schwangere oder stillende Frauen nicht empfolen</b>
</p>
<details>
<summary id="mate">
<h4>Mate hinzufügen</h4>
</summary>
<form class="modal-content animate" action="/mate" method="POST">
<div class="container" style="margin-top: 2em">
<input type="text" placeholder="Mate Flaschen Anzahl" name="mateFlaschen" required>
</br>
<input type="text" placeholder="Mate Marke" name="mateSorte" required>
</br>
<input id="mate_sID" type="hidden" placeholder="SessionID" name="sessionID" required>
<script type="text/javascript">
var sid = sessionStorage.getItem("sessionID")
document.getElementById('mate_sID').value = sid;
</script>
</br>
<button type="submit">
&#10133;
</button>
</div>
</form>
</details>
<details>
<summary id="mate">
<h4>Mate trinken</h4>
</summary>
<form class="modal-content animate" action="/drink" method="POST">
<div class="container" style="margin-top: 2em">
<input type="text" placeholder="Mate Flaschen Anzahl" name="mateFlaschen" required>
</br>
<input type="text" placeholder="Mate Marke" name="mateSorte" required>
</br>
<input id="mate_sID" type="hidden" placeholder="SessionID" name="sessionID" required>
<script type="text/javascript">
var sid = sessionStorage.getItem("sessionID")
document.getElementById('mate_sID').value = sid;
</script>
</br>
<button type="submit">
&#x1F379;
</button>
</div>
</form>
</details>
</center>
</div>
<div hidden class="tmplt_tab" id="_seession">
<center>
<h1> Session Information</h1>
<img src="/static/img/user.png" width="60" height="60">
<p id="user"></p>
<p>Useranzahl: {{useranzahl}}</p>
<p>Uptime: {{der}}</p>
<p>Creator: Host</p>
{% endblock %}
<form class="modal-content animate" action="/statistik" method="POST">
<div class="container" style="margin-top: 2em">
<input type="text" placeholder="NFSU2" name="game" required>
<input id="statisk_id" type="hidden" placeholder="SessionID" name="id" required>
<script type="text/javascript">
var sid = sessionStorage.getItem("sessionID")
document.getElementById('statisk_id').value = sid;
</script>
</br>
<button type="submit">
Statistik
</button>
</div>
</form>
<details>
<summary id="QR">
<h1>QR-Code</h1>
</summary>
<img src="../static/img/qr.png">
</details>
</center>
</div>
<div hidden class="tmplt_tab" id="_controll">
<center>
<div id="LED">
<h3>Setze eine Fabe für die LEDs</h3>
<label for="colorpicker">Led Streifen:</label>
<input type="color" id="colorpicker" value="#0000ff">
</div>
<div id="userVerwaltung">
<h3>User Verwaltung</h3>
<table>
<tr>
<th>UserID</th>
<th>User</th>
<th>Status</th>
</tr>
{% for i in range(userdat.unames|length) %}
<tr>
<td>{{ userdat.unames[i] }}</td>
<td>{{ userdat.uids[i] }}</td>
<td>Online</td>
</tr>
{% endfor %}
</table>
</div>
<button onclick="save()">&#x1F4BE;</button>
</div>
<div hidden class="tmplt_tab" id="_files">
<form method="post" enctype="multipart/form-data">
<input type="file" name="file">
<input type="submit" value="Upload">
</form>
<form class="modal-content animate" action="/upload_file" method="POST">
<div class="container" style="margin-top: 2em">
<label for="form_file">
<input id="form_file" type="file">
<button type="submit">upload</button>
</div>
</form>
</div>
</center>
<script src="{{url_for('static', filename='js/general.js')}}"></script>
<script src="{{url_for('static', filename='js/control.js')}}"></script>
<script src="{{url_for('static', filename='js/chat.js')}}"></script>
<script src="{{url_for('static', filename='js/game.js')}}"></script>
</body>
<script>
function change_div(pfad)
{
for (var i = 0; i < document.getElementsByClassName("tmplt_tab").length; i++) document.getElementsByClassName("tmplt_tab")[i].hidden = true;
console.log(pfad)
document.getElementById(pfad).hidden = false;
}
</script>
<script src="{{url_for('static', filename='js/control.js')}}"></script>
<script src="{{url_for('static', filename='js/chat.js')}}"></script>
<script src="{{url_for('static', filename='js/game.js')}}"></script>
</body>
</html>

View File

@ -1,13 +0,0 @@
<html>
<head>
<title></title>
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<link rel="stylesheet" href="{{ url_for('static', filename='../static/css/style.css') }}">
</head>
<body>
<h1>Signin</h1>
</body>
</html>

65
templates/spiel.html Normal file
View File

@ -0,0 +1,65 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="{{ url_for('static', filename='../static/css/style.css') }}">
<title>Spiel</title>
</head>
<body>
<center>
<h1>Spiel(e) hinzufügen</h1>
<form class="modal-content animate" action="/get_login" method="POST">
<div class="container">
<label>Spielename : </label>
<input id="spielname" type="text" placeholder="Tomb Raider" name="username" required>
</br>
<label>Genre : </label>
<input id="genre" type="text" placeholder="Action-Adventure" name="userID">
</br>
<label>Erscheinungsjahr : </label>
<input id="Erscheinungsjahr" type="text" placeholder="1995" name="userID">
</br>
<label>Gruppe hinzufügen : </label>
<input id="Gruppe" type="text" placeholder="Tomb Raider" name="userID">
</br>
<label>Teil : </label>
<input id="Teil" type="text" placeholder="3" name="userID">
</br>
<input id="id1"type="hidden" placeholder="Session Id" name="sessionID" required>
</br>
<label for="spielBild">Bild hochladen</label>
<input id="spielBild" type="file">
</br>
<button type="submit">&#10133;</button>
</div>
</form>
<a href="/logout">
<button onclick="window.open('', '_self', ''); window.close();">Close</button>
</a>
</br>
<h2>Bereits hinzugefügte Spiele</h2>
<table>
<tr>
{% block content %}
<th>{{spiel}}</th>
<th>Genre</th>
<th>Erscheinungsjahr</th>
<th>Gruppe</th>
<th>Teil</th>
{% endblock %}
</tr>
<tr>
<td>f</td>
<td>f</td>
<td>f</td>
<td>f</td>
<td>f</td>
</tr>
</table>
</center>
</body>
</html>

1
upload/Dateien/README.md Normal file
View File

@ -0,0 +1 @@
Hier werden die Hochgeladenen Dateien gelagert

1
upload/Musik/README.md Normal file
View File

@ -0,0 +1 @@
Hier wird die hochgeladene Musik gelagert

2
upload/README.md Normal file
View File

@ -0,0 +1,2 @@
Hier ist Platz für Spiele Dateien
Lade sie in deiner Session einfach über den Upload Button hoch!

View File

@ -0,0 +1 @@
Hier werden die hochgeladenen Spieldateien gelagert